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@Lmpkio
I'm going to spend some time flat ironing out the history a bit, this is more of a "check out the weapons and junk".



Name:
CP-103-096 A.K.A. Tin Man

Gender:
Male

Age:
24

Race:
Homo Sapians Militis, Genetically modified soldiers that have effectively become a race in and of themselves.

Faction:
GDF

Personality:
Straitlaced military, and spartan. Tin Man would seem to be more machine than man, a thought that isn't helped by all the cybernetic replacements and skin grafts. In his own world everything made sense, he was to fight until he died. Not much has changed admittedly, but when the monster is defeated and Tin Man is left with far too much free time, well it allows himself to wander. Individualism is a foreign concept to Tin Man, his serial number being the only thing unique to him, and he isn't well versed in the arts of self expression. However his time here and all the books he's read to fill the gaps has gotten him thinking, nothing to change the indoctrination, but thinking nonetheless.

History:
To get into Tin Man's history would mean going back more than a hundred years of conflict. Tin Man comes from a world similar to this one save one crucial difference, World War Two never ended. The blood, iron, and atrocities never ceased their flow and in the end people were becoming a very precious commodity. To combat this declining resource many sides turned to different answers, the Nazi ventured into the occult and began to raise their dead to fight for them. The Empire of Japan began to manufacture men of steel and iron for their front lines. The United Canadian and American States found itself in the wreckage of an extraterrestrial craft, armed to the gills with medical equipment and weapons of war. With this discovery the clone soldiers were born, homegrown soldiers able to become walking tanks and set loose on the world.

For the next four decades it became an arms race, Axis and Allies constantly trying to gain an edge in the back and forth of war. Great machines battled golems of flesh and bone, aircraft fell from the skies like rain, and the oceans ran black with wreckage. This is the world that CP-103-096 was born into, the one he fought for. It is during this time, estimated 2045, that the first Outsider crafts began to appear and the first wave of Invaders came rampaging out of the oceans. A bloody war turned into a battle for survival on four fronts. For seven years "Tin Man" fought, coming out on top of every battle he fought be it space craft, flesh Golem, or Invader.

Then Operation: Audacity was put into motion, with the arrival of a massive Outsider vessel the threat of extinction was never at it's highest. Tin Man along with six other Atlas pilots were launched into the skies, smashing through the massive ships hull and began a long march to the ships core. The constructs the Outsiders threw at the squad seemed never ending, sheer numbers bringing the Atlas mechs down until only two remained. Tin Man and another pilot had no means of destroying the core once they arrived, their ordnance having run dry in their death march to the core. So the other pilot did what had to be done, overcharging his reactor and launching himself at the core. The explosion that followed is indescribable, a blast so powerful that Tin Man was flung into the space in between universes. Tin Man couldn't tell you how long he stayed there, could have been seconds... could have been eons, but when he was spat out he landed here.

To explain his coming actions, one must understand things from his perspective. Awakening damaged, deep within what he thought as enemy territory, with a distinctly Japanese mech heading towards his direction... well his aggressiveness in his eyes is totally justified. Tin man recorded a radio message, hoped to God his radio still worked, and sent it to where the UCAS should have been before engaging the mech in combat. As heavily damaged as his Atlas was, Tin Man wasn't able to put up the best of fights but he likes to think he gave as much as he got in his scuffle with Kiryu. However, ultimately what saved him was the intervention of the Japanese government and this USA. It is here that Tin Man was given the first of many shocks as to the nature of his new home.

Since his rocky introduction a year ago, things haven't exactly gotten much better. Tin Man has been put under arrest, his skills as a pilot and his unique mech being used at the digression of the GDF. On top of this he has only just started to get over his prejudices and confusion as he begins to live his life in this strange new world.

Equipment/Abilities:
2045 Ford Atlas: The crowning jewel of Ford Military Robotics and Vehicles. The Ford Atlas is a beast of a machine, towering at 75 meters and incorporating alien alloys to boost defensive capabilities. The Atlas was built to wade into battle, shrugging off damage while it crushed, shot, and burned anything it its path.

-Vitilium Armor: Titanium mixed with the metal salvaged from fallen Outsider ships, Vitilium is an incredibly durable and dense armor able to tank a great deal of damage before failing.
-A-20 Ballistic Missiles: Firing HEAP (High Explosive Armor Piercing) warheads, this missiles were originally made to combat the thick armor of the Axis Forces, Outsiders, and the thick hides of the Invaders. Luckily the types of enemies hasn't changed much since his arrival.
-ARK Laser Array: Excelling at close to medium range, the ARK's original purpose was to shoot down jets, missiles, and similar objects before they could deal serious damage. They have since been used to harass other Kaiju as the Atlas moves in, softening them up with high energy weapons fire.
-The "Big Guns": With the Invaders coming up from the oceans and Outsiders releasing their own mechs onto U.C.A.S. soil, combat became more reliant on the close quarters capabilities of mechs and war machines. The hands and arms of the Atlas were built to punch, crush, and toss opponents into the dirt while also being tough enough to withstand as much damage as possible.

All Purpose Combat Rig: Also known as the A.P.C.R., this suit of armor has been integrated with it's biological component, Tin Man. It's difficult to exactly determine where Tin Man begins and where armor ends, but the two are so intertwined one guesses that the point is moot. Nonetheless the main purpose of the A.P.C.R. cannot be removed without killing it Tin Man and vice-versa.

-Plugs: The main purpose of the A.P.C.R. is to connect Tin Man with the Atlas itself, effectively becoming the Atlas. This process would be deadly if not for the mental conditioning and modifications made to the brain itself in incubation.

-MLR-46 Hextech Assault Rifle: A glorified assault cannon, the Hextech AR fires high explosive rounds designed to only explode once they've penetrated an obstacle of sufficient hardness.

-"Dragon's Eye" Surveillance System: The cluster of sensors behind the left shoulder allow Tin Man to see in every spectrum of light as well as observe changes of air pressure.

Other:
With how flawlessly Tin Man is able to blend with machines, some would say he is "Transhuman" and should he perish in battle it is most likely that his body would be taken away to be studied.

If it were possible to leave the A.P.C.R. Tin man would be seven foot nine inches tall, instead he is a clean nine and a half feet tall.
@Lmpkio
Jetpack sounds alright, my original idea was basically a missile but instead of an explosive payload it just released the Atlas onto the ground or on top of someone. But the Jetpack sounds a lot more practical.
@Lmpkio
I need a little bit of help, the Atlas is a very big and heavy piece of machinery. I'm having difficulties thinking of a way to efficiently move it around. I was originally thinking of rockets but launching something that big (75 meters) from the ground to wherever doesn't sound practical. Maybe if we forsake practicality for what would be cool? Otherwise Atlas is going to have to walk everywhere and... its slow as cold molasses.
I don't know what happened to the last thing, but I'd be interested in joining this thing up.

Also sorry I havn't been here... like at all. I'm getting ready for college and junk, so its been fun on my end.
@Lmpkio
I've been busy, lazy, and just generally a bad RP member. I'm going to fix that but first I gotta redo my character because I've pretty much fallen out of love with him. This new guy comes from a parallel Earth were basically WWII never ended, and then aliens showed up. My idea is that when my guy shows up in Japan, his first instinct is to shoot up the place because, "Hey, I'm in the homeland of the enemies I've been fighting since I've been born. I'm going to broadcast to high command and tell them whats up, then do as much damage I can because realistically I'm not getting out of here alive." It comes to a little tumble with Kiryu before The U.S. and Japanese are able to tell their little tin can soldiers to stand down. New Guy gets a lesson on how things are different and is basically drafted into the GDF, kinda like penal service. No one is particularly fond of this guy for his ignorant actions but they tolerate him because only he can pilot the robot he came in on and the GDF seems to be hurtin for muscle. Plus he needs to deal with culture shock, the knowledge that the country he fought for doesn't even exist (more details about this in the sheet), and dealing with self worth in this less than ideal setting.

Would this be cool?
@rocketrobie2
Yeah, I'm not too big a fan of stuff after Shrek The Third, it definitely peaked at Shrek 2 but I find the first one to hold a special place in my heart.
@rocketrobie2
I know right? Gotta rewatch the Shrek movies sometime soon. Well... maybe not the Rumplestilskin one.
To be completely honest, how many things are better than The Fairy God Mother's cover of Bonnie Tyler's "I Need A Hero" from the Shrek 2 soundtrack.

Rogor One-Eye


Gender: Male
Age: 42
Race: Human
Allegiance: Glanz Empire (maybe)

Equipment
  • Armor of Penance: Prison and protection in equal measures. The Armor of Penance is permanently locked onto Rogor One-Eye's body, trapping him in the uncomfortable plate mail. The only Lapi within the armor is used to keep Rogor alive, taking away his need to eat, drink, and sleep but keeping the want of all gnawing at the back of his mind.
  • Sword of Thorns: Clashing with his otherwise crude appearance, the Sword of Thorns is the work of a master swordsmith. The blade has a single Lapi in its crossguard and once charged allows the blade to cleave through objects much easier, unless it's protected by another Lapis. Wounds with this blade seem to bleed heavier than they should.
  • Shield of House Rose: A trophy, taken from a now long dead noble house. The shield is a heater in design and bears the crest of the house. A dragon tangled in rose vines. Only used as a last resort, the magic within the shield allow it to launch many ethereal barbed chains which entangle Rogor's foes. This chains sap the strength out those they entangle, making them easier targets.


Abilities
  • Besides the Lapi imbued within his gear, Rogor does not like to use lapi and in a duel he forgoes their use entirely.
  • A mutation from birth, Rogor's remaining eye glows with an inner power. This "Evil Eye" has no outwardly magical effects but is nonetheless intimidating to those of weaker stock.


Talents
  • Master Swordsman
  • Bodyguard
  • Cavalry Combat
  • Archery


Personality:
A quiet man with a dry humor. Rogor is a strange combination of knight errant and mercenary, traveling the lands and offering his skills to any who can forge a contract. Any scruples he has seems to be tied with battle, a brawl is fought to win by any means necessary. A duel is fought man to man, steel to steel, and with no Lapi. Children seem to be the only ones exempt from things he's willing to kill, leaving those with guardians and taking Orphans with him, caring for them until the contract runs up and he takes the child away to Gods knows where.

Biography:

Other:
Rogor's contract is his bond, however he leaves much wriggle room for loophole abuse should he find his employer...unsatisfactory.



The Orphanage, for lack of a better term, is hidden inside of an old ruin of a keep, forgotten by the world at large. Whenever Rogor takes an orphan it is here that they are placed, where they are given warm food, safety, and a trade. When the children become of age they are released from the Orphanage's care and allowed to forge their own paths. Every now and again they return and give a share of their profits, out of gratitude most likely for they are under no obligation to do so.

Population: 20-30 at any given time, the races fluctuate.

People of Note:


A human raised elf, Lilith is the resident teacher for rogues, thieves, and assassins among the children. Aloof and admittedly distant, she nonetheless cares deeply for her charges and teaches them as well as she can in the ways of the shadows. She's the closest thing to a mother figure many of these children have.


A minotaur of the more civilized stock, Brogan teaches the children the art of battle. Under him the children grow strong and capable, forging bonds with their fellows as they fight and bleed together. Brogan has a certain fondness for poetry and this usually spills out into his pupils, many of them growing up to become warrior poets or a certain competence.


A mystery even to his friends, Adewale teaches the children to use Lapis. The power of Lapis is a responibility and Adewale teaches the children that it is their duty to not abuse the power that they have been given. In addition, Adewale helps the children with the trappings of tragedy and trauma for being an orphan is never easy. Finally, Adewale teaches the children how to read, write, and basic arithmetic if they do not already.


An old friend of Rogor's, Thurin is a dwarf long into his years and keeps the ruin from crumbling apart. In additon to this he teaches the children who aren't battle inclined, they would become engineers, smiths, and cooks of great renown should they dine to leave. However his pupils tend to stay, preferring the peace of the mountain one guesses. It is Thurin's last goal to return the ruins back to it's original glory, a goal shared by all of his pupils.
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