@Eklispe What a sad world we live in, having to explain that Link is the LoZ protagonist...
@Crossfire Is it really a good idea to let us know the nature of the first challenge when less than half CSs are ready? Would any characters that can use swords appear 'specialized' now? Hum hum. Then again, next world could be Mario, so it evens out.
@Crossfire After reading your latest post and the addendum to the rules post, I added some clarification to the powers my char will expect to have from the Worms franchise. There are three basic concepts I want to carry over to any world that would allow him to use his powers:
- Huge inventory of different ways to kill your opponent, most of them humorous. - Random supply drops around the area that give ammo to particular weapons. Other characters would be able to use said weapons too if you allow it. - Turn-Based tactics. I'll let you think about this one. Part of the challenge in Worms is not being able to move while your opponent does. You can use this as-is, partially, or abolish it altogether. Up to you.
Chosen Game Mastery: Worms Armageddon Passive Abilities
Becoming a 4' tall worm
Supply drops randomly teleporting or parachuting from the sky
Explosion-resistant body
Active Abilities
Usage of all Worms Armageddon weapons (some may be locked, some ammo limited)
Activation of an aiming marker that allows perfect ballistic precision. Enemies can see where you're aiming though.
Backflip!
Personality: Although he'll never admit it, William loves company. He very much appreciates public approval, and thus can enjoy repeating the same party trick over and over if the crowd cheers. He is fairly easy to manipulate in this way, but he doesn't seem to mind.
Despite any first impression that his gloating may create, Will is always willing to teach and to learn. As easy as he is to anger, he is easy to make reprimands with.
Background: William grew up in a world of cruel positive feedback: If you're chubby, nobody picks you for football, so you go home and play videogames, end up chubbier, and vice versa. And our hero's over-developed imagination has made the world of virtual achievements even more alluring. His parents weren't rich, so he would usually own a one-generation-ago system and would trade in games to keep new ones flowing. Until eventually simple PCs became cheap enough for his parents to afford.
His preference for games built for careful planning (as opposed to quick response) naturally pulled him towards turn-based tactics such as Commandos, Heroes of Might and Magic, and of course, Worms. He became ridiculously good at the latter, and his grenade trick-shots became the talk of the lan-party. Between the super-sheep and the holy-hand-grenade, William felt right at home. Hell, if he could, he would live among them, in perpetual contest of Last Man Standing, armed with surprisingly accurate 2nd-order dynamics and ridiculous explosives...
Other: The first video game I remember playing was a chinese version of this: It was colored differently and was on one of those "1001 in 1" custom systems. This was the early 90s I think. Once I immigrated to Israel we got a NES and the real fun began, with games such as Super Mario Bros, weird chinese DBZ stuff, Metroid and all the other popular titles. The first PC game was DooM, at a friend's house (since my parents couldn't afford a PC). The first PC game on my own rig was "Ashes to Ashes", which is a kind of sci-fi doom ripoff, as well as various demos such as Duke Nukem 3D, Wolfenstein, And that one weird first person spaceship game that I spent hours on but don't remember the name. The first Tomb Raider was the first true 3D game I think.
Background: William grew up in a world of cruel positive feedback: If you're chubby, nobody picks you for football, so you go home and play videogames, end up chubbier, and vice versa. And our hero's over-developed imagination has made the world of virtual achievements even more alluring. His parents weren't rich, so he would usually own a one-generation-ago system and would trade in games to keep new ones flowing. Until eventually simple PCs became cheap enough for his parents to afford.
His preference for games built for careful planning (as opposed to quick response) naturally pulled him towards turn-based tactics such as Commandos, Heroes of Might and Magic, and of course, Worms. He became ridiculously good at the latter, and his grenade trick-shots became the talk of the lan-party. Between the super-sheep and the holy-hand-grenade, William felt right at home. Hell, if he could, he would live among them, in perpetual contest of Last Man Standing, armed with surprisingly accurate 2nd-order dynamics and ridiculous explosives...
Other: The first video game I remember playing was a chinese version of this: It was colored differently and was on one of those "1001 in 1" custom systems. This was the early 90s I think. Once I immigrated to Israel we got a NES and the real fun began, with games such as Super Mario Bros, weird chinese DBZ stuff, Metroid and all the other popular titles. The first PC game was DooM, at a friend's house (since my parents couldn't afford a PC). The first PC game on my own rig was "Ashes to Ashes", which is a kind of sci-fi doom ripoff, as well as various demos such as Duke Nukem 3D, Wolfenstein, And that one weird first person spaceship game that I spent hours on but don't remember the name. The first Tomb Raider was the first true 3D game I think.