Avatar of Polybius
  • Last Seen: 3 mos ago
  • Joined: 10 yrs ago
  • Posts: 1020 (0.27 / day)
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    1. Polybius 10 yrs ago
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7 yrs ago
Hello guild my old friend :)
3 likes
9 yrs ago
The nostalgia is fierce tonight...so many ideas. Where did the time go? roleplayerguild.com/topics/…
1 like
9 yrs ago
The Archive is Activated
9 yrs ago
Guild issues making it difficult to post. Will update when the server errors stop.
3 likes
9 yrs ago
To Teluval, Farewell . A surreal fantasy adventure: roleplayerguild.com/topics/1..

Bio

Writing Blog: Notebooks

Most Recent Posts

South Bay Hangar-Sweet Anne


The alarms continued to blare as the team boarded the ship. C'lok, Glitch, Duaka, Izzy, & Captain Erek bolted through airlocks and clamped them shut tight. The interior of the ship was in as bad a shape as the outside. Shreds of electrical wiring sprouted from command panels. The iron grated walkways were rusting, and in some places collapsed. Erek waved the crew up to the bridge through a narrow stairway, shaking his head at the out-of-commission turbo-lift that would have otherwise led the men there.

Captain Erek

The bridge was not nearly as bad off as the rest of the ship, but it still had a bulky retro feel to the hardware. Command consoles dotted the bridge, each with an accompanying small leather seats built for practicality rather than comfort. Everything was dark grey or black. Small yellow recessed lights in the low ceiling cast everything in harsh light. The harsh light, with the blocky, angular design of the hardware gave the bridge a labyrinthine feel. This was no sleek starship.

It was old, that was for sure. But these things did not concern Captain Erek as he slammed the Captains' console to life, jerking three throttle controls forward as far as they would go, and hammering most of the buttons on the console. "Anyone know weapons systems that are about 60 years old get on that forward console. They're not gonna open the hangar bay doors so let's make a door!!", yelled Captain Erek pointing forward. He flicked one more switch and the viewscreen came to life. He flicked a few more and low, rumbling began in the bowels of the ship."Engines coming online any second! How are those weapons? Someone monitor the engines!"

Once were on the ship and en route to the freighter ship, we can RP a little interaction between characters. Posts on my end will probably be relatively short during action sequences if anyone was wondering. Is everyone liking the RP thus far?
South Bay Hangar



The melee was fierce and quick, but ultimately ended in favor of the mercenaries. Two dead Port Soldiers lay at Azir and Erek's feet, and the emergency alarm was still blaring. Izzy and Glitch were entering the ship while Captain Erek and Azir were on the ground level nearly 200 feet away from a stairway that led to the bottom hatch of the Sweet Anne.

Captain Erek


"Nice shooting! Time to go friend!" said Erek, clapping Azir on the back. Erek plucked one of the dead guards heavy-bolters off of the ground. "No charges left! Let's get to the ship Azir!". Erek pointed to the metal stairs about 200 feet away that led to the hull airlock of the Sweet Anne. Erek began running towards the stairs.
Wow this is way more involved than I thought. Withdrawing. Good luck!
Ill get one up today.
@Polybius Thinking about it, how far does the Sin Stars' influence extend? Like say, do they have a hand in the underworlds and such of most of the major factions?


That's up to everyone else. I don't want to pre-suppose anything. I am imagining the sinstar as a second rate power with hands in many pots and the potential for expanding influence.
Posting what I have for now because of...well lack of sleep. The Sin Star sort of turned into....a micro setting of it's own. I will have the power-brokers ( and then the main RP characters) in place soon enough.
[hider=The Sin Star]
Still working on my NS. I'm assuming that all races/factions/states/important characters would rely on the services of the Sin Stars. Otherwise, I don't see much opportunity for roleplay.
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