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10 yrs ago
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Renose said
So... Mana Revolver is OP as shit. (And here I thought it would always remain a weak Skill)I MAY need to change it... not gonna lie... although I guess its useful against monsters (humans on the other hand... meh)Ill keep it as is for this Operation (cause it would be unfair to change it now)But later I may tweak it a bit to balance it out.


Actually, just realized that I did it wrong. Its still alot stronger than I'd thought it ever would be though (against these basic monsters anyway).
So... Mana Revolver is OP as shit. (And here I thought it would always remain a weak Skill)

I MAY need to change it... not gonna lie... although I guess its useful against monsters (humans on the other hand... meh)

Ill keep it as is for this Operation (cause it would be unfair to change it now)

But later I may tweak it a bit to balance it out.
Oh yea, fixed that one thing I forgot by the way if you wanna post Ominal (if you're still around for now, like have internets I mean).

Mike has 39 HP left. (161 - 142 = 39)

So until that Curse is broken, he should step back (as even if you use an Epic to prevent the Fumble, you still have that curse to possibly fail resisting and thus Zandaka will still be broken).

Like I said, its up to you what you wanna do, but its more interesting if you take the hit. Gives Mike a taste of what he is getting into if he keeps getting involved. you know, internal dilemmas and all that good stuff.
Hmm... its not too late... BUT

its just three Stat Points.

In all honesty, there are better ways to spend Epics (not Luck Points, Epic Points) (like Death for instance, avoiding that is nice)

I mean, Ren has lost 9. Granted they weren't to a Fumble (in fact, it took a Critical just to prevent him from losing 3 more than that). Losing Stat Points isn't the end of the world. I mean, every 5 Levels of Zandaka gives you points in Wis and Str. Plus you are only Level 13, you still have a good bit of leveling you can do to get quicker Stat Points.

If you truly ask for my opinion, I would save the luck and take the blow (it makes for more interesting stuff this way). You will get plenty of Stat Points. Epics are a bit more valuable in my opinion to come by and it takes 2 just to prevent instant death, and trust me, instant death could still happen, especially if one of those swords gets a Critical on you (that's 282 Damage right there) and one to come back from Bleeding Out (if you don't hit Deadly though).

But what you wanna do is up to you. If you want to use an Epic to prevent the Fumble that's fine (ill roll again, and if its a Fumble I will laugh so hard, cause that could just as well happen).

But if you ask me, just take the Stat Point loss.
Well I figured with those stats specifically, but would they have Skills of their own like the Skills of Bow, Melee, and other such things(cause even a cool person could suck at negotiating with someone and a not cool person could have a keen ability for negotiating)
Shit, forgot one thing, don't post yet.
This was a bit, no... very unexpected. "And I thought I was the Dark Mage" went a thought through Ren's head as in the next moment after their attacks Mike acted and charged forward, trying to first grab the Necromancer's face and take his soul somehow as he turned on Spirit Channel while charging forward.
Mike Face Palm: 66 - 13 Fisticuffs = 53
Such a foolish, sloppy attempt at a grab though was easily dodged by the Necromancer, the man noting Mike's chanting of the words Spirit Channel which he used to activate said Skill, another sword appearing out of nowhere and attempting to slash Mike in two when it instantly appeared, Mike having no choice but to dodge again.
Instant Projectile: -11 (Max Damage!)

Damage Dealt: 142
The sword hit dead on, taking nearly all of Mike's HP with that one attack, the Necromancer just shaking his head. "Hmph, trying to steal my soul through Spirit Channeling now, such a foolish boy!" The Necromancer laughed, Ren still finding it hard to believe that one person's elemental killed one person and another was trying to steal the soul of a human being by doing what Ren guessed was try and suck it out through his face. Was this what happened when one was drawn into the Abyss? Despite that being incredibly frightening, Ren was rather calm about it.
Card Captor said
"GIVE ME YOUR SOUL!!!!!!" Mike felt an unfamiliar rage in him, and while his mind was clouded by anger,


Don't know if you forgot the Gamer's Mind Skill that makes you immune to mental status ailments, but I guess Mike is just really pissed off, not pissed off to the point that would detriment his abilities (although his mind wouldn't be clouded), but I honestly did not see this coming here.

(Note that probably should have asked if you wanted to use a Luck Point to prevent that fumble. You can still do that if you want, but seeing Mike go all soul sucker should be interesting).
Card Captor said
"GIVE ME YOUR SOUL!!!!!!" Mike felt an unfamiliar rage in him, and while his mind was clouded by anger,


Don't know if you forgot the Gamer's Mind Skill that makes you immune to mental status ailments, but I guess Mike is just really pissed off, not pissed off to the point that would detriment his abilities (although his mind wouldn't be clouded), but I honestly did not see this coming here.

(Note that probably should have asked if you wanted to use a Luck Point to prevent that fumble. You can still do that if you want, but seeing Mike go all soul sucker should be interesting).
Card Captor said
Wait, shouldn't my VIT stay the same? Since that was a pure stat roll, I should get + 1 to that stat to cancel out the - 1


Why would you get a +1?

You got a Fumble XD

Fumbles don't increase Stats (do I have it that way? If I do, that is a typo that should have been changed a long time ago) (Fumbles don't increase anything actually, I think, its been a while since I checked)
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