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10 yrs ago
Current I am back I guess.

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Trying to figure out what to post....
Posted.
It is my post isn't it?

My bad XD
Unfortunately the rest who had to act weren't able to react in time to get off their own attacks before the creatures decided to act again. Seeing as how the Swordsman had already wounded Elik, it continued its assault on the shield-bearer player, attempting to cut him once again with its rather crude looking shortsword as it chittered angrily. Fortunately for Elik, the first of its swift slashes missed, hitting Elik's shield, but it was swift enough with the blade to immediately attempt a thrust in the next moment after the slash had been blocked.

The first attack had been easily blocked, but the second one was a bit tricky. Due to how close the two of them were, it was hard to block, especially at such a close distance where Melee was indeed the most effective. So unfortunately, the blade managed to slip past Elik's guard, managing a nasty thrust into his torso, dealing only 9 damage this time since his resistance to physical damage had been strengthened by the skill Physical Endurance.





This Skill was a bit different than the other one Elik had received. For some reason, one of the methods to train it wasn't displayed, being displayed as an Unknown Method. Perhaps it would open up later, but for now it was unclear as to why this was the case.

The archer, in the meantime, decided to once again target Meiji, aiming its bow at her and letting off yet another arrow. Unfortunately unlike the previous arrow, this one found its mark deep in her shoulder, the pain being quite real, a red wound visible on her like the ones that had been made on Elik or the creatures they were fighting, no blood for certain controversial reasons.

Upon getting hit thougn and enduring the 5 HP damage that the arrow did, a window would appear before her.





The players now had their chance to counterattack as well, and hopefully nip this fight in the bud lest the first quest end in failure.
Well i'm going to post now.
Aright, posting.

Gonna skip Doc.

If no one posts after that as well, gonna just auto-resolve the battle XD
XD

Anyway, still waiting on Doc -_-

Its probably time to skip him.
Yea, low level ranged fighters are probably the weakest kind of low leveled fighter, mainly because they don't get the benefit of one of their Stats enhancing the damage they deal.
Waiting for a post from bio, then ill move both groups onward.
The body did not in fact disappear. The two dead corpses of the goblinesque creatures were still there, and if Oz's next attack hit then there would probably be a third carcass to add to the several in the room. He would have had to get closer to get the Proximity Shot bonus, which wasn't that much of a problem since getting closer to a ranged fighter didn't really matter all that much unlike Melee fighters. If anything, the closer distance helped. Of course, one couldn't get too close, but still close nonetheless.

Unlike before though, when Oz got a very powerful strike out on the robed creature, this shot didn't really do a whole lot of damage. Despite it being dead on, the creature's shoddy armor and somewhat natural toughness mostly absorbed the blow. There was still a wound, but it was a small one. Low leveled throwing weapons really weren't all that powerful, or so it seemed.
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