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10 yrs ago
Current I am back I guess.

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Uhhh... shit. Ominal... you fumbled XD

I went ahead and assumed that you wanted to use an Epic Point, cause a Fumble would permanently make you lose Sylph since you would have instead permanently destroyed your contract with sylph.

So yea... if you want to keep this result, tell me. Otherwise, went ahead and did a reroll for your result. Its... a much better result, you'll see XD
Uhhh... shit. Ominal... you fumbled XD

I went ahead and assumed that you wanted to use an Epic Point, cause a Fumble would permanently make you lose Sylph since you would have instead permanently destroyed your contract with sylph.

So yea... if you want to keep this result, tell me. Otherwise, went ahead and did a reroll for your result. Its... a much better result, you'll see XD
Card Captor said
Um, hey Ren; I think your math is off"Stamina: 24 - 20 VIT = 14"24 - 20 equals 4, not 14And, you forgot to apply my Talent points.One last thing; does the 'pushed stamina to it's limits' mean that my day is over? Because I was under the impression that if I didn't go see Keiichi, that I would be able to grind more skills


Ah shit, that was supposed to be a 34. Typo.

And yes. ID Create and Escape don't exactly level up all that quickly. If Mike grinded them repeatedly until ID Create hit Level 10, then he would have used up a shit ton of stamina, especially if he kept Zandaka on during it. Its because that he didn't go to see Keiichi that he was able to complete his goal since ID Create is actually a rather slow leveling skill (especially for the thing you get at Level 10).
Umm... Val... what exactly do you want to have Sasha try and do with her Mana?

(Essentially, you have that same Skill that Ren has, the same thing Ren used to make things like Mana Shield and Giga Spiral Bolt)
As Mike spent the entire day with Zandaka on as well as training ID Escape and Create, he would notice that his stamina would decrease, as would his MP. Naturally he wasn't able to keep Zandaka on indefinitely, even with the Wisdom boost that the Skill gave. Its MP Cost was nearly double his MP Regeneration, so every now and again he would need to wait for his MP to regenerate during his day of Skill grinding in order to keep it on. Keeping Zandaka active as well as training ID Create and Escape would be incredibly draining on his stamina as well since Zandaka was a skill that actively drained Mana, and using Mana was stamina draining.
Stamina: 34 - 20 VIT = 14
Mike would be exhausted by the end of the day, hopefully having found a private place to do this since it would look strange if he was in his backyard (as I am assuming his parents would question him standing out there for hours at a time), but by the end of the day his basic goal would barely be achieved. That last ID Create that he had in him would be enough to get him to that 10th level, but after that mustering anymore stamina or energy would be pushing it way past normal fatigue. Essentially Mike would probably start taking HP Damage if he started to push the boundaries of his stamina anymore.

Zandaka, during the rest of the day whenever he had it on, would only gain 1 Level. It was leveling at a snails pace at this point using the method of just leaving the Skill on. If Mike wanted to level it faster, he would have to use the other methods of leveling, otherwise it was going to remain Level 11 for a very long while. But still, despite how drop dead exhausted Mike would be, his main goal of getting ID Create to Level 10, ID Escape only getting to Level 9, would be cleared. Clicking on the 'Time Compression ID' in the ID Create's Skill Window would reveal the following.



It seemed like the space was useful, but also incredibly dangerous as well, especially with the Time Compression Stress factor. Whether Mike would risk this and take advantage of this new space, or if he would play it safe and wait would be the question here.
Ok
No, you're good.
Looks like Mike is skipping out on character interaction day. Oh well.
Other than mike making friends during lunch, the rest of the day went uneventful. Ren remained as antisocial and quiet as ever during the entire day, and soon after the day ended Mike could go home since there was no Kendo practice today. Although he could still go meet with Keiichi since the Kendo Team Captain did say that Mike could come meet with him when there wasn't practice for personal instruction.

Ren, on the other hand, grabbed his stuff right after class and pretty much was prepared to go home. He figured if the Enforcers had anything, they would contact them and Ren wasn't interested in talking to anyone at school. He tried his best not to stand out and went every day quietly.
Class would also go by for Lucian. If Lucian chose to, he could attempt the Ritual of Elemental Healing on just his Air Elemental, since he lacked Lightning and Earth essence for reviving the other two elementals with, or he could just go do something else since that ritual took a bit of time to set up and perform. If he went to play with nature, the abandoned park where they met Ren before or the pier would be good options since not too many people went to either of those.
Just ask me if he would know a certain something, and ill tell you.
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