Avatar of Renose

Status

Recent Statuses

10 yrs ago
Current I am back I guess.

Bio

User has no bio, yet

Most Recent Posts

You need Charisma for Divination!? How does that make any sense?
Trust me. It makes sense (well in this world's lore anyway that I have been making). (You are essentially trying to call upon divine powers to give you knowledge that is normally beyond your reach. Plus later on it'll definitely make much more sense if you want to be able to do much cooler things with it that aren't just fortune telling).
Well I meant Mike raise his Dex... but I guess you could too for the sake of parrying, although your dodge is so much better than your parrying XD
Oh yea, you also might want to put some more into DEX as well. The thing is, with points more spread out over nine stats, all of which are useful to someone no matter what their build is, I can less hesitantly give out free Stat Points when they would be given. Also it makes Stat Points all the more precious and makes your characters put more judgement into allocating them.
For Mike, I recommend getting INT 10 and SPI 20 (INT 10 is required for your Divination) and you will also need LUCK and CHA for that skill unless you want to get rid of it. For Lucian, I recommend SPI 20 (for your nature powers and just for more MP in general). So everyone gets 3 more Levels. Your welcome (gonna say a week has passed since the events of the Quest)
well you are level 19 (which is 5 levels higher than you were before) which isn't that much to begin with. Trust me, as you Level up more you will not feel nerfed. Plus we are also revamping your abilities, so you probably won't be nerfed or nerfed all that much if you are.
Do you mean Abilities? Yes. Mana and MP Regen are heavily necessary for you since you have alot of toggle abilities. SPI is now the main determining factor for MP Regen and MP while WIS is the secondary determining factor (base MP is SPI (x2) + WIS + (1/2 SPI times Current Level)) Also some of your abilities, since they are spiritual ones, will get bonuses from a stronger SPI score or require a higher SPI Score, but your Seishin no Ken abilities will still rely more on WIS and STR, but will also rely on SPI now as well somewhat.
Here are your starting points.
Then start to assign individual Level Ups. From Levels 1-10 gain 3 Stat Points and 2 Talent Points. Levels 11 - 20 you gain 4 Stat Points and 3 Talent Points. Levels 21 - 30 its just 4 Stat Points and 3 Talent Points and remains that way for a little while. After you guys determine your new Stats then we will revamp abilities (making them balanced and better in certain ways) If you noticed that there aren't as many Stat Points that is intentional, but not necessarily a bad thing. Puts more strategy into character building. Sasha's Level: 21 Lucian's Level: 20 Mike's Level: 19 Silas' Level: 18 Don't worry about Talent Points at the moment. Just worry about Stats for now.
So the starting points are this. Naturally the first thing to decide is Stats. You have 9 Stats that your Character possesses. At Character Creation you acquire 54 points that you can put into your Stats. The lowest any of your Stats can be is 1 and the highest is 10 at Character Creation. Whenever you Level Up you gain 3 Points to allocate into any of your Stats. You can either put all three into a single Stat or spread them out. As you get higher in Level the amount you gain per Level increases, but for now you only gain 3 Stat Points per Level. It is possible to get free Stat Points though. Skills, performing various tasks, training or honing your abilities in various ways, and other such things can increase your Stats. Naturally, it is possible for your Stats to decrease as well, such as certain abilities or other forms of damage or ailments can cause permanent decreases to your Stats as well.
WIP Ill finish it later.
Ah. Makes sense.
© 2007-2026
BBCode Cheatsheet