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10 yrs ago
Current I am back I guess.

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Or better yet, in my next post ill start some plot tonight. (As I unfortunately got something that could set it up, which is nice as well).
Great. Now increase your Dex and Str a little bit. They are quite abysmal right now. Same goes for you Val, you could use a little more Str.

And yea, all three of you think upon what you want to do during the evening.
More plot tomorrow then, in game
All three of you leveled once.
Afternoon grinding is done. You got some good stuff done, but the third one wasn't as good.
The Imps didn't seem to stop being tough. Somehow they were pretty skilled in combat and it didn't really help that Mike wasn't using his weapon either, trying his best to do with Force Pulse, but he was a bit clumsy the entire time. Still though, like Silas, he only suffered a couple of small hits. No Skills of his leveled up during this fight, but he did get just enough EXP to hit Level 6, giving him more Stat Points and Talent Points to apply. Silas and Sasha would receive a couple of Skill level ups and some EXP, but they didn't level up yet. It appeared that Imps were starting to give less EXP and it was taking more to level up, meaning that they wouldn't be leveling up as quickly.

For Sasha though her usage of Stealth was quite excellent in the battle, the woman managing to sneak off several times to only come in for some skilled sneak attacks, managing to even get a Critical Strike once which boosted her Melee Weaponry by 1 and gave her the Critical Strike skill as well as a Level in Sneak Attack, Sneak Expertise, and Blunt Weapon Mastery. Despite not leveling up Sasha still benefited greatly from their first session of grinding.
The second time the Imps seemed to be better this time as there were a few more as well. These Imps fought well, but their defense was nearly impeccable. Silas and Sasha fought incredibly well. While Sasha wasn't able to execute Stealth this time, as there were no open opportunities and she just wasn't on game with it this time, her usage of Mana Revolver was impeccable, leveling Mana Shot and Mana Revolver a good bit and even scoring a Critical Strike, giving a +1 to Projectile Weaponry. Silas also did well, increasing his Skills' experience a bit and gaining a couple of Skill levels. The main thing he got though was a Level Up, giving him Stat and Talent points now to apply.
This third time did not turn out as well. Mike fought pretty well with Force Pulse and managed to dodge a good number of blows. Silas also fought pretty well, but did not dodge as well as Mike did. Both of them increased their Attack Skills a bit as well as receiving a level in Physical Endurance. Sasha didn't do as well this time. She missed with nearly every shot and was quite clumsy with all of her attacks, this affecting her dodging somewhat. She still got hit a good bit, leveling up Physical Endurance and gaining 1 Level, but nothing else.

The imps were savage though this time and fought alot better than the group did. This forced the group to need to use ID Escape to retreat, probably creating another Pseudospace, empty one, to recuperate in, having to now think about how to apply their stat boosts while also recuperating from the very hard fight they just had, the afternoon nearly over now for them as it was starting to near evening.
Ok, 2/3 votes, you have been outvoted Bio.

All after noon grinding it is.
Ill set up the first grinding session and give you all the results of that then determine what you all want to do next (card wants to grind all afternoon)
Mike can create them. Should I just assume he will do so and commence with grinding? Also how much grinding do you all want to do? One Actions worth, two actions? Or spend all afternoon grinding?
Nope. Not only that, but your chara may get something different than Mana Flow. It'll still be a Mana based skill, but it might be different. Im trying to give characters some unique skills so you all aren't the bloody same. (Unless you really want to learn Mana Flow).
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