Avatar of Rhona W

Status

Recent Statuses

12 days ago
Current F**CKING HOFF-STYLE!
19 days ago
The desire to join an RP instead of run one, but the lack of anything being advertised or open that fits my interests
9 likes
2 mos ago
Why are people posting 1x1 'looking for' threads in the main section, when there's a whole section for 1x1 RP's?
4 likes
3 mos ago
It'd be nice to be able to *play* an RP I'm interested in for once, rather than having to *run* one all the time. Of course, doesn't help that I'm picky about what I enjoy.
10 likes
3 mos ago
Hmmmmm... PM inviting me to an RP on Discord by a user who just joined the site and has no posts? Doesn't sound iffy at all, no sir.
3 likes

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom. Or *shudder* school RPs...

I have a lot of fandoms; Transformers, Macross, MLP: FiM, Fallout, Battletech, Ace Combat, and others to varying degrees. But I don't often join fandom RPs because the ones I'm into don't come up, or I am very picky about my RPs and their plots and feel.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating. I like a lot of depth, story, setting and character to my RPs, so am usually found in Casual and sometimes Advanced. Though, usually running my own RPs.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones, robots or synthetics, or some hybrid of both.

Outside of my RP tastes and hobby; I read a lot of books, play wargames and TTRPGs, make model aircraft and vehicles, and am also a brony and furry. I have been running a large local furmeet group for the last 10 years and have been involved in running a very successful UK MLP convention.

Most Recent Posts

Possibly interested. Not a MGS fan, but what your describing reminds me of a lot of military based near-future style sci-fi that I grew up with. Stuff like the first two Deus Ex games, before the reboot.


Yeah, as I said in the OP: It's inspired the type of setting of MGS, and some elements of the story, but isn't a game in that canon, it'll be it's own thing. And I'll be drawing in elements from a variety of other sources myself, as I read similar books and such as well, so hopefully it'll keep your interest too.

Also, yes, I thought it was very stupid that your 'tutorial boss' was Metal gear Ray, had a giant sword, and you actually 'throw' the damn thing into the air using that sword to do so... As 'actiony crazy shit' goes, it is entertaining, and I found blade-wolf to be remarkably adorable XD but I really do miss the properly stealthy air of Metal gear solid =3

I'll probably never play number 4 though, since it's exclusive to PS3 and I just have not the cash to spare for it XD

I haven't played Rising, but the style of gameplay, and the overall styling of the game kind of put me off anyway. More so after I read reviews of it, and a synopsis of the storyline - it just doesn't sound like my kind of game. Too flashy and stylized for me, and too over the top.

I'm playing through 4 now, as I recently got a PS3. I wasn't planning to for a while, but my GF and I found one for a good price in a local pawn-type shop, and decided to buy it on the spot, since we could afford it. We picked up some cheap games too.
I want to get hold of the Legacy collection, so I can replay the earlier games in HD, and also play Peace Walker and Portable Ops, since I haven't played either and they're apparently canon too, and MGSV carries on the same storyline.
Revengence isn't considered Metal Gear Solid V. And it was thankfully called 'Rising' here in the UK instead of 'revengeance', which as you correctly say is stupid.

The 'Special Abilities' would be like the ones displayed by the various bosses and other 'unusual' characters in MGS, yes. So, they'd have some kind of at least vague explanation based in science or at least fringe science, rather than out-and-out super-powers. I would be avoiding going into what I see as the 'over-the-top' level from Rising/Revengeance, where you have people jumping on missiles and taking out massive robots with swords.
I'd prefer to limit the abilities to the bad guys, but players will have access to them as well, simply for balance and interest - though they'll be optional.

I'm glad there's two people interested - I'll keep my mind running and get more thought up for plot. Even if it's just the three of us, that's enough to start. More will be fine too, of course. :)
And rocketrobie, don't worry too much if you haven't played any of the games - being interested in the idea is enough, and I'll hunt you up some Youtube videos that will help!
Hey, folks.
I've been playing through MGS4 recently, and I'm anticipating MGSV coming out next month too.
I've always been a fan of those games, and I like modern military-type settings a lot, though I find sometimes the plots and stories aren't very imaginative, which is one thing I love about Metal Gear Solid's world.

That in mind, I'm pretty interested in a game in a similar kind of world - one like our own, but more advanced and unusual technology, such as powered suits, advanced robotics, optical camouflage, genetic engineering, AI's and nanotech all being parts of the world, alongside - and, especially not outclassing - regular and well-known weapons and equipment.
I'd quite like to run a game which is like MGS, but is not MGS, so it wouldn't be based in that world, and would have it's own history and events, so we wouldn't have to be shackled or referring to things in that universe, or worry about those characters being around.
I also would not be using too many current events, and I will absolutely not be using the 'normal' bad guy nations that always get used as villains - Russia, China, Iran, blablabla, as that's just too dull.
Instead, the enemy will likely be an underground organization or mega-Corporation with it's own PMC's and significant assets. Bearing in mind that some large corporations regularly exceed the cashflow of countries annually, and employ more people than the population of some places, I don't see that as being too unreasonable - especially if we're going down the 'taking a twist on normal' angle.

The role of the PC's would be as a UN-Sanctioned multi-national group, specially tasked with investigating and potentially putting a stop to this groups activities, once they find out what they are. You'd have your own equipment, and some special abilities, potentially. Any other questions or ideas, I'm happy to field them - right now, I'd just be happy to see some interest in this.
I want to play a 1x1 military-ish RP. Something kind of like Metal Gear/Modern Warfare/Battlefield, etc. Probably more on the MGS end though, with some 'fantastic' elements, such as powered armour, energy weapons, nanotech, etc.
I'm thinking on the idea of two characters who are working partners, going on missions, and just having a great adventure storyline, getting loads of character development in, and working through interesting issues and ideas in a strange-but-awesome world, where war and fighting are a mainstay, and how that affects people.
Not really basing it around a romance angle, but there's certainly some room for that as part of the development. Though I'm not really into MxM or FxF RP's, if that's what you're interested in. Mainly I just want to play a good, exciting, and interesting storyline that's similar but not a fan-RP of a game genre.

Happy to answer questions and work on the world and story together, but I'm aiming for a conspiracy-based story, and working through a number of different locations and places, against a range of hi-tech and well-developed villains and their underlings.
This really interests me, but you're only looking for females :(
Also, have you read the Manga 'Gate'? it's basically about the same thing.
SupremeCommand and I were going to run an RP based on this exact scenario, but nobody was interested in it.
Inactivity, lack of interest/participation from players, people over-committing themselves when they have busy school/work/etc schedules - this one killed off all of my roleplays for months on end, and really pissed me off. Surely you must have some warning or idea of how busy you're going to be before you commit?
Lack of GM interest as well - I've been guilty of this myself recently, but seen it happen to really good games from others too.
Really wish we could pin this thread for all the advice here - all these answers sound like things people need to be slapped upside the head with once in a while.
I'm just waiting for more peeps to post. I'm eager to continue.
or is it as if both worlds have been stitched back together as if they're a single planet?

This - though there tend to be 'rough edges', usually prone to tectonic activity, severe or rapidly changing weather conditions, electromagnetic interference and other localized problems. They're 'bad spots' for all sorts of reasons, and the effects are inconsistent - it might be fine for a few hours, and you can gaily stroll back and forth and have a picnic. But then, all of a sudden it might become hideous skin-flaying hail and lightning storms. Or the grue turns up and starts chasing you around and stealing your sandwiches.

Visually, there'd probably be like a heat-haze effect in the air. You can see what's there, and it almost seems to blend in, but it looks a bit like a mirage or as if there's a lot of heat rising from the ground.
I'm not sure how random the overlaps would be - whether you'd start finding alternate-world shopping malls in the middle of the Atacama Desert, or an oil tanker in the middle of the Great Plains, but the idea is that the two worlds are fused together, and that there's a certain element of collapse and decay to things, and a definite element of otherworldly strangeness. Almost post-apocalyptic, but without the complete collapse of civilization that one would expect in such a setting.

My main points in having the two worlds together are:
A) Familiarity, so we can experience places we know exist as players, but have them be changed and altered
B) Exploration, so we can also explore new and unusual places, but possess current cultural references and technology while doing so
C) Introduce new creatures, technology and peoples to a familiar world, without abandoning or removing ourselves too far from what we know.

tl;dr, I like pop culture jokes/references, modern cities, and M16's, but I also like aliens, ancient hi-tech civilizations and giant robots. I wanted all of them in one thing.
I wasn't really going for Magic with the music-based thing >.<;; but that's one way of looking at it. It's supposed to be more psychic/psyche based than magical. But I suppose it's all different names for the same thing.

Ramzam has pretty much summed it up well. Two identical worlds that were once one, split apart. Developed similarly, though separately. Collided together by a scheming group who know the history, but not the full results of what happens, but have their own agenda for putting them together. A group of people, some of them fuzzy, in mecha-type vehicles, fight to stop the organization, and control the damage.
Finding out what Elysium's plan really is and what it will do will be a part of the plot.

It sounds a lot simpler that way than the ramble-post I put up originally, and less disjointed.
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