Avatar of Rhona W

Status

Recent Statuses

8 days ago
Current F**CKING HOFF-STYLE!
15 days ago
The desire to join an RP instead of run one, but the lack of anything being advertised or open that fits my interests
9 likes
2 mos ago
Why are people posting 1x1 'looking for' threads in the main section, when there's a whole section for 1x1 RP's?
4 likes
3 mos ago
It'd be nice to be able to *play* an RP I'm interested in for once, rather than having to *run* one all the time. Of course, doesn't help that I'm picky about what I enjoy.
10 likes
3 mos ago
Hmmmmm... PM inviting me to an RP on Discord by a user who just joined the site and has no posts? Doesn't sound iffy at all, no sir.
3 likes

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom. Or *shudder* school RPs...

I have a lot of fandoms; Transformers, Macross, MLP: FiM, Fallout, Battletech, Ace Combat, and others to varying degrees. But I don't often join fandom RPs because the ones I'm into don't come up, or I am very picky about my RPs and their plots and feel.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating. I like a lot of depth, story, setting and character to my RPs, so am usually found in Casual and sometimes Advanced. Though, usually running my own RPs.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones, robots or synthetics, or some hybrid of both.

Outside of my RP tastes and hobby; I read a lot of books, play wargames and TTRPGs, make model aircraft and vehicles, and am also a brony and furry. I have been running a large local furmeet group for the last 10 years and have been involved in running a very successful UK MLP convention.

Most Recent Posts

Woo! Hopefully we'll get a couple from Winter and Fallen too. I PM'ed them as well, but still waiting to hear from them.
However, I still find it extremely rude to do so and not say something about not wanting o participate or something to say you're out.

Oh yeah, couldn't agree more with that - I think it's just polite to say so if you're no longer interested. I've certainly done that when I've retracted my interest in a game.
You're usually one of the first to post, so I don't see how you could be causing any delays, Cart.
It drives me insane that there are seemingly dozens of people on the site that simply float around and state interest in RPs without ever joining any


From my personal experience - and I don't really do the described activity often, I'm just playing Devil's Advocate and trying to think of a reason why someone might do this - I've stated my interest early on in an Int Check based on the concept, and then a bunch of new ideas have been added to the RP, and it's ended up with me doing a 180 with my interest in the RP, and not wanting to participate. That's happened a couple of times with me.
That said though, you'd have to be remarkably picky to do that in dozens of RP's one after the other, and I know it's not the case that every int check goes like that. But might explain some at least? IDK.
It's a hobby. I have many hobbies. Sometimes I talk about them with my friends. Most of them are like 'sounds pretty cool, whatever keeps you happy', rather than anything else. Which is why they're my friends, y'know?
Other people, depends if it comes up or not. I don't really care what they think. If they want to be dicks about it, then whatever. They're probably not worth my time anyway.
Too Damn Slow
Post should be up, and should allow people to get a few more replies in. Not much for the guys at the mine yet, but you're free to interact with each other, based off of your last posts. Also, the new players should be arriving at your locale in their own posts, so you can talk amongst yourselves and catch up on the situation.
Similarly, Cart and Machine, I didn't put too much emphasis on you both, as you're pretty on course for doing your stuff right now without me needed to poke you in any direction beyond the general one everyone's going in, so carry on as you will.
The fighting might well have been over for now, but the crisis certainly wasn't. The hostages still needed recovering, Arcade's condition was worsening, and the latest laser-comm report indicated Kuraiko might also be in bad condition as well. This wasn't turning into a successful mission - but then, there was also the fact that, for bandits, the group had been exceptionally well-equipped and well-supported, which had thrown off the operation. And they'd caught the Roughriders by surprise, something which had cost them one of their own.
"Wait one," he indicated to Esailia, the head of the Harlock turning to regard the ATCV, and the autocannon still trained on the pair of prisoners. "Arcade took a hit, and Maxwell is ferrying him and Sykes back to the Claw. I haven't heard a contact from the team at the mines yet, and if that's where the hostages are, I want backup before we move. Besides, someone needs to secure these prisoners, the recovered hostages you have there, and Sykes' GEAR."
Switching channels, the vulpine pinged a signal off of Ken's Skyhawk, and managed to - much to his relief - get through to the Claw.
"Colonel," remarked the captain with some evident surprise as soon as she came on the channel. "We've been trying to reach you, but the atmospheric distortions are too great. The Claw is moving to your position currently. We're closing distance now-"
"That's great," he replied, cutting her off. "And we need the support. We have a man down, who is being medevac'd to you now. Have crash teams on standby, as his condition is critical. We also need a security crew out here to pick up POW's as well as recovered personnel - not to mention getting Sykes back to his GEAR as well. We may also have another casualty, or possibly two, over".
There was a pause, and then a reply loaded with regret. "I understand, Blade. But there's positive news: HQ sent us the last of your teams' pilots. They dropped them off by heavy tilt-rotor about half an hour ago. They're loaded and ready to rendezvous as soon as we reach the area. I'll despatch them to the area to provide security, along with the utility helo to recover the prisoners and the rescued hostages. We'll get a medical team out there too, over"
"Roger," he replied with some relief. "Have the new pilots proceed directly to the mine to reinforce and secure the area there. Myself and Sprinstream's team will also rendezvous at that location with the rest of the unit. Once Maxwell has landed and off-loaded, send him and Sykes back out here, and get Sykes dropped off en-route to secure his GEAR. We need to find out what the hell is going on here. Over".
"Roger," replied the Captain, her voice confident and firm. "We'll be backing you up. Take care Roughriders, CIC out".
Blade turned his attention back to Esailia. "Sprinstream - we've got backup inbound. They'll take the recovered prisoners off of your hands, and these two jokers as well-" he indicated the pair still kneeling in the foxhole with a dip of the autocannons' barrel. "There are three new pilots and GEARs inbound too, with the intent of providing us backup. So, we'll head to the mine as soon as the help arrives to secure the area for us. How're your team for ammo and the like? We may need to move into the mines themselves to find the POW's and secure the area. It might get a bit... sporty".

At the Claw, Irry turned to the three female pilots, lowering her hand from her headset. "All right, ladies - your presence has been requested by Colonel Blade. His orders are to rendezvous with the other Roughriders' GEARs at the mine indicated on your tactical battlemaps, and hold position until the unit reassembles there for a push into the mine itself. The other GEARs will be squawking friendly IFF, so there should be no blue-on-blue incidents. A UTV* will accompany you with medical personnel for Lt. Kuraiko, who may have been injured as well. Get moving, and good luck!"
The ramp at the front of the landcruisers' cavernous bay lowered to the ground, bumping and rattling as it hit the ground, the ship still underway as it dropped. The ground crawled past outside as the ship headed for the area of operation,

On the upper rear deck of the ship, support crews waved the Sky Hawk in for a landing as the utility helo departed at the same time, hauling away towards Blade and Esailia's position to relieve them, and pick up the recovered personnel.

At the Harlocks' position, Blade caught sight of the incoming helicopter with his GEARs' sensors as it approached.
"Heads up," he advised over the comm network. "Here come friendlies".
The helicopter circled the area, before banking in for a tight landing, the onboard security personnel jumping out with professional speed and fluid motion. They quickly zip-cuffed and manhandled the two POW's onto the chopper, and awaited the handover of the recovered civilians from Esailia's team, before the helicopter climbed back up as promptly as it had arrived, and angled toward the Claw, which was still out of sight, although much closer than earlier.
"All right," said Silverwind over the Harlock's loudspeakers this time. "Let's go and find out what happened to the rest of the squad. Move out!".
With a whirr of motors and electronics, the GEAR spun off on its' foot-wheels, keeping pace with the ATCV as it headed for the mine.
I'm probably going to throw up another post at the end of today (GMT) when I get back from work to move us along. I'll introduce the trio of new pilots and GEARs in the same post - my rationale will be that the Landcruiser picked the three of you up, or you were dropped off by an air transport while we were on the mission, but comms issues (the infamous badlands magnetic distortions) kept anyone from telling us. But, once the helicopter arrives, you can be filled in on what's going on, as can the Claw in general, and move in to support us. That'll bring us neatly to the end of the sortie, and move us towards the next part of the storyline, and what will start the main plot rolling.
Well, he acted like he knew what he was doing, and he gave orders when things kicked off - guess it happened by default.
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