Avatar of Rhona W

Status

Recent Statuses

12 days ago
Current F**CKING HOFF-STYLE!
19 days ago
The desire to join an RP instead of run one, but the lack of anything being advertised or open that fits my interests
9 likes
2 mos ago
Why are people posting 1x1 'looking for' threads in the main section, when there's a whole section for 1x1 RP's?
4 likes
3 mos ago
It'd be nice to be able to *play* an RP I'm interested in for once, rather than having to *run* one all the time. Of course, doesn't help that I'm picky about what I enjoy.
10 likes
3 mos ago
Hmmmmm... PM inviting me to an RP on Discord by a user who just joined the site and has no posts? Doesn't sound iffy at all, no sir.
3 likes

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom. Or *shudder* school RPs...

I have a lot of fandoms; Transformers, Macross, MLP: FiM, Fallout, Battletech, Ace Combat, and others to varying degrees. But I don't often join fandom RPs because the ones I'm into don't come up, or I am very picky about my RPs and their plots and feel.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating. I like a lot of depth, story, setting and character to my RPs, so am usually found in Casual and sometimes Advanced. Though, usually running my own RPs.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones, robots or synthetics, or some hybrid of both.

Outside of my RP tastes and hobby; I read a lot of books, play wargames and TTRPGs, make model aircraft and vehicles, and am also a brony and furry. I have been running a large local furmeet group for the last 10 years and have been involved in running a very successful UK MLP convention.

Most Recent Posts

Character Sheet

Character Name: Silverwind Blade
Age: 44
Species: Red Fox
Appearance:
Around 5' 9", and solidly built. Muscular, but not a powerhouse; more of a stamina vs. power build. Obviously keeps physically fit and active. Fur has dulled to a rusty colour with age, and his white has become a little less brilliant with age. Grey around the muzzle, and his brown hair has white and grey streaks in it.
Only one eye; warm, brown and occasionally twinkles with mischief, humour and especially determination. Still looks young, in the rest of his face. His left eye is gone, and is instead at the middle of a pattern of rough and crude scars. Normally, it's covered by a black leather patch. Small nicks and notches on his muzzle on the same side, and a little cut out of his left ear too.
Left arm is also gone, replaced by a cybernetic prosthesis that exactly mimics the originals' range of movement and sense of touch, but is obviously not real, made of synthetic plastic materials and artificial muscle and nerve fibers. It is coloured black-and-white, and has no hidden gizmos or gadgets: it's a replacement, not an enhancement.
Wears practical, functional clothing, but has an eye on what he likes. Often wears BDU-cut trousers even when not on duty; just not in camouflage colours. Boots of some kind instead of sneakers etc. Likes T-Shirts and work shirts.
On duty, normally wears BDU pants in an appropriate camo pattern for the area, with either a BDU shirt with the sleeves removed, or a T-shirt with no sleeves, fingerless tactical gloves, and an equipment harness. His PADD is strapped to his right forearm in a ballistic nylon case for easy access. He sometimes wears a Shemagh-type black-and-white scarf around his neck as well.

Personality:
Despite his gruff voice and weathered look, Silverwind is a pretty nice guy. He's had some tough times - quite obviously - and met some terrible people, but he's also seen the best of what Arvaran's - of any nationality - can do to help one another, which he finds inspiring.
He is dedicated to the idea of doing better, and trying to help those who can't help themselves, and while a man of strong morals and good nature, he is not naive or a pushover, and will not easily forgive and forget those who make others suffer. Especially those he cares about. He is more than cognizant of the fact that 'good people sometimes have to do bad things', to make the world better for everyone, and while a good man, 'good doesn't always mean nice'.
He is loyal and rewarding to those who are good-natured and friendly toward him and one another, and has little time for those who are unpleasant or cruel to others, and will deal with them as much as is necessary, and no further.
He values intelligence and honesty, as well as bravery, and would not ask anyone to do something he wouldn't do himself.
His personality has gotten him into trouble with LDF high command, and with various politicians he's come into contact with, but this doesn't bother him a great deal, as others who are like-minded have taken his side on more than one occasion too.
While he has a great deal of respect and faith in the discipline and organization of the LDF, and for it's regulations and protocols, he also still harbours a very ingrained independent and creative streak, and believes firmly in encouraging others to think outside of the box and develop their particular and unique talents and skills. While he frequently bends the rules or interprets them creatively, he is firmly dedicated to his oath as a soldier and the constitution of the LDF and Landren as a whole, and more so to his own moral code and beliefs in protection of the weak and innocent against those who wish to harm them.

Personal History:
Silverwind was born in a small town near the North-West border of Landren. Between the shores of the Drennian sea and the forested foothills of the Andalean Mountains, it is a land renowned for its' natural beauty, as well as it's extensive farming area.
His mother was an artist and musician, while his father was a GEAR Pilot in the LDF. He has a younger sister (two years younger) named Sabine, who is a medical technician in the General Hospital of Anteriad, one of Landren's larger cities.
Silverwind was a bit of a troublemaker at school, but mainly for getting into fights sticking up for people. He received some talks from his Dad and his Dad's friends that straightened him out a bit, but retained that edge long into his teenage years and adulthood.
His father was killed when he was around 13-14 years old, and while he was devastated - along with the rest of his family - the stories from his Dad's combat buddies of what he did inspired him to join up with the LDF, and strive to do the same.
After joining the LDF, he scored excellently in all tests and grades, but had a minor problem with authority and the specifics of his orders, but displayed courage and initiative.
He was trained as a GEAR pilot, and deployed on several tours of duty, receiving mention in messages to HQ for his actions several times in encouters with raiders and other menaces, and eventually was selected for Special Operations.
There, he excelled, and was quickly seconded to the Roughriders, one of the premier units of Special Ops in the LDF. There he met people who became his best friends, including Reeza's later commanding officer, the 'Kommanda'. The pair became firm friends, and he also grew very close to Izzy, one of his colleagues in the unit.
They performed many successful operations, acting as an Arvaran equivalent of the Navy SEALs; operating with a great degree of freedom and latitude, balanced with a strong sense of pride in their unit, intense training and self-discipline, and a wide array of skill sets and expertise.
They were becoming almost too famous at one point, especially so for their distinctive GEARs, which were home to a wide array of operational test equipment and systems. However, after a mission turned bad due to a betrayal from within, the unit was disbanded. Most of the members were MIA or KIA, and the remainder all suffering from grevious wounds, either physical or psychological - or both. The remaining members kept in touch with one another as they drifted into different areas of life.
Silverwind fell into a deep depression at this time, bought both by the loss of his comrades and Izzy - who had become his lover - and due to the extent of his injuries. It was only a year ago that he recovered enough, after being headhunted by an old acquaintance to spearhead a new project for the LDF, in the form of a QRF based around mixing types of GEAR in the same unit, and using unconventional tactics, as pioneered by the original 101st. She wanted Silverwind to lead the new group, and he agreed, after some soul-searching, and a great deal of intensive planning and strategizing with her, and other influential and trusted colleagues and comrades-in-arms.

Personal Weapons and Equipment:
Standard LDF-issue heavy calibre revolver w/optional LAM/flashlight unit. Carried in holster on left thigh, with speedloaders on right thigh.
Carbine version of standard LDF Adaptable Battle Rifle (ABR) with standard electronic sight and under-barrel flashlight. Optional suppressor, grenade launcher and shotgun attachments issued as needed. When carried, is clamped to a mount-point on the right of his GEAR-harness backpack, to be drawn over one shoulder. Spare magazines carried on pouches down right side of GEAR pilots' harness.
He also carries a Kukri-style machete, clamped to a harness point on the left side of his back. This is carried most of the time when expecting trouble.
A standard-issues combat/survival knife is carried on the right side of his chest in a plastic sheath, handle down, to be drawn quickly for use. As above, this is carried whenever trouble is expected, or when it might be useful to have a cutting tool.

GEAR pilots' suit for when in action, plus ballistic armour/equipment harness, and pilots' helmet with red-white checkered pattern on visor guard.
Military-spec PADD strapped to right forearm
Cigarettes & paraffin lighter (zippo-esque)

Personal Theme:


Mecha Sheet
Gear Name & Serial Number: H4R-CV Harlock (Commander Variant)
Appearance:
Role: Command Variant of general-purpose battlefield GEAR
Normal Loadout:

  • Hand-carried 20mm autocannon rifle w/under-barrel single-shot anti-armour rocket

  • Right shoulder mounted 3-tube guided multi-purpose missile launcher

  • Left shoulder mounted auto-loading 60mm light mortar, fed from carousel of rounds for total 18 rounds. Usually split with a third high-explosive, third armour-piercing and the remaining 6 into paired special types (EMP, smoke, etc).

  • Utility/Combat GEAR-scale Kukri machete stowed on rear waist

  • Twin 6.7mm head-mounted miniguns


Other Systems & Equipment:
As a command-variant GEAR, Silverwinds' Harlock mounts a C3i - command, control, communication and intelligence - electronics suite that assists in giving a full picture of the battlefield and deployment of forces through the 'net and data fusion from multiple sources.
The Harlock in general also mounts smoke, chaff and flare launchers, as well as a modest amount of internal cargo space for personal survival and combat equipment, as well as a heavy-duty powered winch and cable, and powerful spotlights with infra-red filters.
Numerous equipment hardpoints for add-on equipment packs are provided on the frame, to allow rapid refit for different roles through the use of additional weapon, sensor and environmental modules.
Other notes:
The Harlock family of General Purpose battlefield GEARs have been the mainstay of the LDF for the last twenty-five years. The base of many variants and upgrades, as well as remaining the standard combat GEAR for most LDF units, the Harlock is beginning to show it's age, but has still got plenty of use left.
The Commander Version features enhanced artificial muscle systems, as well as improved power-trunking and data-network capabilities, as well as reinforced joints, aside from its' C3i upgrades. The additional head-antennae on the Harlock CV distinguish it from the regular version on the battlefield.
Now long in the tooth, the Harlocks are being examined for replacement, as they are now the oldest GEARs in LDF service, with a multitude of other types around them. Tenders have been accepted from a small array of companies (the Sul-27, for example, is one being considered) and have been deployed as a trial in field by some units to test their performance in comparison to existing models of GEAR used by the LDF.
Nonetheless, a Harlock is still a capable machine, and in the hands of a good pilot, remains competitive with newer models of GEAR.
The Roman07 said
The biggest problem is the whole anthro thing. I just can't seem to get my head around a character that's not human so I'll admit its much harder to play. I wanted in Aristo's game but it looked like it was about to die so I'm kinda dying to play a good mecha game. I've noticed your starting up a metal gear esque rp as well and honestly wo dering if id be better suited for that game. I really like your writing style as well as the stories you come up with and that's what keeps bringing me back. I never had any intention of ruining the game for others so if you like I'll gladly step down for the int check ppl that way it does not get too overcrowded like previous games. If its ok with you id rather apply for the metal gear game since it would fit me etter despite the lack of pilotable giant robots lol


Fair enough, it's a shame you find that a stumbling block, espeically if you like my storyline and writing style, as it's kind of an integral part of the setting. But nvm, feel free to join in the other one.

HopelessIncubus said
hey guy's i just got the replacement screen for my good laptop with all my old chars on it, so im going to redo mike from that,instead of making a new one entirely. it should be up tommarow.


Woo! Glad you got it sorted, and that your laptop is back in business. I bet you must be happy about it too. I'll look forward to seeing Mike's return.

Ridlins said
I know I said I would have a CS up today, but it's taking longer than I thought it would. I'll have one up this weekend for sure.


No worries - I was expecting to have got mine up by now, but the site's been up and down, and I got hooked in vidya games last night, as well as doing some chores. No rush, take your time.

Milkman, Oliver looks fine, but Rafale's right - you have a broken image link. But approved anyway. Same with you, Rafale old chap.
I'll start adding approved characters to the OP shortly (probably after I get mine up >.>;;)
Rafale said
What am I missing? I get the free built in weaponry (which I didn't put since I thought that it would go without saying), but I don't see much else wrong.


Re-read the background info.

Milkman said
I was thinking of creating a recon mech. Fast, lightly armed and armored with lot of sensors/jamming and a cloacking device :)


No problem at all, that would fit in very well. Although there is currently no optical stealth cloaking technology (or if there is, it's something the South would have and no-one else), but you can still create a very stealthy machine, all the same.

The15thSpycrab said
Ok. Will you let me know if I can join? You know, once everyone's appeared or not.


Sure, I'll let you know once I have an idea of how many people we've actually got.
I notice that everyone has completely missed out the free anti-infantry machine-guns from their loadouts, as well as the free melee weapon, which amuses me greatly.
Secondly, only Kyelin's character is approved. The other two are missing a piece of information, so I can't approve them.

Mister Roman07 - are you sure you want to play? Because every other time you have joined in on GEARs, you've dropped out about two posts in after saying you can't take your character seriously, or just dropped out without a word. If you're sure that's not going to happen this time, then welcome. But I'd rather not get into things, and then you change your mind or drop out once we've got started.
No problem, whichever you prefer to do. I'm fond of Shona, but it's up to you of course.
The OOC is up - there may be more to add to it as it goes, but there's enough now to get the basics of the plot and the world sorted.

http://www.roleplayerguild.com/topics/10907/posts/ooc

Ask away if you have questions!
I will be submitting my own character tomorrow, right now it's bed time here.
Closed to new applicants at this time

War has changed.

The world has changed.

Battles are no longer between nations for political goals, but are fought as proxy wars by corporate funded and sponsored Private Military Contractors, many of which are as well-equipped and trained as National militaries once were.
Politicians are relegated to being mouthpieces for corporations, their parties funded by money from corporate interests. And all the corporations want is the biggest share of peoples time and money, to further increase their control of market interests and profits.

Amidst all of this, the everyday man or woman struggles to raise their family, to survive and thrive in this world driven to a frothing excitement over the next PMC deployment and battle, piped live into their home 24/7 from multiple angles directly from helmet-cam or cyber-eye feeds.
War is everywhere. It is the new sport, the new big blockbuster, the big business opportunity. The new reality-TV thrill.
Bush wars, jungle fights, urban CQB, freezing arctic combat and slogs through blistering deserts all rage on almost every continent, as armed militias, cults, terror groups and insurgents clash with PMC's, corporate security forces and national armed forces.

Old soldiers and those remaining from the 'old world' shake their heads and remember what they'd dedicated themselves to; remember the words of their constitutions and oaths, and think: where did it all go wrong?

In this new world of technology run rampant, where drones monitor overhead with ceaseless watchful eyes as cybernetically enhanced soldiers tangle with power-suited gene-modded warriors, there are still men with rifles and combat gear, who decide the outcome of a fight. A tank shell or a shrapnel splinter can still end a life a definitively as it could twenty years ago.

Underneath all of this, those same old guards and watchful eyes have been drawing a pattern and have realized: there is a plan afoot. Someone is profiting from all of this, and these wars and expansions all have some final goal in mind.
All of it traces back to shadowy individuals, legendary soldiers spoken of in reverential and fear-stricken voices. Men and women with exemplary skills and abilities on the battlefield, each involved with the various PMC's. Collectively, they have fought in many of the defining conflicts of the 20th and 21st century and have become renowned for the skills they showed there.
Collectively, they are feared as the Dead Shadows, a unit of near-mercenary forces. Associated with various national forces and groups throughout the years, nobody knows who they answer to, only that, somehow, they are involved in this changing situation of war, and the corporations behind it.

This council and organization within the apparatus of the United Nations and it's oversight committees, is intent on investigation and drawing a halt to this unmonitored expansion of PMCs and corporate control of the world. To respond, they form their own unit. Gathered from soldiers who are known for their skills, dedication, loyalty and results, they are formed into a Special Operations unit to combat the Dead Shadows and their PMC's, and to uncover the truth of the plan their masters have assembled. Formed to chase away the Dead Shadows, they are a renewing, purifying and cleansing fire, the Blaze Unit.





Test Post
Yeah, mine will be a while too. But there's no rush - we won't be starting until we have a good few characters up, and that will likely take a while.
No worries, there's no rush at all.
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