Avatar of Rhona W

Status

Recent Statuses

6 days ago
Current F**CKING HOFF-STYLE!
13 days ago
The desire to join an RP instead of run one, but the lack of anything being advertised or open that fits my interests
9 likes
2 mos ago
Why are people posting 1x1 'looking for' threads in the main section, when there's a whole section for 1x1 RP's?
4 likes
3 mos ago
It'd be nice to be able to *play* an RP I'm interested in for once, rather than having to *run* one all the time. Of course, doesn't help that I'm picky about what I enjoy.
10 likes
3 mos ago
Hmmmmm... PM inviting me to an RP on Discord by a user who just joined the site and has no posts? Doesn't sound iffy at all, no sir.
3 likes

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom. Or *shudder* school RPs...

I have a lot of fandoms; Transformers, Macross, MLP: FiM, Fallout, Battletech, Ace Combat, and others to varying degrees. But I don't often join fandom RPs because the ones I'm into don't come up, or I am very picky about my RPs and their plots and feel.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating. I like a lot of depth, story, setting and character to my RPs, so am usually found in Casual and sometimes Advanced. Though, usually running my own RPs.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones, robots or synthetics, or some hybrid of both.

Outside of my RP tastes and hobby; I read a lot of books, play wargames and TTRPGs, make model aircraft and vehicles, and am also a brony and furry. I have been running a large local furmeet group for the last 10 years and have been involved in running a very successful UK MLP convention.

Most Recent Posts

Well, the SA-6 and RIM-7 Sea Sparrow also have land-attack modes.

AGM-87 'Focus' was the IR-homing version designed to home-in on trucks moving at night.

AGM-122 were passive radar-guided, often also fitted with parachutes that would allow them to 'loiter' over suspected radar-stations, and you could carry A LOT of them.

MIM-72 was the ground-launched version that remained popular until '98 since it was WAY more effective than the redeye.


I remember reading about the Sidearm previously - I'm sure I read about Apaches using them on some mission during Desert Storm, but I can't find the source now. I'm not even sure that it wasn't a piece of fiction (like a novel or something) without the source.
I've read since that the stocks of Sidearms are depleted, with no action taken to create new ones, I guess there's no perceived need for it. Or no money, at least.

I hadn't recalled the AGM-87, but the particular program I remembered and was referring to was this one, for the AIM-9X - http://www.flightglobal.com/news/articles/exclusive-raytheon-adapts-aim-9x-for-air-to-ground-335762/

Now I'm worried.


-that, and a pair of Fox-Two/Rifles. (odd thing, the Chinese PL-9 has an Air-Ground mode)


That's pretty interesting, and kind of useful. I did read a couple of years ago that the Sidewinder had been tested as an air-to-ground missile around the same time, but I never read any follow-up news on it. I guess the PL-9 shows that it can be done.

Suddenly I'm reminded of the oh so bad situation presented in the mission Gracemeria Patrol (Ace Combat 6).


I couldn't possibly comment. ^__^
Scott and St. Helen watched with keen eyes as Kei and Rodrieguez worked over the enemies' positions. The volleys of rockets from them both tore up the verdant tropical landscape, scattering smoke and debris wide and afar. The entrenched troops and their vehicles were torn apart by the high explosive fury of both pilots' attacks, leaving a shattered mass of wreckage, debris and destruction in their wake. Greasy thick black palls of smoke climbed and twisted into the air from the enemies' former positions, their line in disarray from the momentous air-strike. The chaos was only intensified as Kei's aircraft rolled back in, and scattered submunitions all along the roadway and secondary positions to the north of the town. Trucks and troops in motion set off the bomblets with dazzling explosions, and everything else came to a halt or wildly tried to avoid the pattern of laid-down explosives, with little success.
"Great work," St. Helen sounded from her position as she panned the ASF-14's targeting cameras and systems across the area. "I see a lot of good secondaries from the rocket attacks too. Bomblets have closed the road off as well. Heartbreak; we're in hot for our run on the arty"
"Rog," he confirmed in a firm, short word. The big, swing-winged fighter zig-zagged down from altitude, banking and yawing as it sawed across the rooftops, Scott popping a pair of flares for good measure as he lined up on the road. From the rear cockpit, St. Helen used the LANTIRN on the bottom of the fuselage to laser-designate the artillery pieces as the jet levelled off under Scott's hand. He mashed the weapon release with each lock-on, sending a laser-guided 1000,lb paveway to each position. The bombs righted themselves and twisted their fins as they sailed in, following the reflected laser beam with unerring precision in each case, their tiny robotic minds fixated on the spot, before they hit home with tremendous blasts, leaving twisted wreckage in their wake. A single truck on the road also received a burring burst of fire from the Tomcats' vulcan cannon as Scott saw a target of opportunity, before climbing out of the run, rolling half inverted and breaking hard in the climb to dissuade any shooters.
"Targets hit and burning!" he called over the radio. "Move on to our next group; anything in the river we send to the bottom, over".

***
With hostile fighters in the air and bound in on them, the Dragonflies didn't sit around. Weaving and evading for all they were worth, the little attack planes firewalled their throttles as they tried to shake off the inbound missiles. With wings fully loaded and with little power - comparatively, to the bigger jets against them - they didn't have much hope. Of the pair attacked, the first was hit belly-on by the AIM-120 as the Dragonfly pulled into a desperate turn toward the missile in an attempt to turn inside its' circle. The AMRAAM exploded directly beneath the crew compartmet, shredding both crewmen virtually instantly. The second A-37 turned nose on and dived, trying to present the narrowest profile to the inbound projectile. Nonetheless, the AIM-120's seeker and the guidance from the Tornado ADV's radar was too good; the missile impacted at mid-wing on the Dragonfly, slewing it into a flat turn. Shrapnel slaughtered the right-side crewman, but his body shielded his colleague, who managed to pull his handle and eject, his parachute barely opening before he disappeared into the canopy of trees, the cessna spinning wildly into the rainforest and expanding into a cloud of flame and debris.
The third of the little planes turned back; the loss of its' fellows was no little thing, and the little ground attacker was no match for three much higher-spec aircraft. Going as low as its' brave pilot dared, the plane zipped over the treetrops, moments later dropping its' gear as it circled a gap in the trees; a roughly hacked-out airstrip in the boundaries of a clearing. Sheds and portable container-type buildings marked it as some kind of logging or industrial site, pressed into the task. People ran back and forth in the clearing, readying for the little planes return as it dropped lower.

From the north east, a quartet of radar returns briefly flashed on screen, almost ghosting, before dropping off again. Moments later, lock-on warnings sounded on the three aircraft of the air-to-air elment, and missiles flashed toward them. In the clear skies of the morning sun, a distant gleam and glimmer could be seen of a canopy in the sunlight.

***

Scott rolled the Super Tomcat out level, following the course of the river further inland from overhead. The Major had informed them he was pressing on with the attack, and small explosions and movement on the ground could be seen as the Gendarmes and militia pressed their attack, pushing back the rebellious invaders, now stripped of their artillery, air support, and reinforcements. However, unless the Black Knights could hinder the advance up the river, the defenders risked being caught in a pincer from behind; the launch site also risked being overrun from the north to boot.
"Ahead, got contacts on the river. See 'em?" Scott banked the jet slightly for a better view of the ground. Indeed, on the river, were several wakes moving abreast. They looked like a variety of small boats, moving in a group. Tracers arced up toward the flight of aircraft: small arms fire, and a few mounted light and medium machine-guns, by the look of things.
"Targets on the river," he called out to the others. "Three groups of four, moving at slow speed. Got small arms comin' off of em, looks like the reinforcements. I'm rollin' in hot, over!"
Circling the ASF-14 around the group of boats, he aimed to hit the rearmost trio. The paveways that had been mounted under the tomcats' body had all gone to the artillery positions, but for the flotilla, the Super Tomcat had been loaded up with Mavericks. Once again, St. Helen drove the crosshairs onto the targets, and Scott ripple-fired the AGM-65's. The stubby-looking air-to-ground missiles tore through the air on white trails, blasting apart the helpless boats in plumes of dirty water, smoke and flame. Circling overhead, Scott kept watch as he waited for the others to make their attacks.
"A bar in the Caribbean sounds like a good idea," He mumbled. "I think we all deserve a quiet rest of our lives after all this. The world owes us that much, would you all not agree?"


"Somewhere on one of those white sandy beaches, where the water's really clear. And we can drink out of coconuts and serve laid-back tourists stupid things with little umbrellas and half a fruit salad in," agreed Scott with a chuckle, as he kept the land rover on course along the autobahn.
He glanced around. The moments' humour was good, he felt close to the others and glad to be with them again, joking and chatting like this. It made it all the more sad they were heading off to a dangerous rendezvous with the enemy, on a more-or-less illegal mission. But at least, if nothing else, they were fighting together again.
He glanced up as the miles rolled past, checking a sign. All too soon they'd be there, and things would get real. His lips formed a tight line as he thought back on what Jan had advised, and about the odds they were up against. They were as prepared as could be. All that was left was to carry out the mission as always. And, hopefully, they'd make it out alive. Even if they didn't, the mission had to be completed.
It was a good post, I liked it.

I'll get an IC post up later today or tomorrow to keep things moving. I'll have to get my thinking hat on for this one - I'll need to make sure you all have plenty to bounce off of to keep this one going and make it interesting. Also expect a lot of description of the town, too, since it's first one we've had a chance to go to.
In the meantime, fix them wounded models.


Break out the pin-drill, wire and superglue.

I'll get an IC post up either shortly, or tomorrow PM, GMT.

Is moot point though, for some reason due to lack of sleep I perpetually thought the Tornado was one of the ground-pounders on this flight.


I figured that was most likely the case myself.

Side-note: would it be alright if Short-Round 'rents to own' one of the local Su-25Ks? Assuming she can get them to load one up and park it on the taxiway, she could cut-down her turnaround-time in hopes to make-up for the team not having an A-10 pilot handy.


The mission(s) and the contract won't likely go on long enough for that to become an issue for the meantime. We're not going to be running back-to-back sorties, I can let you in on that much for now. I thought I'd ease us into things this time, and save the hair-raising stuff for later, when the stakes get higher (should things last that long, fingers crossed).

I might entertain the idea of people having 'back up' planes some time in the future, but not right now. There'd also be the logistics to consider of getting twice as many planes to wherever we'd be based for each mission, which is a headache - for example, it would mean we'd have twice as many pilots... so in which case, if they can fly the planes to the base we're at... why aren't they flying the missions? xD
We'll see about it some other time. But right now, I wouldn't worry about the Su-25, you won't need it, I promise.
I'll try and get something up over the weekend
well, it's something to do. Only thing that I saw that I'd like to waste time and money on. I love it because I love painting, and it's calming.


Oh, I'm not being overly down on it - my tongue is wedged firmly within my cheek, have no fear. I know that it's still exceedingly popular, and even going from strength to strength. Good for you if you enjoy it, and I won't hold anyone's hobbies against them (well, unless they're like, torturing small animals or something).
I enjoyed it when I was really into it, and I'm glad you get enjoyment out of it too. I build Gundam and military models myself, and I find it the same - I enjoy the creativity and imagination I put into my models, and the focus and concentration I get when painting and building.
Pff, you kids and your 40k.
When I started playing back in the 90's, it was second edition. Back when it still had a sense of humour, and when there were no codexes for the Grey Knights, the Dark Eldar were just a throwaway line of fluff in a codex, the Tau weren't even an idea with mecha stolen from anime, and you had to scratch-build if you wanted half the stuff you can get nowadays.

I gave up after the whole game was re-launched with new rules, as the Eldar army I'd spent £100's+ building and making into a killing machine was completely invalidated by the changes in rules, and I'd have had to spend as much again making it 'rules legal' to play. Plus I got fed up with how tremendously po-faced and SRS BZNS grimdark the whole damn thing was.

Also, when someone once said that '40k is the best sci-fi universe ever' with a straight face, I almost died of laughter-induced seizures.
No JP233 on the Tornado F3/ADV though, as it's an interceptor and not a ground attack aircraft.
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