Avatar of Rhona W

Status

Recent Statuses

11 days ago
Current F**CKING HOFF-STYLE!
19 days ago
The desire to join an RP instead of run one, but the lack of anything being advertised or open that fits my interests
9 likes
2 mos ago
Why are people posting 1x1 'looking for' threads in the main section, when there's a whole section for 1x1 RP's?
4 likes
3 mos ago
It'd be nice to be able to *play* an RP I'm interested in for once, rather than having to *run* one all the time. Of course, doesn't help that I'm picky about what I enjoy.
10 likes
3 mos ago
Hmmmmm... PM inviting me to an RP on Discord by a user who just joined the site and has no posts? Doesn't sound iffy at all, no sir.
3 likes

Bio

I've been roleplaying in one form or another since the late '90's. I've played as many tabletop games as I have online ones, and the quality of both has varied wildly.
I have an active imagination, and I love immersive, descriptive roleplaying. My genres of choice are sci-fi, and modern-day (with a sci-fi twist). I like RP's that mix reality with fiction, and throw an unusual and exciting twist into an otherwise normal setting - something like Stargate SG-1 would be an example, or Battle: Los Angeles. An almost recognizable world, but with some sci-fi twists.
I'm a fan of military and action-based RP's that do this especially, and they are easily my favourite - though I rarely see any that appeal to me enough - all the military RP's are too 'plain', and anything else modern day is usually fantasy or fandom. Or *shudder* school RPs...

I have a lot of fandoms; Transformers, Macross, MLP: FiM, Fallout, Battletech, Ace Combat, and others to varying degrees. But I don't often join fandom RPs because the ones I'm into don't come up, or I am very picky about my RPs and their plots and feel.

I don't play in free, as I find the short posts and bad spelling and grammar infuriating. I like a lot of depth, story, setting and character to my RPs, so am usually found in Casual and sometimes Advanced. Though, usually running my own RPs.

I'm 43 years old, and live in the UK, so I may not be on all the time.
I also like playing non-human characters, especially anthro ones, robots or synthetics, or some hybrid of both.

Outside of my RP tastes and hobby; I read a lot of books, play wargames and TTRPGs, make model aircraft and vehicles, and am also a brony and furry. I have been running a large local furmeet group for the last 10 years and have been involved in running a very successful UK MLP convention.

Most Recent Posts

Yeah, and I wanted to include everything that Bryan might conceivably be using as a modern warfighter as well. Plus it's all things that might actually come in handy.
I'm sure Kwan's probably got some other stuff like holsters, and some kind of LBV to carry his mags and whatnot in, but it's not really necessary to list that stuff, as I can assume it to a certain degree anyway - I just wanted to put my stuff down.
Rafale, your character is approved, yay!
I will add him and Bryan to the OP shortly.
Glad to have you aboard, especially with enthusiasm like that!

And speaking of characters...

Name: Bryan Winterman
Age: 30
Gender: Male
Nationality: Canadian
Branch of Service: Canadian Forces Military Police
Appearance:

Personality:
Pretty easy-going and friendly for the most part, with a good sense of humour and outlook on life. He's a positive sort, with a strong moral fiber. He tries to protect those weaker than him, and hates to see people 'throwing their weight around', which is in part why he joined the military and particularly the MPs.
Equally so, he is not afraid to stand up for what he believes in with force, and to use that force in the 'most effective manner', even if it's not necessarily the prettiest or most pleasant one - and he believes that bad things should happen to bad people, and that sometimes, a good man must do bad things for the world to be a better place.
Personal History:
Bryan's father was a Police Officer in Calgary. He had a good reputation, as did his family, and he loved his job. He was very good at it, and raised his family - including Bryan and his sister - to be good people.
When Bryan was a teenager, he argued a lot with his father, but still respected him. However, during one night after they'd had an argument, Bryan's dad was called to respond to an incidence of a robbery at a private residence. The criminals were heavily armed, and Bryan's Dad and his partner reached the incident first. Responding with their personal weapons, they set up a perimeter, and the criminals attempted to run, using the family at the property as cover. Bryan's Dad attempted to open fire with his shotgun, but the gun jammed with a shell partially-caught in the chamber, and he was shot.
Bryan found ways to blame himself, due to their argument, and never forgave the harsh words he exchanged with his father being his last. However, his Dad's partner and his mother assured him he knew how he really felt, and he decided to follow his path into duty and law enforcement, and joined the Canadian Forces after meeting a recruiter at school. He found life in the military good, despite missing his family from time to time, and he did well as an MP, and was commended for exposing various activities within the base he was assigned to.

Later, as the war began and went on, he was stationed overseas as part of a security detachment for Canadian Forces deployed to South-East Asia, and was involved in direct combat, often in escorting convoys, tracking down insurgents and other enemies within civilian populations, and securing bases against attack and criminal activities.
As the war wound down, he was forced to abandon his post in the face of an overwhelming assault, and fled to the nearest harbour, bargaining passage aboard a civilian vessel bound from the Philippines toward the mid-pacific.

Particular Skills or Talents: Excellent observational skills and 'people skills', extremely good at investigation and observation of people. Skilled driver of most road-going vehicles, and some experience with small watercraft. Proficient with most small-arms and some heavy weaponry.

Weaponry:


Personal Equipment:
Bryan managed to acquire a sizeable sports equipment bag from one of the cities he 'passed through' on his way out of the Philipines. He stuffed the majority of his gear into this to try and remain under some kind of cover and not to draw too much attention to himself. The contents are:

  • Canadian CADPAT BDU's

  • CG634 Helmet with NVG mount and CADPAT cover

  • Modular Assault vest with magazine pouches, utility pouches and hydration backpack, and front/rear ballistic plates

  • Radio headset and radio

  • Dust/smoke goggles

  • Sunglasses (rated as shooting glasses)

  • Black and white pattern shemagh

  • Personal first-aid kit, tourniquet, bandages etc.

  • PVS-14 NVGs

  • Gerber multi-tool

  • 30ft paracord

  • 3 days of IWPs (Canadian equivalent of MRE's

  • Sleeping bag

  • 8 x MP5 magazines

  • 4 x P226 magazines

  • 2 x Rhino speed-loaders

  • 6 x frag grenades

  • 4 x smoke grenades

  • Mag lite with red filter

  • 3 x spare flashlight batteries



Other info
Bryan doesn't have any particular religious faith, since the loss of his father and many of his friends in combat. He is technically still engaged, as he and his fiance were due to be married before the war picked up pace and he was deployed, but they became estranged while he was stationed overseas, and he has no sure feelings about her currently - something that troubles him.
He has a fondness for animals, and they seem to like him, and he is very sensitive to looking after them and seeing them hurt.
Thanks for catching that, I've now altered it so it's separated.
Closed to new applicants at this time!

2014 - the world is exhausted after almost two decades of continuous war.

Vast swathes of the planets surface; including areas of Europe, the Middle East and Central Asia are irradiated wastelands, while other places are contaminated with the fallout of biological and chemical weapon exchanges.

The United States is divided by a brief civil war that has left the exhausted country divided along ragged lines.

Russia is split into kingdoms now ruled by cruel and barbarous former military officers, politicians or mafia families, now styling themselves as kings and barons.

The remaining governments of the world cautiously struggle to rebuild their societies and links with their neighbours, and to sift through the remains and ashes of the world in the hope of building society back up from the wreckage of the Third World War.

Across the globe, scattered remnants of military forces struggle to return home, or to stay together with a lack of communication from their commanders, and with a lack of supplies and knowledge of the events elsewhere.

In the ruins of the Pacific, other forces stir - extremist groups, right-wing organizations and other organizations have seized equipment and weapons from weaker or poorer nations, from abandoned caches and cargo vessels, or have purchased it from those looking to make profit or simply survive, and have begun to roll across the island nations of the area, executing plans and visions of their own with little organized opposition to their firepower.

And behind the scenes, pulling the strings, enemies and threats from the war are still active, biding their time and influencing the course of the groups in play with the aim of carrying out their own plans and ideals for the continuing course of humanity, hinging on advanced technology also located in the area, and thought to be hidden from curious eyes.

In the midst of all of these are a few souls, people in the wrong place at the wrong time through chance. Simply looking to get home or to survive without any further incident, they are swept up into events beyond their control, while on the horizon the flames of war are being stoked once more, as the exhausted and hastily reassembled national military forces begin to put into motion a task-force, having the knowledge of some of these events.

The war might be over, but peace is still a long way away...
This RP is heavily inspired by the comic-book series Twilight X, along with numerous other fictional works, such as Red Dawn, elements of the Modern Warfare series, the comic book series 'DMZ' (in small part), Red Storm Rising and numerous other sources that introduce the idea of the Third World War.

In this reality, the Soviet Union did not fall in the early 1990s, and instead regained its' strength and might, leading to a number of confrontations in the early 90's, followed by all-out war after a famine in 1994. This war began as a conventional exchange, but as its' influence expanded and drew in more countries, Nuclear, Biological and Chemical weapons were released by various players in various capacities. This did not lead to an all-out exchange of nuclear firepower, primarily due to the presence of Anti-Ballistic Missile systems based both in space and on the ground, and the increasing use of space-based weapons such as the Soviet 'Moongun' MOLOTOK and the SCATHA orbital/counter-orbital platform belonging to the US, amongst others.
The conventional war was still devastating, involving extensive aerial bombing and warfare, naval engagements and all the expected levels of combat that a third world war would imply.

After almost two decades of combat, the world was exhausted. Political upheavals in many of the countries, combined with the continuing financial cost of the war lead to things fizzling out, rather than coming to an official end. Global communications were heavily disrupted by the activities of many fringe groups and extremists, and many countries were consumed by civil wars.
Units were cut off from their chains of command and supply, with no orders beyond their final standing orders: 'make it home and act as soldiers'.

In the following years - approximately 18 months since the last large engagement of forces - the world has seen the emergence of Extremist groups in many areas of the world, adhering to their own semi-religious ideologies, and often with a pseudo-military organizational structure. Many of them are racial or religious extremists, and some follow neo-Nazi or other similarly 'extreme' ideologies. With the end of organized governments or militaries in many nations, they have acquired a considerable amount of military hardware, either through the hands of defectors, through arms sales and deals, or through simply seizing it where it was abandoned in place.

In the Pacific Micronesian islands, the most notable group is the New World Army, or NWA. Organized by a number of deserting and rebellious military officers from various navies along with an abundant amount of men - and women - from other areas of life, they are a violent and hateful organization dedicated to instituting a military-lead White Supremacist rule over as much of the world as they can get their hands on through force. And they may be getting closer to the means to do so, as they hunt down a number of super-technology caches thought lost and forgotten in the chaos of the war.
Much of their equipment is former-Soviet gear, as the USSR widely exported their designs and technology across South-East Asia and South America, where it was 'acquired' by the NWA, though a considerable amount of also Western equipment, captured and otherwise 'gathered' from other nations in the area. More still is 'modified' civilian equipment, which while less effective, still packs considerable firepower, and has a lot of use in moving equipment, men and supplies around the region.

Along with them, however, are the shadowy and hidden remnants of the technocratic organization known as 'Elysium', who seek to assert their own control over the remains of the world and humanity. Their existence known only to a select few individuals, they are seen as a serious threat due to their pragmatic morality - and their participation in the final acts of the Third World War. No-one really knows their full agenda or abilities, but they are a serious threat, and the remaining high-ranking members of what little militaries remain are on the lookout for them.

The world itself is somewhat ruined. While people still live, work, and otherwise exist, they do so in much more spartan and harsh ways than previously. Power is intermittent, even in the larger countries, and virtually non-existent other than locally generated supplies from small generators or other such ad-hoc supplies.
There are still industries at work in the bigger countries and nations, and there is masses of salvage to be had in the right places - such as ammunition, fuel, food and so on - and there are still new supplies and equipment being produced or refurbished in other places.
Radio communication still exists, and through the use of relays it is possible to transmit long range, but it is the best that most people have.
Some regions in the large continental nations still have television, but it is at limited scale and variety.
The internet has all-but disappeared due to the destruction of many satellites, and the considerable amount of background EM-radiation, not to mention the general destruction of a lot of infrastructure.

With the lack of resources, personnel, and equipment available to most - if not all - local governments, many of the relics of war remain in place. Tanks and aircraft shot down, ships sunk or scuttled; they are all left in place and slowly decaying. Many cities and towns remain in partial ruin, their buildings abandoned or vacant in the face of combat, and slowly being reclaimed by nature, as governments struggle to re-order their countries and cope with the rising threats on their doorsteps.

It is in the Pacific region that this game takes place. The Player Party will be a group of military or para-military trained (i.e. intelligence agencies, public security or law enforcement agencies and so-on) operatives who have found themselves in the region, cut off from their units and commands. Through coincidence they end up together, and involved with the NWA, thanks to stumbling across information about their plans to gain control of technology and weapon caches in the area in an attempt to further assert their control over the region, and in turn the world. It is up to the characters to decide how much to get involved, and to make contact with friendly forces in an effort to stop the might of the NWA bearing down on them.

The characters may be from any military or para-military background, though I would strongly advise that all characters come from allied backgrounds, rather than antagonistic ones, for the ease of interaction. As long as you can come up with a somewhat plausible reason for your characters' military organization to have been operating around the Pacific (remember, they could have travelled to get to where they are by buying or bartering passage), then they can be from almost any nation.

You may play a character who has some experience and training with vehicles - such as a pilot or armoured vehicle crewman, or a naval officer or crewman - but you will not have access to your vehicle to begin with, due to the lack of supplies, logistics, support, etc. However, your skills and training may well come in handy later in the game.
Your characters will, however, have access to their full complement of personal weaponry and ammunition, and will have the opportunity to capture and acquire more, and that will also be a priority for them, along with continued gathering of food and other supplies, as well as transportation.







Thanks for the answer, I appreciate it. I'd definitely like to join then, if you'll have me?

The idea for a character and ship(s) I have was a bit of a 'different' one - I was thinking of a modern take on the 'torpedo boat' concept. A group, about three, most likely, of small, fast and well-armed (especially for their size) ships. Able to operate in blue sea as well as 'brown water' and some riverine environments, they'd be about 100ft with a relatively shallow keel. Something a bit like the Shaldag Class.

If that's an acceptable idea, I'll come up with sheets shortly. I'm a little busy at the moment and over the next few days, but I'll get the beginnings of something up soon, at least.
Great stuff. I'm working on the OOC right now, and it should be up shortly. I'll post the link here when it's done.
No problem with that at all :) I just wanted to do something different for myself, that's all. Besides, it's nice to have a mix of backgrounds and ideas. It ought to make it a lot more interesting for character interactions.

I'm working on the OOC right now.
Warrior in the Shadows said
Hmmm, choosing between being a regular infantryman or a CBRN specialist.


I was probably going to go with someone who's more-or-less regular infantry myself, perhaps with some combat engineering or vehicular experience of some kind, and avoid taking the Special Forces route.
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