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    1. RockyRaccoon 1 yr ago
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Back from the dead.

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This announcement is for everyone!
We're waiting on maybe three or four people, but I want to make sure that the momentum that we've found today keeps going. So, I'll be posting the first IC post and getting the RP started on Friday - Monday this week, regardless of if everybody has submitted their character and it has been accepted. Don't worry though, if you don't have time or need a little more, we'll be starting at a tavern on the borders of the Old Country, and although it would be convenient to all meet there, if you can't get the character sheet done by Friday then you can hop in at any time before we enter the mountain.
Hope this is Ok. If anyone has any problems with this or anything else, just let me know.
@Lucidnonsense Haha ok, well this should make things... interesting (in a good way). Oh, if I didn't make it obvious before, go ahead and add your character to the character tab!
@Lucidnonsense Wow, well, Ok. There's not actually much mention of the lore at all, but neither is there anything that goes against the lore so... I guess it's accepted? Haha, I'm really curious to see how this plays out honestly, I'm looking forwards to seeing this character in action. One thing though, is there any way the other PCs or NPCs can see Emissary?
@Nevix That's great! Well, the OOC is up there, so feel free to go right on over there, etc, etc. There's more info over there, but if you want to know anything else just let me know!
@Disciple Cain
Ok well, I'm really sorry but I'm afraid I've already said that I changed a few things about the undead, as I wasn't happy with how things were before. The fact that you've ported it from the parent roleplay thread may be the source of the problem. Have you read over the new information about the Lich King's Curse?
Here, I possibly didn't explain things entirely well? Anything inside the mountain/the close surrounding area is converted to the Lich's army. Anything outside that caption area is not bound to the army, and is free to live however they choose. Inside the Old Country. The magic of the Lich is strongest inside the mountain (hence forcing all who are revived into the army), weaker throughout the rest of the Old Country (reviving but not recruiting) and non-existent outside of the Old Country. This means that the magic sustaining any undead does not last past the country, and therefore the undead cannot go across the borders. I've put a few more restrictions on the undead than the previous GM, because I feel that they have the potential to be greatly overpowered and I couldn't be happy with how it was, I'm sorry. I also don't want characters to be able to bypass any of those negative effects unless due to a very valid reason.
However, if you still feel that I do not understand, then would it be possible for you to give me a detailed reason why she is set apart from the others? I'm really really sorry for the trouble, I hope this isn't too off-putting...
Oh, also about the magic and all, that's absolutely fine, so long as you RP her so that she isn't overpowered. Again, I'm very sorry if I'm not fully getting what you mean, and for the hassle.

@Lucidnonsense Oh no no, we've only got one other necromancer so don't be deterred from going ahead with your plans! In fact, it would be interesting to see how the two would interact.
@Disciple Cain Kiarda seems like a great character and I'm looking forwards to seeing how you RP her. However, there are a few (small) things that I'm a little concerned about. The simple one is, I'm afraid undead can't travel outside of the Old Country -
Undead can be killed, if the neck is fully broken and the head removed. They will also be 'killed' if they leave the Old Country, as the curse that sustains them and gives them life does not reach any further than the country.

The other one is that, if she was fighting the Lich King while he had all his power, she must have been an impressive and skilled sorceress. I'd prefer the characters to all be of an equal, low level at the start, and so I'm a little worried that she might be a little overpowered at the start, especially compared to characters like dereken's. Maybe something happened to make her weaker and forget quite a few of her previous skills? If I've taken it the wrong way, let me know and I'd be more than happy to reconsider.
I think Kiarda has the potential to be a little overpowered, but I'm sure you'll do great with her and not abuse her power as a character. And I'm really sorry about this, and I've written a lot but you shouldn't have to change too much with her.

@Azereiah He seems very interesting, I'm almost scared to see how he interacts with everyone else! I think the same goes for you as Disciple about being aware not to make him too overpowered when facing enemies, but otherwise he's fine in that regard. If you want to find a picture then feel free, though don't feel it's absolutely necessary. Anyway, accepted - Go ahead and add him to the character tab. Great to have you on board!
@Sigurd Ok that sounds good. You know, don't feel pressured to join at the very beginning if you want to play but don't have the time. We'll be doing several liches/dungeons (hopefully), so if you're particularly busy right now you could always join later on!
@knighthawk@NinthDecay@Sigurd@Disciple Cain Hey there people. I don't know if you got the message, but the OOC is up. Here's the link roleplayerguild.com/topics/126960-empi..
If you're not interested any more, please don't just blank this out. Leave a message to say you won't be taking part, so I know if I should look for other people. Or, if you've seen it and you're working on your character (doubtful, but still a possibility), could you also drop by a message in the OOC to say that you're still interested!

With faded brown green scales, and clad in flexible leather armour and cloth, Kij strikes a formidable figure even standing only at 5'3.
Name: Kij'hara

Race: Slith (Lizardperson)

Personality: Kij'hara is, suffice to say, more comfortable in the company of shadows and thieves than the more socially acceptable kinds, finding they often tend to talk less than others. She prefers the quiet people, the people who don't need to say much to convey what they want or need, and she will often lapse into a 'comfortable' silence that can be misconstrued – by the louder types – as uncomfortable, or even expectant. She is unusually lacking in her ability to judge what would be appropriate to say and what would not, resulting in her often saying the wrong thing to the wrong person and getting herself in trouble. However, over time she has learnt to know when to not say anything at all, so as to limit the amount of fights she finds herself in due to her lack of judgement. Staying silent also causes anger, she has found, but it is often less physical. She is distrusting and fearful of Orcs in particular, and views each and every one as lowly mercenary scum.

Background: Kij'hara was born on the far outskirts of a small village in the west of Ruritania. She grew up with five other siblings, but would spend more time exploring the forest than playing with her sisters and brothers, preferring to be alone. Her parents were hunters who supplied meat for the village, and – knowing the local forests – let their children roam freely once they were able to look after themselves. Kij learnt how to climb trees, forage, and handle a knife, all well before the age of ten. On her thirteenth birthday, when most of her other siblings had left home to become apprentices (or were too young to do so yet), she asked to be taught how to hunt, and, in time, continue the family business. Her parents were glad to take her on as an apprentice and over the course of two years she learnt the job; how to shoot a bow, and how to move quickly and quietly, unseen by deer or a boar. At the age of seventeen, secure in her apprenticeship and almost fully trained, she decided to make her first overnight trip on her own, hunting larger prey. She set out at dawn, and returned with the carcass of her fallen prey at dusk of the following day. Welcoming faces did not greet her when she returned home, as expected, but instead she watched from afar as the corpses of her parents were cremated in the fire that ate through their house. Bandits, primarily Orcish, had raided her house, murdered her parents, and burned what they could not steal. She did not wait for them to find her, and turned back into the forest.
For the next few years she lived off the land and, although she departed the forests where she had been born after only a few months, did not go back to civilization unless the winter was particularly harsh and she was driven to buy food or clothing. However she began to grow tired of the constant restlessness of her life and sought to settle down, finally venturing into the city to find somewhere to live. She stayed for three months with her younger sister, but after many subtle hints (and being directly told to her face that she was no longer welcome to stay), she began to look for a job to earn money with. By a chance of fate, she heard the rumours regarding the Old Country, and – deciding that it was a sign that she was doing the wrong thing – set about finding more information...

Abilities: She is deft at using a knife and bow, and when she is unable to catch anything to eat herself can set traps that do the job for her. Although unused to climbing stone or buildings, she is nimble and can use her claws to find small pits and dents to hold on to, making her capable of climbing most structures, natural or unnatural. Her training and skill in hunting also result in her being light on her feet, able to blend in with the shadows and go undetected.

Equipment:
A flatbow and a knife. Though used primarily for hunting, they are also suitable for combat.
A water pouch and a basic medicine kit (which also contains rations of dried meat, etc).
Leather armour, worn and patched but still usable.
@dereken Oooh no I'm such an idiot, I completely forgot an appearance category, I'm so sorry! You can just find a picture off of google images or something like that, no writing required. But otherwise, your character is accepted!
Are mentions not working, or has everyone just blanked this?
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