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    1. Romero 11 yrs ago
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@Bright_Ops@Mardox@Catchphrase@ForKhorne Everyone get their posts up, the next turn is where big things behind the scenes are going to happen!
Let's get those posts up nice and early please!
PM me your troop movements and actions and such and I can put them into play
My mistake, I never had time to go back and fill it all in
Autumn of the Year 2718

As the nights draw in, and the cold wind once more begins to whistle across Alria, great changes come to the land. The Darkness grows even stronger, pushing the nations that face them to the brink of destruction. New nations rise from the ashes of the old, but whether these civilizations will ever survive is a question that none can answer as the Shadow pushes yet further into Alria.

Still recovering from the bloody war raged in the recent months, New Engelica rebuilds it's armies in preparation for the inevitable coming conflict as the Darkness continues to move silently towards them through the waters to the north. New magics are discovered as the proud nation of Magi braces itself.

United by the new steel tracks that criss-cross the nation, Tushienia pour their newly returned armies into holding back the Darkness to the East, bolstering the defenses of their own Province as well as that of their allies. Foul nightmares drag themselves from the shadows to the east and hurl themselves against the defenders, and yet they stand strong. For now.

The Broken Empire allows itself to rest, it's armies, still fresh from crushing Limgar, embarks from the trains of the Empire and masses at the borders of the Lagosami Tribes, or rather what was the tribes. For the Tribes, broken by their defeats at the hands of Bripiak, the Broken Empire, the Kingdom of Zakol and the Darkness itself, can no longer remain united.

Facing the Darkness for the first time, the Kingdom of Zakol's navy is hit hard by nightmares from the depths. Even as they must continue to fight on the water, to their south, the Lagosami Tribes split in two, weakening them even further as the sickness of the Darkness continues to push across Alria.

Shown the true danger of the Shadow for the first time, the Republic of Andinon loses it's grip on it's southernmost province, and it takes an overwhelming force of Magi that drives the Darkness back from their land. The very ground seems to be sickened by the Shadow, and the Republic has learnt not to underestimate the threat in the east.

Pankra realizing the true threat, coming from the depths to the west, brace themselves for the oncoming Darkness that will no doubt crash against the nation's defenses come the winter.

The Confederacy of Sawl falls silent even as the Shadow closes in on them.

Rising from the ashes of Kebriw, the Republic of Outcasts sends messengers to their neighbors, no doubt bracing itself for the coming threat.



MAP KEY

The update will be up in a couple of hours so keep your eyes open for it
My pleasure. Glad to have you onboard
It works, total derp moment on my part.

Feel free to post that up in the Character Sheet Tab, and if you feel inspired get a post up tonight, but no rush, you can wait till after the update.
By my count you have 3 too many Traits
Absolutely! Just get a Character Sheet up as soon as you can and then you'll be able to jump right in.
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