Lugen stared after Ralrisk as she jumped down the hole. That was a long way down. It'd probably hurt like hell too. He shrugged, then grinned. "See you at the bottom!" There is a 100% chance that a fall from this height will break your legs. "Worth it!" Lugen let out a wild cry as he jumped straight down the shaft, following Calder and Ralrisk. He landed a second after the troll, both his legs snapping upon impact. "Hold on! Gimme a bit, and I'll be there to punch them in their fucking mouths!" He called, baring his teeth as his legs began to repair themselves. By the time his legs were healed, the troll had dealt with the remaining enemy, "Ah, well. Next two shitheads are mine." He rolled his shoulders, walking forward to take the lead of their little expedition. Simple plan, yeah? I go in, take all the shit they throw at me, you two focus on killing them while they're trying to murderize me." A magical shield spread over his body, covering his armor from head to toe. "Sound good?
Miriam
Miriam cursed as the ground exploded, spewing Stygians out like a burst pipe. Her blade was up in a second, catching the first strike on her own. "You'll do. Raising her free hand, she threw a fire ball behind her current opponent, crashing into the ground in front of his allies and forcing them back. She took upon the trait of earth, slamming her now rock hard head into the Stygian's face. He crumpled instantly, and she threw him backwards towards Marcus. Giving a quick order as she turned to face the other Stygians. "Keep him alive. We'll need answers later."
A spectral banner appeared in her hand, and she slammed it on the ground. Everyone within thirty feet immediately began to feel it's effects, respective for allies and enemies, even as an aura of fear began to radiate off of her and target her enemies. She contacted Kirane, readying herself. "Go Kirane. I'll make sure you're covered." More fire appeared in her palm, and she waited for the hybrid to make her move.
"Hi! I'm Freya and this is my brother, Ben. We're the Dover twins."
"That's me. Ben, Ben Do-"
"They get it, you absolute child."
Quiet chuckle.
Characters you have created: Ben and Freya Dover
"Sorry for the terrible nicknames, they weren't our choice.
"Yeah, they suck as-
"Language."
Alias: Greed (Ben) and Envy (Freya).
Speech Color (Actually say what you're using): [color=LawnGreen][/color]: Freya [color=GoldenRod][/color]: Ben
"We're out for ourselves. If that means helping the bad guys one day, and the good guys the next, so be it. No one will control us ever again.
"I'm just along to keep her out of trouble. If she wanted to be lumberjacks in Canada, we would have been lumberjacks in Canada. I can be whatever she wants me to be, so long as she's happy.'All the world is a stage, and all the men and women merely players; They have their exits and their entrances, and one man in his time plays many parts.'
Character Alignment: Walking the Line
Identity: Known
Character Personality:
Freya
Freya revels in mischief, always ready with a snide remark or a sarcastic comment. She loves to taunt people, seeing how far she could push their buttons. She always seems to be filled with a manic energy, zipping from one project to the next, one exciting operation to the next, almost never still.
She's brains behind the Dover operations, enjoying the control she has over her own life and the lives of others. She is obsessed with learning new things, spending hours at a time surfing the internet to watch people's how-to videos, absorbing their knowledge in an instant. It's the only time she's ever still.
Ben
Ben is calmer and far more docile than his sister. He's content to read a good book, take a quiet nap, enjoy a play. He enjoys the quiet things compared to his sister, who finds peace and quiet boring and maddening. For his part in their operations his job is to follow her around, observing the proceedings with a bored look on his face, and aiding his massive size and general aura of menace to help with Freya's presence and negotiations. Particular and methodical about his movements, Ben only ever seems to move quickly whenever someone seems to be threatening Freya.
Uniform/costume:
Ben's eyes are divided vertically, half gold and half brown.
Freya's eyes are divided vertically as well, half emerald green and half gold.
Origin Info/Details:
"Are you sure you want to hear all this? It's just your typical sob tale."
"Yeah, it's kinda shi-"
"Language!"
The Dover Twins remember very little about their lives before being taken at the ages of 3 (Freya) and 4 (Ben). Bright colored walls. A crackling fire place. Music playing throughout the home. Art all along the walls. From what they can remember, the Twins guess that they were an upper class househould. It didn't matter in the end. One day masked men entered the house and took them away from everything they ever knew.
They were taken to a lab and thrown into a shared cel. They don't know where. They do know that they weren't alone. They could hear other kids crying and panicking in the flawless cells. It was pristine, perfectly clean. White walls with white cells with white beds with white pillows. All clean and flawless. Ben and Freya weren't sure why their communal cell was so clean and white, but they hated it nonetheless. For a few hours, at least that's what it felt like, they were left alone. Then they met Dr. Cain for the first time.
He was an unassuming man, getting on in age. The type of person most people would glance at and forget the next second. Medium height, lean build, receding steel hair, brown eyes. He had a kind smile. He took them into his lab and conducted physical check ups on them, telling them of their new situation. Their old names were gone. They were now Envy and Greed respectively. Their parents had given them up for the greater good of humanity, and what they would be doing here would save the world. For a moment, one foolish moment, they believed him. They believed he actually meant them no harm.
Then he tied them down to his table and injected them with his serum. The pain was excruciating, but unique to each of them. For Freya it was a burning throughout her entire being, so hot that she thought she would melt through the table. For Ben it crushing and grasping, yanking all of his insides into one point deep within. Rather than helping them through this pain, as his kindly visage suggested he would, Dr. Cain threw the two of them in their cell and left without a word. Judging from the screams all around them, the other children were going through the same thing. They didn't know how long they spent writhing, but eventually the pain died down. Eventually they were left laying there, numb, too tired to even cry. A good amount of their compatriots died that night. They were the lucky ones.
What followed was years of tests,growth, and training. Tests to find their limits. Training to expand it. Tests to discover the nature of their powers. Training to harness it. All the while their bodies changed and grew in a direct response to the serum they had received. They were lucky. They were only cursed with excessive height. Some of their compatriots had grown extra limbs, gotten scaly skin, or any number of other mutations. Early on, Freya and Ben were declared 'flawed', simply because she got part of her brother's powers, and he didn't get all of his. They were kept around for testing, but ultimately were expected to die. They didn't. They kept going till they were one of the last two pairs of Envy and Greed. When they were 20 (Ben) and 19 (Freya) they were put into the arena (Where all the combat training of their powers was done) with the other pair. The other pair was supposed to kill them to finish their training.
Ben and Freya had other plans. Freya had managed to get a glimpse of another metahuman, one with super enhanced physical traits. She had learned how to hack and fight from more 'guests'. They had a plan to escape, to finally be free of this pristine hellhole. She made an orb and gave it to her brother. They entered the arena, and faced their opponents. Twin brothers, confident in their abilities and completely convinced by Dr. Cain that they were saving humanity.
They didn't die pretty.
It was chaos after the fight, and everything happened in a blur. Ben breaking through the walls of the arena, Freya frantically pressing at pads, other test subjects running everywhere. When they finally had a moment to stop and breathe, they were outside in Dover, Delaware. They had to leave, quickly. Selecting new names from what mythology and humor they knew/wanted, they left and trekked across the US, eventually settling down in St. Louis, Missouri. Over the next seven years, they established themselves a small mercenary/gang/war salesman empire. They offered their services to whoever was willing to pay, they ran a minor illegal organization, and they sold Freya's orbs to the highest bidder. Their contacts were spreading widely, and they were doing well for themselves. They even had a lovely base of operations with all the high tech security and comforts they could want.
At least, until they lost everything again yesterday.
Hero Type (Select one):
"Sis here is just a regular human whose good at learning and remembering things.
"I am not! You take that back, or I'm not giving you orbs for a whole month!
"You wouldn't.
"Try. Me.
-Ben: Varies (Metahuman based)
-Freya: Metahuman
Power Level (Select one below):
Ben: Varies
Freya: Street Level
Powers (Be Specific):
Freya
-She can instantly and automatically learn any knowledge based skills (Hacking, arithmetic, styles of fighting, weapon use, repairing various things, languages, cooking, etc etc). If she wants to know how to do Kickboxing, she can just watch a kickboxing expert. If she wants to use the moves of kickboxing, she had better train her body to the physical condition required for that.
-Scan others and instantly have an internal list of their knowledge based skills and super powers.
-Create marble sized orbs that hold one of the powers she has scanned (If she scans superman, one orb can have his laser eyes or his invincibility, not both). It takes her five uninterrupted minutes to make basic power orbs. It takes her several days to make orbs that are a combination of two powers (if she combined the human torch's ability with Superman's to make the ability to shoot fire from one's eyes for example). Anyone other than her and her brother can swallow these orbs and gain that power for five minutes.
Ben
-Can use up to three of the orbs Freya makes and have those powers for an indefinite amount of time, and switch out orbs as he desires. He has super strength, speed, and laser eyes but wants to have the ability to breathe underwater? He gives the orb of laser eyes back to Freya and puts in the orb for breathing under water.
-Minor passive abilities based on his current set of powers. For example, if he has superman's strength he'll get a degree of invulnerability so he doesn't tear his muscles and break his bones every time he tries to use his strength. If he has the Flash's speed he'll gain a degree of invulnerability and a brain change so he doesn't tear his muscles and skin off by running and doesn't go smashing into walls because he can't process how fast he's moving.
Attributes (Select one at each category):
Height
"We're kinda giants. I think it's because of the experiments by that dick, Cain."
"Some of us are giants." Quietly snickers. "I'm taller than basically all the women in the country! Heck, basically all the men! Just becau-!"
"Whatever you say Shortround.
Ben- 8ft 3in
Freya- 7ft 2in
Weight
Ben-330 lbs (Dense Muscle Mass)
Freya- 150lbs (Muscle)
Strength Level
Ben- Varies
Freya- Peak Human
Speed/Reaction Timing Level
Ben- Varies
Freya- Peak Human
Endurance at MAXIMUM Effort
Ben- Varies
Freya- Peak Human
Agility
Ben- Varies
Freya- Peak Human
Intelligence
Ben- Average
Freya- Genius
Fighting Skill
Ben- Trained
Freya- Mastered
Resources: Large
Weaknesses:
"We need each other. We always have, and we always will. We're all we have left, and we won't let the world take that from us too.
"'The strength of a family, like the strength of an army, lies in its loyalty to each other.'"
Ben
Ben is wholly dependent upon the orbs his sister makes. If you take them away, he's just an average human who knows how to fight. Still a consideration, but not very much of a threat. In addition, his weakness can expand or shrink depending on what abilities he is using.
When Ben is using a new orb for the first time, he has no idea how to really use the power. If he had never had the speed of the Flash before, it would take some getting used to before he could effectively use it. Obviously, the more simple the power the less time it takes for him to use it.
Freya
Freya is entirely human. A human with a vast amount of expert knowledge that she increases daily, but a human nonetheless. She relies entirely upon Ben and technology for protection against super powered foes.
Her inner catalog merely informs her of the limits and abilities of those she scans, not their weaknesses. For example, she would know how strong superman is, and how fast the flash is, but not the weaknesses of either of Them. She could only guess based on their knowledge and abilities.
In addition, if the person she scans has more than one form she can only know the abilities of that form. A werewolf in human form she would only be able to tell you that they can transform into a werewolf.
Supporting Characters (Does your character have a significant other? A mother? Friend? Who are they, what do they have to do with your character?):
Do you know how to post pictures on RPG boards?:
Sample Post:
The two siblings looked up as the alarm went off in the attic of their three story house. It was a relatively bare area. A worn, comfortable couch, behind a stained brown coffee table with a flatscreen TV on the wall in front of it. Standing in the corner was a tall lamp with both lights on, a brown burlap sack filled with what appeared to be hundreds of marbles beneath it. There was a computer with a rolling chair in front of it. Other than that, the dark brown walls and floors were unadorned. The siblings looked at each other for a moment, Ben from their couch, Freya from her position at their computer, before he sighed. "I told you this would be a problem." Freya frowned, then stuck her tongue out at him as she swiveled back to the computer and began bringing up the securit cameras on the computer. "We had to show that we had power, and what better way to show it than with a victorian style house?"
"What better way to also say 'HEY, HERE WE ARE, WHY DON'T YOU ATTACK US?'" He replied, setting aside his copy of Don Quixote. "It was just getting good too." He grumbled, standing up and stretching.
Freya sent her eyes to the heavens, clicking on more security cameras. "Don't be such a baby. There's only twelve of them."
"'Only twelve', she says. As if she's the one who does most of the fighting. Any supers?"
"No. Well trained military types though. So take speed, bulletproof, and strength. I'll follow in that armor we got from the US military."
Ben looked at her incredulously as he walked over to the sack. "Are you nuts? It's, and I quote, 'Highly experimental and prone to failure'. Freya shrugged her shoulders, opening the attic door down. "It's better than staying up here like a damsel in distress, waiting for you to save me. Besides, you don't have time to argue this point. They're in the kitchen." Ben sighed in exasperation, pulling three orbs from the bag. They immediately attached to his right palm, twisting into place. He cracked his neck and hopped from foot to foot, sprinting quickly down the stairs, a blur past her.
He was in the kitchen in a heartbeat, rolling his shoulders. The masked men in his kitchen froze, looking at him. There were five of them, all with submachine guns. For a moment, the two sides just stared at each other, seizing their chances. Ben broke the silence with a grim smile. "I don't like uninvited strangers in my home." He lunged forward, grabbing one and slamming him headfirst into the ground. The man's neck snapped like a twig. Immediately, he threw the body into another man, sending them both through the wall. He didn't get back up. The other three leaped backwards, submachines firing. Ben raised an eyebrow as bullets bounced off his body, then rushed towards them.
For her part, Freya was arming herself on the second floor. Having opened their armory (with it's considerable amount of weaponry), she was strapping on the experimental armor the US military had given them in return for a shipment of orbs, forcing down her trepidation. Ben had been right when he said the armor was prone to failure. It was supposed to work like his bulletproof orb, but didn't always. A large amount of the test group had ended up shot anyways, the military seller had warned her. Still, she wasn't going to sit around while her brother did all the fighting, and took all the risks.
Holstering a pistol and grabbing an assault rifle, she made her way down the stairs. She calmly walked passed the shouting and fighting in the kitchen, Ben seemed to be enjoying himself,and brought up her gun. There were seven left, and they were aware that they had been discovered. She saw a flicker of movement in the doorway ahead of her (leading to her living room), and fired. As someone gave a cry of pain and crashed into the wall, she smiled. "Thank you, the many marines and ex-soldiers who posted themselves on youtube. A gun fired in the same room, bullets piercing through the wall, and she dove to the side, gasping in relief as her armor didn't fail her. Yet. "Oh, you cheeky little turd. You're still alive. She gathered herself, and moved into the room.
Ben had finished in the kitchen. There were limp bodies and holes everywhere, but at they could pay someone to fix that. He spun around as he heard more gunfire and the sounds of struggle from his livingroom. In an instant he was there, scanning the situation. Three bodies were on the ground, and Freya was in a fist fight with a fourth. Ben moved over behind her opponent and snapped his neck. Freya huffed at him, breathing hard. "I had him."
"Yeah you did. But we didn't have time for you to do that." Freya opened her mouth to give some acidic retort when a hissing noise made them both pause. "What's that? A section of the house exploded. Both Freya and Ben hit the ground as two more explosions rocked the house, a moment of silence coming. Cursing, Ben grabbed her and ran, leaping out the window. "RPGs? Really?!
The three remaining attackers all had them, and they were all aimed at the two Dover Twins. Ben didn't give them time to fire. He pushed Freya to the side, and race at them, yanking the weapons out of their hands before they could pull the triggers. Three quick blows later, their bodies joined the rest. Freya was glaring at the flaming remains of their house, muttering under her breath about all the lost orbs. Ben calmly walked up to her, raising an eyebrow at his shorter sister. "Well? What now?" She turned a baleful eye on him.
"Now? Now we find out who did this and we make them pay.
Location: Las Vegas, Hotel & Smitty's Time: Starting Time 7:00 pm to 9 pm
If it hadn’t been for the sudden appearance of another set of twins Yeong wasn’t quite sure how they would have slept. Though to be honest the two’s sudden appearance, as much as it twas a god send, was a bit suspicious. No matter how well Ji spoke to them in order to explain the situation the longer this uncomfortable feeling laid in wait. As if the feeling was a snake like creature waiting for it’s prey to fall into its grasp before adding the finishing blows. The werewolf felt the taste sour on her tongue. Mentally she was hopping her older sibling wouldn't take their rather sweetened offer of a decent room and a bed to sleep in. Yet when the calmer twin tried to look further into how to repay them there was only one reply; helping with their problem when the time came. After this they barely saw the two for the rest of the night or at least that’s how it seemed.
The next morning the girl mumbled in her sleep, every muscle screaming for release do sitting in that god forsaken car. Then again at least it wasn’t anything higher up from the ground. Not that this seemed to bother her as much as Ji. Her figure slowly inched from the soft bed as a groaned worked from her throat. ” Shit. Why does everything hurt? Ngh. Ji. Your phone is going off.” She called out loudly as the sound continued to fill the once quiet air.
A dirty look towards the second bed in the room was all the werewolf needed in order to semi calculate where to throw one of the two pillows on the bed directly at the oldest one. Even though the younger twin wanted to smack her sister, in an attempt to awaken her from her deep slumber, the object could have smacked someone or somewhere else.
Ben reached over and caught the pillow before it could plow into the sleeping form of Freya, lounging against the wall next to him. He himself was in a chair, quietly reading his book. He looked up, smiling lightly. “Don’t look at me. I can’t answer it, whoever it is would be really freaked out if I was the one who answered.” He returned to his book.
” Oh. You two are still here.” She said in a rather distasteful tone. The woman's features twisted into something between distrust and panic. Though after a few moments she was able to recall what happened the previous night. A hand reached for the stand and the familiar locked screen seemed to flicker in place. Normally Yeong wouldn't have known the password, due to her sibling changing it all the time, but this time she did.
After putting it in the werewolf groaned. ” Great. Looks like the newborn has sent us the meeting spot. Should we awaken our siblings or talk?”
“Yes we’re still here. It’s weird how the people who said they’d help you with your problems if in return you help them with their problems decide to stick around.” Ben quipped, looking over his book at her. [color=goldenrod]”If there’s a meeting spot we should probably get to it. I’ll awaken my pain, you awaken yours and we’ll all hop in the Dov.” After shaking their respective twins awake, the Dover twins snagged breakfast and then joined the two werewolves in the Dov. It didn’t take long for Freya to once again take over the face of the duo, chattering away while Ben went back to his book.
When they arrived at the meeting spot, the Dover Twins let their new allies take the lead. They stayed, as inconspicously as their massive frames allowed them, to the back, awaiting the verdict.
Narrows guys, can you all please tell me where your characters are positioned? I'm getting a very confusing spatial picture. Also, Merlin, can you confirm if we're in an alleyway or on the street?
From what I understand, if you're looking from the alleyway and facing the street, it goes; Crow ( closing the Veil), Blu_dragon ( hacker), Miriam Vulture and Kirane all about the same distance from the new hole in the ground, Megelis in the building to the right of them.
Short shit post made, here's the grotling CS, have at it. OFF TO CLASS
Life Species
Name: Grotlings and Vosh (Grotto for 'Second Mind'. And yes, they are sentient.)
Lifespan: 150 (for both)
Description:
Grotlings age very quickly, reaching full maturity within a month.
Grotlings are never shorter than 14ft and never taller than 18ft.
They all have four arms (unless one gets ripped off). The top two are typically about half the height of the Grotling. The bottom two are a foot or two shorter than the top two arms, but have flexible cartilage allowing them to stretch farther than their reach at rest (two feet). These arms all end in five digits with sharp, durable, clawlike nails on the end of them.
They have a thick (three inches) layer of bone plate that rises up in a crest (accounting for a foot of their great height), covering where their eyes would be and their upper face. It goes down in the back like a great helmet, burrowing into the back of their skulls.
Their hearing and senses of smell are on the levels of dogs, given that their eyesight is in 'aura sight', meaning they can see the soft colored auras of things in good detail, but only to 150 feet. After that it's a blurry mash of colors.
Grotlings are numb. They can't feel pain or pleasure, cold or hot. This is beneficial for when the Vosh are traveling through their bodies, repairing and adding things.
The Vosh are spider like parasites that can change their size as need be. They travel through the bodies of their Grotling hosts, healing damage done there, or helping along relatively quick evolution (They'll be sprouting wings or other neat evolutionary tricks in months rather than hundreds of thousands of years). However the strain of this upon both Grotling and Vosh is usually so much, that it can only be done once in their lives.
Grotlings are omnivores, eating plants and animals.
The Vosh are able to change their gender based on their current host. A necessary talent, as they have to violently launch themselves from their host if it dies before them, typically in the direction of their host's killer, where they will burrow in and make a new home. If their Grotling host somehow lives to reproduce, the Vosh will have already laid eggs (if female) in their host's eggs, or mixed their semen (if male) in their host's.
So when Grotlings are making Grotling babbies (you're welcome for that image), they're also making Vosh babbies.
The Vosh are able to change their size as necessary, allowing them to travel through their host's body with minimal damage done by their passing.
The Vosh excrete a sort of healing saliva, that serves as both a salve and a stitching for wounds. They seem to be able to change the consistency and density of it based on needs.
They're also able to store and use organic material that the Grotling doesn't digest, allowing them to build the new organ or structure the Grotling needs over the months time.
The Grotling Culture before the age 100 revolves around combat and strength. Honor is gained through how many fights and duels you have gone undefeated through, and how many slaves you've captured. How long you've survived in their home of the Venomweald Writhe. It is as much a cultural as an economic reason for their many raids against the peoples of Galbar. The more honor, the bigger your status in the tribe, the more you can do. A Grotling with many defeats can't challenge the tribe War-Leader for rights to lead raids. The other warriors simply wouldn't respect him. However, one that had been undefeated for many months can challenge the current War-Leader for rights to lead the raids in the Combat Pit (See Justice System, paragraph two.). As you can imagine, they spend most of their time fighting, or training to fight. They are trained to fight with any weapon, and frequently carry more than one.
You can tell a Grotling's status in the tribe by how many bone spurs are on their crests are. The more he or she has, the more conflicts they've won, be they battles, duels, or simple fights against the native flora and Fauna.
Grotlings place a great deal of weight into one's word. Once given, it is treated as a binding contract, and to break your word is equivalent to betrayal, and will result in universal scorn from the tribe, in the best case scenario, and certain death in the worst.
Grotlings craft their own 'Soul Weapon', the one they use the most and cherish, and with Tesnald's Gift (See Teknall's Gift) it is an extremely personal process and all Grotlings would rather die than leave their Soul Weapons behind, and frequently do.
Once a Grotling reaches 100 (a rare feat given their fighting habits and home), they reach Matriarch or Patriarch age, and spend the next fifty years of their life governing the tribe and guiding it along. The Matriarchs and Patriarchs of a tribe can range from a single Grotling to a full council if they are particularly skilled or lucky. They tend to use their heads and plan more, rather than advancing into everything as a fight. These Elders are the most revered members of the tribe, having survived longest and won many fights in their times.
They treat their slaves surprisingly well. Well, perhaps not so surprising given that the Overseers (See Magic, section one)have almost complete control over them and unruly slaves are used in sacrifices (see Religion, Sacrifices) or are turned into the perfect slaves (See Slaves, Battle)
Grotling Rules of war are fairly direct. If an enemy surrenders, capture them. If there are non-combatants, capture them. If they are running away, capture them. Everyone else, kill. Of course, there are various events that this can't cover that are left up to the individual Grotling to decide, but these are the basic rules of war. A Grotling will do whatever he or she deems necessary to win the fight, including wielding any and anything that could be used as a weapon.
The Grotling Justice System is barbarically simple. If anything bad happens to you at the hands of another, it is your fault for not being strong enough to stop them. If you are robbed, beaten, maimed, what have you, it's your fault, and retribution is on you to take. To prevent their already tragically short lives from being ended even sooner, the Grotling tribes typically have a limit on what you can and can't do in retribution and a place for it.
The Combat Pit is where disputes and retributions are settled. The two or more combatants are put into the Pit, and the winner is whoever is left standing, typically with the loser alive. Killing is often frowned upon on duels not specifically to the death.
The only crimes that the entire tribe goes against are the ones of treachery. Betrayal is the most heinous crime a Grotling can commit.
Grotlings constantly go on slave runs, attacking the various settlements they find on their raids. Ogres, Rovaick, Humans, Angels, Hain, Urtelem, Mannequins, Pack-Minds, it makes no difference to them. They attack and claim slaves from all races. Some are more rare than others, for obvious reasons, but nonetheless they are claimed.
Grotlings believe that they are educating their slaves on how to be civilized. They organize the slaves they've captured into three main groups. Work, Battle, and Administration.
Work caste is used for general crafting, repairs, and expansion. This ranges from repairing Grotling homes, expanding the village, and building tools and weaponry for the Grotlings and their slaves. After 1-12 years of being in the Work force, depending on what they are used for working, slaves are turned into full citizens of the tribe.
Battle caste are slaves used in fighting. They are divided into two groups. Temporaries, those slaves that are made full citizens after 5 years or 12 battles, and Permanents, those slaves that are made into emotionless killing machines by a mixture of Venomweald plant toxins,animal poisons, and Overseer magic. They make the bulkn of Grotling armies, when the Grotlings actually go to war as opposed to raiding, as Grotlings themselves are often too small numbered to field actual armies.
Administration caste is all the book keeping and history. Grotling Matriachs/Patriarchs make sure everything is accurate, along with Overseers (see Magic, section 1). After 25 years of service, they are made into full citizens.
Average amount of slaves in the tribe is usually somewhere in the low to mid hundreds (Excluding the Writheguard and the Lightningblades [Religion and Tribes, section 1 and 4])
Grotlings have two unique magics and three types of magic users.
Overseers: These are Grotlings who can bind and enslave other creatures to their will. They are the second most common, with about half a dozen per tribe. They are the only Grotlings who don't craft their own weapons, as their magic creates their own weapons, be it whips, bow and arrows, swords, what have you. Overseers can cast collars around the necks of their victims. It is possible to resist, but the magic draws upon your willpower and your physical energy to resist the collar fully closing around your neck. Once it is fully closed, the Overseer has complete control, able to make you do whatever they please. They can give joint command to others, allowing more than one person to control the slaves. They can use their magic to forcibly break the minds of their slaves, typically driving them insane unless a premade mixture is given to them before hand.
Overseers can also 'enslave' the elements in the forms of Runes, applying them for various effects to weaponry and armor. It is not nearly as intricate as Tounic Runes, merely giving weaponry or armor simple combat bonuses. Immunity to fire, burning strikes, unbreakable, etc etc.
Metalmancers: The rarest of the Grotling mages, with only two or three per tribe of 100. These Grotlings are able to manipulate metals and their properties in any fashion they please, super heating it, making it heavier, shattering it, shaping it, what have you. They are most often in the Grotling forges, making weaponry with the Work Slaves. They are heralded as chosen by the God of the Tribe. Some of the abilities of a Metalmancer are taught to the Work force, shaping and manipulating the temperature, but the entire abilities of a Metalmancer are purely in Grotling hands.
Gifted: These are Grotlings who were not blessed with either of the above abilities, but possess magics that the rest of the world can also possess. Elementalists, Destruction magic, etc etc. They are the most common with about a dozen per tribe of 100.
The Grotlings worship 7 Gods, and one is patron to each tribe.
Venomweald Writhe, the Guardian: The God of the Venomweald, protector of the Grotlings. They believe it created the Venomweald to test them and weed out the weak. They believe that the reason it hasn't retreated to the sky with the other Gods is because it protects them, a harsh and ruthless protector, driven near mad by the pain of being mortal.
It is the patron God Venowunak 'Writheguard', a tribe of Grotlings that willingly give themselves to the mutations of the Venomweald pools, so as to become closer to their Gods. They see it as their sacred duty to protect the mad god in it's life, as such they are the only tribe that does not raid. They typically number about 30-40 members.
Ular, the Punisher: Ular is believed to be the reason the Grotlings feel no pain or pleasure, taking away their ability to feel those things, to free them of the weaknesses they would cause. He punishes the wicked and the weak by returning their feelings of pain, and is why all other races can feel. He retreated to the sky so as to better see and punish all the wicked and weak in the world.
Ular is the patron God of the Cahnulan 'Bonebreakers', a tribe of Grotlings who believe it is their purpose to punish weak. Their originators used the Vosh to increase their brain's memory cortex, allowing them to remember perfectly where to do the most damage without ruining a potential slave, in addition to hundreds of other tiny details. They raid the most, though purely to punish and test the other mortals. As such they have very few slaves, most dying in their tests. The survivors are Permanent Battle Slaves who are the strongest in the tribes. Their tribe numbers 60-70 members.
Tesnald, the Crafter Tesnald is believed to be the one who taught the Grotlings how to craft without using the foul creation of fire. She gifted them with the of Metalmancers, Gifted, and Overseers to bend the elements to their will. She retreated to the sky so the Grotlings would no longer rely on her and become weak, enticing both Ular and her husband Karn to follow her. Before she left she gifted them with the personal connection with their Soul Weapons.
Tesnald is the patron God of the Teknarotusa 'Metalbenders'. This tribe of Grotlings possesses the most magic wielders, with often double the normal amount of Overseers and Gifted, and a whopping 3 Metalmancers. They supply most of the other tribes with weaponry. Their tribe numbers 40-50.
Karn, the Battle Hungry Karn is believed to be the God who taught the Grotlings how to fight, and instilled in them the honor and purity of it. Before he left for the sky, so as to protect his wife Tesnald from Ular, he left the Grotlings with the purpose of strengthening the rest of the world, one raid at a time. Before he left, he blessed them with Karn's Knowledge allowing them to fight almost any opponent.
Karn is the patron god of the Saluractasa 'Lightningblades'. This Tribe of Grotlings whose originators used their Vosh to increase their muscles speed and power, making them the fastest and strongest of the tribes. They raid constantly, intent upon making each and every slave stronger and more civilized, and thus possess the largest number of slaves, ranging from the high hundreds to the cusp of thousand. Their tribe numbers are 50-60.
Grot, the Sire. Grot is the only God of the Grotlings to be believed as physically dead. He was the original Grotling, possessing the original Vosh. He sacrificed himself to create the Grotling race, disgusted by the weakness in the world. His spirit watches over the Grotlings, guiding them.
He is the patron god of the Grotcarar, Firstborn. They are believed to be, unsurprisingly, the first tribe of Grotlings. They possess the most Vosh per Grotling, with at minimum two in every one of their members. Their numbers are 90-100.
Valun, The Sky Master: Valun is believed to be the ruler of the Sky and weather, controlling it as easily as the Overseers control their slaves. She, from her position of power in the sky, controls the weather and ensures that there is always a balance in nature.
She is the patron God of the Valtanansa 'Skyscreechers'. This tribe of Grotlings originators used their Vosh to craft great wings to fly through the air, lightening their own body weight to do so. Their tribe numbers 50-60.
Zalan, the Shattered: Zalan was once the God of Gods, all other Gods spawning from him and being ruled by him. He was strong, impervious to damage, and ruthless. However, as he aged he began to grow weaker. Steadily he became weaker and more feeble as his spawn grew stronger. Ular, sensing the weakness in his father, struck him a mighty blow with his mace, shattering his creator. The pieces of Zalan became the 'Gods' that walk the earth today.
He is the patron God of the Atacarzalnkel 'Adamantineskinned'. This tribe of Grotling's originators used their Vosh to make their skin incredibly tough, bested only by the Ogres, their constant enemies. Their tribe numbers 70-80.
Sacrifices: The Grotlings regularly make sacrifices to their patron Gods, asking for aid in battles or just surviving. Often this is just wildlife they've captured, but unruly slaves are used as well upon the eve of important battles.
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Karn's Knowledge is what makes Grotlings bred for war. They can learn new combat skills and adapt tactics incredibly quickly. Weapons seem to openly whisper their secrets to them, while enemy tactics are studied and adapted too while in combat.
Appearance:
Grotto, the Grotling language, is filled with harsh and guttural noises. Taka, kill, is pronounced TA-KA. Emphasis on the harder nouns.
If you want to add a past tense to a word add '-kel' to the end of the word. Taka, kill, becomes Takakel, killed. If you want to add future tense to a word add 'Fa-' to the beginning of the word. Taka, kill, becomes Fataka, 'will kill'. There is no way to say something like 'Will be killed' in Grotto. You'll have to say will die or 'Farak'.
If you want to make it present tense, add a '-rel'. Taka becomes Takarel 'Killing'
If you want to make it plural or add an s to the word, make add '-Sa' at the end of the word. Taka becomes Takasa 'Kills'
If you want to make a word female or male, add '-Tes' (for female) or '-Ka' (for male) at the front of it. Nen, it, becomes Tesnen, her or she, or Karnen, his or he. Karnu, warrior, becomes Teskarnu, female warrior, or Karkarnu, male warrior,
In short
-Kel at the end of the word makes it past tense
-Fa at the beginning of the word makes it future tense
-Rel at the end of the word makes it present tense
-Sa at the end of the word to make it plural
-Tes or -Kar at the beginning of a word to make it female or male respectively.
Word bank:
Nen- It
Taka- Kill
Karnu- Warrior/Soldier/Fighter
Atacar- Adamantine
Zaln- Skin
Val- Sky
Tanan- Screecher
Grot-First or the name of a God, depending on context.
Carar- Born
Salu- Lightning
Racta- Blade
Tekna- Metal
Rotu- Benders
Cahn- Bone
Ulan- Breakers
Veno- Writhe
Vosh- Second Mind
Wunak- Guard
Zaltac- Elder
Kazana- War Chief
Haipan- Weak Shell, term of derision, term for Hain.
Grotlings appear (after Realta invasion, before Xerxes showdown)
Vestec landed in the middle of the Venomweald, next to the Writhe. It looked around, growling and thrashing, a resurrected monstrosity of it's former glory. "Don't worry. I'll get you a nice powerful soul to replace that place holder Astarte put in you. Never fear." Vestec crooned, petting the giant plant. It snapped at him and he dodged, giggling. "But for now, I'm going to create you a lovely little race to protect and keep you alive. And carry on Grot's legacy. I think everyone has forgotten him in all the excitement, but we won't let that happen will we? He'll live on, even if it's only in his descendants."
Reaching into his clothes he pulled out two chunks of dried flesh (one much larger than the other), ripped free years ago. "One for dear old Grot, and one from his parasite that lived inside of him. I meant to do this ages ago, but then Logos and his Realta started burning things, Amartia threw away his potential like a spoilt child, and I got distracted. Don't worry Writhey dear, nothing will stop me now." He put the biggest one on the ground first, and began shaping it. Chaos magic shone around the chunk, molding it as he desired. It grew and shifted to huge size, an identical image to the massive Grot from years past (albeit only a few feet taller than most mortals rather than several hundred). It was still a shell though, life absent from it's body. Vestec examined it for a moment, the clapped his hands together. "Perfect, now to add the second piece."
Holding the second chunk of flesh in his hand, he began to shape it's form as well. It shrunk down to an even smaller size, taking the sizer and shape of a large tarantula. This he put into the body of the first. Looking at it, he giggled in delight. "Perfect! Now to give you life." The creature glowed brightly with Chaos magic a moment, then began to look around and move, exploring it's newfound life and surroundings. "Now, dearest Grotling, to make you friends!" Vestec snapped his fingers, and hundreds of clones (of both males and females) appeared throughout the Venomweald. Vestec flew into the air, going to observe his creations.
"They're missing something. Something that makes them...them. Hmmmmmmm." Vestec spun in slow circles, muttering to himself. Suddenly, he shot straight up. "I got it!" He was gone in a flash, teleporting to the moons around Galbar. "No. No. No. Useless. No. Damn it where did she...aha!" Stopping at the one designated to Teknall, he looked at all the minerals on and beneath the surface. "Perfect. Juuust perfect." A clap of his hands and a large amount of them were gone, buried beneath and on the Venomweald.
He moved back to the Venomweald, staring at the Grotlings again. "Now too...there we go. That should be the perfect amount to balance things out, more or less." His magic shot into the entire race, such as it was, again, blessing them with powers. Then he left, leaving the Grotings to their own devices.
-Vestec makes the Grotlings.
-He blesses them with powers and such.
-Look there's this big huge CS that I'll send in the OOC with this. It'll explain things much better.