Well, guess I'm back here again. It's been a while.
3
likes
7 yrs ago
The things I do for spam topics... neon pink avatar coming up...
1
like
7 yrs ago
The pain of constantly refreshing an active page with a lot of people on it in case someone posts...
6
likes
7 yrs ago
Just stayed up the whole night doing RP stuff... now to see if it was worth it...
7 yrs ago
Gonna be out for the day, people, so I won't really be RPing much.
Bio
Hey, there. Myst here, as you've probably guessed. Can't exactly write in other people's bios, can you? But, you're probably reading this for a reason, so I'll get to it.
I prefer high-Casual and Advanced games, in a medieval, fantasy or sci-fi setting, because that's the sort of nerd I am.
I'm a thinker - I've thought a lot on certain things, and am firm in my beliefs. So you could ask me what I thought about a good few things and I could give a well-reasoned answer. Or a less reasoned answer based on my morals.
TheCharactersOfMyst - This is my storage for past and present characters, and where I might occasionally go for nostalgia and/or recycling a character I've used before.
A Druid who has learned to channel the sun, moon and stars, and to use the forms of beasts to his advantage.
Appearance
Keannan is athletic, lean and tall, standing at 6'3", which is, perhaps, not unusual for elves. But he is far from the picture of a serene, peaceful elf. His hair, styled short; his ears pierced by iron rings; and a scar, cut through his eye, adding a sharper edge to an otherwise youthful face.
Favouring light, flexible clothing that allows him a full range of movement, currently Keannan forgoes long sleeves and armour that covers his upper arms - foolish though it may be. His leather chestpiece is stained green, and on colder or wetter days, he uses a fur cloak to shield himself from the elements.
HISTORY
Keannan has never dealt well with authority. Least of all those that expect him to respect them on title alone. His father had certain ideas of how a young elf was supposed to act. What they were supposed to do, supposed to achieve, supposed to say and sound like. Keannan, who didn't care about fitting in, or appearing perfect, would act out. Cause trouble, or steal, or skip lessons with his tutors. Suffice to say, their relationship is... strained. His father would punish him for the slightest infraction, and Keannan would refuse to back down.
And as with all clashing forces, something had to give. The pot had to boil over, the volcano had to erupt. Keannan did something unforgivable in the eyes of his father... and too damning for their neighbours to ignore. Suffice to say... he was sent away. To one of the Druid circles, one that would teach him responsibility, and respect, or else he would never really be able to go home. Whether that was a blessing or a curse, he doesn't really know anymore.
He was to learn how to care for the creatures of the forest. To understand them and their place in the world. How the elements worked in harmony, and how disrupting that delicate balance - the very thing Keannan was responsible for doing - could do great harm. How the sun nurtured; how the moon guided; how you could use them to aid others. The beginning of his study began as poorly as you'd expect. Though his teachers were kinder, more understanding, than his father, there was still little room for error, and still respect that he did not wish to give them. A pattern almost began to emerge... until his teachers assigned him to the care of another student.
Enver was perfect. Strong. Talented. Likeable. Luminous. Everything that Keannan felt people expected him to be, and yet - not. He was unmoved by Keannan's attempts to push or disrupt him - didn't care how he looked or spoke or who he respected. But he was tough, and fair, and even when he laughed at Keannan, it was never cruel, and he always offered a helping hand when Keannan needed one. Enver helped Keannan become a better druid, and a better person. Taught him understanding, and patience, and how it didn't matter what other people thought of you - only that you were true to where your heart led you. And it didn't take long for Keannan's heart led him to Enver.
Whether it was a passing love, or something true and real, Keannan had never had anyone as close to him.
So his disappearance made his whole world shatter.
Keannan had just completed his training; Enver, several months prior. They were going to leave together. Go out into the world, and help people. But one day, Enver was just... gone. The Druids looked for any trace, any sign. Any clue of where he might have gone, or been taken. But all that was left behind was his staff... a sturdy branch of oak, reinforced by magic so that it may never burn nor break so long as its bearer lives.
FEARS
Keannan holds his fears close to his chest, but he has them like anyone else. The fear of dying, the fear that Enver is in trouble - or that he left for a reason. He must be alive, somewhere, right?
GOALS
Keannan didn't really have many goals before - he was mostly just the type to do as he pleased, when he pleased. He and Enver were going to go on a journey. Now, Keannan is on a journey to find Enver and give him the Staff he left behind.
SECRETS
Keannan does not believe himself worthy or capable enough to be a Chosen. He believes that it should be Enver, and that the fact that it was his staff first just proves it.
Additionally, though he puts up a tough front, he finds it hard to turn away from those in need - animals, children, the injured and infirm. While his bedside manner will need some work, he cannot stand idly by while they need him.
FLAW
Keannan has no patience for posturing or pretending, and does not care for those who expect others to follow them based on rank alone. He is brusque, and short-tempered, and he refuses to act like someone he's not.
Skills
Though not the most well-studied, Keannan has an inquisitive mind and a sharp eye, always asking questions and taking in his surroundings. He is knowledgeable in the realms of flora and fauna, and can survive in and travel through the wilderness with ease. And like many elves, he is light-footed, nimble, and able in acrobatic or athletic pursuits.
ABILITIES
Keannan possesses the ability to transform into one of several animal forms, that he may use to fight, to track, or to travel at speed. Or, if a bestial rampage is not sufficient, he can channel magic that draws from the Sun and the Moon, the Earth, the River, the Forest and the Wind; however, the magic must have a nearby source (i.e., Forest magic requires trees; more trees, more power) to draw from, or else its effect is greatly weakened.
Beast Shape: Through careful study of a beast, and understanding how it moves, how it thinks and feels, Keannan may assume a similar form. In theory, this could extend to many creatures, in time, but for now, the forms he can access are the Eagle, the Stag, the Dire Wolf, and the Bear.
Sun: A golden light; burning heat; nurturing life. Keannan can use Sun magic offensively, directing golden fire at nearby enemies, or to soothe and heal - though he struggles with major wounds, he can close minor wands, and draw out infection and disease.
Moon: A silver gleam; soft and pale; a guide in the dark. Moon spells have a greater range than Sun spells, which can be helpful when keeping foes at a distance, but its greater use is in its wards; shields to protect you from harm.
Earth, Forest, River, and Wind: The Druids Keannan trained under define the major forces of nature under these four names; from stony caverns, to oceans blue, they typically fall somewhere under the wider definition. They can be used in a variety of ways - offensively or defensively - but the time and power it takes to cast the spell is often directly related to how malleable the element is; Wind spells are easiest, but do not often have powerful effects - then River, then Forest, and then Earth, which requires great concentration and can do powerful things, but is the hardest to shift.
FATED WEAPON
The Fated Weapon Keannan bears is the Staff of the Woodlands, dark oak drawn from a living tree. The staff once belonged to Enver, Keannan's partner, and is the reason Keannan believes Enver to still be alive - for typically, the staffs made by their circle will only break upon an owner's death. It is effective as a weapon, striking hard and fast, or when used to cast spells.
FATED POWER
The Staff grants Keannan the ability to understand animals, and be understood by them. However, it is not so simple as language - animals speak in ideas, in gestures and sounds. They may communicate anger, pain, or hunger, and it may remember a sight or a scent that could be useful, but complex ideas will be beyond it. Additionally, Keannan can use the Staff as a beacon, of sorts - broadcasting to all beasts nearby, if any are present, that he needs their assistance. Their aid to him is, similarly, restricted to only their own capabilities, and it will not override the loyalty a dog has to its master, or other such bonds.
There is another school of Druidic magic, 'Wildfire', that Keannan has been unable to master, due to its unpredictability and his own fiery temperament. Using it would likely have serious consequences for him, so he doesn't use it.
We'll see if I ever actually use any of them except for Keannan's especially Wildfire, I'm mostly just doing the extra ones because I'm weird and like the extra touch.
Putting this in here just as a final-ish draft. Still thinking on if there's anything I want to put under 'anything else', and I'm open to any suggestions or critiques, but if everything else is good, I'll put a proper colour in and have it ready to go.
Keannan Ivaenodel
137 - He/him - The Unexpected Hope - Bisexual, male-leaning
A Druid who has learned to channel the sun, moon and stars, and to use the forms of beasts to his advantage.
Appearance
Keannan is athletic, lean and tall, standing at 6'3", which is, perhaps, not unusual for elves. But he is far from the picture of a serene, peaceful elf. His hair, styled short; his ears pierced by iron rings; and a scar, cut through his eye, adding a sharper edge to an otherwise youthful face.
Favouring light, flexible clothing that allows him a full range of movement, currently Keannan forgoes long sleeves and armour that covers his upper arms - foolish though it may be. His leather chestpiece is stained green, and on colder or wetter days, he uses a fur cloak to shield himself from the elements.
HISTORY
Keannan has never dealt well with authority. Least of all those that expect him to respect them on title alone. His father had certain ideas of how a young elf was supposed to act. What they were supposed to do, supposed to achieve, supposed to say and sound like. Keannan, who didn't care about fitting in, or appearing perfect, would act out. Cause trouble, or steal, or skip lessons with his tutors. Suffice to say, their relationship is... strained. His father would punish him for the slightest infraction, and Keannan would refuse to back down.
And as with all clashing forces, something had to give. The pot had to boil over, the volcano had to erupt. Keannan did something unforgivable in the eyes of his father... and too damning for their neighbours to ignore. Suffice to say... he was sent away. To one of the Druid circles, one that would teach him responsibility, and respect, or else he would never really be able to go home. Whether that was a blessing or a curse, he doesn't really know anymore.
He was to learn how to care for the creatures of the forest. To understand them and their place in the world. How the elements worked in harmony, and how disrupting that delicate balance - the very thing Keannan was responsible for doing - could do great harm. How the sun nurtured; how the moon guided; how you could use them to aid others. The beginning of his study began as poorly as you'd expect. Though his teachers were kinder, more understanding, than his father, there was still little room for error, and still respect that he did not wish to give them. A pattern almost began to emerge... until his teachers assigned him to the care of another student.
Enver was perfect. Strong. Talented. Likeable. Luminous. Everything that Keannan felt people expected him to be, and yet - not. He was unmoved by Keannan's attempts to push or disrupt him - didn't care how he looked or spoke or who he respected. But he was tough, and fair, and even when he laughed at Keannan, it was never cruel, and he always offered a helping hand when Keannan needed one. Enver helped Keannan become a better druid, and a better person. Taught him understanding, and patience, and how it didn't matter what other people thought of you - only that you were true to where your heart led you. And it didn't take long for Keannan's heart led him to Enver.
Whether it was a passing love, or something true and real, Keannan had never had anyone as close to him.
So his disappearance made his whole world shatter.
Keannan had just completed his training; Enver, several months prior. They were going to leave together. Go out into the world, and help people. But one day, Enver was just... gone. The Druids looked for any trace, any sign. Any clue of where he might have gone, or been taken. But all that was left behind was his staff... a sturdy branch of oak, reinforced by magic so that it may never burn nor break so long as its bearer lives.
FEARS
Keannan holds his fears close to his chest, but he has them like anyone else. The fear of dying, the fear that Enver is in trouble - or that he left for a reason. He must be alive, somewhere, right?
GOALS
Keannan didn't really have many goals before - he was mostly just the type to do as he pleased, when he pleased. He and Enver were going to go on a journey. Now, Keannan is on a journey to find Enver and give him the Staff he left behind.
SECRETS
Keannan does not believe himself worthy or capable enough to be a Chosen. He believes that it should be Enver, and that the fact that it was his staff first just proves it.
Additionally, though he puts up a tough front, he finds it hard to turn away from those in need - animals, children, the injured and infirm. While his bedside manner will need some work, he cannot stand idly by while they need him.
FLAW
Keannan has no patience for posturing or pretending, and does not care for those who expect others to follow them based on rank alone. He is brusque, and short-tempered, and he refuses to act like someone he's not.
Skills
Though not the most well-studied, Keannan has an inquisitive mind and a sharp eye, always asking questions and taking in his surroundings. He is knowledgeable in the realms of flora and fauna, and can survive in and travel through the wilderness with ease. And like many elves, he is light-footed, nimble, and able in acrobatic or athletic pursuits.
ABILITIES
Keannan possesses the ability to transform into one of several animal forms, that he may use to fight, to track, or to travel at speed. Or, if a bestial rampage is not sufficient, he can channel magic that draws from the Sun and the Moon, the Earth, the River, the Forest and the Wind; however, the magic must have a nearby source (i.e., Forest magic requires trees; more trees, more power) to draw from, or else its effect is greatly weakened.
Beast Shape: Through careful study of a beast, and understanding how it moves, how it thinks and feels, Keannan may assume a similar form. In theory, this could extend to many creatures, in time, but for now, the forms he can access are the Eagle, the Stag, the Dire Wolf, and the Bear.
Sun: A golden light; burning heat; nurturing life. Keannan can use Sun magic offensively, directing golden fire at nearby enemies, or to soothe and heal - though he struggles with major wounds, he can close minor wands, and draw out infection and disease.
Moon: A silver gleam; soft and pale; a guide in the dark. Moon spells have a greater range than Sun spells, which can be helpful when keeping foes at a distance, but its greater use is in its wards; shields to protect you from harm.
Earth, Forest, River, and Wind: The Druids Keannan trained under define the major forces of nature under these four names; from stony caverns, to oceans blue, they typically fall somewhere under the wider definition. They can be used in a variety of ways - offensively or defensively - but the time and power it takes to cast the spell is often directly related to how malleable the element is; Wind spells are easiest, but do not often have powerful effects - then River, then Forest, and then Earth, which requires great concentration and can do powerful things, but is the hardest to shift.
FATED WEAPON
The Fated Weapon Keannan bears is the Staff of the Woodlands, dark oak drawn from a living tree. The staff once belonged to Enver, Keannan's partner, and is the reason Keannan believes Enver to still be alive - for typically, the staffs made by their circle will only break upon an owner's death. It is effective as a weapon, striking hard and fast, or when used to cast spells.
FATED POWER
The Staff grants Keannan the ability to understand animals, and be understood by them. However, it is not so simple as language - animals speak in ideas, in gestures and sounds. They may communicate anger, pain, or hunger, and it may remember a sight or a scent that could be useful, but complex ideas will be beyond it. Additionally, Keannan can use the Staff as a beacon, of sorts - broadcasting to all beasts nearby, if any are present, that he needs their assistance. Their aid to him is, similarly, restricted to only their own capabilities, and it will not override the loyalty a dog has to its master, or other such bonds.
There is another school of Druidic magic, 'Wildfire', that Keannan has been unable to master, due to its unpredictability and his own fiery temperament. Using it would likely have serious consequences for him, so he doesn't use it.
We'll see if I ever actually use any of them except for Keannan's especially Wildfire, I'm mostly just doing the extra ones because I'm weird and like the extra touch.
Desmond smoothed back his hair and fiddled with a crease in his shirt. In one hand, he held a single yellow rose - liberated from the garden of a more well-to-do household. He plastered on a nervous smile, before taking hold of the knocker and giving it three firm raps against the door.
He stood in wait, gently tearing off the thorns and leaves that still clung to the flower. Truthfully, he didn't know much about Old Widow Twain - he was happy with Ms. O'Hara - but hopefully, a woman like Miss Blake had, somewhere, encountered flower language. He wouldn't mind explaining that it was an offering of friendship and new beginnings, but its purpose was mostly to divert the widow - a gentleman caller was, perhaps, more normal than a rookie journalist, and certainly more palatable at this late hour. All Desmond himself needed to do was get his foot - quite literally - in the door.
And then there was his approach. He needed to know as much as possible before heading to the sewer, starting with Miss Blake's source - whether she had been there herself, or if it had been a tip, and from whom. Rumours didn't spring from nowhere, and the more he knew, the better. And if he needed an incentive... well. He had that in mind already. Desmond didn't need the story to be in his name, not just yet. Miss Blake could publish it in hers... an exclusive exposé. All the answers, available in the Caledonian Times. And it would get him access to more.
Speaking of, he could hear footsteps approaching. He held both his hands behind his back, waiting to see who he would need to speak to.
@Red Wizard Post made, a bit later than intended, but it took me a while to finally decide which one I intended to post... and then of all things I forget to tag you in it. Sorry! 😅
Hey, there. Myst here, as you've probably guessed. Can't exactly write in other people's bios, can you? But, you're probably reading this for a reason, so I'll get to it.
I prefer high-Casual and Advanced games, in a medieval, fantasy or sci-fi setting, because that's the sort of nerd I am.
I'm a thinker - I've thought a lot on certain things, and am firm in my beliefs. So you could ask me what I thought about a good few things and I could give a well-reasoned answer. Or a less reasoned answer based on my morals.
[url=https://www.roleplayerguild.com/topics/163035-the-charactersofmyst/ooc]TheCharactersOfMyst[/url] - This is my storage for past and present characters, and where I might occasionally go for nostalgia and/or recycling a character I've used before.
<div style="white-space:pre-wrap;">Hey, there. Myst here, as you've probably guessed. Can't exactly write in other people's bios, can you? But, you're probably reading this for a reason, so I'll get to it.<br><br>I prefer high-Casual and Advanced games, in a medieval, fantasy or sci-fi setting, because that's the sort of nerd I am.<br><br>I'm a thinker - I've thought a lot on certain things, and am firm in my beliefs. So you could ask me what I thought about a good few things and I could give a well-reasoned answer. Or a less reasoned answer based on my morals.<br><br><a href="https://www.roleplayerguild.com/topics/163035-the-charactersofmyst/ooc">TheCharactersOfMyst</a> - This is my storage for past and present characters, and where I might occasionally go for nostalgia and/or recycling a character I've used before.</div>