Avatar of Sessamaru
  • Last Seen: 5 yrs ago
  • Joined: 12 yrs ago
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    1. Sessamaru 12 yrs ago

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In REGENESIS 10 yrs ago Forum: Casual Roleplay
Im pretty rusty after some mo ths of inactivity, but I would love to join!

Awesome! I hope you enjoy yourself ^^
In REGENESIS 10 yrs ago Forum: Casual Roleplay
Name: Sessamaru
Race: Dearmadta

Gender: Male
Age: 22
Occupation: Wandering Swordmage

Personality/Interests
Sessamaru is a kind and compassionate youth, revering all forms of life with a sense of joy. Comfortable as a wanderer, he does not let his own personal baggage weigh down his steps and he never looks back on the pain brought upon him. The swordsman tends to be polite and well-mannered, despite being an easily distracted goof. Sess, by his very nature, prefers his own personal freedom and despises oppression, whether it's directed at him or at someone else. Easy-going and lax, it is difficult to anger the young man and even more difficult to coax him into a fight. He is quite clever and intelligent, which he uses to his advantage in order to avoid harming or killing those who happen to force him into a fight. He hates the idea of killing others, though he is quick to protect anyone in need of help.

Sess is renowned for his modesty and lacks pride, though he does have a realistic view of his own power when up against an opponent who either underestimates or overestimates his abilities. He is unwilling to take credit for anything that he has done or in things others believed that he has done, and is quick to give credit to someone else, especially if it gets him out of an unwanted bind. However, in serious matters, he will not allow anyone to be judged or punished for crimes that they have committed, never once speaking out about it, giving his opponents a chance to atone for their sins and wrongdoings.

Sympathetic, the Dearmadta is ruled by his own emotions, whether for a goofy act or for serious matters. He refrains from acting on his anger, keeping a cool head in the heat of battle. Regardless of all his upcomings, his greatest downfall is his appetite and curiosity. He tends to eat multiple meals in a single sitting, as though his stomach was a black hole. In truth, he eats, not only out of pleasure and the scarceness of food in his travels, but because of the amount of energy he tends to expend during his "meditations" and "training" in the wee hours of the morning and the coming of twilight. His curiosity, too, tends to get him into trouble, often entering disputes and forced to resolve them, and then some.

Appearance
Sessamaru is heavily androgynous, though he leans more towards female in appearance than male, as evident by how often he is mistaken for a young girl. He has an oval face with prominently high cheekbones and almond-shaped eyes, his thick mane possessing a sharp widow's peak, and his brows are slender and have a slight arch to them. He's very human-looking in appearance, though his lupine ears are the only thing separating him from the rest of mankind.

Details
Body build: Slender, athletic
Hair: Long; high horse tail
Hair color: White
Skin color: Alabaster
Eye/Iris color: Green
Height/Weight: 4'11"; 100 lbs
Notable Features: His glowing eyes

Clothing Description
Sessamaru wears an amalgamation of traditional clothing from Japan and China, giving him the appearance of an expert martial artist.
Arms/hands: Yellow Kote
Torso: Green Changshan
Waist: Yellow Obi (a sash/belt used for kimonos)
Legs: Yellow Changshan pants
Feet: White Tabi (socks), waraji

Equipment
None

Weapon(s)
Katana

Unique Abilities








Skills/Talents
Kenjutsu
Acrobatics
Stubbornness

History
N/A
roleplayerguild.com/topics/89471-regen..

There you kids go. Sorry that it isn't very lengthy x.x
In REGENESIS 10 yrs ago Forum: Casual Roleplay
REGENESIS

Welcome to REGENESIS! I am so glad this got some measure of support. To put it simply: this world is yours and mine, with scarcely a thing in it. You can create the setting anywhere you want! Except for key places... the Major Cities. Don't make a post for them, don't even create them. Not just yet. The Major Cities are centuries ahead of the rest of the world, and the only thing that the rest of the world shares are communications and some vehicular travel. This is to keep everything tame while I build up major story arcs (which, in turn, will unlock the city for future RP use). Otherwise, you can create forests, mountains, deserts, plains, villages and towns, and anything you desire. Though this may limit the freedom I've granted you to a degree, it just wouldn't do to begin with players who already have access to a techno-magic hotspot, now would it? Plus, in the RP, it will be easier for me to describe the fusion of technology and magic to a much better extent than the explanation here in the OOC. But! Please feel free to PM me an idea or request for a gadget that you think would be nice. Not because you need my permission, but so I can take a look at it... and then say no if I think it's too... powerful.

Aside from this, this RP is primarily story-building, so please have fun collaborating. I, too, will partake in the RP with my own character. My only goal as GM is to enforce the rules when I need to and to perform WAE, or World Altering Events. These will occur on occasion, normally after some player-run arcs end. Not everything you do is considered an arc... you'll see what I mean when I start editing this post for the Current Arcs.

While I am at work (and reading character sheets when I'm not at work), please feel free to speak to each other and make plans! Hell, PM each other. In fact... if you want to go ahead and pair up or something, then do so. I'm not going to stop you. Use the OOC to your hearts content and thank you for showing interest in REGENESIS.

PM me if you have any questions!

Or post it here.

Either one works.

Hero/Villain

This mechanic is a fail-safe to ensure EVERYONE has a good time. You can be a hero, a villain, or both! However, be careful; if you have a hero and a villain, your are unable to interact with the both of them. To keep things fresh, the "Hero" and "Villain" attribute are anonymous (sent to me via PM) and will remain anonymous until the player wishes to reveal the truth about their character. Given certain circumstances, and at the request of the player, a villain can reform into something of an "Anti-Hero" or a hero can succumb to being an "Anti-Villain." PM me if you are not quite sure about the reformation/falling process and what it means to be "Anti."

Minion

This mechanic allows players with evil characters to use evil mobs (whether it is a lowly assassin or an android) in their posts as NPCs. The strongest mob may even have a name and a character sheet (with less info as a normal PC). These mobs can be easily killed by both the controlling villain(s) and by the hero(es); the villain, however, must make the fights between the minion and hero(es) interesting. Otherwise, what's the point of having minions?!

Mobs

The generalized mobs (wild NPCs, basically) are under the control of the leading player in any group (the one who comes up with the idea for adventuring) and could be anything from a dire creature to a bandit to a wild boar. It should be the leading player's responsibility to perform the actions of the mobs, assisting the fellow player(s) in killing it, and allowing their partner(s) to deal the finishing blow. This will allow a sense of fair play and creates a trust exercise for later adventures between players.

Races

The world is full of many races, though humans dominate the majority of it. I will allow just about everything, including custom races. Just send me a PM of the race you want to run (if it's custom) and I'll give you the okay... or tell you to tweak something if need be. Aside from the other races, who may have more natural magics and powers, I want to jump back to humans. Humans have a tendency of breaking the mold by possessing some powers; such as super strength, speed, and so on. Humans are a variable and they are unique in many ways. Just a head's up.

Magic and Science





Rules












Character Sheet Template

Please, submit Character Sheets to me via PM. Once accepted, I'll tell you post it into the Character tab.


Current Arcs

[NONE]

Completed Arcs

[NONE]

Accepted Characters

[Alicia Nightwing] by Kokushi
[Neve] by Oz
[Coation Lysander] by darkwolf687
[Belinda "Shatter" Greyfort] by deadpixel101
[Katherine Valkya] by Skepic

The GM's Role

I may be interested, if we have space for a villain *evil laughter*

You have made me a very happy GM :D
Ignore this post!
I'M SO INTERESTED!!! ...If you're accepting more people. ;w;

Of course I am! I'm not gonna automatically assume everyone who's interested is going to join 100% :P

Still working on the RP. It's a bit... troublesome... but I'll try and flesh it out. It'll be up tomorrow morning or tomorrow night.
I'm a bit interested.

Awesome. I guess I have enough people interested now to begin to work on the RP.

The RP should be up Saturday at the latest. Maybe tonight, if I really crack down on it.
<Snipped quote by Sessamaru>

Coolio :D Lemme know when everything is up and running and you are looking for CS :D

Mmmkay. I'm currently working on the RP. Mostly the setting, the emphasis of creative freedom, and so on.
I am interested :D How exactly does the Magic play into everything though? Is it one of those 'anyone can do it' or is it 'only certain people have the ability to do it'?

Anyone can do it. There are many races (mostly because players can use custom races) and so anyone wanting to play as human can use any form of magic just to even the playing field.
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