Avatar of Shorticus
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    1. Shorticus 10 yrs ago

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2. I've been thinking about the suggestions that @rush99999 gave regarding side businesses and enterprises. I really like that idea and wanted more input from people who were (are) still interested in this game?


I like them and am down with that.

Combat:
I've been mulling a lot of questions-ran a few battles and crunched some numbers and kind of got fed up with figuring out mechanics. So here's whats going to happen and my reasons for doing so.

1. Combat lines are gone. You just tell me which characters you want to send on a specific job. Damage is dealt immediately an simultaneously. Feats and equipment will give your characters the best advantage in battle. So yes, First Shot is a remarkably awesome feat to take. I want this game to be less tactical, more resource management and progression. The Combat Section will be rewritten and feats adjusted soon.


That's fair. Dude, mechanics are hard work. There's a reason that despite being a tabletop enthusiast I've never made rules for mass combat in any of my favorite tabletop games. It's way easier to just wing it with what works for your table, or to focus on the rules already in place.
<Snipped quote by VarionusNW>

I'll have you know I am the hardcorest badass irl. Sometimes, people will thank me, and I don't even say "You're welcome" that's how hardcore I am.


I am... I am in awe of you, sensei. Tell me, please, bequeath unto your padawan the knowledge of how to attain such a laudable measure of hardcoreness? How can I be like you?

Teach me and I swear upon the stars above I will an epic in your honor the likes of which may rival Kanye West's poetic masterpieces!
I went fishing.

Then I died in a fire.

...Yeah, that sounds like me.
#RoryForPresident
As I told Lauder via PMs: y'alls is wussiez lrn 2 ManClan get wrekt nubcakez

Not really, though. I mean, I did say all that, but I didn't mean it. That was my Clan Party Hard persona.

Anyway: the in-game impact is you guys are expected to honor the traditions your ancestors showed to your thralls (I.E. treat them fairly and let the worthy ones become members of the clan). Also, your clan will have extra starting favors owed to it from other clans in the Hidden Valley thanks to having good relations with other Urlandi in ancient times, and you'll be better able to take advantage of and pay off favors.
The votes are in! I'll add them up, and I'll be done tallying the votes within 10 minutes of this post. You should have your next questions tonight.
Well, now we can't do that because you went and posted this in an internet forum rather than walking off with your secluded circle of shadowy compatriots into the darkest, deepest cave in the lonely woods and manufacturing this language over the course of a month in the total absence of modern technology and the trappings of civilized society.

And it's all your fault.

You ruined all hope.

Big Brother wins.
Notably... Nobody actually has any sort of trait that boosts leadership quality. If we ever need to actually talk our way out of trouble, we're kind'a boned.

We should have noticed this long ago, shouldn't we?
@Carantathraiel I wouldn't call Cormac the leader, but he's a man of action, and he's actually supposed to be a smart guy. (See: Intelligent trait.) If you wanted something done, he'd be an option. Just... He's not who you'd pick to be in charge, definitely at least when you first meet him.
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