Avatar of Sierra
  • Last Seen: 4 yrs ago
  • Joined: 9 yrs ago
  • Posts: 639 (0.20 / day)
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    1. Sierra 9 yrs ago

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Recent Statuses

4 yrs ago
Current For those wondering where I fucked off to ... the apple iphone 14 pre-order launch is this thursday and I work software dev for a cell carrier. Been a lil slammed.
2 likes
4 yrs ago
As someone who once unironically used grey-on-black text .... don't. Its impossible to read on OLED screens, which include most modern phones.
1 like
4 yrs ago
Sometimes I feel like this site is a Thai buffet. I'm sure there's delicious things here, but for the life of my I can't find anything that really speaks to me right now.
6 likes
4 yrs ago
When not prepping for my D&D table, I should spruce up some of my stuff here. Not all of my old content is the garbage I presumed it was. But some things I wrote we won't talk about ....
2 likes
4 yrs ago
Reflections on characters past: "Adi really was a spoiled brat. How did I ever think her motivations were compelling?"

Bio

Peace is a lie. There is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, my chains are broken.
The Force shall free me.

Most Recent Posts

Bumping my own thread to lend a slight development on the front of "2077" (I gotta get a better title for that at some point). Was toying around with the idea of something currently called R.E.S.E.T.: Reimplantation & Excision System for Emergency Trauma. In layman's terms, that's a respawn system. Obviously I'm not gonna make it that easy as death is still something to be avoided and there's supposed to be massive economic rifts, but I want to include something to give a unique twist, rather than sticking to genre conventions exclusively. To that end I'm taking a bit of a page from Altered Carbon as well as my other material sources.

I also wanted to introduce a new idea (or rather a really old idea I spruced up).
Hell's Angels
A story of righteous soldiers in a war as old as time.

Olympus, Valhalla, Heaven ... The Underworld, Niflhel, Hell ... call them what you will, they've been at war since the dawn of time. Of all the worlds in an infinite universe, the one called "Earth" is their battleground. For the infinite sapient species in this universe, the faith of the one called "humanity" is deemed a resource worth fighting for eternity over, beyond the view of the humans they so value. This is the story of those who wage this shadow war.

Still working on this concept but its a different spin on the whole "angels vs demons" trope I've seen before. Its surprisingly uncommon here on RPG it seems. The beauty of this is that it works beyond any specific time period, so what era it's played in is up for discussion. Hit me up with your preference here. Middle ages and the traditional fantasy tropes are usually what's invoked here, with a sprinkling of modern era ones, but I want creative ideas. Ancient Egypt? Spacefaring Future?
Feedback Wanted.
While RPs involve some level of collaborative writing, that isn't the focus of role playing. This is also one of the reasons as to why collaborative posts are cancerous monstrosities that defy the very nature of Role playing, but that's another topic entirely.


Let me stop you right here because among other objections to this statement, I actually take offense at this. What is any roleplay thread on this site if not a narrative that is the sum of the work of its participants? Nothing at all. If there is not collaboration in any form between players, then that's not a roleplay that is going to last any length of time, or create a remotely cohesive story. Is it possible? Sure, but it would not be something compelling to read as far as I'm concerned.

Playing a role does not mean you don't need to or shouldn't care about the plot/overall story. Taking the time to think about how your actions with your character(s) is one of the hallmarks I personally use to separate casual & advanced roleplayers. An advanced roleplayer should take at least a few seconds to think beyond themselves and to the story at large. Everyone may still have their own vision for the direction it should take, but caring about that direction at all, rather than exclusively for one player character is a mark of improvement.

Some players are more concerned with the story than with their own character(s). You can't tell me these people don't exist because I'm one of them. If the best thing a character can do in a given moment to meaningfully advance the story is die, then I don't hesitate to kill them off (and I do pride myself on ripping at the heartstrings when I kill people off but I digress). These people are definitely more writer than roleplayer, but that's not to say the two concepts are exclusive. If anything, a healthy blend of both worlds makes the pest potential players and that is the target audience I would always want in my groups if I had my way.
For everyone seemingly in agreement that it's bad, I don't see a lot of tackling of the question "why?"

Why do so many people conflate quality with quantity? As someone running an RP in the advanced section that seemingly has not incurred this problem to remotely the same degree as the cited examples, do I just have really wonderful players or is there something that provokes this (and by extension, can be done to avoid it)?
Five posts ago I was about to have some choice words for the subtle threat of thread closure.

Then this happened.

We can shut this shit down now.

(This is a not-so-subtle suggestion to rerail the conversation.)
The only scenario where opinions are shared without any friction whatsoever are echo chambers. Actual productive debate is not sunshine and rainbows. I welcome a more intense debate so long as everyone remembers the first rule of good rhetoric: Respect the individual; only engage the argument.

That said, How to piss off every section simultaneously: A sarcastic take.

[sarcasm]

Free:
Substance? What's that? If you want real content here you have to look across multiple posts to really see any advancement of plot. Its brief and often lacks good formatting, and if either of those are true than it's actually a casual-level RP masquerading as free. I hope your inbox is prepared to explode because lack of per-post content is often made up for with sheer volume of posts. Good luck keeping up!

Casual:
Literally everyone is here. So many RPs, characters, and players come and go so frequently I don't recall having seen the same person twice. The sheer fervor of activity in this section makes things blur together, and that activity only draws more to it as GMs often gravitate towards where the players are. Its the catch-all for everyone where people think themselves above free but are afraid of advanced, even if they're very capable of writing to it's level.

Advanced:
Here it's always the same crowd it seems. You think that thousand word CS was long? Get ready to be expected to do that every post. The lore dumps are massive and intense and you better keep up. The GMs here enforce rules with an iron fist you won't find elsewhere. Oh and don't be surprised when posts come in as slow as once a week.

Arena:
And I thought advanced moved at a turtle's pace.

1x1:
Porn. Yeah I said it. One browse of the checks will find more erotica than storytelling. Nuff said.

Nation:
If this place isn't godmodding-metagaming central then I will honestly be shocked. Every nationsim RP I've ever been in before ended up with people being more concerned with getting ahead and running up the score than the actual complexities of diplomatic relations or grand strategy, or the overall plot and how their interactions affect the world and story at large.

Tabletop:
I already have a D&D group.

[end sarcasm]

An actual, more thoughtful take:

Free:
Very reminiscent of my time RPing through Skype and other messenger platforms. Its a very rapid-fire style that I don't particularly care for anymore since it burns me out quickly and I don't feel like it effectively represents more complex, more cerebral characters. Its not my prefered cup of tea, but I'd be lying if I said I don't agree with why it exists. This was the style I cut my teeth on after all.

Casual:
Honestly has a bit of an identity crisis. There's a ton of stuff, and players, here that I feel could pass in Advanced (admittedly I have somewhat unique standards for a GM in that section I'll talk about later) but don't for whatever reason. Some have said its intimidating. Others prefer faster pacing. A few GMs have said they prefer the exposure and perceived accessibility. Reasons aside, it does represent the largest pool of potential players on the site.

Advanced:
It has a bad rap, and some of it is deserved. Someone accused the RPs in this section of crumbling under their own weight, and unfortunately that's not without basis. From my tone it should be obvious this is a section I'm both attached to, but also want to see improve. The sheer content of people's posts makes it a bit exhausting to keep up higher post rates, and I know firsthand the burnout is very real. It also contributes to that intimidation. I could go on but I'll end this blurb here for brevity of the larger post.

Arena:
I don't actually spend any time here. From outside it has the appearance of being slow-moving, and the profile "arena stats" thing really doesn't help its appearance. It gives this competitive image which is honestly kinda off-putting.

1x1:
I wasn't actually kidding in my sarcastic version about the volume of erotica I come across here, and it's a bit annoying as someone who very much is not interested in partaking in that. I'm also super fucking picky about my one-on-one concepts so really it's just not the right place for me to be advertising those. In RPG's defense, those particular concepts have struggled everywhere I've advertised them, not just here.

Nation:
I've had a number of bad experiences in nation roleplays. I projected that in the sarcastic version so I'll concede that's entirely coincidental to me. I'm also not really a fan of stats in written RP, and I'm really not a fan of a GM rolling stats for me. That's pretty much deal-breaking for me. Stats are often the order of the day here, so its a section I don't frequent. That said, it seems to be alive and well so obviously it has its crowd of people. One day I want to either join or run something here.

Tabletop:
My same personal dislike of stats affects this section too, which means I don't really go here. Long-form written RP just doesn't seem like a medium that works well for a tabletop game, but I also really don't see actual RP activity there. Maybe people recruit and go to Roll20 & Discord voice or something? Its an obscure section I don't really think about unless I'm actually thinking D&D at the time.



I know this post is getting long but I wanna take the time to make a rebuttal to @tex about his critique of that post sample before I conclude.

The post you're critiquing is, for one, far fluffier than what I write and what I expect from my own players. In that regard I have no objection. The usage of grammar in a lot of ways that you critique, however, is somewhat reminiscent of something I and a few of my players do. We purposely ignore the technical correct usages in favor of using grammar to make our posts read in a certain way. I personally abuse commas, semicolons, and fragments to do this. The result is that my posts, if read as intended, actually have a pacing that somewhat mirrors the action and emotion taking place. I make it a point to ensure spelling and word usage is always correct but I do take creative license with the intricacies of grammar & punctuation, as do certain others. I acknowledge your subjective dislike of technically-incorrect usage, though I will challenge the implication that this somehow disqualifies a post from actually being more advanced.
Samantha Meredith Whitmore, Baroness
Daughter of James and Chelsea Whitmore of Astaria

[[ 19 || Bi-curious ]]




Interested in:
  • Adventure
  • Travel
  • Duelling
  • The color red


Hates:
  • Jewelry
  • Nobility
  • Controlling parents
  • Fish



Attire
Nontraditional. Masculine.
Traditionally male apparel makes up nearly half her wardrobe and is incorporated into almost every outfit in some form. Feminine elegance is not her prefered style, ruling out virtually all traditional women’s fashion. Knee-high leather boots are worn with everything. Dresses and skirts are often paired with a mens-style top or coat. She never sits still to let her hair be braided and decorated.

Personality
Reckless. Tomboyish. Independent.
She’s oft’ viewed as intense, hyper, sometimes overbearing. She is no simple lady who can be won over with simple romantic gestures. She is a handful to be around on her good days. Her energy is seemingly boundless, giving that bubbly, “hyper” appearance.

Upbringing
Rigid. Unyielding.
The daughter of a Baron is expected to be the perfect lady: the curse of nobility. The name Whitmore was ubiquitous in every port in Astaria, being only the largest mercantile company in the country. That certainly didn’t put any pressure on her. Her hand in marriage was expected to ensure amicable relations with whichever of the other noble families’ sons she tolerated the best. From a young age she was supposed to be groomed to be at the arm of a man as well off as her ... and she had absolutely none of it. All the money in the world couldn’t buy what she really wanted: freedom, adventure, independence.


So @Congee ... You might remember this girl from way back. Same character but I redid the sheet. I honestly feel like a minimalist approach is the right call here. Personalities are complex things and I didn't actually want to nail down a lot because I'll either contradict it or retcon it, etc. All that was doubly likely to happen in something that plays as personal as this. In any case, lemme know if you just want me to grab the old version. Also lemme know if you're getting overwhelmed with sheets & such.

Do you people have any idea how hard it is to fine a faceclaim picture for a character I've not put a real face to for over a year ...

... it's hard.


With that out of the way, the rest of this revision should be done soon enough. This should make things easy for @Congee since the CS is a known quantity. (It should ring bells once you read it, same character from before.)
<Snipped quote by cerozer0>

The Queen Regent might need a spy. ;)


Calm down there Avasarala ....
You changed all the names and now I gotta completely retool my sheet from last time. Thanks for that ... :P
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