As ugly as Gamorria looked in the distance, Anari was thankful to reach it once she emerged from hyperspace. She was the last ship to leave it, flanking a GR-75 transport packed with what medical supplies and ammunition the New Republic could spare to help reinforce the new foothold on the surface. Joining a small support fleet for the vessel, including a squadron of X-wings and a Nebulon-B frigate, she opted to make herself useful from the start by linking up with the small group over Chandrila, straight from Yavin IV’s Jedi Temple. As safe as the fleet was promised to be from attacks, she believed that a lax attitude would ensure a harsh defeat, just as the New Republic was getting started on this latest project.
The request for the Jedi to aid this project surprised her, specifically due to how unwelcoming this region of space was. As a part of the Outer Rim Territories, Gamorria was far from the Core Worlds, and the grip of the New Republic. Why the Senate wished for a move to be made this deep into hostile space, she couldn’t understand.
“This is the Resolution. You now have clearance to proceed to the surface,” announced the Captain aboard the Nebulon-B to all pilots in formation, as well as the transport. “Master Sato, appreciate the escort. Good luck down there.”
“We may need more than luck, Captain, but thank you. Be safe.” The formation that protected the transport grew in speed and she adjusted appropriately, descending towards the planet close behind the group.
The ugliness of Gamorria was made clearer once they broke through the clouds, allowing her to see this paradise for criminals up close. It reminded her of Coruscant; busy with rows upon rows of speeders tearing across the skies, joined by plumes of smoke scattered in the distance from factories and power plants. If Coruscant were the symbol of democracy in the galaxy, it was befitting that Gamorria be considered the exact opposite.
“Looks like we’re in the clear. Make your final approach.” The Wing Leader began increasing speed over the base, as did the two that closely flanked him.
Anari eyed the base from the rear of the transport, spying large turbo lasers scanning the skies. The towers drifted in their direction briefly before returning to their rotations, acknowledging the clearance given between the base’s personnel and the Redemption in orbit. As she reduced throttle and extended her landing gear, she gave one last glance at the squadron of X-Wing pilots as they peeled off from both the transport and herself, taking to a higher altitude to return to the Redemption once again.
“Give ‘em hell, Jedi!” The Wing Leader’s final words rang in the comm channel as both himself and his wingman vanished into the clouds once again.
Anari spotted the ground personnel waving her down and eased her ship into the designated landing platform. The transport landed not far beside her, where a ground crew moved forward with lifts and droids to remove the cargo within. She eyed the personnel briefly before raising the door of her cockpit and carefully descending the retractable ladder of her ship. With both feet on solid ground, she felt like she could breathe again, but only for a time. There was too much to be done.
“Stay with the ship,” she ordered her idle astromech who buzzed in agreement, shifting his head this way and that.
The hustling of soldiers, engineers, and droids showed that the productivity of the men and women stationed here was not to be questioned. It almost brought a smile to her face seeing cooperation on such a scale. Solitude and studying on Yavin IV denied her the pleasure of a functioning group working towards the same purpose. However, she did not let it distract her from the questions she did not receive satisfactory answers for, and they were ones that only the commander might be able to assist her with.
Looking around her surroundings, she caught glimpse of a small gathering of people. Some appeared to be hired help, mercenaries—a desperate move on the New Republic’s part to hire any, if at all—as well as the trappings of Jedi on a young woman in the prime of youth close beside a most familiar Jedi Master.
Urged more by the need to understand the bases defenses, she left her curiosities aside and moved to explore the base on her own before she tracked down the Commander in charge.
Anari is a lean and lithe woman of 5’9, built strong from rigorous training and years of combat. Her skin is tight and tough to the touch with strong muscle beneath every fiber of skin, often hidden behind her clothing and robes. Her bare knuckles have faded scars, and her back has evidence of vibroblade scarring.
Apparel -
Lightsaber(s) -
This lightsaber has been carried with her since it was first constructed, helping her defeat enemies and render weapons inoperable. The crystal burns a powerful yellow, shining in the darkest corridors.
Equipment – 500 credits, Homing Beacon x2, Computer Spike x3, Holocommunicator, personal X-Wing Starfighter (contains two days’ worth of military-grade rations, as well as one vambrace belonging to her father, equipped with stun darts).
Force Powers –
Growing up learning about the Force on Yavin IV, Anari spent considerable time focusing on a core group of Force powers that suited her personality and approach most. These powers enable her to make drawing her saber a last resort.
Force Push Force Pull Force Sense Force Jump Mind Trick Force Speed Force Clouding
Skills –
Computer Use – Anari is impressive behind a computer console in speed and knowledge, able to bypass security systems with relative ease to unlock new routes and possibilities. Managing and rerouting power, accessing files sealed tight—a couple of many talents she possesses. What she cannot access with her own talent, she will utilize computer spikes to get around. If even computer spikes fail, she’ll… improvise, rare as it is.
Languages - Anari speaks a variety of languages. Simple. Effective.
Indomitable Will – Even as a child Anari’s mental fortitude was beyond that of her superiors. She can withstand Force-assisted tortures and breaches into her mind, making her impossible to interrogate effectively for information regarding her or others. She would laugh at the frustration of those that tried if it wasn’t so pathetic.
Evasive Pilot – In the seat of a fighter, Anari is extremely difficult to lock on and shoot down. Those assisted by the Force have a better shot than more ‘normal’ aces. Get creative before she makes the jump to lightspeed.
Convincing – Anari can tell a lie as if it were truth, even without the aid of the Force to influence the mind of the one she works to convince.
Hand-to-hand specialization – Trained by her brother, Anari is not powerless even without her saber and Force powers. She knows of techniques to disarm foes in melee combat should her saber not be in reach.
Weaknesses –
Refusing Medical Assistance – Every wound is a lesson. Her stubbornness to accept medical assistance has made her stronger as both a Jedi and a person, at least in her mind. If she has taken a wound from combat, she will dress it however she can and continue forward. The only treatments she will accept are those designed to prevent the spread of infection and disease, as well as immunizations.
Loner – Anari has little interest in leading squads of soldiers and Jedi into battle, choosing to work alone for a majority of her life. Because of this, she cannot effectively inspire any who work under her, nor does she wish to.
Lack of presence – Her strength as an agent against the Dark Side is also her weakness. Because she does not want to stand out in any circumstance, Anari works to maintain a low profile across worlds and operations, leaving her without a reputation to make use of. This means that, unless working with forces she fought with in the past, she cannot allocate resources or favors from military leaders. As a Shadow, she does not mind this for herself, but if it came to seeking outside help there would be few she could count on.
Insubordination – Anari has a problem with being ordered, even since she was a Padawan. If she sees a better opportunity than the one presented to her, she will often go ‘off script’ if she believes there are better results to obtain by doing so. While her skills as a Jedi are praised, her frequent inability to do as she is told has led many of her peers from requesting her aid. Recruiting her means accepting that you will be questioned, and that she will always try to find the best way to resolve something quickly.
Protector – As one who believes herself a protector of the innocent, the innocent can be used against her. Her life means nothing to her, but what of the innocents across the galaxy you place in front of yourself? She places the safety of others above her own well-being. This can be used against her, and it has.
Personality –
Anari is compassionate despite the neutral expression she often wears. She often places herself in the shoes of those that have been wronged and who seek justice against those that have wronged them. The Jedi way was to be neutral in most affairs, yet she always saw the angles that made the most sense to her and found a side to support if it was just. This often led her to conflict with those who followed the code by the letter, frowning at her blatant support of one over the other, and led to her graduating from Padawan to Knight later than what she was capable of.
To strangers she is ‘spooky’ and distant, somehow managing to appear and disappear when they least expect her to, but to her comrades and friends both in the Order and the military, she is a breath of fresh air. She jokes, she smiles, she laughs with them—all things that they aren’t used to. It raises the question of what kind of Jedi she really is, and she has not found an answer other than that she is only herself and her experiences up to that point. Not wanting to lose who she is to the Code she follows, Anari balances her Jedi self with what she believes she really is without the instruction she received.
When it comes to facing foes, all goodness is concealed behind her focused stare and state of mind. She works to end conflicts before they even begin, but time and time again she’s seen that she cannot defuse every volatile situation with words and kindness alone. It is because of this that she trained her body and mind into that of a peacemaker who always works to disarm a foe and allow them to tire out before landing a blow of her own.
If innocent lives are on the line, she is faster, stronger, and more abusive than any have bear witness to. She will always do what she must, even if the Jedi way disagrees with her.
Backstory –
Born a twin from the love between Republic Fleet Admiral Nay-Su Sato, and Mandalorian Sardei Vorne of Clan Vorne, a Jedi serving aboard Nay-Su’s vessel sensed the strength of the Force within only her daughter and brought her to the Jedi. That was the most she was told when she was old enough to ask questions, and only because she never stopped asking them.
Her training in the Jedi Temple on Yavin IV was like any other... except, she had a curiosity that was not so easily sated. When she was not working rigorously in the training grounds to perfect her acrobatics or improve her defensive techniques against training remotes and droids, she was studying hard in the library, reading holobooks about the history of the Jedi and the Republic they served. She used her available free time to learn more about diplomacy. She took an interest in piloting and requested tutelage under the leader of the famed 'Rogue Squadron'--the best group of pilots within the New Republic. She took assignments that let her observe cultures foreign to her, helping broaden her mind and body to new environments and social circles.
By her current age, she often chooses to work alone, taking assignments involving investigation and discovery. She is currently en route to Gamorria to assist in the rise of criminal elements that seek to become problematic for the New Republic if left unchecked for too long.
Anari is a lean and lithe woman of 5’9, built strong from rigorous training and years of combat. Her skin is tight and tough to the touch with strong muscle beneath every fiber of skin, often hidden behind her clothing and robes. Her bare knuckles have faded scars, and her back has evidence of vibroblade scarring.
Apparel -
Lightsaber(s) -
This lightsaber has been carried with her since it was first constructed, helping her defeat enemies and render weapons inoperable. The crystal burns a powerful yellow, shining in the darkest corridors.
Equipment – 500 credits, Homing Beacon x2, Computer Spike x3, Holocommunicator, personal X-Wing Starfighter (contains two days’ worth of military-grade rations, as well as one vambrace belonging to her father, equipped with stun darts).
Force Powers –
Growing up learning about the Force on Yavin IV, Anari spent considerable time focusing on a core group of Force powers that suited her personality and approach most. These powers enable her to make drawing her saber a last resort.
Force Push Force Pull Force Sense Force Jump Mind Trick Force Speed Force Clouding
Skills –
Computer Use – Anari is impressive behind a computer console in speed and knowledge, able to bypass security systems with relative ease to unlock new routes and possibilities. Managing and rerouting power, accessing files sealed tight—a couple of many talents she possesses. What she cannot access with her own talent, she will utilize computer spikes to get around. If even computer spikes fail, she’ll… improvise, rare as it is.
Languages - Anari speaks a variety of languages. Simple. Effective.
Indomitable Will – Even as a child Anari’s mental fortitude was beyond that of her superiors. She can withstand Force-assisted tortures and breaches into her mind, making her impossible to interrogate effectively for information regarding her or others. She would laugh at the frustration of those that tried if it wasn’t so pathetic.
Evasive Pilot – In the seat of a fighter, Anari is extremely difficult to lock on and shoot down. Those assisted by the Force have a better shot than more ‘normal’ aces. Get creative before she makes the jump to lightspeed.
Convincing – Anari can tell a lie as if it were truth, even without the aid of the Force to influence the mind of the one she works to convince.
Hand-to-hand specialization – Trained by her brother, Anari is not powerless even without her saber and Force powers. She knows of techniques to disarm foes in melee combat should her saber not be in reach.
Weaknesses –
Refusing Medical Assistance – Every wound is a lesson. Her stubbornness to accept medical assistance has made her stronger as both a Jedi and a person, at least in her mind. If she has taken a wound from combat, she will dress it however she can and continue forward. The only treatments she will accept are those designed to prevent the spread of infection and disease, as well as immunizations.
Loner – Anari has little interest in leading squads of soldiers and Jedi into battle, choosing to work alone for a majority of her life. Because of this, she cannot effectively inspire any who work under her, nor does she wish to.
Lack of presence – Her strength as an agent against the Dark Side is also her weakness. Because she does not want to stand out in any circumstance, Anari works to maintain a low profile across worlds and operations, leaving her without a reputation to make use of. This means that, unless working with forces she fought with in the past, she cannot allocate resources or favors from military leaders. As a Shadow, she does not mind this for herself, but if it came to seeking outside help there would be few she could count on.
Insubordination – Anari has a problem with being ordered, even since she was a Padawan. If she sees a better opportunity than the one presented to her, she will often go ‘off script’ if she believes there are better results to obtain by doing so. While her skills as a Jedi are praised, her frequent inability to do as she is told has led many of her peers from requesting her aid. Recruiting her means accepting that you will be questioned, and that she will always try to find the best way to resolve something quickly.
Protector – As one who believes herself a protector of the innocent, the innocent can be used against her. Her life means nothing to her, but what of the innocents across the galaxy you place in front of yourself? She places the safety of others above her own well-being. This can be used against her, and it has.
Personality –
Anari is compassionate despite the neutral expression she often wears. She often places herself in the shoes of those that have been wronged and who seek justice against those that have wronged them. The Jedi way was to be neutral in most affairs, yet she always saw the angles that made the most sense to her and found a side to support if it was just. This often led her to conflict with those who followed the code by the letter, frowning at her blatant support of one over the other, and led to her graduating from Padawan to Knight later than what she was capable of.
To strangers she is ‘spooky’ and distant, somehow managing to appear and disappear when they least expect her to, but to her comrades and friends both in the Order and the military, she is a breath of fresh air. She jokes, she smiles, she laughs with them—all things that they aren’t used to. It raises the question of what kind of Jedi she really is, and she has not found an answer other than that she is only herself and her experiences up to that point. Not wanting to lose who she is to the Code she follows, Anari balances her Jedi self with what she believes she really is without the instruction she received.
When it comes to facing foes, all goodness is concealed behind her focused stare and state of mind. She works to end conflicts before they even begin, but time and time again she’s seen that she cannot defuse every volatile situation with words and kindness alone. It is because of this that she trained her body and mind into that of a peacemaker who always works to disarm a foe and allow them to tire out before landing a blow of her own.
If innocent lives are on the line, she is faster, stronger, and more abusive than any have bear witness to. She will always do what she must, even if the Jedi way disagrees with her.
Backstory –
Born a twin from the love between Republic Fleet Admiral Nay-Su Sato, and Mandalorian Sardei Vorne of Clan Vorne, a Jedi serving aboard Nay-Su’s vessel sensed the strength of the Force within only her daughter and brought her to the Jedi. That was the most she was told when she was old enough to ask questions, and only because she never stopped asking them.
Her training in the Jedi Temple on Yavin IV was like any other... except, she had a curiosity that was not so easily sated. When she was not working rigorously in the training grounds to perfect her acrobatics or improve her defensive techniques against training remotes and droids, she was studying hard in the library, reading holobooks about the history of the Jedi and the Republic they served. She used her available free time to learn more about diplomacy. She took an interest in piloting and requested tutelage under the leader of the famed 'Rogue Squadron'--the best group of pilots within the New Republic. She took assignments that let her observe cultures foreign to her, helping broaden her mind and body to new environments and social circles.
By her current age, she often chooses to work alone, taking assignments involving investigation and discovery. She is currently en route to Gamorria to assist in the rise of criminal elements that seek to become problematic for the New Republic if left unchecked for too long.
The interior of the cavern held vehicles of all sizes; from one-seated bikes to multi-seated landspeeders, there was a distinct lack of room for anything else within. Anari could feel the disappointment of a few people at her flank. She heard the relaxing of their weapons in hand as they scanned the area, but the minority among them trusted her senses enough to know that the area held no true danger. The only threat to the small infiltration unit were the explosive charges set along the walls leading to the inner ruins ahead and above. If Anari wasn't worried, then neither were they.
“This isn’t much for a raid,” a female soldier spoke up, resting her rifle against a shoulder. “Think this place was for fleeing?”
“Or running supplies,” said another member of the unit. He peered inside one of the more worn speeders. “They’re real junkers. Looks like something only a Jawa would sell. Is this what we’re here for?”
No response came. This caused each soldier around the cavern to look over at Anari. She faced the entryway to the ruins, but didn’t make a sound. Her holocommunicator blared with a combination of blaster fire, calls for assistance, mentions of those who were wounded and trapped across the battlefield, and horrifying reports cut short. Like on the shuttle, the sounds deafened all outside noise and distractions. Those who searched through the speeders continued to do so, but kept their comments to themselves. The others stood and listened with a firmer grasp on their weaponry.
The order to retreat was heard, but the sigh that followed filled Anari with disgust only made worse by the shift in blame that followed seconds later. She shuddered with frustration before turning to the stunned and depressed gazes of her unit, expression serious.
“Before Vasha gave the order, a Sergeant Garza called for assistance in the lower part of the temple. It’s too late to do what I came for, but we can still let that Sergeant and some of his men see tomorrow,” Anari spoke firmly. “Do not overstay your welcome. Do not be heroes. Suppress the enemy and give our people time to escape. Follow the nearest sound of battle. You'll find them ahead. Be quick!”
Anari walked briskly to the entryway they entered from. She caught the last transmission of Vasha risking everything before she placed the communicator near her lips. “Sergeant Garza, my team will cover you from within the temple. A shuttle is on its way. Prepare to evacuate.”
She switched channels to her personal shuttle, buzzing the two pilots that were left idle nearby.
“This is Shuttle Voractyl. Ready for extraction?”
“Negative. There’s been a change of plans. Warm up your laser cannons and reach Sergeant Garza’s position. Lower half of the temple ruins. He’ll likely have the only unit left alive in proximity. My men will move to cover them but I need you to be prepared for anything.”
“Understood, but what about you?”
“I’ll find another way to our fallback position. If you can extract my unit then do so, but Garza and his men take priority.”
“Roger that Master Jedi. We’re on the move,” the pilot replied before communication was cut.
The approaching hum of her shuttle’s engines assured her that getting Garza’s men out would be hasty. Glancing over her shoulder, the backs of her unit disappeared around a corner at the far end of the hallway. The glare of light against their backs hinted that their shields were active and ready to spare them the suffering of any stray blaster round. They weren’t here for direct combat, not at first, but they should be just enough of a threat to send the mercenaries that surrounded Garza scattering.
That only left her.
Stowing away her communicator, Anari closed her eyes and focused on her surroundings; the speeder bikes closest to the entrance wobbled and soon rose into the air, carefully being guided outside. As this happened, the explosives set against the cavern exits were delicately severed from the rocks they were attached to. The majority were placed within the largest vehicles the cavern held, while others were scattered on the ground beneath them…
~~~~~
Anari’s unit was determined to save Justus, but felt far more vulnerable to any and all dangers without her to lead them personally. They didn’t ask why she chose to stay behind. They placed trust in her, far more than any of them openly admitted. So when she asked them to move ahead to the closest sound of fighting that they could, they rushed through the ruins with faith that the thrill of impending victory would distract any and all remaining forces that remained within the temple and slowly pushed outward to drive their people back.
The sound of blaster fire drew closer. They readied their rifles, double checked their shields were active, and then found a suitable overlook just above the location of interest. Anari was right. Taking aim at the mercenaries still ignorant of their presence, the unit opened fire. The heads of multiple enemies bounced forward before they dropped dead against the cover they relied on, but it wasn’t long before they became aware that they were flanked. Some soon returned fire at them, to which the unit ducked behind their superior cover and made ample use of higher ground.
The roar of the shuttle that dropped them off deafened the sounds of their fighting. Green blasts flew from the mounted laser cannons, sending rock and limp bodies flying. Those that remained sought better cover, or simply knew when to give up.
Shuttle Varactyl opened its doors and set itself down between Garza and what little of the men that attacked him remained. Anari’s unit began to move lower with haste, looking to meet up with the others and aid them in getting aboard.