Avatar of StarfrostedFox

Status

Recent Statuses

2 mos ago
Current To have actual creativity, motivation, and inspiration back feels like welcoming home an old familiar friend. Comfortable. It's nice.
5 likes
3 yrs ago
Finally recovered from postpartum depression and ready to get back to being creative! My apologies to anyone I ghosted in my time of trial. I didn't understand what I was doing.
23 likes
6 yrs ago
Yay! I’m finally a mother! And no, I’m not biased. I know my son is the cutest! 💙
19 likes
8 yrs ago
All good things come to those that wait, pray, have patience, laugh, love, and are not afraid to dance.
3 likes

Bio

Well, you seem to have stumbled across my user profile. I'm assuming you're here for a reason? Perhaps looking for details on this user StarfrostedFox? ... You can just call me Autumn! Or Josie! C:

I have been role-playing off and on for the last 20 or so years, which is surprising to realize, and I find it a relaxing and enjoyable hobby. After an accident that left me blind a little over 17 years ago, I couldn't role-play for quite some time, which was rather devastating. About the time that Apple invented Siri, I was able to get enough money to be able to purchase my very first iPhone. And BAM! The world of role-playing was once again open to me. It has been a long process getting used to dictating stories and I inevitably don't always catch every single mistake, But I have learned a great deal of patience and realize the value of taking things slow and working through my text when something doesn't sound completely right. It was only a couple of years ago that I came across this website and the stories I have had here have taught me a lot about myself. I love to create. Role-playing is one of the only outlets I have for the images in my head. So though I may have a tendency to go through cycles of depression and being antisocial, I always seem to come back in the end.

I love stories involving fantasy, supernatural, adventure, mystery, even romance. There probably isn't a genre out there that I wouldn't give a try before I will say that I don't like it.

My favorite style of role-playing is, hands down, one on one. It helps me feel more involved in the story, gives me a chance to be able to talk with the other person involved in a much more casual way, And more often than not results in a long lasting friend and some of my favorite adventures.

I have a tendency to write on a casual to low Advanced level throughout my stories, the minimum coming out to an average of a couple of paragraphs. I just have so much in my head that I want to get out, I have a hard time writing anything less. Another consequence however is that I can't seem to find a lot of patients with story partners that give me a really short and undetailed response every time. It's discouraging to take the time to write out several detailed paragraphs only to get a sentence in reply. If you're here thinking of asking me to do a story, please keep that in mind.

I do not tolerate swearing, extreme Gore, or sexual content in my stories. Period. Nor do I role-play same gender romantic relationships. That is just not going to happen.

If you made it to the end of this and I haven't scared you off, I think you deserve some virtual cookies. Heck, go get yourself some real cookies. Or donuts. Or pie if that is your preference. It was just me rambling away about myself after all. If you aren't scared off and you were indeed here looking to get a story started, feel free to shoot me a private message. I'm always looking to make new friends and have new adventures.

Most Recent Posts

@tadcfnaf Thank you for doing that! Looks pretty good overall.
@Azure Bubbles Sounds great!

@Birdboy You're probably right. But I'm glad you're excited! I am too. Thanks for sparking such an interest in so many people.
@tadcfnaf I like him overall, but one of the rules is no legendary. I know it works in with the backstory and everything, but I think it would make him overpowered. If you edited him so that it could feel like something he could achieve in the future, I would be OK with that. But I don't think it would be appropriate for the story right now as is.

@Birdboy Haha! Honestly, I'd be completely fine with it. If you'd really like to. :)
Check my latest post here, official thread is here: roleplayerguild.com/topics/198348-pok…


It takes years to train a Pokémon for battle. Years of sweat, blood, and tears that often never amount to anything. Every kid can catch a Beedrill or a Geodude, and a few get lucky or work hard enough to be the toughest in their town. The truly dedicated might take on a few gyms, and only those seemingly destined for it ever even make it to the elite four of their region, let alone defeat the champion.

Yet that is only scratching the surface.

The elite four, the regional champion, all these gyms. These are just practice for what comes next. Surpassing the milestones and gaining those notches under your belt are just traditions to prove you’re ready for the big leagues.

Above all else, Pokémon battles are the most revered of sports. It’s an ancient tradition that is seemingly universal anywhere humans and Pokémon collide. So ancient it is primal, that it harkens to a part of ourselves we all crave to see. Those able to prove their mettle are those worth watching. Their battles are legendary and well-received. Who wouldn’t want to see such a spectacle?

But it isn’t all glamor and glory.

For as long as it takes to make it there, it’s rare for a trainer or their Pokémon to stay in the ring for long. Age gets to even the strongest, injuries impair even the most durable, and hearts weigh heavily with each husk of a fighter that must be discarded and replaced when they have lost their edge. Still, everyone, Pokémon or not, in some way strives for that moment of glory, fully aware of the dangers.




Welcome to The Valkyrie League! A Pokémon roleplay focusing on the competitive side of battling. Imagine a sports anime like Haikyu or Hajime no Ippo, but with the lovable mascots of your favorite game series! Expect training arcs, tournaments, and lots of angst! Do you have what it takes to thrive?

This roleplay takes more of an example from the anime and its logic rather than the games. Any Pokémon is capable of being powerful, and it’s a matter of finding and cultivating the best ones. A happini can lift a frozen lake, a bellsprout can tangle with the best. Just because a Pokémon is considered bad or is usually good at one thing doesn’t mean they have to be in this roleplay! Each Pokémon is unique and fights in its own way.

In this roleplay, the elite four are just a stepping stone and the real trainers are those who manage to beat them. These select few make up the Valkyrie League, where the most renowned trainers from all across the world battle for others to watch.

I am looking for a very small group of players, potentially 3-5 total. If you’re interested, send me a character sheet below! Please feel free to ask questions.



Da Rules!

  • 16+ for any players hoping to join. Pokémon is a family freindly rp, but I swear like a sailor and don't want to write with children.
  • Nothing sexual, please, and while this roleplay will be violent, try to avoid the excruciating gore. We don't need Invincible fights here.
  • Be respectful to everyone, just don't be a dick
  • God modding is a no-go, and I WILL call you out for it
  • I expect at least 2 paragraphs per rp. You can do that, I know you can.
  • No ultra beasts or legendaries.
  • Homebrewed regions are fine, but no homemade pokemon.





Name:

Age:

Pronouns:

Trainer Type: (Do they specialize in a type? Are they one of the trainer types from the games? Or just a general vibe)

Hometown: (Prefer town and region but just region is fine. Custom regions or from the spin-offs are fine!)

Appearance: (Description required, art appreciated)

Personality:

History: (It can be brief)

Goals: (What do they want to achieve? Why?)

Team: 6 pokemon maximum, you will be able to switch out pokemon but must be approved first.

Template:


Hello there! As you can see, this is the original idea I was given permission to try to find a second group for. The majority of the rules still stand, the only exception is that I will be running a PG game in terms of language. I have young children and I use voiceover on my phone, I'm visually impaired, so my phone reads role-plays when I check them. I don't tolerate swearing and I don't want my kids to pick up curse words and start throwing them around the house. My two year-old already has enough power with his tantrums.

The idea can be adapted from here to fit everyone's preferences. The original interest thread can be found here: roleplayerguild.com/topics/198188-pok…

I will be putting together a character very soon if enough interest is generated. I've also received interest from one person so far. Please feel free to reply with potential characters and any ideas you might like to see implemented in this story. I know Birdboy was very generous to give their permission, thank you again. He and others have already started adapting this idea to fit them. With any luck, I can find a group to do an idea like this. Please be kind, please be patient, and above all else, enjoy the creativity. Role-playing should not be stressful.

Edit: I ended up making a possible character anyway. She can be found below.

Name: Maeve Brennan
Age: 24
Pronouns: She/Her
Trainer Type: Adaptive Battler / Ace Trainer
Hometown: Castelia City, Unova

Appearance: Maeve stands at 5’8” with an athletic build developed through years of traveling alongside her Pokémon rather than relying on transportation. She has pale skin lightly tanned from constant time outdoors, auburn hair usually tied into a practical braid or ponytail that falls to the middle of her back, and sharp green eyes that seem to be constantly evaluating her surroundings. Her clothing favors utility over fashion: dark hiking pants, durable boots, fingerless gloves, and a fitted gray jacket bearing patches from tournaments she’s participated in over the years. A weathered messenger bag hangs at her side, stuffed with notebooks full of battle observations and training regimens.

Personality: Maeve is analytical, patient, and intensely competitive. Unlike many trainers who rely on instinct, she treats battling like a science, studying opponents and constantly refining strategies. She is calm under pressure and rarely loses her temper, though she can become stubborn when she believes she’s right.

Despite her serious approach to battling, she genuinely loves Pokémon and treats every member of her team as a partner rather than a tool. She dislikes trainers who abandon Pokémon after losses and believes loyalty is what separates champions from celebrities.

History: Maeve’s father worked as a battle analyst for regional tournaments, and from an early age she spent more time studying matches than playing games. By sixteen she had already challenged the Unova League and earned all eight badges. She became known locally as a rising star but repeatedly fell short when facing trainers operating at the highest levels.

Most aspiring trainers would have settled for their accomplishments. Maeve became obsessed with understanding why she kept losing. For years she traveled across multiple regions, studying battle styles, training methods, and Pokémon behavior. She built her current team not around power alone, but around versatility and trust.

Now she believes she’s finally ready to compete among the world’s elite.

Goals: To earn a place within the Valkyrie League and prove that preparation, adaptation, and partnership can stand alongside raw talent. More personally, she wants to become the kind of trainer whose Pokémon choose to stay with her even after they’ve achieved greatness.

Team:













Alternate Pokémon:











Steal you say? Does that mean I get anything you're holding at this moment? ;) Nah. I'm sorry I missed the window for this, it sounds really interesting. But if you're really OK with someone taking this idea or building a similar plot or idea off of it, I am still interested in role-playing Pokémon. I'd probably do a more PG level when it comes to language though. I don't swear and I have young children and use voiceover, so if they hear my phone saying it, it's likely they are going to be a parrot and say it back. I know that's a turn off for a lot of people though. If anyone's interested and didn't manage to get into this awesome idea, I might be interested in starting up another group. But I can back off for sure if it's not OK. Just wanted to wish you all good luck! I hope you have fun!
It was deadly quiet after Giselle's pronouncement, though no objection was raised. Ronan met the iron gaze of the senator for what felt like minutes, but was more like the span of a breath, and then he and the Secret Service agents were silently filing out of the room. Silent wasn't the typical response, not with his experiences so far, and it felt even more dangerous than carefully constructed words would've been. The door clicked quietly after the second bodyguard and Giselle took up her father's position on the edge of the desk, though she gripped it for stability, looking more vulnerable, whereas he had merely used it as a perch, an object that would serve him and his purpose until it was no longer needed.

Ronan found that he could not answer her immediately. He wasn't used to the human interactions of everyday normal life. He had rarely ever been left alone with anyone that he wasn't planning on murdering, was always with his father or his brothers when he wasn't on assignment. He didn't know how to act like anything other than what he had been trained to be.

Slowly, he put his hands back into his pockets and found himself taking a moment to simply center himself, take stock of the immediate situation. He felt the texture of his pants against his fingers, his palms. He felt the press of his feet against his shoes as he stood on the floor. He felt his heart thumping in his chest, the contraction and release of his lungs, the way the air moved through his nose, the brief flutter of eyelashes against his skin as he blinked. He felt the ever present ache of the badly healed scar that carved across his back.

The ache grounded him.

Pain was familiar. Predictable. Easier to navigate than a young woman staring at him and demanding answers he wasn’t supposed to give. His gaze lifted from where it had drifted to the floor to Giselle. For a moment he simply studied her. Most people looked at her and saw a senator’s daughter. A political asset. A liability. A bargaining chip.

'A target.'

The thought settled heavily in his chest.

“You ask a lot of questions,” Ronan said at last, his voice low and even. There was no accusation in it. If anything, it sounded almost thoughtful. “The short answer is that I can do things those agents can’t.”

His shoulders rose in a small shrug. “They’re trained to react to threats. They’re good at creating barriers, evacuating people, controlling a scene. But their job begins when everyone knows there’s danger.” He tilted his head slightly. “Mine begins long before that.”

The words slipped out before he could stop them. Too honest. Too revealing. His father’s voice immediately echoed in the back of his mind, a sharp reminder that information was a weapon and sentiment was weakness. And although he inwardly winced, Ronan managed to ignore it.

“The people who concern your father aren’t the kind that announce themselves. They don’t make additional threats. They don’t send further warnings.” His eyes remained fixed on hers. “If they’re competent, you’ll never see them until they’ve already decided where you’ll be standing and how you’re going to die.”

Silence followed his words. Most people would have softened the statement. Ronan wasn’t most people. He wasn't going to backpedal and recant what he had said. After a second, he realized how that had sounded and blinked, his fingers briefly twitching inside his pockets.

“What I’m saying is...” He paused, visibly searching for the words. “A Secret Service agent looks for someone rushing a stage. Someone planting a bomb. Someone with a rifle on a rooftop.” His jaw tightened slightly. “I look for the person who spent six months becoming invisible first.”

For the first time, a faint flicker of discomfort crossed his expression. “They protect against threats they can identify. I specialize in finding the ones they can’t.”

His gaze shifted briefly toward the office door before returning to her. “The kind of people your father is worried about don’t leave obvious signs. They study routines. Habits. Weaknesses. They learn who talks to whom, which entrances get used, which doors don’t lock properly. By the time a traditional security detail notices them, they’ve already been planning for weeks or months.” A small shrug followed. “That’s the difference. The agents are there to stop an attack. I’m there to recognize one before it starts.”

Ronan paused again briefly before going on. “If it helps, I don’t particularly care who your father is.” His grey greengaze remained steady on her hazel one. “I care whether the threat is real.”

The corner of his mouth twitched, not quite becoming a smile. “And based on the fact that you’re interrogating me instead of hiding under that desk, I’d say you’re trying to figure that out too.”

He hadn't talked so much at once in a long time. It made him slightly uncomfortable, but Ronan fought the urge to shuffle his feet or adjust his hands again.
It was about the time that she had had her dozenth pretzel stick and had absently reached for the end of a ponytail that wasn't there that Mara decided that she had had enough for the moment. Briefly tracing her fingers over the intricately nodded braid that her mother had insisted on weaving her dark hair into at the back of her head, she had just reached for a small sign she could put on the table when she felt like she was being watched. She paused for just a moment before following through with the action and picking up a small wooden plaque that she then propped up on the table in front of her. It said simply: "gone to lunch, be back soon."

Rising from her chair, Mara casually brushed off her pants, straightening her denim jacket that she had slipped on over her lightweight knitted sweater, and used the motion of reaching for her almost empty thermos to look around. She nearly dropped it.

There was a man watching her.

She studied him for a moment out of the corner of her eye as she pulled out her phone to switch off the music, as she reached down and powered off the speakers. There was something strange about him, about the way the threads were circling around him. She had never seen them look so... calm. A faint crease formed between her eyebrows before she smoothed it away in a practiced wiping of her expression. Something about this man made her feel jittery in a way that had nothing to do with the coffee she had consumed. Putting her phone away, she casually put her hands inside her jacket pockets, loosely gripping the silver nail she had stowed away in one of them, and made her way around the table.

Mara tried not to look like she was heading for the stranger, while her steps inevitably took her in that direction. She kept her eyes moving around, as if observing things she passed, but was in reality trying to figure out what she was looking at. For the first time in her life, she wasn't sure. Using the hand that wasn't gripping the nail, she ran her fingers through the space around her head, lightly stroking along some threads of magic that were weaving through the air, trying to get a brief reading from them, but found the magic incredibly unhelpful. She was no more enlightened than if she hadn't touched it in the first place. Sliding her hand back into her pocket, she kept the frustrated look from appearing on her face out of sheer force of will.

Very deliberately, the woman crossed the distance and took a seat next to the stranger on the edge of the fountain. She stuck her feet straight out in front of her, crossing her legs at the ankles. And then she really looked at him. "Who are you," she found herself asking quietly, her dark eyes flickering over his face, the silvery white markings on her temples seeming to intensify for a moment as she did so.
' Breathe in.'

'Now breathe out.'

'Now breathe in again...'


Standing in the middle of a crowd, any crowd, was difficult. Standing in the middle of a crowd that included several witches was almost intolerable. But she had been forced to be here, almost threatened. Because Mara Vale wasn't just any witch born, she was a seer of magic. Threadseer they called her. Mostly behind her back when they didn't think she was listening. And seeing the threads of magic and being able to interact with them meant that she was often called upon by those of power to unravel their messages and origins. Nowadays, it made for a halfway decent income.

The trouble with being around a crowd of witches, though, meant that she saw magic almost everywhere. In the merchandise, around the people, trailing through the air. It was enough to give anyone a headache. But more especially her. Mara pinched at the bridge of her nose as yet another magical artifact was being pulled out to put on display in the stall set up across from where she sat. There was a tangle of threads around it, whatever it was. She had to fight off the urge she had to make a bolt for it, just to get a moment of quiet. To help her resist, she took a huge gulp of coffee, the bitter taste distracting her and helping keep her grounded in the chair she had finally sat down in.

The witch coven that dominated the city in which she lived always held a yearly festival to draw in new customers. Spells and services were offered to those who could pay, shows and performances held regularly to keep visitors entertained, and merchandise was being offered everywhere. Mara was always roped into attending by her mother, was always forced to stand, or sit, in a booth that stated in bold colors and wording that she could help those seeking for the unraveling of mysteries. And every year, she always got a killer headache. Especially when the festival drew in a werewolf or Fae. Those were the worst.

Tapping at her leg to the rhythm of a drum beat spilling out of the Bluetooth speaker she was allowed to keep with her, Mara squinted in the opposite direction of the vendor in question, watching a trail of magic looping through the air where one of the floating lanterns had just drifted by. She wondered when she was going to be allowed to take a break. Her thermos of coffee was starting to get dangerously low. And she supposed she ought to have something more to eat rather than just the pretzel sticks she had brought along with her. Picking one of these up absently from the Ziploc they were spilling out of, she quietly munched on it and resisted the urge to sigh. Again.
She asked quite a lot of questions. Ronan was surprised the senator managed to keep his expression passively concerned, though he did note that the man did nothing to comfort his daughter physically. He himself hadn't been much better though, meeting Giselle's gaze as she had looked at him, but he didn't quite know how to go about portraying comfort and reassurance. He just wasn't wired that way.

Senator Hunt finally let out a heavy sigh, whether to buy himself time or embellish the act, it wasn't clear, but his answers were smooth enough when he did speak. "They're squawking about my resignation of course, not particularly happy with how I'm going about things. We wouldn't have taken much notice of them, if it hadn't been for some of their more minor threats being followed through. It's being hushed up for now, but I couldn't risk your safety. Every measure possible is going into locating these lunatics before they do something truly nasty."

For the first time, Ronan spoke up, prompted by a subtle, almost in perceptible gesture from his employer. His voice was low, quiet, velvety with just a hint of Irish accent that even the most persistent efforts to erase couldn't seem to quell.

""There's been no mention of the children coming to harm. They've made themselves quite clear that you and you alone are their target. They do not believe in tragic casualties." His grey green eyes tried to soften, he attempted to arrange his features into what he thought sympathy was supposed to look like, though he wasn't actually sure of his successfulness. After a split second pause, he reached out one of his hands and gently placed it onto one of her shoulders. It felt strange, unnatural. His hands weren't used for gentleness. The scars he could see Kris Kross along his fingers screamed the truth at him.

"We can move you, if you wish, but we believe it will be much easier for you to simply continue on as if nothing has happened, save for my presence. As long as I am here, no harm should be fall you or your charges."

Until orders changed. But she didn't need to know that.

"Campaigning should be over and done with in a matter of weeks and then life can move on. We'll find them before that, i'm sure," senator hunt then said, glancing from his daughter to Ronan and back. "Mr. Daniels will ensure the job is done properly."
The Hexborn Detective

Name: Mara Vale
(Though older witches still sometimes call her “Threadseer” behind her back.)

Mara was born during a storm that blacked out three counties and shattered every mirror inside the coven house where her mother labored. The elders took it as an omen immediately. In coven culture, coincidences do not exist around magic. A child either arrives blessed, cursed, or carrying something that will eventually become everyone else’s problem.

By the age of seven, Mara could already see residual spellwork lingering in the world around her.

Not active magic — not fireballs or glowing runes — but the afterimage left behind when power touched reality. She described it as “threads.” Lies looked frayed around the edges. Violent places stained the air dark and heavy. Love spells clung to people like perfume. Old curses nested inside walls like mold. Every act of magic left fibers behind, and Mara could follow them.

The covens immediately recognized how valuable that ability could become.

While most witches specialized in ritual casting, potioncraft, spirit work, or blood rites, Mara was trained as an investigator. A tracker. Someone sent into the aftermath when things had already gone wrong. She learned how to reconstruct murders from magical residue, identify which coven cast forbidden rituals, and determine whether hauntings were genuine or manufactured. By twenty-three, she was already being quietly loaned between covens whenever situations became politically dangerous.

Officially, covens maintain peace.

Unofficially, witches sabotage, blackmail, manipulate, and destroy one another constantly.

Mara learned very quickly that most monsters wore human faces.

Personality

Mara is observant to an almost unsettling degree. She notices tiny inconsistencies automatically — mismatched emotional reactions, changes in breathing, the way someone hesitates before speaking. Years spent reading magical residue taught her that people rarely say what they truly mean.

As a result, she comes across emotionally restrained, dryly sarcastic, and difficult to intimidate. She rarely raises her voice. Rarely panics. Rarely shows vulnerability openly. In dangerous situations, she becomes calmer, not more emotional, which many people find unnerving.

But beneath that control is exhaustion.

She has spent most of her life cleaning up the aftermath of power. Dead families. Possessions. Ritual sacrifices disguised as accidents. Entire bloodlines destroyed over ancient grudges. She grew up believing witches were protectors of balance, only to discover most covens care more about preserving authority than morality.

Unlike many witches, Mara has no hunger for status within coven politics. She avoids gatherings whenever possible and deliberately works independently now, operating out of a small occult investigation office hidden above an old bookstore in the city.

She drinks too much coffee. Sleeps irregularly. Keeps case files stacked everywhere. Has an unfortunate habit of talking to herself while thinking through magical patterns.

And despite everything, she still cannot quite kill the instinct to help people.

Appearance

Mara looks like someone perpetually caught between exhaustion and sharp focus.

She’s in her early thirties, lean rather than delicate, with dark hair usually tied back messily simply to keep it out of her face while working. There are faint silver-white streaks at her temples that appeared unusually young — a side effect of overexposure to heavy spell residue.

Her eyes are the feature people remember most. Not because of unnatural color, they are simply dark brown, but because she looks at things too intensely, as though constantly seeing several layers beneath the surface of reality.

Her wardrobe leans practical over elegant: long coats, boots, dark sweaters, worn leather shoulder holsters for enchanted tools. She dresses like someone expecting trouble eventually.

She carries protective charms everywhere unconsciously. iron rings, black thread bracelets, tiny carved bone wards sewn into jacket linings, silver nails tucked into pockets... Not out of superstition, but rather, experience.

Her Magic: Threadwork

Threadwork is considered rare because it requires immense concentration and often drives witches into paranoia.

Mara sees magic as interconnected strands woven through reality itself. Every spell pulls on something. Every curse leaves tension behind. Every supernatural creature alters the “shape” of a space simply by existing within it long enough. By touching these lingering threads, she can reconstruct magical events, identify who cast a spell, detect lies woven through enchantment, follow supernatural entities through cities, unravel weaker curses, and sense emotional imprints left behind after traumatic events.

But her ability comes with consequences.

The more deeply she reads a place, the more emotional residue bleeds back into her. Violent scenes can leave her physically sick for days. Ancient ritual sites sometimes trigger intrusive memories that are not hers. Particularly strong magic can temporarily distort her perception until she struggles separating present reality from lingering magical echoes.

She has learned grounding rituals simply to remain functional.

Music helps. So does touch. Coffee. Cigarettes occasionally, though she’s trying to quit.

Her Relationship With the Impossible Mage

The first thing Mara notices about him is silence. Not literal silence. The absence of strain.

Every witch she has ever encountered leaves tension in reality when using magic, like fingers pulling threads too tightly. But his magic leaves no tearing whatsoever. Reality bends around him smoothly, willingly, almost eagerly.

That terrifies her.

Because if magic itself responds to him naturally, then the foundation of witchcraft changes completely.

Sacrifice may not be necessary.

The covens may have built entire systems of suffering around a misunderstanding.

At first, Mara approaches him like a dangerous anomaly to investigate. She expects instability, corruption, arrogance — something explaining why magic behaves differently around him.

Instead, she finds someone gentle.

Lonely. Frightened. Careful with his power in ways most witches never bother being.

And that unsettles her even more.

Because for the first time in years, Mara finds herself wanting something profoundly dangerous:

Not to control magic.

Not to survive it.

But to understand it.
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