Avatar of Superman
  • Last Seen: 7 yrs ago
  • Joined: 10 yrs ago
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    1. Superman 10 yrs ago

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10 yrs ago
Current Back from vacation, posts should start coming in now
10 yrs ago
Personal job, vacation, and phone troubles currently. Will be noted when things are normal.

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@RedDusk
Oh hey, both of our characters hate the sun. I bet our first dungeon is going to be in a desert at this rate.


*first area has sunlight 24/7 and blistering heat with no shade for miles* Well there goes half our team
@RedDusk Well we do have a healer, the one with the rapier and fire. The bunny lady. And my character heals by himself (slowly but surely for now). But your character is perfect for front line. It's mostly just aggro and holding their own in a melee fight while supports do damage from the back

By the way, well made character I must say
@Lauder Well that's assuring to hear. I mean it doesn't even need to be tanky, just more "front line". Because I feel like my character would just draw ALL the aggro. And you know, dying is not a fun thing. In a big boss fight I'll just be running around trying not to die shouting "KILL IT DAMMIT IT'S GAINING ON ME."
I hope we get at least one more front line type of character. Mine is the only one that's not... Well, squishy. And I had to modify him from a rogue first cx
@Tackytaff Oh no it's fine, how about I change my ability instead? I could go for something more offensive anyhow. I just have to run it by the nice GM lady

Or we can do what the nice GM lady said and keep it! Either way is fine
Cedran


Name: Cedran Sterban

Age: Appears 23

Race: Demon

Inherent Ability: Demonic Rage

Acquired Abilities: Undead Army: Cedran has the power to communicate with the dead, and therefore can call on the spirits to aid him to battle, assuring them that their souls will be brought to the other side afterwards. Whether he calls forth skeletons, spirits, or the recently dead, Cedran can call forth whatever is in the surrounding area (within about 100 ft give or take). These last until destroyed or when he sends them back, once the battle is over.

Soul Harvest: When an enemy is close to death, or dies, can consume the dying soul and absorb it. This stimulates his healing factor, regains energy, and gives a slight temporary boost to his power.

Cheating death: Cedran has a healing factor, able to shrug off minor wounds shortly. The more Major the wounds, the longer it takes, and he can still be killed. It's just slightly harder, although he's not going to shrug off a hole in the stomach or a lost limb very easily.

Appearance:



Personality: Arrogant, cocky, an asshole. Cedran is all these things, and he's a bit headstrong as well. He's full of pride, always has to be the best, and won't back down from a fight. Being the under dog for the good part of his life, he has taking his losses and refuses to lose at anything else. He likes to work alone if he can, as he is independent and reluctant to rely on others. However, if he has to, he would choose to either lead them or act as equals. Nobody tells him what to do.

History: Cedran doesn't like to talk about his childhood, so that part we can skip for now. For the past few years, Cedran has been simply roaming around, being a vigilante of sorts as he kills wanted individuals from town to town. With his skill in fighting and abilities, he has killed numerous murderers, putting the souls of those slaughtered by the individual to rest. Between the bounty he makes, the souls he helps, and the pure joy of the hunt, it's a pretty sweet deal. He can be seen as a chaotic neutral at best, although he tends to do good things he's out for himself most of the time and will do things any way they have to be (even if it's morally questionable).

Cedran was on his way to another town when a large group of damned souls called out to him, in a place known as Blackwood. Something seemed strange about the place, although he heard it was no more than a dangerous forest. Curious, and since it was on his way, he decided to venture out to Blackwood and investigate a bit. Who knows, maybe it'd be worth the short trip.
Name:
Tetras: The Warrior

Race:
Humanoid-like race, origins unknown

Age:
22

Gender:
Male

Appearance:



Tetras has reddish dark hair, green eyes, and fairly pale skin complexion. His humanoid side has a strong, muscular physique, and he stands at about 6'2. Even for his larger stature and muscles, he can be dextrous and quick on his feet. Overall he's physically in the prime of his life.

Clothing/Armor:
(See fully armored picture)
Standard-issue armor for a knight of his island nation, able to take a reasonable amount of damage. It's not heavy, but light enough with his strength that it doesn't hinder his movement speed or dexterity.

Personality:
Tetras is very self-confident, easy going, very down to earth and level headed. He doesn't let things get to him, hard to offend, and a kind person. He's comfortable being independent as well as being a part of a group, although he is naturally a leader and brave going into combat. In a fight he is ruthless, always fighting to the best of his ability and showing no mercy. In his culture, you kill or be killed.

History:
Tetras grew up in a small island nation west of the two biggest nations, where a majority of humans live. There are farmlands and wildlife in the surrounding areas, and in the center are a few large cities where most of the population lives. Tropical forests are most of the wilderness, holding strange and interesting creatures, but has a bountiful amount of natural resources. A few plots of land have been cleared out for farming and for the various towns and few cities. Tetras grew up in a small town on the outskirts of the biggest city, Alendaar.

The town was nice and quaint, with Tetras' parents being local merchants that sold wares to people passing by. Tetras was adopted, his origins unknown, but he looked very much human. However, his strength and abilities surpassed the average human, and he was sure he wasn't like his parents. Detached from normal society, his family wasn't so hostile as the warrior culture surrounding them was, and his parents taught him good morales and nature that others had taught them earlier in his parents' life. However, that wouldn't last long as Tetras would be drafted for the Alendaar army when he was 14, ripped away from his family.

He had a reality check, put through the harsh and vigorous training that the Alendaar put upon their soldiers. Have of the recruits died, deemed inferior, as the rest would join the ranks and fight for their cause. Tetras knew he had to follow orders or get killed also, so he shut his mouth and used his natural skill as a fighter to climb the ranks. With his skills in swordsmanship and his ferocity in battle, he became an elite warrior in their army.

In an effort to acquire more information and learn about the new land, Tetras was sent on a mission to explore the land and report back to the Aleendar. In reality it was a suicide mission and Tetras knew it, and they didn't expect him to report back. Their research team would take time to gather enough resources. He figured he could use this as an opportunity to escape and lead a new life.

Weapons:
Twin great swords, made out of simple iron, they were heavy, strong, and sharp. With his natural strength and dexterity, he can use these swords very well like they weighed nothing; a natural extension of his body.

Physical Skills:
-Dual Swordsmanship -Tetras was trained in the use of dual-wielding swords, seeing two as more useful for quick, lethal attacks, able to deal lots of damage with his two large swords.
-Enhanced speed/reflexes - Tetras is quick on his feet, able to perform dextrous feats and tries to dodge attacks more than try to take the brunt of them due to the little protection his armor provides. Also helps with parrying and attacking with his dual swords.
-Unnatural strength: Uncharacteristic of a normal human Tetras has built up his physical strength to match the likes of an Orc or even a small giant (which is the only reason he is able to use his dual swords so easily).

Magic:
Magic abilities Tetras has acquired naturally:

Healing factor: Tetras is able to heal his own wounds, small cuts heal in minutes, while bigger wounds take longer to heal.

(Others will come eventually, but this is the only one he is aware of)

Weaknesses:

Non-Ranged fighter: He likes to keep up close and personal, using his speed and stealth to close the distance and stay out of the way of ranged fighters

Magic using: He is a capable fighter, but cannot use magic very well and doesn't know any of his magical capabilities besides his healing factor, which happens automatically.

Other Inventory:
A container for water, small pouches for items and food, vials for poison or other useful liquids.


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