Avatar of The Nexerus
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    1. The Nexerus 12 yrs ago

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Hey, suck my balls, guy.


Lots of great figures from history have been shorter than the average guy. Just look at Jean of Arc, Florence Nightingale or Marie Curie.

Saruman was actually pretty intelligent, cunning, and powerful.

Trump's an idiot.


As funny as it would be to read, a story of an idiot bumbling his way to billions of dollars and the U.S. presidential election sounds like it'd belong in the fiction section to me. Not quite as silly as reductio ad hitlerum, but close. Hillary's "loose cannon" analogy seems a lot more fitting. Or just, y'know, politics on merits.
In Ardacia 10 yrs ago Forum: Nation Roleplay
Are those map boundaries you drew binding, or can we nudge them somewhat?
Nex is 5'4" confirmed.


Actually I'm like a centimetre shy of 6ft. :c
Considering getting my legs surgically extended so that I can be just over the line.

<Snipped quote by Taaj>

He is Canadian. They are the hobbits of North America.


Just looked it up out of curiosity. The U.S. and Canada, predictably, have the same average male height: 176cm, or 5 feet and 9 and a half inches. The hobbits of North America are the Mexicans, whose average male height is a solid three inches shorter than us Anglos (but still taller than Awson).
I think I'm 5'5".


Short people are a stain on human society. We need to gather up all of the short people and concentrate them somewhere where they can be set apart from the rest of us. Maybe some kind of camp.
I can't get that coat of arms tool to export my sigil with a transparent background. Whenever I set it to export with a transparent background, the background was black. Had to manually erase the background on my own end.

In other news: sheet is nearly done. Will be submitted later today.
@DeadBeatWalkingI'll try to get the draft of my sheet to you tomorrow.
Inverting the traditional "north = up" and "north = cold" assumptions doesn't add anything new to the roleplay. The climate craziness in ASOIAF is extended seasons; a phenomenon that greatly affects the plot of the story. Swapping north with south doesn't add anything new, it's just switching black and white to white and black.
@Macro@DeadBeatWalking There isn't any landmass on this planet that becomes cold as you move south. Cold, as you all know, has a different meaning than 'colder'. 39°C is not cold, but it is colder than 40°C. Similarly, Melbourne is not a cold city, but it is colder than, say, Darwin. Australia becomes colder as you move south—it does not become cold.

As for South America: local temperature variation in Chile and Argentina has a lot less to do with latitude than it does with elevation. Unless the south of Ardacia also happens to be very mountainous, it isn't going to satisfy the "swarthy snow-houses" trope. Punta Arenas, the southern-most city in Chile (and also the world), has only ever gotten as cold as -14.2°C, and the average low in the city's coldest month, July, is -1.1°C. That record low is a single degree lower than the record low of Las Vegas, and that average low is only just barely cold enough for snow to stay on the ground one month out of the year. Not exactly Winterfell.

We should have the north be the cold region for the same reason that we should have north equate to the top of the map rather than the bottom. That is what people are used to, and you seem to have gone against the grain for no practical reason. EDIT: I understand how this could make sense. Ardacia is further south on our fantasy world than South America is on Earth. However, I would still say that the weirdness caused by that really isn't worth the gimmick value.
So we're in the far southern hemisphere, then. That seems a needless cause of confusion. Almost all of the players are from the Northern Hemisphere, for one, but we're also all inhabitants of Earth, and there isn't any landmass on this planet that becomes cold as you move south. Couldn't we just flip the current map upside down?
I've said it once, right before I got in a fight.
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