Avatar of The Red Seelie
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    1. The Red Seelie 2 yrs ago
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7 yrs ago
Y'know with all the new Isekai concepts coming out, I wonder if there is an isekai concept for "Reincarnated as a Truck that sends people to other worlds"
3 likes
7 yrs ago
Draw 2 Cards
1 like
10 yrs ago
When your bored but don't really know why.
2 likes
11 yrs ago
That moment when you have a billion ideas and can't write them all down
1 like
11 yrs ago
I always win the coin flip... always...
4 likes

Bio

hi

Most Recent Posts



Target 1 face-up "Insert monster name" you control; Special Summon from your Extra Deck, ""insert ranked up monster here" , by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.

Redone barians forces for pretty much every redone number / card
@Xeiyenreisha

They an't gonna adjust sadly You made way 2 many to be judged at once.
@Ammokkx

ADD more fuel to that Blackwing x Raidraptor shipping

make a card that supports both

But whats the point of discussion if we can't make the custom cards anyway?

@1Charak2If your opponent has any of those card I think they'd have used them on the synchro.

By the by, tune into silverwind, rank down into Satellite canon falcon. If I had Skip force, Rank up into Ultimate Falcon. Win.


Magic jammer stops it even starting andc considering the cards used it needs a specific few then factoring in the fact that you have to tune for this thing and then shift to xyz then rank up again.. Its not really different from spamming rank up magics is it ?

(though the other idea of the card was letting a winged beast monster rank up 2 if it had a Blackwing as a material.)
@Ammokkx

Considering you would have to tune. Shift for a rank what ever with 1 mat. Then rank up that new monster so your new card has 2 mats

Thats alot of work if your opponent can just say FU torrential/bottomless/book of moon/ solemn/Magic jammer/de spell...

The chances of you wasting cards be great
@Ammokkx
But ranking down a synchro to change it to a winged beast Xyz ... Would be kinda cool.
@Ammokkx

Nah mate you don't understand ever used a synchro monster as material for a monster thats a rank lower ... Shit gets cool
@Scarifar

Let's recap here. This is what I have adjusted these cards to:

Name: Pandemonium Twilight Dragon
Level/rank: 6
Attribute: Dark
Monster Type(s): Dragon, XYZ
Effect: 2 "Void Dragon" Monsters.
This monster is treated as a Machine Type Void monster. Once per turn you can activate one of the following effects: You can detach 1 Xyz Material from this card and send 1 Dragon or Machine Type Monster from your hand to the graveyard to Target 1 Face-Up monster your opponent controls; That target's ATK becomes 0 until the End Phase. Once per turn You can detach 2 Xyz Materials from this card and send 1 Dragon or Machine Type Monster from your hand to the graveyard; This turn, if this attacking card destroys an opponent's monster by battle, after damage calculation: It can make a second attack in a row, but when it uses this effect, any Battle Damage it inflicts to your opponent from a direct attack is halved.
ATK/DEF: 3000/2800

Name: Twilight Perpetual Dragon
Level/rank: 6
Attribute: Dark
Monster Type(s): Dragon, XYZ
Effect: 3 "Void Dragon" Monsters.
This monster is treated as a Machine Type Void monster. Once per turn you can activate one of the following effects: You can detach 1 Xyz Material from this card by banishing one Void monster to select a card your opponent controls and send it back into their deck. You can detach 2 Xyz Material by from this card by banishing one Void monster to increase this monsters attack by 1000 extra points until your End Phase. You can detach 3 Xyz Material by banishing one LV5 or higher Void monster to destroy all cards in your opponent's Spell/Trap Zone.
ATK/DEF 3500/3200

Name: Void Supporter
Level/rank: LV 3
Attribute: Dark
Monster Type(s): Machine
Effect: When this card is summoned to the field, you may choose one Void monster to tribute then add that monster as Xyz Material to a Pandemonium Twilight Dragon or Twilight Perpetual Dragon you control.
ATK/DEF 1100/900

Name: Void Commander
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: You may add as many Void Counters to this card as Void monsters you control when this card is summoned. Once per turn you may remove one counter to increase this card's attack by 500 points until the End Phase. If you control a Void End Dragon while this card is present on the field you can remove one Void Counter from this card to add it to your Void End Dragon.
ATK/DEF 1500/1500

Name: Void Materializer
Level/rank: LV 3
Attribute: Dark
Monster Type(s): Machine
Effect: If you control a Pandemonium Twilight Dragon or Twilight Perpetual Dragon you may add this monster to it as Xyz Material.
ATK/DEF 1000/1000

Name: Void Tuner
Level/rank: LV 3
Attribute: Dark
Monster Type(s): Machine/Tuner
Effect: If this card is used as Synchro material you may add one Void monster from your graveyard to your hand.
ATK/DEF 400/500

Name: Void Imperial Princess
Level/rank: LV 7
Attribute: Dark
Monster Type(s): Warrior/Synchro
Effect: (Void Princess + Dark Tuner Monster) Once per turn you may activate one of the following effects:
Banish one Void monster to send one card your opponent controls back into their hand. This card gains 100 attack points for each time you use this effect.
Banish one Void monster to destroy one card your opponent controls on their side of the field. This card loses 100 attack points for each time you use this effect.
ATK/DEF 2500/2100

Name: Neo Dragon
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: When this card is face-up on the field it is treated as Void Dragon. Once per turn you may increase the level of this card by 2 by banishing one Void monster.
ATK/DEF 1400/1100

Name: Void Disrupter
Level/rank: LV 3
Attribute: Dark
Monster Type(s): Machine
Effect: When this card attacks your opponent's Life Points you may choose one card at random without looking at their cards to discard into the graveyard. Increase this monster's attack by 200 points for each card sent to the graveyard with this effect.
ATK/DEF 1200/1100

Name: Void Guardian
Level/rank: LV 3
Attribute: Dark
Monster Type(s): Machine
Effect: During your opponent's Battle Phase, you can send one Void monster from your hand to the graveyard to negate your opponent's attack ending their Battle Phase. Should you do this, at their End Phase destroy this card.
ATK/DEF 1000/1000

Name: Void Berserker
Level/rank: LV 3
Attribute: Dark
Monster Type(s): Machine
Effect: Double the attack of this card until your End Phase if your opponent controls a monster. If you do this tribute one monster on your side of the field or destroy this card at your End Phase.
ATK/DEF 1300/1300

Name: Void Empress
Level/rank: LV 6
Attribute: Dark
Monster Type(s): Warrior
Effect: Increase this monster's ATK by how many Void monsters you have banished X200. Once per turn you can banish one Void monster from your graveyard to half the attack points of a face-up monster until the End Phase.
ATK/DEF 2200/1800

Name: Void Princess
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Warrior
Effect: When this card is destroyed by battle or card effect you may Special Summon one Void Warrioress in face-up ATK position.
ATK/DEF 1600/1500

Name: Void Purger
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: You may send this card directly from your hand to the graveyard to add one Void Guardian or Void Sentinel to your hand. You may banish this card to banish one monster that is the same level or lower than this card from the field until your End Phase. Return that monster to the same position as it was before it was banished at your End Phase.
ATK/DEF 1200/1000

Name: Void Summoner
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: After this card is summoned to the field, during your next turn you may Special Summon one LV4 or lower Void monster to the field with this card's effect per turn.
ATK/DEF 1400/1200

Name: Void Revitalizer
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: You may banish two Void monsters to Special Summon from the graveyard to the field one Void monster that was destroyed by battle or card effect. You may only use this effect once.
ATK/DEF 1700/1400

Name: Void Warrioress
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Warrior
Effect: Increase this card's attack by the number of Void Princesses in your graveyard X300. When Void Warrioress is Special Summoned to the field with Void Princesses effect during your turn you may Special Summon one Void Empress to the field from your deck.
ATK/DEF 1500/1000

Name: Void Sentinel
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: You can banish this card from the field to negate the effect of a card that would target and destroy a "Void" monster you control.
ATK/DEF 900/1800

Name: Queen of the Void
Level/rank: LV 9
Attribute: Dark
Monster Type(s): Warrior/Fusion
Effect: (Void Empress + Void Princess) This card may only be Fusion Summoned using the fusion material listed on this card. Once per turn you may activate one of the following effects:
Banish one Void monster from the field then choose one Void monster from your hand and Special Summon it to the field using this card's effect.
Banish one Void Empress in your graveyard then choose a card on your opponent's side of the field and remove it from play.
Should this card be destroyed by a card effect, you may Special Summon one Void Princess from your hand, deck or graveyard in face-up attack position.
ATK/DEF 3200/2800

Name: Void Archangel
Level/rank: LV 7
Attribute: Dark
Monster Type(s): Warrior/Fusion
Effect: (Void Princess + Void Princess) This card may only be Fusion Summoned using the fusion material listed on this card. Once per turn you may activate one of the following effects:
Banish one Void monster from your graveyard to increase this monster's ATK by 300 points until the End Phase.
Banish one Void monster to create a Void token. That Void token cannot be used for a tribute summon.
Destroy a Void token to draw one card.
ATK/DEF 2600/2100

Name: Void Destroyer
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: You may once per turn banish one Void monster from your hand or field to target one monster on your opponent's side of the field and destroy it. For each monster destroyed by this effect increase this card's attack by 200 points.
ATK/DEF 1600/1300

Name: Void Soldier
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: When this card is Normal Summoned to the field successfully you may add one Void monster except Void Enhancer that is LV4 or lower to your hand.
ATK/DEF 1400/1300

Name: Void Restorer
Level/rank: LV 2
Attribute: Dark
Monster Type(s): Machine
Effect: When this card is destroyed by battle or by card effect you may special summon one Void monster that has 1500 or less ATK points from your deck to the field in face-up attack position.
ATK/DEF 800/900

Name: Void Enhancer
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: You may send this card from your hand directly to the graveyard to increase the attack of a Void monster by 500 points until your End Phase. You may use this effect only once per turn.
ATK/DEF 1600/1500

Name: Void Manipulator
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: When this card's battle position is changed choose one card on your opponent's side of the field and change its battle position if it is face-up.
ATK/DEF 1400/1500

Name: Void Charger
Level/rank: LV 1
Attribute: Dark
Monster Type(s): Machine
Effect: When you control a Void End Dragon on your side of the field you may tribute this card to increase its Void Counters by one.
ATK/DEF 300/500

Name: Void Protector
Level/rank: LV 1
Attribute: Dark
Monster Type(s): Machine
Effect: If you control a Void Twin Dragon on your side of the field you may attach this card to your Void Twin Dragon. Should your Void Twin Dragon be destroyed by battle or card effect destroy this card instead.
ATK/DEF 100/100

Name: Void Blaster
Level/rank: LV 2
Attribute: Dark
Monster Type(s): Machine
Effect: Attach this to a Void Twin Dragon or Void End Dragon you control on your side of the field. Should a card effect destroy your Void Twin Dragon or Void End Dragon with this card attached to it or should a monster destroy it by battle, deal damage equal to the original ATK points of Void Twin Dragon or Void End Dragon to your opponent. This card cannot be attached to Void End Dragon if it is attached with another monster already.
ATK/DEF 700/1000

Name: Void Neutralizer
Level/rank: LV 5
Attribute: Dark
Monster Type(s): Machine
Effect: Your opponent cannot attack "Void" monsters you control, except this card. If a "Void" monster you control would be destroyed by a card effect, destroy this face-up card instead.
ATK/DEF 1800/2100

Name: Imperial Lunar Dragon
Level/rank: LV 8
Attribute: Dark
Monster Type(s): Machine
Effect: This monster is treated as a Void monster. You may activate one of Imperial Lunar Dragon's effects per turn. You may destroy one monster on your side of the field to banish one monster on your opponent's side of the field. if your opponent has no monsters that they control after you activate this effect this card may not declare an attack during that turn.
You may Special Summon one LV4 or lower Void monster to the field by sending one card from your hand to the graveyard once per turn.
ATK/DEF 2700/2700

Name: Ultimate Void Dragon
Level/rank: LV 10
Attribute: Dark
Monster Type(s): Machine
Effect: This card cannot be Special Summoned or set. When this card is tribute summoned its attack and defense points are equal to the number of Void monsters in your graveyard X800. When this monster is on the field all monsters you control are treated as Void monsters. You may banish one Void monster to neutralize the Spell/Trap zone until your next turn. While this effect is active, neither player can activate Spell or Trap Cards. Any Spell or Trap Cards that are currently active effects are negated. You may only activate this effect once.
ATK/DEF ????/????
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@Ammokkx You may change these cards as you see fit, but I'm working hard on building good Void Archetype monsters to distance this from the Cyber Dragon series.


No no no no no no no no no and no my bloody gawd...

You tipped them over the edge Xei... And I spent ages making then tempering my cards into 5 card bite sizes.

Well there is a day of my life wasted. RIP a hobby I started.

Its inconsiquential now

No matter though @Ammokkx I fully respect that this is getting a little too much and wish to suspend custom cards. Just tell me when I can make them again... I fully enjoyed conjuring up complex lore.

Was gonna make individuel rank up cards for monsters to go C. And make a few custom support spells...

Since Voiders was my last archetype for a while.

Still Rank up Magic - Black feather raid. Not gonna happen...

Oh well.
Let's recap here. This is what I have adjusted these cards to:

Name: Pandemonium Twilight Dragon
Level/rank: 6
Attribute: Dark
Monster Type(s): Dragon, XYZ
Effect: 2 "Void Dragon" Monsters.
This monster is treated as a Machine Type monster. Once per turn you can activate one of the following effects: You can detach 1 Xyz Material from this card and send 1 Dragon or Machine Type Monster from your hand to the graveyard to Target 1 Face-Up monster your opponent controls; That target's ATK becomes 0 until the End Phase. Once per turn You can detach 2 Xyz Materials from this card and send 1 Dragon or Machine Type Monster from your hand to the graveyard; This turn, if this attacking card destroys an opponent's monster by battle, after damage calculation: It can make a second attack in a row, but when it uses this effect, any Battle Damage it inflicts to your opponent from a direct attack is halved.
ATK/DEF: 3000/2800

Name: Void Guardian
Level/rank: LV 3
Attribute: Dark
Monster Type(s): Machine
Effect: During your opponent's Battle Phase, you can send one Void monster from your hand to the graveyard to negate your opponent's attack ending their Battle Phase. Should you do this, at their End Phase destroy this card.
ATK/DEF 1000/1000

Name: Void Sentinel
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: You may banish this card from the field to prevent the destruction of any Void monster that is targeted by a card effect that destroys monsters.
ATK/DEF 900/1800

Name: Void Destroyer
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: You may banish one Void monster from your hand or field to target one monster on your opponent's side of the field and destroy it. For each monster destroyed by this effect increase this card's attack by 200 points.
ATK/DEF 1600/1300

Name: Void Soldier
Level/rank: LV 4
Attribute: Dark
Monster Type(s): Machine
Effect: When this card is summoned to the field successfully you may add one Void monster that is LV4 or below to your hand.
ATK/DEF 1500/1300
-----------------------------------------------------------------------------------------------

As aforementioned, I have made changes to these cards. I also made that extra change toward PTD to avoid it becoming an OTK.


You know all these cards would support the Voider archetype right if you liked it or not
Well, time to add some more cards then.

Name: Nova Groomer
Level: 3
Attribute: LIGHT
Monster Type: Fairy
Effect: You can tribute this card; Special Summon 1 "Parshath" monster from your hand. If "Sanctuary in the Sky" is on the field, you can Special Summon 1 "Parshath" monster from your deck instead.
ATK/DEF: 1000/800

Name: Overwhelming Knight Parshath
Level: 8
Attribute: LIGHT
Monster Type: Fairy / Synchro
Effect: When this card is Synchro Summoned, change your opponent's monsters' battle positions to whichever one has the lower value (If a monster's ATK is lower than its DEF, switch it to ATK position. If a monster's DEF is lower than its ATK, switch it to DEF position.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
ATK/DEF: 2500 / 2000

Name: Yield to the Parshath
Spell type: Continuous
Effect: Once per turn, when a "Parshath" monster you control declares an attack, you can target one monster your opponent controls; change that target's battle position.

Name: Nova's Blessing
Spell type: Normal
Effect: Discard 1 "Nova" monster; draw 2 cards.

Name: Heavenly Wards
Trap type: Continuous
Effect: (This card is also treated as "Sanctuary in the Sky" while it is face-up on the field.) LIGHT Fairy-type monsters cannot be destroyed by battle. There can only be one "Heavenly Wards" on the field.


Nova groomer -

Card for parshath and gains complimentary effect if S.I.T.S is on the field seems fitting for the archetype. Yea I like this card

Overwhelming Knight Parshath

Just need to clarify, are you only including face up cards for this effect. because you can't really see a face down card's ATK or DEF.

Yield to Parshath...

Seems good to me, Doesn't negate effects and is just a way to secure the destruction of a card

Nova's Blessing -

Discard a Nova for +2 seems good considering cards like Allure.

That last card seems pretty dope but is also restricted... Good card
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