Avatar of Themerlinhawk
  • Last Seen: 4 yrs ago
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    1. Themerlinhawk 12 yrs ago

Status

Recent Statuses

7 yrs ago
Current Sound reasoning: Finish the painting for the miniatures you have before acquiring more. Me: Naaaaah,
1 like
7 yrs ago
And we are officially back.
8 yrs ago
To write again...that is the question...
9 yrs ago
Of course life continues forward like this. We may be closing in on the bitter end of my time here.
1 like
9 yrs ago
Just Exalted this weekend, that and determining the future of Salem at this rate.

Bio

Martial Arts, Writing, Reading, Coroner (No I'm not dead, I work there), Video games, and my friends. There: My life in a nutshell.

I do the Sci-fi, fantasy, urban fantasy, Dark fantasy and steampunk thing when it comes to roleplays. I'm pretty straight forward

I Gm this:
Due North

I Play a character in this/these:

Most Recent Posts

Knighthood


New Battles, Old Lands


We are still accepting please feel free to ask and post a character


You can’t halt progress in the end. No matter how set in your ways you are. If you don’t change with the world around you, you will find yourself obsolete. So we change, we adapt, and we grow stronger for it.

This is my call to those who would hear it. Angel’s Landing needs you. A new enemy stalks the streets of Angel’s Landing and we are the ones who can defend it. To those of you who have the will and the strength to do it. The Tower of Stars is looking for new recruits. The ranks of The Knights of Stars have grown thin and our enemies have grown stronger.

Heed the call those of you who would join me.

5908 atf.

Setting

Knighthood takes place in the city of Angel’s Landing. Millennium of war and peace have ground the city of Angel’s Landing to dust time and time again only to have the city to be rebuilt upon the old cities bones. Now it is home to towers that rise from the slum streets where the higher you go the richer it gets...and the deeper into the skeleton of catacombs beneath the streets you go the poorer and more dangerous it gets.

The setting is Fantasy turns sci-fi as Galendar started out as a fantasy setting. This can be seen in the way that the line between technology and magic is not always clear. It can also be scene in the large variation in lifespan and the appearance of races that are traditionally seen in fantasy settings making use of your 60th century top of the line tech in conjunction with their 5000th year old magic.

Characters

As a result of the setting characters should be a mesh of fantasy character concepts with a sci-fi spin. Or a Sci-fi concept with a fantasy slant. Ex: Knight who uses nanobot strengthened armor, a shield of kinetic force and a sword capable of changing form to a variety of other weapons. Or. A ship mechanic with a penchant for magic items used for repair on his high tech vehicles. Please feel free to come at this from either angle but you should try to balance your character between having a sense of fantasy and an edge of the cyber. Treasure planet, Shadowrun, and The Asgard from Marvel's new Thor movies are good places to draw inspiration.

Characters will be new recruits or possibly veteran members of the Tower of Stars guild. Characters should possess some sort of tech, magic or combat expertise. They Tower of Stars takes a variety of individuals everything from ex soldiers, to hackers, to mages. The guild is not a military organization but one of its primary functions is combat.

The Tower of Stars provides a variety of services for its contractors, some of the jobs are less than savory and it is rumored occasionally have included assassination. All of the jobs taken are approved by The Master of Stars and The Avatar of Storms himself, Christian Highfell. Christian allows many of the members of the Tower of Stars to take their own jobs usually with a cursory approval.

Characters should have a strong backstory and ideas for their own jobs as well as a means for fitting into the overall plot line of The Tower of Stars battle for survival in Angel’s Landing against The Stygian Blade guild.

Magic

Channeled Magic- Channeled Magic is the most common form of magic. Channeled magic is any magic which is given to the user from an outside source. This can be a god, an item, or some sort of artificial font of magic. Most commonly Channeled Magic is magic collected and gifted by the Gods to worshippers or favored individuals. Most Gods grant their magic to clerics however some gods grant magic in different ways. (See below)

Channeled Magic typically has set parameters to it and often has spells that are specific to the caster. Often the magic is aligned with the particular source. Ex: Fire Elementalists have fire magic, Wyrdshapers have magic that deals with illusion and enchantment. Etc.

Wild Magic- Wild Magic is where a caster takes ambient magic and uses it to create a the magical effect they desire. Wild Magic doesn’t require an external power source, however it is much harder to manipulate than the channeled magic that items or magic provided by gods.

Wild Magic is also not restricted by the type of magic being channeled, like a god’s magic. As a result Wild Magic users can use a full spread of elemental magic and other forms of magic in addition. The other drawback to wild magic is that if there is no ambient magic in the area the wild magic user can’t draw on it. Many Wild Magic users prefer to use a combination of channeled magic from items as well as Wild magic.

Traditional Magic Divisions-

Alchemy- Magic that manipulates the properties of the world around you

Illusion/Enchantment- Magic that creates Illusion or manipulate others thoughts in some manner

Divination- Magic that grants the user information of some kind be it farsight or future sight

Necromancy- Magic that manipulates life forces and raises the dead

Abjuration- Magic that protects and Heals

Conjuration- Magic that creatures or summons objects/beings to the caster.

Force Magic- Any form of directed force or energy magic. i.e. Fireballs, lightning bolts, plasma blasts, freezing balls of energy.

Note Getting the category your magic belongs in isn’t as important as coming up with a character you like. These are simply here for convenience.

Caster Types (from above)-
Yishreenok gives its powers to Necromancers but has no official clerics.
Thandarillasad grants magic to Shamans and has no official clerics.
Unvaris has no clerics but grants magic to Warlocks.
The Elemental Lords grant magic to Elementalists.
The Fae Lords grant magic to Wyrdshapers
The Infernal Lords grant magic to Fiends.[/hider]

Will
All magic must be shaped by a will. Will is a measure of ones ability to influence the world. Galendar has every form of magic imaginable from simple elemental manipulation to complex magical rituals with very specific purposes. However all magic is shaped by a Will.

Will comes in several forms typically described with an adjective or a degree. A first degree will is what the average person possess. Hence it is referred to as Average will and is incapable of influencing the world.



Gods
There are about a dozen gods each with a given purview. While Gods have their own Avatars and appearances, each god can appear in many shapes and forms. Many people experience the gods in unique ways or by different names. As a result there is a large margin for variations within each of the gods domains. They are sparsely detailed as a result. (If you want more specific details please ask). Gods are strictly prohibited from directly interfering in the world of Galendar which is why they grant their powers to Avatars.



Tech

Technology for Galendar includes a wide breadth of things. Medicine, communications, transportation and warfare have all been enhanced by technology. The level of tech is fairly high including nanotech, spacefaring tech (though few use it), plasma and energy based projectile weapons, cell level medicine and cloning (which is illegal). Due to the wide variety of possible technology options available not only based on individual creativity but also character differences including race and economic status, most technology will be taken on a case by case basis. AND FOR THE RECORD! Stay away from the lightsabers please. If you’re using a melee weapon please try to stick to a solid material.

Races

Yes. Thank you.

That was what I assumed, but one of the Rules said all PCs must be force-sensitive, I wondered if this was an exception but figured I was better safe than sorry. Appreciate the insight.

I'll read the CSs, the Summary, and recent IC/OOC postings. Anything else critical for basic joining? If not I'll afterward see what I can make.


I just happened to see this and noticed Elri's comment. If you are super desperate for a connection to one of the prisoners there are more than a few war veterans so just ask. The reason I'm speaking up is because I came in a little late and my character happens to be a War vet if you felt the need to have a connection to one of the prisoners
:p Alat isn't one of those, but you can blame Xid for that. Little Jedi is very, very trusting until you betray him...then he turns into a little monster.


Xid doesnt know shit lol XD
Alright Folks, have fun with poor Navi's trauma. In addition, which Jedi, that Navi trusts, would like to get into contact with the little droid?


I like the little bit about Navi trusting them XD
~|Day 1, 21:10-22:00 GST|~

~|Aboard the Kaggath, Holding Cells|~


Alat pressed at the cut on his left pectoral. It had been nasty but it looked like the stitches would hold just fine. After he’d stiched himself he’d gone to meditating. So many things to consider. Was he really going to turn on the Jedi? It’s hardly that simple. Then again maybe it wasn’t. Alat let all of the thoughts run through him like a river. Whenever he needed to examine an option he plucked it from the stream of thought and turned it over in his mind.

It was a pity his master was gone. Things had been simpler then. Master Maut had directed him and he had done what was asked. The meditation Alat had began out of habit took him back to the days when he had trained in the dark lower levels of Coruscant, the barooms of Tatooine and far stranger locals where the only justice was what he handed down and the only Law was Maut’s word. It had been simpler times.

As Alat continued his memory walk he focused on his days hunting Sith during the war. It had been a true test finally. Alat had put all his skill to work, no need for justice or mercy and he only had one directive. The Sith must die. Not exactly what the council might have liked but Alat had been trained for the hunt when Maut had finally passed and the council had finally made use of the skills he had learned.

Adjusting his mask Alat finally settled back on the bed.

Now there were no rules. What did it mean? Was Ven’ren’s word to be his Law? or perhaps Nyiss. Or should he make his own Law.

Anyway you cut it. Alat was a predator without a leash now.

He had missed Miasa’s coming but it mattered little. Now he would wait. The poison would spread and he would survive one way or another. Your move
230
Making the Im alive post. No I havent forgotten Ellri. Its going to happen
~|19:20 - 20:33 GST|~

~|Kaggath|~


Alat was cross legged on his bunk when he felt the shift in the force. If Alat could have he’d have grinned he would have. It was like feeling a something very large and dangerous slide through the undergrowth stalking something else even as you stalked your own prey. How they were suppose to fight a Darth was a riddle he’d yet to unravel but he was confident that like all the other prey he’d brought down in his time it was a matter of tenacity and cunning.

Focusing Alat opened his senses to the force as he closed his eyes behind the mask taking in the jedi in the room one at a time. A pity Maut had never taught him to look beyond the walls of a room but that chance had passed when he’d laid his master in a grave and walked away. Never to look back.

As another sith entered he focused his gaze upon the individual. The sith pointed to him and asked Alat to go with him. Before the others could do anything particularly foolish. Alat unfolded his legs and slid from the bunk moving with the grace and fluidity. Alat dropped his force sight and walked to the sith calmly folding his hands behind his back. “Shall we?” It was hardly a question either as he stepped to the door and gestured for Ven’ren to lead the way. Alat scanned with room one last time with his soulless stare.
Ok, we know most of you are around, but we want to be sure who actually is paying attention to the IC/OoC. Thats why we're sending everyone a notification, even ourselves and the other GMs.


I'm here, just getting ready to do a collab
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