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    1. tipssyCalibrator 12 yrs ago

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<Snipped quote by Western Robot>

Alright, Shinichi is ready to go. I also have an idea for a mentor in the works.

He seems fine for the most part, but one thing I should say is that his personality section is kind of bare, and what is there is fairly similar to my character Hana. I would recommend elaborating a little bit on his personality

Another thing to note is that his powers are kinda similar to my other character Asa, but that can actually work out by her being his mentor, so that's actually a good thing

@Dragonsinc
Yeah I would probably prefer that, but don't feel pressured to or anything. Like I said, there aren't THAT many similarities after all
@Dragonsinc
The only thing I would say about your character is that they seem a bit similar to my character Akiko in a couple ways, and I'd prefer to not have too much overlap with the characters. There are definitely more differences than similarities though, so I'll allow it. Accepted

I think the thing to do right now will just be to PM Shadow and talk to him about the guns, and just put a hold on any other character with guns for now
@tipssyCalibrator

This suggestion raises a pertinent question:

<Snipped quote by Shadow Daedalus>

If guns are fair game, we'd kinda have to justify having characters being able to react to bullets, otherwise every fight, no matter the power the guns are up against, would look like this:



In order to make guns even remotely balanced, characters would either need bullet-level durability, or bullet-time speed, both of which give the characters abilities beyond what their channeled ability calls for. It would also lead to a power spike that starts taking us in the direction of Dragon Ball Z absurdity. Realistically speaking, even a crude musket trumps just about everything on here 10/10 besides perhaps super-armor if he knows how to turn his skin into metal.

Hmmm, this is a good point. This is actually a thought I've had in the back of my mind for a while now, and I'm not entirely sure how to handle it TBH. I was thinking about just banning the idea of having guns at all, but I know there are a few players who want to use guns, so I don't know
@Cu Chulainn
The RP exists in the real life modern day world, completely the same as it is in reality in every way (except for the fact that channellers also happen to exist, obviously)
Oh hey, something important I really should've mentioned in the OP but completely forgot to: since this RP is meant to play on a lot of shounen tropes and cliches, I'm mostly looking for characters that are the typical types of characters you see in shounen anime. Here's a quote from my IntCheck thread that puts it pretty well:

This RP will specifically be playing on shounen anime cliches and tropes, as well as just anime tropes in general, so I'm looking for characters that intentionally play up the shounen character stereotypes. Y'know what I'm talking about: the firey, determined, naive airhead protagonist (Goku, Luffy, Naruto, Ichigo), the edgy, angsty, naturally talented rival (Vegeta, Sasuke, Hiei), the smart, supportive and motherly but also easily angered female character (Bulma, Sakura, Nami, Keiko), etc. If you can't really think of any character stereotypes that's perfectly fine, as long as your character is vibrant, fun and would fit in a shounen anime then they'll be welcome. You can even just base your character off of your favorite existing shounen character if you really want, as long as they're not a complete ripoff obviously. Speaking of ripoffs, there will also be a lot of things that I'll be taking pretty much directly from some shounen anime (Hunter X Hunter and Naruto are the ones I'll be taking the most from, but there's a lot of stuff from other shows as well)


I should probably put this in the rules section
@Hammerman
Sounds good. I like that you came up with even more of an explanation for the spider bombs as well

@VitaVitaAR
Ooh, I really like this character. Accepted
@tipssyCalibrator
Also, seeing how the spider bombs have some mechanism in them, however crude, I'm thinking of adding some mechanical knowledge to her list of abilities, meaning she understands how to combine gears, pistons, and the like to move something according to her design. Is that alright?

As long as you can justify and explain where she learned them, that's fine
@Azereiah
As long as you don't do anything that controls another character directly or be able to predict exactly what they're gonna do, then that should be fine

@Hammerman
Yep, that's pretty much exactly what I'm going for with Architects
@tipssyCalibrator
Each of them has some fuel inside of their bodies, so they can only walk around for a short time.

So they have a mechanism that makes them walk then? Alright, that sounds fine. Accepted
Name: Freyja Leden

How to the spider bombs walk on their own?
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