STATUS:
Losing a game of dragon ball the breakers because my dipshit allies wouldn't give me their fucking dragon balls pisses me off. the raider was already nearly dead fml.
1 yr ago
Current
Losing a game of dragon ball the breakers because my dipshit allies wouldn't give me their fucking dragon balls pisses me off. the raider was already nearly dead fml.
1 yr ago
devaronian is the race you're looking for. They're basically thugs for the hutts for the most part.
1 yr ago
Man I'd love to be proven wrong so i'll keep trying but still it sucks like the fourth time this has happened for entirely seperate reasons each as dumb as the last.
1 yr ago
Man I just can't stick with a DND Group. I'm aware I feel pushy at times but I never intend to push anyone into doing anything. I'm just feeling so dejected at this point.
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1 yr ago
In general I've given up play by post roleplaying. I only check on occasion due to how NO ONE commits to forum posting in my over ten years of experience.
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Bio
I'm one of the surviving members from the event known as Guild Fall. I am a big fan of Mobile Suit Gundam and am very specific on what I want in a roleplay. I have completed two roleplays (one is debateable) and have over six years of roleplaying experience dating back to when I was in Middle School.
I've personally not watched the thing so I can't comment. But so far from what I can tell from your complaints my choice to do so seems pretty valid. Its quite sad that they haven't been able to copy Build Fighters original. It was a simple silly premise. You don't need OP characters, looking at you Sekai, just guys who can do their jobs well enough, and work off each other.
The following is being made after the former died.
The year is 2015 the next holy grail war was about to start once more with the church, and mage association preparing to take on new masters, and heroic spirits they were naively blinded by the fact that there were still people out there who were willing to exploit the grail. Many years have past since the Fuyuki Grail War, and with the loss of the greater grail more smaller grail wars had been propping up all over. A small faction in Poland known as the Grey Family have summoned several servants in violation of the Grail War's rules. It's their intent with this current move is unknown but the Grey Family were known as mage supremacists who believe that magi should rule the world not the common people, and it is speculated they wish to use the servants, and the grail in order to win over the world to their way of thinking. They have held fast in a castle forming battle strategies as the mage association prepares itself to deal with the threat. While standard grail wars were done by a servant to servant basis fighting in singles combat until one group remains
Scouts sent to deal with threat were met with swift brutal retaliation and as such the only way to deal with this threat is to summon more servants to combat the 'Red' Faction. Met with fierce resistance initially the mages association has finally come to a conclusion that the threat in question must be dealt with. As such they had sent calls to several different magi be it allies of the Association, or mercenaries. The church has also proclaimed it's support for the Mage Associations 'Black' Faction as the brutality of Red has proven both disgusting, and an insult to the rules of the grail war. Hoping to wipe out the enemy faction the mages are gathering in London to summon their servants. The clocktower magi in London seek to assist the mages in their attempts at destroying Red Faction before they arrive in Poland in order to defeat enemy summoners. Ruler has said to have already arrived in Poland to await what is to happen. However there is more than just a grail war looming over the heads of the magi for when they fight in Poland something doesn't seem quite right even more so than usual. With dark clouds in the horizon will Black Faction be able to overcome the Red Faction's power?
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Hello everyone this is a typemoon roleplay based off Fate/Apocrypha but it is not a complete rip off it. There will be no characters like Sieg entering the midst, there will be differences compared to the anime/book, and other changes may be implemented. None of the canon characters/servants will be involved minus perhaps the servants who are allowed within power limits (characters like Gilgamesh (Archer/Adult), and Heracles/Hercules (god hand like abilities are too strong to allow into the roleplay. Because you can't hurt them without a B+ or A ranked Noble Phantasms, and you have to do it multiple times in Herc's case). To make clear servants with high stats are allowed characters with broke abilities aren't.
Gawain - His noble phantasm theoretically gives him an unlimited boost in the sun as long as he's in it. While this can be circumvented at night he is an absolute nightmare to handle in the day, and afternoon. I'd rather avoid the headache entirely.
Jack The Ripper - Jack's phantasm is not an all encompassing instant kill but if you are female, and if it is night time its rather easy to get off if it is night. On top of that memory erasure is a bitch in a roleplay setting. How am I as gm suppose to deal with a character who memory wipes upon leaving somewhere? More over toxic cloud that hurts masters? Hard to play around.
King Hassan - Unlike Jack Hassan is literally the embodiment of the meme 'Teleports behind you "nothing personal bro"'. He's the OG Hassan for a reason. To give you an idea Hassan fought Gawain to a stand still in the sun possibly he could have killed him outright.
Kiyohime - Her stats are shit but she turns into a dragon. How many servants do you know of that routinely are capable of fighting dragons that aren't named Siegfried, or Gilgamesh?
Paracelsus - His noble phantasm is a bit ridiculous, and I'd like to avoid a man who can brew immortality potions.
Perseus - Flying servants are at a distinct advantage in combat. Especially ones with a ridiculous amount of NP's. Simply put being high in the air puts you at risk of simply pegging servants who are in return unable to hurt you because they can't reach you. Leaving Archer/caster as the only standard servant capable of hitting you consistently.
Karna - He's pretty much the Grand class Lancer. He's almost untouchable in power his phantasm is anti-god for crying out loud. A look at his statistics should show you why he's strong.
Merlin - He's THE mage. He's not Solomon (hello cloud of Excalibur level blasts) but he's damn real as a threat in any circumstance. When you think of western magi you think of merlin, and his stats/phantasm reflect that.
I'd like people to keep in mind that I can allow nerfs to allow some characters like Lancer Cu Chulainn in as he has an instant kill move that hits a person's heart I can't let that sort of move fly. What's the point of a powerful opponent when you just fling your nigh unblockable time space bending spear through their heart? If you're unsure, or need help picking/making a servant you may ask me and I will do what I can to help.
You may be a servant, or a master though I encourage you to play both in order to more easily weave the roleplay together. You may have a pick of any of the classes not already chosen. Remember if a partner leaves this roleplay I'm controlling all the NPC's, plus a set of my own I can't likely hold onto more characters.
I intend to play a pair. I will wait to see who we need before picking my classes. If anyone wants to know my preference it goes Saber, Lancer, Rider however I will play the other classes if need be.
Magic in this rp will go by a DnD system of things were you can only cast one spell so many times before you need to let it cooldown usually for a long rest period. For example "I use fireball!" "3/4 uses left for the day". The alternative is a long, and tedious custom system that I'd need to develop just to measure the arbitrary limits of the Nasuverse magic.
Servants MUST be from existing legends, or fairy tales. Modern servants aren't allowed the most I'll allow is someone like George Washington, or a already canon modern servant like Billy the Kid. The characters may not be from other fictional works such as Guts from Berserk. The cut off is roughly around the spanish american war, to world war 1.
In the event that we don't get enough people for this roleplay the left over spots will be NPC Magi from the church, or mage association.
Enemy magic will be mostly nonstandard. They will be using a lot of illusionist, curse, and trick based magics as that is their family's specialty. Keep that in mind. With that being said we will have some of our own to counteract some of their stuff.
Some characters will be biased in this roleplay. Pre-existing affiliations will make them gang up on a player character should they (the player) chose to insult, or deride them in some way.
Why was this moved from advanced to casual? Because there is a lack of interest like I said. This can still work as a casual roleplay. I'll be looking for up to four/three people to start this.
Why is my name in the title of this thread? Because I feel A LOT of people look into a type moon roleplay see my name after looking at it, and immediately leave. For one reason or another people don't seem to like me so I'm just saving myself from disappointment of checking in and seeing names that i know won't show actual interest.
I may need to make my servant a higher tier than some others. Not Grand Lancer tier or what have you but for reasons I'll explain below. This is not to put my characters in the spot light. As Gm if someone drops out I need someone who can pull their weight. I routinely down play my characters in order to make sure I don't power play, and make everyone seem small. There will not be a grail battle royal at the end of this rp. If you want to know what is I will let you know but it will likely not be pvp.
Any other questions you have may go below. If you're interested say so below.
As Shade Walker exited the bathroom he sat down at his table, and looked up at the television noting that the Hero Sutokingusakura was in the hospital, and so was Crusher Elephant who were both in critical condition but it is expected that Sakura would likely make it out alive with scarring for life. The police were roaming around the city looking for the criminals but the escape vehicle, and the attackers had gotten away in a cloud of smoke. Police had noted that this was definitely a professional thing, and that some eye witnesses from inside the building noted that it would seem the villains seemed to have conflict in their ranks. The people weren't all on the same mind set which severely hampered their ability to initially form a plan. However with the severe injuries of some civilians on the hands of the bank robbers including the murder of the bank guards it is unknown how long these people will remain at large heroes are pledging to find these villains and bring them to justice. The news went onto describe the devastator of the bank Captain East hit as if it had been the center of an earthquake. "Pathetic...I expected more of a panic, and more 'heroics'. All the same we need not fear them. As long as The Boss remains in charge there is literally no one in existence with a quirk that will rip out our roots. We are going to win eventually its ony a matter of time."
@GoliahThe rest of this is assuming you forgot to edit your quirk section: Once again Goliah its not a matter of his parents quirk its a matter of HIS quirk. A quirk should have two functions only if one is directly comparable to the other. Captain East for example his quirk is 'the man of tomorrow' he has no real special power but his body is super human in itself capable of fast speeds, strength, and endurance. Though he is no speedster, he's no hulk, and he's not immortal. Your character's quirk is split into two halves. Super human speed, and endurance. And the ability to instantly recognize an attack the second time seeing it, and onward assuming it requires movement. Those two are quirks that aren't mutually coming from the same place. Once's enhancing his brain power, and the other is enhancing his power, and stamina. One of those needs to be chosen. I'd say that super human strength, and endurance (while it already exists in this roleplay) would be the better of the two by virtue of reaction speed being a trainable thing and having less of an upper limit that one can't bench press a car.
And while the backstory part isn't the best way to get into a black tree fighting group I'll let it slide as at least its something. If you want tips still relating to the quirk I'd have background in some sort of fighting spot such as boxing and let him be a melee combat controller sort of deal even though real life fights, especially with quirk users, aren't the same as traditional boxing it gives him a ground work for solid foot work, and reflex training.
I'm one of the surviving members from the event known as Guild Fall. I am a big fan of Mobile Suit Gundam and am very specific on what I want in a roleplay. I have completed two roleplays (one is debateable) and have over six years of roleplaying experience dating back to when I was in Middle School.
<div style="white-space:pre-line;">I'm one of the surviving members from the event known as Guild Fall. I am a big fan of Mobile Suit Gundam and am very specific on what I want in a roleplay. I have completed two roleplays (one is debateable) and have over six years of roleplaying experience dating back to when I was in Middle School.</div>