Avatar of Viatos
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    1. Viatos 7 yrs ago

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Let's be honest here. I'm a toxic flamer elitist.


Let me also be honest, that's an identity you want to disavow and reject with all the aggression you can muster. That's game-poison, and whatever positive qualities you have don't counterbalance, you're only degraded overall. Your roleplaying, your art, nothing you do is gonna seem as good or as interesting or engaging or valuable as it would be without a cloud like that staining it. There's a painting in bad lighting. Maybe it's a good painting, but no one experiences it that way, so all it is is a painting in bad lighting.

That's not putting your heart into things. If your greatest passion leads you to awfulness, all it was was awful. Please don't be toxic, or elitist, or flame anyone in the game. Be better than that. You have control of your fingers and your message.
Other:
-James is banned from competing in Battle Bots tournaments on a regional, national, and international level.


This is my favorite.
@RyuShura Whoof. You ain't kidding, you don't do things by halves. Well, the thing I really just most want to say is thank you for being open and honest. I kinda got that from the beginning and I was as much pushing back on the sideways approach as anything else. I get the concern, and I do share part of it, but I also trust our GM and I'm, mm, more of a mixed bag on the cynicism-optimism front. I'm willing to give things a shot even if I am a bit anxious.

Everybody's got their red flag reactions to things, and maybe I'm one for folks, I felt like there was a little bit of that with the complex vs. simple talk, maybe Vatalla is, with the secret powers and the outsider status, maybe someone has a long personal history with people who use lightning-elemental stuff and they look askance at anyone who apps with that element. I know someone who insists that any mention of cats in a character sheet is a definite sign of roleplaying dysfunction, catpeople, cat familiars, cat motif, whatever. :P

For me, like you, the slasher angle is a little uncomfortable, but @MordecaiThe 1st is reading this too, so they know the concern's there, and I'm willing to extend them the trust that they aren't going to backstab us or slaughter people for kicks. I had a pretty awesome surprise in a game recently where a player with a similarly murder-y character turned out to be totally wonderful to game with - and I think actually might be trying to kill us, but without any real narrative hope or intention of success - so I'm a little more open right now, I guess.

It IS ultimately out of our hands, but I think talking about these things is good, and I am glad that you did, rather than leave it bottled until three months down the line. ^_^
@RyuShura, I got no issue with wondering or belief, just there is a little bit of a jump from "war gets handled differently" to the whole "this class might receive a permanent ban (from where? by who?)" or the national representation stuff, which I don't think us D-and-under ranked kids need to be too worried about. :P As for stigma...

I mean, your Tablet Power is some kind of terrible death-mask of government interest and mine involves a literal Monster under not-exactly-the-strictest control. We're basically in the Cleaver boat. But is that even a bad boat? Is what we do within the confines of social arena really an issue for greater society? I figure in a world where learning to fight with magic powers is not only normal but esteemed, a berserker probably isn't like a football player who talks about breaking the rules, it's probably normal enough, right? A football player breaking a bone is doing something Not Football; Ranked fights are fights.

Here's MY presumption: Ranked fights maybe have a mechanism in place to avoid lethality, or maybe people are just more chill about killing, 'cause we're not exactly swinging around foam weapons, any of us. That is, the kind of reaction people would have to a bloodlust-y knife wielder probably isn't too different from someone with a bazooka or a big sword or a ghost dinosaur or, you know, anything. The bloodlust is incidental to the actual potential for violence, which we all share. So I figure there's an adaptation either in the world or people's mentalities to work with that. @Redward for the truth of things, of course. :P

Well, if social class ends up determined by combat skills, I wonder what would be of a goody two-shoes, boring, everyday girl such as Aria?


Perhaps she is like Murderer Cinderella...but I don't know, I like her suite for combat. I figure we're all about equally skilled in combat, yeah? And in general. We're all PCs, we oughtta have rough parity. Do you really feel like she's boring?
@RyuShura, I think you're reading pretty far into it to get at stuff like society not tolerating unusual combat styles for national political representation. That's, you know, maybe a little much, the presumption of fighterocracy and everything. Would such a system even have democratic elements? Is society actually LED by proficiency in the art of violence? I get the Classed have status, but I was thinking it was more of a white collar / upper middle class thing and not, like, "I can beat anyone in a fight so I'm the king now," where high rank would be the equivalent of any kind of social prestige - good university, talented athlete or entertainer - rather than suggesting definite political power.

And if it DID, wouldn't crazed blood-giddy fighters be the most qualified? :P

@MordecaiThe 1st, sure, and it's optional and all, just thought it might help put a pin in the present conversation if we were at least reasonably sure Rosalie's not a crazed blood-giddy fighter ALL the time, like, when we're hanging out after class or whatever. Like can we talk to her about the weather and not get stabbed, you know.
That works too, @MordecaiThe 1st. So, would you be willing to tell us more about Rosalie, who she is as a person, whether she's gonna murder us all...? :P
They could simply be playing a 'character'. Even still, idolizing a psychopath archetype enough to form a class around it, which is stated to be unchangeable, is kinda... yeah. Not exactly family friendly.


To be fair, I think both you and I are circling that edge ourselves, with the scary powers. I want to see Rosalie's personality and motivations before I weigh in on that; sometimes the aesthetic is just the aesthetic, and a giggling berserker is not necessarily an EVIL giggling berserker.

Isn't there an active skill among those passives, making that a total of 5 actives? I mean, that first one isn't passive at all.


I think you're right, but it'd be pretty easy to swap it with Crimson Dart and make THAT a Passive - blood on her blade becomes an anti-barrier projectile automatically.
@RoflsMazoy, nothing says your weapon designs can't be crazy-complex, if you feel the hunger. "Craftsman" is only as simple as you want - that's a gateway to everything your heart desires for sure. Sometimes I seek out that archetype or similar, a maker-of-things, if I am not sure exactly what it is I want specifically because I know I can go anywhere with it as soon as inspiration DOES strike.
I love complexity for complexity's sake alone. ^_^ New school D&D - why be a Fighter 7 when you can be a Knife Ghost 2 / War Wolf 3 / Haunted Wolf Assassin 1 / Combat Nun 1 with four subsystems to track and engage with? No reason, says I, no reason at all. We all got preferences. I like subsystems and things.


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