Current
Holiday hiatus coming to a close, updates for all soon!
5
likes
2 yrs ago
Stop being passive aggressive. Just be aggressive.
7
likes
3 yrs ago
It is certainly not 'optimal', but it *is* doable, depending on what you want to do with it. You could go swords or valor bard and play them more like a warrior with some magical ability
2
likes
3 yrs ago
One might say your villain arc has begun. Embrace it.
Arrr, we lack some comedic relief, all of our characters are very much the serious type. But the vibe I've always gotten from this RP is almost noir-esque, so maybe it wouldn't fit.
A middle aged man that appears perpetually tired and somewhat disheveled, Jacob stands in at 6'2", putting him typically several inches taller than the majority of others. Jacob has a sinewy build and broad shoulders, but is neither bulky nor lanky. His dark brown hair is short and out of the way, with the odd streak of gray and somehow manages to appear neat, yet casually unkempt at the same time; and his chin sports a stubble that is likely several days old. His eyes are a sharp gray, his piercing gaze analytical and critical but belie a lurking sadness. His facial features are strong and defined, and his mouth is often pressed into a thin line. His strong facial features and build would lead one to believe that in his heyday, many would consider Jacob fairly attractive, though years of work and being a single father have clearly taken its toll.
Most of Jacob's wardrobe consists of well fitting, slim suits, mostly black and gray often with a monochrome tie. The vast majority of Jacob's footwear are leather dress shoes, clean and professional enough to wear with his suits, but comfortable enough to walk or do activity in for days on end. Jacob wears a leather shoulder holster over his shirt, and typically makes no effort to hide it. On his left hand Jacob wears a silver wristwatch, along with a golden wedding band on his ring finger. He keeps a picture of his daughter in his wallet.
Personality: A serious man with a strong work ethic, Jacob often has a no-nonsense demeanor and is typically impervious to the jokes and wisecracks made by his coworkers. Only rarely willing to crack a grin for his close compatriots, Jacob is for the most part incredibly blunt and to the point, though not confrontational. Strong willed, and somewhat hard-headed, Jacob never starts something without finishing it- even if it takes him hours, days, or even weeks. Despite his callous attitude, its fairly plain to see Jacob is honest and well-meaning, and uses his work ethic to cover up an inner sadness. Jaded, and somewhat cynical, despite possessing a well developed moral compass, Jacob will often ignore morality and act in what he believes are in the best interest of himself and his compatriots.
Generally slow to trust those around him that he isn't well acquainted with, Jacob is skeptical of most strangers, and is a firm believer of "If it seems to good to be true, it is". He takes almost everything with a grain of salt, and rarely accepts things at face value. Jacob is for the most part calm and patient, and requires a fair amount of goading to lose his cool. As a part of his fatherly instincts, Jacob is extremely protective of his daughter, and will often react aggressively when something involving her well-being seems to be threatened. As a result of his wife's murder, Jacob is extremely distrusting of vampires, and is quicker to aggression when one is involved.
Powers, Traits, and Abilities:
Jacob possesses an innate magical talent, and has the ability to cast simple charms and telekinetically move smaller objects, such as books, pens, wallets, and coins. He has yet to bother pursuing further mastery of his magical talent, too busy with work and family to take the time to focus on practicing magic.
While by no means an Olympic athlete, Jacob is no slouch. In good shape for someone his age, Jacob possesses a mental and physical fortitude capable of taking a considerable beating and can hold his own in most situations that are physically taxing, from lifting and moving objects, to chasing down suspects and even fist fights. While not a brawler, Jacob knows his way around a street fight and can be a formidable foe when provoked. Though not a marksman, Jacob is well versed in operating firearms and firearm safety, and can be a decent shot with his sidearm or even a shotgun or rifle.
Jacob is a smoker, and smokes several cigarettes a day. Despite his good shape, and regular workout habits, its clear that the years of smoking have taken a toll on his overall stamina. Jacob has also been starting to develop a drinking habit, and has begun using cigarettes and alcohol as a vice.
Street savvy and smart, Jacob knows his way around Seattle, and does especially well at night, when most decent folk have called it a night- his stature and attitude often give the seedy types pause. As an investigator, Jacob is capable of many tasks, from surveillance, to opening doors that aren't meant to be opened, and even a bit of interrogation. As a single parent, Jacob is also fairly adept in common household skills, he knows his way around the kitchen, and can grill a mean steak.
Background: Born and raised in Seattle, Jacob Mcalister was born the oldest son to the Seattle police officer, and a doctor. His childhood was not one of major note, he went to public school, got relatively good grades, got into a few scraps, and eventually went to a University to study Criminal Justice. He graduated from his university when he was 22 and got a job with the Seattle police department as a police detective. He met the woman of his dreams shortly afterwards, and got married at the age of 28. 4 years later, his daughter was born. The family lived a rather mundane life, with a small house in the suburbs, plain and quiet, but happy.
Throughout most of his adult life, Jacob had always been aware of the occult, and would technically consider himself a part of it, having discovered his own magical talents shortly after he got married. Only bothering to make a shallow delve into the realm and idea of magic, Jacob for the most part decided to leave well enough alone and kept the paranormal and occult separate from his everyday life, not out of fear, put out of plain disinterest. His wife had never been particularly fond of the occult and paranormal, so the family never bothered to explore it.
At least not until 3 years after his daughter was born.
One late night, as Jacob was returning home from a long night at the police department, he found the front door to his house unlocked and ajar. Rushing to into his home, Jacob found the house a mess, with signs of obvious struggle. In the living room, he found his wife dead, attacked by something with sharp claws, and with what appeared to be an oversized snake bite on the back of her neck. When Jacob called for emergency services, he was surprised to find that it was not EMT's that showed up, but rather a trio of suited individuals from Priest & Hawthorne Investigations. They explained to him that his wife's murder was a result of a powerful vampire gone rampant, and that the investigators had been spending the better part of last year searching for him. Unable to track the vampire, the investigators begrudgingly left the scene, leaving Jacob with a business card in case he came up with any more information.
Jacob spent the next few months providing information to PHI on any paranormal-esque information he found while working at with the Seattle Police Department, from the occasional vague clue, to direct persons of interest. As a detective himself, Jacob often knew what kind of information the PHI were looking for, and did his best to oblige. In one of his interactions with PHI, one of their investigators jokingly mentioned that Jacob could try working for them some time. A few days later, Jacob put in his two weeks at the Seattle Police Department.
A two weeks later, none other than Jacob Mcalister showed up at the front door of Priest & Hawthorne Investigations, resume in hand.
Jacob has spent the last 5 years of his life working with Priest & Hawthorne investigations, with a surprisingly impressive track record of closed cases, though there are several that never seem to close. Similar to working with the SPD, his job with PHI is more or less the same, the only difference being the inclusion of the occult and paranormal. In his spare time, Jacob still looks for clues regarding the vampire that killed his wife, which still has yet to be tracked down.
Jacob now lives in a small apartment along the outer edge of Pioneer square with his 8 year old daughter. Despite having a daughter, he spends relatively little time at home- most of his waking hours are spent at work or on the job, often leaving his daughter at home to fend for herself.
Uh, I'm going to the beach for the next few days, I think Jacob is fine as is I guess, most of the changes I was planning on making were aesthetic changes, so his background, skills, personality, bio are all more or less staying the same
Emil managed to keep his balance as the structure beneath them began to rumble- there must have been magic supporting the integrity of this structure. Regardless, Sakaala began ripping open a way out, but not before advising him and Ionathan to reacquire their belongings. Emil had almost pointed out that it was unlikely they'd be able to run back into their rooms to retrieve their belongings in time, but that was before he realized that Sakaala's spell still affected him and that his speed was near surreal. Giving the group a breathless nod, Emil sprung off and barreled towards his bedroom.
Skidding into the room, rapidly, pumping his feet to slow down his momentum, he took a quick stock of his belongings. The shaking of the building had moved them from their previous location, but Emil had piled his armor and arms by the foot of his bed, so they all remained in the relative same area. Emil sighed in frustration- he had a lot of armor pieces, and even with his speed, he was unsure if he'd be able to don all of them before the building fell around him. Emil quickly pulled on his mail shirt and overtunic, and donned his breastplate, clasping the buckles enough to secure them on his person, but not bothering to tighten them around his body. He clasped the armor around his boots, and threw the rest of the armor pieces into a rucksack.
Emil slipped the rucksack over his shoulder, grabbed his sword and shield, and prepared to exit the room. Poking his head out the door, Emil's face paled- he forgot how large this building was, and he wasn't certain the way to the door. Not to mention that the ceiling had already begun collapsing in the hall around him. How was he going to make it to the door without getting crushed by rubble if he didn't know the way? Quickly returning to his room, Emil took a moment looking around. Sprinting to the window, Emil glanced out, and saw the roof of the stables off in the distance below him. Under normal circumstances, that would've been an impossible jump for a human- but Emil had Sakaala's magic powering him.
Steeling himself, Emil whispered an apology and swung his arm forward, using his shield to shatter the window. Taking a few steps back Emil gave himself a running start and dived through the window. Propelled by immense momentum granted to him by magic, Emil watched the ground run underneath him as he tumbled through the air and onto the roof of the stables.
Which were considerably less durable than he thought.
The roof of the stables gave away like paper underneath the momentum of a partially armor knight propelled by magic like a siege weapon. Crashing through the roof, Emil landed with a thud- half embedded within a thick bale of hay. Groaning in pain, Emil gingerly peeled himself out of the hay bale, and popped a dislocated shoulder back into place. Making his way through the stables, picking hay out of his head, Emil found his horse Roark and quickly mounted the steed, whom despite the chaos, seemed perfectly calm.
With a quick kick, Emil guided Roark out to the outskirts of the home, where Ionathan stood waiting with his colorful tabard standing out in the landscape like a beacon. Regina was there as well, and sat dozing off against a wall. Emil gave Ionathan a breathless greeting, taking a moment to catch his breath before he pulled the rest of the armor out of his rucksack and began putting them on.
Sorry lol, didn thave much access to anything but my phone yesterday- commencement and whatnot- not mine unfortunately. (and I still don't have access to my own personal computer.)
Anyway, here is Mr. McCalister! - I'll be editting/overhauling him a bit when I have access to my own computer tonight
Name: Jacob B. Mcalister Gender: Male
Race/Species: Human
Age: 40
Appearance:
Because I'm terrible at describing hair.
A middle aged man that appears perpetually tired and somewhat disheveled, Jacob stands in at 6'2", putting him typically several inches taller than the majority of others. Jacob has a sinewy build and broad shoulders, but is neither bulky nor lanky. His dark brown hair is short and out of the way, with the odd streak of gray and somehow manages to appear neat, yet casually unkempt at the same time; and his chin sports a stubble that is likely several days old. His eyes are a sharp gray, his piercing gaze analytical and critical but belie a lurking sadness. His facial features are strong and defined, and his mouth is often pressed into a thin line. His strong facial features and build would lead one to believe that in his heyday, many would consider Jacob fairly attractive, though years of work and being a single father have clearly taken its toll.
Most of Jacob's wardrobe consists of well fitting, slim suits, mostly black and gray often with a monochrome tie. The vast majority of Jacob's footwear are leather dress shoes, clean and professional enough to wear with his suits, but comfortable enough to walk or do activity in for days on end. Jacob wears a leather shoulder holster over his shirt, and typically makes no effort to hide it. On his left hand Jacob wears a silver wristwatch, along with a golden wedding band on his ring finger. He keeps a picture of his daughter in his wallet.
Personality: A serious man with a strong work ethic, Jacob often has a no-nonsense demeanor and is typically impervious to the jokes and wisecracks made by his coworkers. Only rarely willing to crack a grin for his close compatriots, Jacob is for the most part incredibly blunt and to the point, though not confrontational. Strong willed, and somewhat hard-headed, Jacob never starts something without finishing it- even if it takes him hours, days, or even weeks. Despite his callous attitude, its fairly plain to see Jacob is honest and well-meaning, and uses his work ethic to cover up an inner sadness. Jaded, and somewhat cynical, despite possessing a well developed moral compass, Jacob will often ignore morality and act in what he believes are in the best interest of himself and his compatriots.
Generally slow to trust those around him that he isn't well acquainted with, Jacob is skeptical of most strangers, and is a firm believer of "If it seems to good to be true, it is". He takes almost everything with a grain of salt, and rarely accepts things at face value. Jacob is for the most part calm and patient, and requires a fair amount of goading to lose his cool. As a part of his fatherly instincts, Jacob is extremely protective of his daughter, and will often react aggressively when something involving her well-being seems to be threatened. As a result of his wife's murder, Jacob is extremely distrusting of vampires, and is quicker to aggression when one is involved.
Powers, Traits, and Abilities: Jacob possesses an innate magical talent, and has the ability to cast simple charms and telekinetically move smaller objects, such as books, pens, wallets, and coins. He has yet to bother pursuing further mastery of his magical talent, too busy with work and family to take the time to focus on practicing magic.
While by no means an Olympic athlete, Jacob is no slouch. In good shape for someone his age, Jacob possesses a mental and physical fortitude capable of taking a considerable beating and can hold his own in most situations that are physically taxing, from lifting and moving objects, to chasing down suspects and even fist fights. While not a brawler, Jacob knows his way around a street fight and can be a formidable foe when provoked. Though not a marksman, Jacob is well versed in operating firearms and firearm safety, and can be a decent shot with his sidearm or even a shotgun or rifle.
Jacob is a smoker, and smokes several cigarettes a day. Despite his good shape, and regular workout habits, its clear that the years of smoking have taken a toll on his overall stamina. Jacob has also been starting to develop a drinking habit, and has begun using cigarettes and alcohol as a vice.
Street savvy and smart, Jacob knows his way around Seattle, and does especially well at night, when most decent folk have called it a night- his stature and attitude often give the seedy types pause. As an investigator, Jacob is capable of many tasks, from surveillance, to opening doors that aren't meant to be opened, and even a bit of interrogation. As a single parent, Jacob is also fairly adept in common household skills, he knows his way around the kitchen, and can grill a mean steak.
Background: Born and raised in Seattle, Jacob Mcalister was born the oldest son to the Seattle police officer, and a doctor. His childhood was not one of major note, he went to public school, got relatively good grades, got into a few scraps, and eventually went to a University to study Criminal Justice. He graduated from his university when he was 22 and got a job with the Seattle police department as a police detective. He met the woman of his dreams shortly afterwards, and got married at the age of 28. 4 years later, his daughter was born. The family lived a rather mundane life, with a small house in the suburbs, plain and quiet, but happy.
Throughout most of his adult life, Jacob had always been aware of the occult, and would technically consider himself a part of it, having discovered his own magical talents shortly after he got married. Only bothering to make a shallow delve into the realm and idea of magic, Jacob for the most part decided to leave well enough alone and kept the paranormal and occult separate from his everyday life, not out of fear, put out of plain disinterest. His wife had never been particularly fond of the occult and paranormal, so the family never bothered to explore it.
At least not until 3 years after his daughter was born.
One late night, as Jacob was returning home from a long night at the police department, he found the front door to his house unlocked and ajar. Rushing to into his home, Jacob found the house a mess, with signs of obvious struggle. In the living room, he found his wife dead, attacked by something with sharp claws, and with what appeared to be an oversized snake bite on the back of her neck. When Jacob called for emergency services, he was surprised to find that it was not EMT's that showed up, but rather a trio of suited individuals from Priest & Hawthorne Investigations. They explained to him that his wife's murder was a result of a powerful vampire gone rampant, and that the investigators had been spending the better part of last year searching for him. Unable to track the vampire, the investigators begrudgingly left the scene, leaving Jacob with a business card in case he came up with any more information.
Jacob spent the next few months providing information to PHI on any paranormal-esque information he found while working at with the Seattle Police Department, from the occasional vague clue, to direct persons of interest. As a detective himself, Jacob often knew what kind of information the PHI were looking for, and did his best to oblige. In one of his interactions with PHI, one of their investigators jokingly mentioned that Jacob could try working for them some time. A few days later, Jacob put in his two weeks at the Seattle Police Department.
A two weeks later, none other than Jacob Mcalister showed up at the front door of Priest & Hawthorne Investigations, resume in hand.
Jacob has spent the last 5 years of his life working with Priest & Hawthorne investigations, with a surprisingly impressive track record of closed cases, though there are several that never seem to close. Similar to working with the SPD, his job with PHI is more or less the same, the only difference being the inclusion of the occult and paranormal. In his spare time, Jacob still looks for clues regarding the vampire that killed his wife, which still has yet to be tracked down.
Jacob now lives in a small apartment along the outer edge of Pioneer square with his 8 year old daughter. Despite having a daughter, he spends relatively little time at home- most of his waking hours are spent at work or on the job, often leaving his daughter at home to fend for herself.
Standing in at 6'2, Marcus posses a somewhat stocky, athletic build, with lightly tanned skin, pock marked with a few scars from old battles. His jet black hair is medium length, but is typically kept out of the way, and he typically keeps his facial hair clean and professional. He has an angular face, with prominent features and dark brown eyes, his mouth typically holds a flat grimace.
Name: Marcus "K-Ton" Kensington Age: 25 Home City: Fairfax, Virginia Pre-fall occupation: U.S. Marines
Rank: Sergeant Military Doctrine: STG Operative - Demolitions, CQC
Equipment:
Kensington's STG Assault Harness is specially designed for the rigors of the aboveworld. Tough alloy armor plates over layers of thick, tear resistant cloth for a durable protection system. Aided by a powered exo-system, Kesington is able to carry heavy loads further, and for longer, without adversely effecting his combat abilities. The helmet sports a ballistic visor and mask, The armor system is coordinated and controlled by a wrist mounted control set. "K-Ton" is inscribed on the back of the helmet.
C32 Carbine/SMG Putting intermediate cartridges in a compact, submachinegun frame, the C32 carbine delivers impressive firepower at close ranges. Originally designed as a submachinegun, the STG quickly demanded that this weapon be upgraded to use the armor piercing rounds that rifles used, due to the increasing resilience of new threats. The C32 frame features a powerful recoil-reduction system, making this weapon exceptionally easy to control, and useful in close quarters situation, as well as medium distance engagements. Its specially designed shock absorbing stock further reduces the amount of recoil felt. The result is a relatively lightweight and easy to control weapon, with rifle grade firepower. The standard STG-mod C32 comes with an underbarrel ordnance launcher, capable of loading any standard 40mm ordnance.
APP-3 Pistol The Takashi Industry's APP-3 was one of the most common weapons on earth before the fall, and still remains so today. A versatile, ubiquitous ballistic weapon, this pistol is a common sight throughout the US, and is a common sidearm for militaries, police forces, civilians and criminals alike. The APP-3 has a built in laser/light module, and can be fitted in a variety of sidearm calibers, though the most common is .45 HSC. It is sturdy, rugged, and reliable, though is a decidedly mid-tier weapon. Military variants include a three-round burst setting as well as a semi-automatic setting, civilian models only have semi-automatic firing modes.
Combat Knife - Ideal for close quarters when the 'continuum of force' has been reduced to hand to hand combat. For optimum performance, the leading edge, 'pointy end', should be applied to the enemy and thrust into vital regions. This should be repeated as necessary."
Field Medical Kit - Standard issue for all STG operatives, includes basic first aid supplies, several tourniquet ties, generic painkillers, field dressings, and quick-clot.
Ordnance Kit - The vast amount of the weight on Kensington's person revolves around his extensive ordnance kit. Kensington carries a small variety of 40mm ordnance for his carbine, as well as several multipurpose grenades- grenades that can switch between releasing a debilitating electric shock, or a lethal explosion. Kesington's kit also includes a pair of kinetic breaching charges- charges that use vibrations and kinetic force to demolish a door or surface instead of an explosion, a pair of vapor-discs- a disk that detonates in an extremely controlled fashion, cleanly vaporizing everything within a 1 meter diameter and nothing else, and a couple bricks of plastic explosive. All explosives are stored in insulated and protected satchels or pockets, aside from the grenades.
Training: A career military man, Kensington has been involved with the US Marines, and later the UGC Military since he was 18. While in the marines, Kensington was tasked to EOD, explosive ordnance disposal. Having joined the Marines just as the machine wars were beginning, Kensington spent his short tour with the Marines as a member of a bomb-squad. Upon retreating underground, Kensington's unit was merged with the UGC's forces, where he continued serving as an EOD member for a few years. Upon being retasked to the STG, Kensington found himself defusing less bombs, in favor of planting more.
Skills:
Close Quarters Combat - Where reaction time and and swiftness of thought are key, Kensington proves to be surprisingly adept.
Explosives Handling - Planting, defusing, etc, Kensington knows anything and everything about making things go boom, or preventing them from doing so.
Personality: Direct and to the point, this sharp witted man avoids beating around the bush and doesn't mince words. Level headed and quite confident, Marcus likes to maintain awareness over every situation he's in and is quick on the ball and able to make snap judgements and react to a constantly changing situation. Capable of operating at peak efficiency, even during times of great stress, Marcus has a very analytic attitude and can be very perceptive and intuitive in regards to people. Cool and collected, with a calm demeanor, Marcus can occasionally come off as rather aloof and standoffish. Possessing a well developed, if jaded sense of morality, Marcus acts in what he believes are in the best interests of himself and those he cares about- not necessarily caring what is good or bad.
Background: A Pre-war explosives expert, Marcus Kensington, also known as "K-Ton", and occasionally "Kilo", or "Kenzie" by his comrades, was an only child, son to a Captain Kensington and a nurse mother. With a strong military background, Marcus had a fairly rigid childhood, as his parents sent him to military academies for most of his youth, hoping to mold him into the ideal military soldier. As a youth Marcus performed well in school and sports alike, though was occasionally disciplined for fighting and arguing with teachers and students. Nevertheless, Marcus graduated near the top of his class, and upon graduating from high school Marcus forwent a scholarship at the esteemed Virginia Military Institute, and joined the U.S. Marines.
Upon graduating from the Marines basic training, Marcus was slotted to a role in the EOD, the Explosive Ordnance Disposal unit. Having joined the military just on the onset of the machine wars, Marcus was quickly conditioned to view machines with just as much caution and suspicion as the explosives he disarmed. Stationed in D.C. with a bomb-squad/disposal unit for much of the war, Marcus saw his fair share of combat, though didn't participate in as much of it as others did, as his main role was destroying dangerous machine ordnance as opposed to fighting them on the frontlines.
When the call to use nuclear explosives was made, Marcus and his family were pulled into what would later be known as UGC-Alpha. As the UGC recollected their government, and power, Marcus, and many other Pre-war military personnel were reintegrated into the fledgling government's military force. For a few years, Marcus was stationed at UGC-Alpha, under the same EOD role, and was tasked with scouring the city for any sign of sabotage or possible betrayal by other humans.
After a short tour with the UGC-bomb squad, which included the defusing of a high-profile bomb threat in UGC-Alpha's central government building, Marcus was retasked to the Shadow Tasks Group, a highly elite organization within the UGC military. As of the current time, Marcus has spent 2 years with the STG, and currently serves as one of the team's resident explosives experts.
I do remember the Zelda one back from the old-guild, I made a spiritual reboot of it on some other site a while back- turned out very well- I also tried to restart it again on the Guild a bit over a year back (I think you posted on it as well)
Anyway, I'd be interested in the Dystopian Zelda RP!