Avatar of VKAllen
  • Last Seen: 3 yrs ago
  • Joined: 13 yrs ago
  • Posts: 2938 (0.64 / day)
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    1. VKAllen 13 yrs ago

Status

Recent Statuses

3 yrs ago
Current You've heard of BBW and BBQ, but have you heard of BMW? Neither have I, they never signal their turn.
9 yrs ago
@Cyndyr, ho ho! Jk, I don't have the power to track that down.
9 yrs ago
Whatever credit is left is flushed down the toilet for them. #CNNBlackmail
9 yrs ago
Critically failing perception checks is in muh blood.
2 likes
9 yrs ago
I swear, I think Optus had some dickhead accidentally hit the restart button on their systems.
1 like

Bio

Thank you for visiting my biography.

I am just a typical Aussie Young Adult juggling social life and work at the same time.

I have not roleplayed in years. I thought maybe I'll re-login once in a while and see how the Guild is going.

I have lost touch with the friends that I've made while I was a resident here. Those of you who were my friends, know that I enjoyed my time roleplaying with you and I hope that it is mutual.

I hope to see you in another life.

Most Recent Posts

I'm just wanting to wait until someone else posts. I'm not fond of being the starter, just me.

@ClocktowerEchos Note on upgrades, sure. You still need power nodes, although I won't worry about weapon damage until we fight bigger necromorphs. When we are no longer able to kill a necromorph with an unupgraded plasma cutter, is when people should worry. Because it's gonna get harder the longer we stay on the station.

Figure out or ask aeround for the upgrade rules. I'm pretty sure there's complications and stuff with upgrading. I rarely did it in DS2 except when I really needed to or had the spare nodes. And the Rivet gun I never bothered using anyway


I believe it's best if you guys use the Power Node system with your own specific upgrades. If you were to use Dead Space 3's salvaging system, it'd be a little too messy (although that allows for more customisation, but we're not playing DS3 here so DS3 customisation rules do not apply...).
Your ordinary Necromorphs don't really have any physical resistance, a simple punch can make them flimsy but they take hits and get back up. Think hitting a scrawny human and they keep getting back up without stopping


If I may interject here... The composition of the Necromorph is that of a living human. Its physical resistance would be equivalent to its host body. Punching it would only stun or slow their advance, but it would not break any of its bones. The only way where hitting a Necromorph wpuld break its bones if its host body had deceased for quite sometime where the bones are dry, hard and brittle.
Hello there. I know you guys are filled up already with characters, but would it be possible if I were to just become a recurring character as a Regenerator Necromorph?
Well I guess since this is likely dying, I'll remove my sub from here.

IRL Name: Fridich 'Fred' Aran

Avatar Name: AraAra

IRL Appearance:


Avatar Appearance:


Personality:

Careless in attitude and lenient in nature. Almost everything can be shrugged by Fred as a mere inconvenience. This demeanour also makes him quite tolerant to other people's critics and bickery. He will like what he likes and leave the rest in a pile of unclassified things. He also enjoys frequent flirting with girls, talking about their bodily features in a jokingly manner. In fact, it seems as though he wants them to slap his cheek.

Faerie Race:
Imp (for various reasons... Hahaha.)

Weapon Types:

Sword & Buckler
Axe & Buckler
Great Axe

Basic Skills/Magic:

Sword and Shield
Shield Bash - A crushing blow from the user's buckler sending anything hit into a stunned state.
Defensive Stance (Passive) - Advance with a raised shield, increasing defense and block capabilities.
Wolf Fang - Execute two slashes finished with one stronger slash.
Back-Hand Wolf Fang - Execute a shielded version of Wolf-Fang, dealing less damage while protecting the user from damage.
Bull Rush - Rushes towards the enemy with the strength of an enraged bull, closing distance between the user and the enemy and dealing damage with the raised shield.
Steel Cutter - A concentrated blade strike capable of slicing metal clean. Requires a five-second casting time.

Axe and Shield
Shield Bash - A crushing blow from the user's buckler sending anything hit into a stunned state.
Defensive Stance (Passive) - Advance with a raised shield, increasing defense and block capabilities.
Bull Rush - Rushes towards the enemy with the strength of an enraged bull, closing distance between the user and the enemy and dealing damage with the raised shield.
Viper Strike - Execute two quick hacks with a throat-slicing finisher.
Throw Axe - Fires an after-image of an axe that deals damage from the user's field of vision.
Venomous Cobra - A brutal strike that can penetrate shield and armor. The user is rendered vulnerable for five-seconds after the attack.

Great Axe
Mountain Splitter - A downward strike that could chop many things into half. Recovery time: 3 seconds.
Pommel Counter - Use the pommel of the great axe to deliver an unexpected attack to the enemy, stunning them.
Whirlwind Slice - Gain centrifugal force and wedge the enemy with a powerful slash. Recovery time: 2 seconds.
Godsplitter - Jump and spin downwards to deliver a devastating strike to an enemy. Recovery time: 8 seconds.

Auxillary Skills:
Acrobatics
Night-vision
Pathfinder
Flight



Stat Focus:
Strength & Speed, the ultimate headlock.

Anything Else:
Weapon Appearances Later

IRL Name: Fridich 'Fred' Aran

Avatar Name: AraAra

IRL Appearance:


Avatar Appearance:


Personality:

Careless in attitude and lenient in nature. Almost everything can be shrugged by Fred as a mere inconvenience. This demeanour also makes him quite tolerant to other people's critics and bickery. He will like what he likes and leave the rest in a pile of unclassified things. He also enjoys frequent flirting with girls, talking about their bodily features in a jokingly manner. In fact, it seems as though he wants them to slap his cheek.

Faerie Race:
Imp (for various reasons... Hahaha.)

Weapon Types:

Sword & Buckler
Axe & Buckler
Great Axe

Basic Skills/Magic:

Sword and Shield
Shield Bash - A crushing blow from the user's buckler sending anything hit into a stunned state.
Defensive Stance (Passive) - Advance with a raised shield, increasing defense and block capabilities.
Wolf Fang - Execute two slashes finished with one stronger slash.
Back-Hand Wolf Fang - Execute a shielded version of Wolf-Fang, dealing less damage while protecting the user from damage.
Bull Rush - Rushes towards the enemy with the strength of an enraged bull, closing distance between the user and the enemy and dealing damage with the raised shield.
Steel Cutter - A concentrated blade strike capable of slicing metal clean. Requires a five-second casting time.

Axe and Shield
Shield Bash - A crushing blow from the user's buckler sending anything hit into a stunned state.
Defensive Stance (Passive) - Advance with a raised shield, increasing defense and block capabilities.
Bull Rush - Rushes towards the enemy with the strength of an enraged bull, closing distance between the user and the enemy and dealing damage with the raised shield.
Viper Strike - Execute two quick hacks with a throat-slicing finisher.
Throw Axe - Fires an after-image of an axe that deals damage from the user's field of vision.
Venomous Cobra - A brutal strike that can penetrate shield and armor. The user is rendered vulnerable for five-seconds after the attack.

Great Axe
Mountain Splitter - A downward strike that could chop many things into half. Recovery time: 3 seconds.
Pommel Counter - Use the pommel of the great axe to deliver an unexpected attack to the enemy, stunning them.
Whirlwind Slice - Gain centrifugal force and wedge the enemy with a powerful slash. Recovery time: 2 seconds.
Godsplitter - Jump and spin downwards to deliver a devastating strike to an enemy. Recovery time: 8 seconds.

Auxillary Skills:
Acrobatics
Night-vision
Pathfinder
Flight



Stat Focus:
Strength & Speed, the ultimate headlock.

Anything Else:
Weapon Appearances Later
With a hardy swing of his sword, he repelled the preying Jaggis with swift brutal strikes one by one almost a though he was a predator itself. The Aptonoth behind it stood secured despite of its wails. Blood that splattered along the sword and floor was quickly interrupted by the rough thud in the sands that kicked a cloud, blurring the hunters' vision as a Great Jaggi laid wasted and gored. It took down several of the whelps on its way but a voice caught their attention. "Run! Get out of here! The village is down that road! Zin! Help them out!" Ken looked bewildered and matter-of-factly as he saw the fanged wyvern and its rider mounting a bird-wyvern, hacking away at its spine with the hunter's dagger. The bird cocked itself ravageously and screeched. It attempted to topple the female hunter. From here, Ken saw that the woman only had one arm and so far she managed better to stay unbucked from the bird wyvern's struggle. The bird-wyvern gave in and the lady was thrown towards their direction with her greatsword brandished with a single-hand.

"Such strength." He pondered, almost in disbelief especially due to the fact that she was a woman. Regardless the bird-wyvern was not yet complete in its game as it rose back up from its toppled state, roaring in anticipation for the fight that was to happen. Ken's hindsight was to escape, as it reminded him of the his own first mission that nearly got him killed. The scars felt like it scorched as he stood between the bird-wyvern and the one-armed hunter. His legs spurred towards the direction of the town, almost without question. Whether or not the others would be killed did not matter to him. The past had scarred him, he can't trust other hunters. Then again, why is he running towards the way that lady had told them? As the shield and sword sheathed itself on Ken's back he continued to make haste for the town down the path until he finally reached its entrance. He spent the next hour gathering himself and visited the local Open-Air kitchen for a bite to eat.

----The Next Hour----

Ken had found himself to be buy-curious along the many stalls that the town could provide. Masts were up high in the air providing comfortable shade from the merciless roasting rays of the sun. There were many interesting trinkets and oddities, but none would compare the greatest jewelry crafted from legendary beasts in books. He glamoured on them and even curiously asked for their prices. The constant shock at how expensive they were jolted him back to reality as quick as the people's turning gaze as they looked out to the entrance a sweat-covered lady holding a severed tail with a familiar greatsword on her back. Seems like she was exhausted from that fight... And living. it didn't take her long to reach the town's centre with a fit of rage as the tail laid in the sandy-bricked floor. His focus on the tail blurred his ears as the lady made count of their numbers. "... Let me see your guild note."

Ken's head shot up, gazing directly at the lady. "And who might you be?" He reached his hand among his coat pockets and produced the guild note. With the same hand he handed-- Welp, she practically snatched it off his hands. "Whoah there easy. Some elderly chief is gonna look at that note. She'll be pissed to see that note in pieces." He stood by, watching the woman gather herself whilst becoming anxious of the state of that note. She really was into that. He'd no idea why but he needs it back pronto.

"Dammit. They screwed up again. I don't need five hunters. I need four." She groaned, it seemed as though that had set Ken's humour in motion as a snicker left his lips. "Wait, hold on. I can use this." Just what the hell is she on about? Ken placed his hands on his hips almost defying like. It felt as if she was all of sudden telling them around and bossing them to do chores that she felt suit. "One of you, volunteer to help me gather up stuff for your first quest while the rest of you set up." The woman followed a similar gesture to Ken's but he immediately interrupted her.

"I'm sorry? We're here expecting a chief, not a yapping woman telling and bossing because you got us out of danger. Just who the hell are you? I know you got your concerns but we've best be on our way as to not keep the chief waitin'." He gestured his hands tauntingly as he spoke, but soon was thrown into a deep surprise as the woman revealed herself to be the chief of the village. His immediate change of attitude could be seen by his immediate submission for the chief's request. "I'll go do it, chief! If it's a solo mission you'd best have me at the job!"
A roasting pit was what made the cart. Sun blaring is light above made them feel like meat on a stick ready like some well-done steak. He figured it'd be good to pass the uncomfortable, bumpy and quiet ride with a doze of slumber for the meeting to come. Can't fall asleep in front of some Elder now! The rattling and bumping of the cart pushed Ken flat on to the floor still asleep whilst the others attempted to keep their rears comfortable with the hard timber seats. He snored. It could be heard from quite the distance.

The lazy slumberer was rudely awakened by the sound of a felyne shouting for help. Something about hunters. Was it? The Aptonoth cried, letting out its defensive roar which acted like a rooster's cocking to Ken's ears as his eyes was blinded by the sun's light. A familiar hissing and wailing woozed the sleepyhead. His vision slightly blurry in front of him and he scouted about... Senses coming together in a blink of an eye. "Oh dang it! Jaggis about!" He saw that one other Hunter is already on her feet, dealing with one part of the Jaggis. The young man took up arms... The mechanical sword in one hand and the sharp shield on the other and leap forth from the cart to another part of the cart with swords swingin'.

"These Jaggers don't come alone do they?" He commented idly and dove nose-deep into a small pack of them. "Kill them quickly and clean in a jiffy! Here I go!" A sluggish start for young Ken. He took the sword and charged forward in a sweeping motion to clear the Jaggis away from the Aptonoth before hitting the flat side of the blade against the shield. "Come on now you lil' maggots. Come to papa!"
Posted for you folks. Gave you a starting boost as well.


I've yet to received approval or what not. Am I good to go?
Whoa, calm down. We didn't say you made him a legendary hunter or anything. They were a little rough in explaining it, but basically run it through your head again.

He reads up on the ecology of all these monsters diligently, but when it comes to combat, ignores what he read and goes for brute force.

I think it would be better if you said he applied his brute force to his understanding of a monster, rather than choosing between the two like they were opposing traits, because really they're not. You can just as easily rely on your brute force to take a monster down without going in blindly, you can basically use your knowledge of a monster to know the best time to strike, and at that moment, pour all of your power into the attack.

Now I gotta finish my background...


This is far more useful help than I've been getting thus far. I'll go amd touch it up a little more really soon.

Edit:

Done and dusted with your suggestion @Sho Minazuki.
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