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10 yrs ago
I'll be away on a trip for a few days so my activity will be low
11 yrs ago
I'll be on vacation for a few days so my activity will be low

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Federation also have vacuum energy generation and extensively uses batteries that store energy in vacuum.
<Snipped quote by WrongEndoftheRainbow>

And yet the seat of power is still seemingly in fairly unaugmented biologicals, rather than Intelligent Megastructures covering planets :p
I am probably closer to that. Basically the only reason why the Federation isn't approaching the singularity because the Last Great War and its military tech abuses scared up everyone pretty bad what rouge AIs or just plain madmen with too much power concentrated into their hands can really do.
Ego the Living Battlestation incident, for example. Where some crazy warmonger decided he should take over the Rainbow Cluster alone by merging his consciousness with a huge battlestation, amassing industry&resources then waging war on all Solarian nations at once.
Because why not?
300 years went by and there are a list of convoluted laws for how technology is allowed to be utilized.

@Keyguyperson

I'm just going to apologize real quick for suggesting people wait for you then going ahead and doing this without you here.
<Snip>
I think you are actually overreacting here quite a bit.
Chill, people having arguments is a good thing. It lets us seam over potential stresses and above all, to interact.
I really don't like when people freak out for a game actually having debates. Nobody is throwing insults at people or at least not in earnest.

Also what's the problem with each people trying for a different style? That's pretty standard in NRPs. Everyone has their own ideas. You can actually reconcile the two with ease using the wonder known as creative writing. Making a story allows you to have so many ways to seam over differences. Same with freeform RPs. The only difference is that both sides have to be willing.

<Snipped quote by WrongEndoftheRainbow>

Anyway, out of curiousity, why are they built so big? while Im sure the universaL union has plenty of resources, what purpose do giant ships serve?
They can perhaps double as colony vessels? I mean they need to make the extragalactic journey which is apparently not short.

I am actually just confused at the laugh-rating on my post. And I certainly don't plan to make any retorts.
Fighting huge ships requires different tactics but that's why it could be fun. And them being a limited number means they won't be dominating the game. Like I said while there's a difference between having one of these or several that difference isn't as much as you might think.

Just like Ophidian said, country-sized ships can be dealt with.
My prime concern is with the size of WrongEndoftheRainbow's faction. And that's more on the level of aethetics and comfort in terms of worldbuilding. Universal Union is way too huge and kinda trivializes the entire game with its existence. Sure, WrongEndoftheRainbow's actual faction is far smaller but the existence of such power still puts a certain pressure on things which we might not want. Ophidian compared this to a sword of Damocles hanging above our heads. While that may be an exaggeration it's certainly not that nice of a feeling when you think about plots for this RP.
@Willy Vereb, I tend to be more realistic than most while in roleplays. That's why I don't usually join fantasy roleplays.

If the Death Star did move, then it would of taken time to move because it's big as fuck. It shouldn't be moving at the same speeds at a fucking ship. Also, it isn't 'stupidly specific.' Having control of eight planetbusters is overpowering as fuck and you can easily destroy several worlds in one single post. Having one shows that you're the 'big kid' around the universe and nations won't fuck with you.
Actually your "realism" is rooted in popular media logic. If you truly want to be a realist a larger spaceship is always faster than a smaller one. Why? Because you can spend higher ratio of mass on what is actually useful for propulsion.

Anyways, having 8 planetbusters or just one doesn't make much of a difference. At worst that means you have to fight on 8 fronts or if you have sufficiently good FTL in comparison just concentrate all your forces to one place at a given time and steamroll the "Deathstars" in 8 consecutive battles.

Either way eight gigantic ships don't mean drastically higher threat than just one. And destroying planets is not guaranteed. In general it really just matters on your tactical sense. This is why realistically using all 8 of the giant ships at once is something which would never happen. Because it only makes sense for an inept strategist who thinks throwing everything and the kitchen sink at somebody is actually the best way to fight wars.

The actual problem would be if:
1.) He has as many starships as us but all of them are country-sized "Death Stars".
2.) His tech advantage makes the "Death Stars" invincible in battle.

Anything else can be handled by somebody actually starting to think on battles. Deathstars are superweapons and can be fun to fight, IMO.

EDIT:
Interesting is one way to describe my faction.
Believe it or not they are actually going to represent the "straight man" in this mad-mad galaxy.
Their advanced tech is also sufficiently tempered by their peculiar culture and lack of war experience.

@Willy Vereb, I don't remember the Death Star moving around like a ship... (we must of watched different Star Wars films..)

No-one should have several weapons, ships, etc. that can destroy planets in the matter of seconds. One is fine, but eight of them isn't.
Yes, indeed we did. It isn't like the Death Star had a hyperdrive and were in the process of circling around Javin to get a clean shot on the 4th Moon Javin IV.
Also if one planetbuster is fine, why 8 of them is a big no-no?
That's kinda stupidly specific.
It's as if saying throwing around nuclear weapons in a cold war era NRP is fine so long you limit it only to 500 and having 5000 warheads is suddenly a gamebreaker.

<Snipped quote by The Spectre>

Is size necessarily an advantage? I imagine a nuke or a projectile moving at relativistic speed would be capable of doing serious damage
Not a classic nuke but space opera settings can easily get to the level where ships can wipe planets with their firepower.
Besides, those ships are kinda like Death Stars. Are we seriously banning people to re-enact classics like Star Wars in a freeform sci-fi game?
Who needs FRIENDs when you can have me as your enemy?
Alright, I am more or less finished with the required modifications to use my civ here.
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