Hidden 9 yrs ago Post by VitaVitaAR
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Um, might not have judgment up until tomorrow but we'll see, okay?

I will say I am very sketchy on the idea of a "potion of randomness".
Hidden 9 yrs ago Post by Tatsua Aiisen
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Mmmm, I'm bailing. As usual, can't deal with this many people.
Hidden 9 yrs ago Post by VitaVitaAR
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Looks like I won't be judging everything tonight. ^^;

Definitely tomorrow, though. For everyone accepted you can get to working on your dungeons.
Hidden 9 yrs ago Post by The Patriarch
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I finished Finn's backstory
Hidden 9 yrs ago Post by Sadko
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Name: "My name's Bromgrumli Warmbelly, but call me Brom."
Age: Forty three years of age.
Gender: "Are you fuckin' blind?"
Race: Most evidently a dwarf, pure dwarf.
Class: "If I were to name my occupation, I'd say I am a crusader on a pilgrimage to root out the filth that creeps in the shadows."
Appearance: Short and stout, evidently a dwarf, Brom ties his dark hair in a big braid and takes care of his 'exquisite' beard. His closely set, wide eyes are of a rich blue hue. He wears a heavy, clanking mailshirt under a ragged brown tabard. The pilgrim has a nice buckskin belt and a leather baldric. Brom's armory consists of a big oak shield, a hatchet and a dirk.
Personality: If one was to take a look at the dwarf they'd find something oddly endearing about him. His strong moral code dictates even the pettiest of affairs, though it doesn't disallow his love for mead and women to take over. In the end he is seen as a loyal, true knight who has mastered the power of will, yet a clumsy and cheerful braggart and drunk.
Brief Backstory: "Oh? Fine. Was once in a service of a lord, forgot his name. Daisycattle or somethin', whatever. He was fascinated by dungeons and wanted to find a treasure, barely could pay the men in his service. So he ordered an expedition to a dungeon. The dangers within murdered several of my brothers-in-arms and most of us ran back and deserted his service." Brom would rub his nose, then scratch his arm as he gazed at something uncertainly. He continues speaking. "Instead of marryin' a neighbour's daughter and having a litter of crying babies I decided to continue my escapades and learn the trade of.. Well, the trade of whatever the fuck's we doing."
Equipment: Said above.
Abilities: A capable, though impulsive fighter. Learned traveler and dungeon explorer, knowing at least the very basics of say, surviving a night in a cursed tomb of a mad king.
Hidden 9 yrs ago Post by VitaVitaAR
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@TheRider: Okay, um the last real issues I have now are more, um, well I guess I just never really though of vampires being a thing for their setting. ^^;

But the bigger issue is kind of one of my IC ones. Basically, um, as a paladin of Reon, Tanya really dislikes undead. She won't hurt sapient, non-malevolent undead, but she's be VERY unhappy if she discovered his nature by surprise.

@Darcs: Accepted.

@Closet Nerd: I still don't feel his backstory fits in well(the insinuation that the towns around Meridan are disease-ridden hellholes, for one), and I don't really thing the whole "ratman alchemist" thing fits in so well.

On top of that, your decision to make him "add randomness" really does not fill me with confidence.

@Sadko: If you are going to include a backstory, I want to see it. The backstory's only optional if you're not going to include one at all, in the RP or otherwise.
Hidden 9 yrs ago Post by Raineh Daze
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I've noticed an overabundance of offensive fighters, so, instead of a nem barbarian (funny as the idea is...)

Name: Silva Wylde, The Witch of the Mountains. Neither of these are her actual name, but that name is associated with unpleasant things.

Age: 27

Gender: Female

Race: Human (From an Eastern country)

Class: Magician (Formerly Sorceress and Necromancer)

Appearance: Surprisingly, she is indeed human--albeit with elven ancestry. This is one possible contributor to her enormous height, though she claims that her entire family is known for its height--6'5 isn't outrageous by their standards. With her homeland being so obviously distant, who's going to check?

Personality: Thoughtful but morose, she seems to be caring--though obviously rather grim and unmotivated.

Brief Backstory: In her childhood, Silva was an aspiring mage--someone with a natural talent for magic and all the desire in the world to learn it and use it to its fullest potential. Despite her burgeoning power, and the potential she still held, the pressures of society confined her future to marriage and its attendant responsibilities.

This relationship, even though required more than it was chosen in her out-of-the-way town, was a happy one and did nothing to stall her progress along the magical arts. Whenever the opportunity arose, Silva would seek out passing teachers and lost knowledge. Even after gaining a child to care for, nothing would stop the sorceress in her pursuit and practice of magic.

With the defences she had prepared, it could never have ended well. High-powered magic but only amateurish defences burnt the house to the ground, and everyone in it. Worse, the fire spread, even though the initial blast was confined. It was the girl's worst nightmare, and she desperately tried to save anyone that she could. Yet, with her attention focused far away from healing, there was nothing Silva could do.

So she sought out even more esoteric teachers. Masters of wards and defences at first, but then those that the Church would love to eradicate: necromancers of all stripes and qualifications, from the unnerving to the outright diabolical. So long as there was magic, the mage would be an eager pupil. Eventually, the available knowledge was exhausted and she returned home, determined to fix the mess she'd left.

Her abilities brought nothing but a perverted mockery of the home Silva sought to reclaim, resorting to ever more outlandish combinations of magical arts to try and fix the mess she'd started. So heedless was she of being discovered that the magically sensitive--and those with sharp eyesight-- could discern something was happening in the abandoned town, earning her the nickname that has never truly been linked to her person.

Finally, despite all her abilities and knowledge, Silva admitted defeat: there was nothing that could be done to bring back what she had destroyed. Still too much of an idealist to give up, the sorceress left the mountains, vowing to not use such lethal or perverse arts ever again. Too many amends must be made before such a fate, or stopping, can even be considered.

Wanting to distance herself as far as possible from her deeds, Silva left home for a country far to the west that hers traded silk with, learning the language on the journey and giving herself a pseudonym. It's obviously not her real name, but it's better than watching hers be mangled--or worse, recognised and linked to her past.

Equipment: None

Abilities: A magical prodigy, Silva is one of the greatest practitioners of offensive magic to have ever lived, with a comparable level of knowledge for the dark art of necromancy. This is something totally useless to any group that the magician might join herself to: she'd be killed before persuading herself to use anything of those arts again.

Instead, she restricts herself to the tricks of charlatans and apprentices, only with more force behind them: summoning walls to block attacks, or making simple physical items do the impossible. Her skills in such alterations are nothing compared to Silva's true specialities, leaving any bridges across chasms looking unstable and conjured tents looking flimsy and ragged. It's a poor idea to rely on conjurations for more than even temporary uses, though manipulation of solid materials is more reliable.

The sole art she's skilled in and still practices is warding: the sorceress' ability to protect a person, area, or item against something is amazing. The more general the protection, the weaker, but with sufficient advance knowledge, it's entirely possible for her to construct defences sufficient for an entire group to wade through lava.

She's also an experienced cook, though unfamiliar with the food and cuisine of this country.
Hidden 9 yrs ago Post by Lord Santa
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what about me?
Hidden 9 yrs ago Post by TheRider
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Oh. Falrien doesn't hide his condition. He ensures the people he travels with know etc etc.
Hidden 9 yrs ago Post by Sadko
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Alright, I've edited with the backstory now as you can see.
Hidden 9 yrs ago Post by The Patriarch
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Yo is Finn approved? I'm all gearing up to kick some evil ass with him
Hidden 9 yrs ago Post by VitaVitaAR
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@Raineh Daze: Replacement accepted.

@Lord Santa: Well, starting out with those sounds fine to me.

@TheRider: Hm. Well, at least Tanya would only glare at him in that case. ^^; Hmm. I'm sorry it's taking so long to make this decision, but at this point I don't really see any more issues with his bio, so he's accepted.

@Sadko: The presentation of your bio threw me off, but I don't see anything in particular wrong. I'm going to double-check but your bio looks fine.

@The Patriarch: Hm. I'm still a bit bothered that you didn't really explain what you intended for gnomes or anything before posting the bio. I said I'm willing to be flexible with races, but I still want to know what you're intending before you go ahead and post the bio and I did ask twice.

I'm waiting to start this until we have a healer(Rin is making one), since that's pretty vital.

Until then, I'm going to be updating the first post with more general setting information, so keep an eye out!

Edit: First post updated!
Hidden 9 yrs ago Post by The Patriarch
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VitaVitaAR said
@Raineh Daze: Replacement accepted.@Lord Santa: Well, starting out with those sounds fine to me.@TheRider: Hm. Well, at least Tanya would only glare at him in that case. ^^; Hmm. I'm sorry it's taking so long to make this decision, but at this point I don't really see any more issues with his bio, so he's accepted.@Sadko: The presentation of your bio threw me off, but I don't see anything in particular wrong. I'm going to double-check but your bio looks fine.@The Patriarch: Hm. I'm still a bit bothered that you didn't really explain what you intended for gnomes or anything before posting the bio. I said I'm willing to be flexible with races, but I still want to know what you're intending before you go ahead and post the bio and I did ask twice.I'm waiting to start this until we have a healer(Rin is making one), since that's pretty vital.Until then, I'm going to be updating the first post with more general setting information, so keep an eye out!Edit: First post updated!


i don't understand what you're getting at, gnomes are common d&d races and they are small like halflings, they're just a race that I wanted to use because hobbits and dwarfs are overused. my bio is just to explain his back story, he is a ranger with a bear, and looks for adventure and likes kicking ass, that's all
Hidden 9 yrs ago Post by Lugubrious
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You might consider putting the class of the characters in the main sheet just to streamline that process, or at least adding the two accepted dungeons to the OP.
Hidden 9 yrs ago Post by Raineh Daze
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The Patriarch said
i don't understand what you're getting at, gnomes are common d&d races and they are small like halflings, they're just a race that I wanted to use because hobbits and dwarfs are overused. my bio is just to explain his back story, he is a ranger with a bear, and looks for adventure and likes kicking ass, that's all


This isn't D&D.
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Raineh Daze said
This isn't D&D.


I'm just using that as an example what I'm going for with the race and I do not understand why it's hard to understand that
Hidden 9 yrs ago Post by Raineh Daze
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The Patriarch said
I'm just using that as an example what I'm going for with the race and I do not understand why it's hard to understand that


Whisper Gnomes, Tinker Gnomes, the basic 'gnome' with no fluff in the 3.5 PHB. They were introduced in the 4E MM. 'Gnome' is generic as it gets; you could be talking about garden gnomes for all I know.
Hidden 9 yrs ago Post by The Patriarch
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Raineh Daze said
Whisper Gnomes, Tinker Gnomes, the basic 'gnome' with no fluff in the 3.5 PHB. They were introduced in the 4E MM. 'Gnome' is generic as it gets; you could be talking about garden gnomes for all I know.


My character's picture should give a hint that we're going with the spiky haired gnomes that are generic for most fantasy roleplays
Hidden 9 yrs ago Post by clanjos
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Well that's the first I'VE heard of such gnomes.
Hidden 9 yrs ago Post by Raineh Daze
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clanjos said
Well that's the first I'VE heard of such gnomes.


Echoing. 'Gnome', in my mind, is either 'crazy magician/inventor' or 'bad hats'.
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