Hidden 7 yrs ago Post by CelticSoldier
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CelticSoldier Knight of Avalon

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From the vibrant cities of Cathay, to the dark jungles of Lustria, from the bright land of Ulathan, to the desolate wastes of the Badlands, there is so much in this universe beyond the old world, beyond the empire and it's petty struggles. Great treasures are hidden far beyond the borders of civilised man, waiting to be taken. I will not lie, the path will be treacherous, and in the lands beyond the border, your strength will not be as much value as your wit, your weapons as your map. Status as the richest nobles the world has ever know await you...all I ask is a small cut. Travel expenses, the like.


So the fantasy OOC is up! Yay! If you have just arrived, than this is an RP where you, as heroes (okay, maybe not heroes, maybe just, really good miscreants) of the old world, journey beyond it's borders in search of fantastical treasures for a mysterious sponsor. The CS is posted down below, and I hope you have a good time!

Character Sheet:

Name:(obvious)

Age:(Remember to keep it realistic to the race.)

Race: (All good races + one dark elf, if it's really good)

Profession:(Remember, you're treasure hunters, not mercenary's. Almost any profession is allowed, within reason)

Equipment:(Don't state everything, just the things which may be specific or are required for a characters skills, e.g. thieves lock pick.)

Personality:(Only one or two paragraphs needed, but feel free to ramble)

Appearance:(Include a picture if you like, but at least one paragraph one appearance. If you really want to say what your character wears, say it here.)

Bio: (As long as you want, but preferably at least two paragraphs)

Reason for joining: (This is a pretty shady guy bossing you around, and it is very dangerous. Why the hell would you do this?)

Terrible secret: (PM me this! This will be used in the RP, just to add some spice. Make it something your character would kill to keep!)
Hidden 7 yrs ago Post by POOHEAD189
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POOHEAD189 Warrior

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Aaaayyy nice.
Hidden 7 yrs ago Post by Andreyich
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Andreyich AS THOUGH A THOUSAND MOUTHS CRY OUT IN PAIN

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@CelticSoldier
Dwarf Runesmith or Master Engineer gut? Also, is the intro paragraph's first lines a play on "Ulster is the Land of no surrender" or have I gone mad.
Hidden 7 yrs ago 7 yrs ago Post by Maxwell
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@Andreyich
If I may give my two cents, Runesmiths have an essentially endless potential for overpowered crap, so I would humbly suggest an engineer.

Work in Progress

Name: Baltazar Engels

Age: 33

Race: Human

Profession: Priest of Ranald

Equipment: Bastard sword, crossbow, lockpicks, light armour, holy symbols of Ranald

Personality:
Baltazar is a good-natured scoundrel, as one would expect from a priest of Ranald. He presents himself as a rough-and-tumble mercenary with a simple outlook on life and a crude sense of humour - a convenient excuse for someone of his profession, and not too far from the truth. Though he rarely confesses his true nature, Ranald's name features prominently in his curses and prayers, and he makes no particular effort to hide his worship. Ranald, of course, is not an entirely unusual patron of mercenaries.

While typically upbeat and cheerful, Baltazar is no stranger to violence. As a staunch follower of Ranald, he finds it distasteful to harm thinking and feeling creatures for no reason, but he has seen enough of the world to consider vile races like greenskins and skaven exempt from mercy. Baltazar rarely loses his composure, even in battle, and though he is by no means fearless, he knows well enough to fake it. His apparent bravery, as well as his tendency to somehow always be in the right place at just the right time, tends to make him look like a much better warrior than he actually is.

Ranald grants his priests wondrous powers of stealth, and reprieve from the consequences of their actions. Baltazar, however, is reluctant to call on the fickle attention of his god without good reason - such as protecting his own life or playing a trick on someone who really has it coming.

Appearance:
Baltazar is of middling height, with decidedly average looks overall. Unassuming and unkempt, he has bland green eyes, messy, brown hair and blotchy skin. He shaves only when necessary, saving himself from razor burn but leaving him with a patchy stubble on most days. His calloused hands betray his commoner heritage, and in his role as a mercenary, he walks with the self-assured swagger of an invincible young warrior, even though he is not all that young anymore. He could produce the quiet dignity of a minister or the supplicant gait of a pauper if need be, but the jungles of Lustria hardly require further disguises.

Unsurprisingly, Baltazar has the sinewy muscle of a professional fighter, and the scars to show for a lifetime of combat. Strangely few of them show up anywhere easily visible, but it usually only takes him rolling up his sleeves or lifting his tunic to convince anyone that he has seen plenty of battle.

Bio:
Growing up on the streets of Marienburg, Baltazar quickly took to the culture of thievery surrounding the cult of Ranald. Induction into the priesthood was hardly even a conscious decision; he had never realized that the old beggar that used to teach him sleight of hand tricks was a priest, until the day he found himself praying to the Trickster God - and being answered. The cult of Ranald has no ranks to rise in, nor much prestige to gain, but Baltazar followed its unspoken creed as if by instinct (or careful manipulation, who knows), and quickly grew to become an adept wealth redistributor.

Like many Marienburgers, Baltazar spent his early years as a bedraggled orphan on the streets of the Suiddock, his father a teamster crushed by a falling crate, his mother killed when a journeyman fire mage lost his temper near the pub where she worked. The Guild of Stevedores and Teamsters, a protection racket by any account, saw to it that he didn't starve to death or get snatched off the street by some passing slaver, but anything beyond that was his own responsibility. Thus, Baltazar turned to stealing. As a nondescript street urchin of more than moderate talent, it was easy enough to pick the pockets of naive tourists and strutting burghers; as he grew bolder, even militia officers and young nobles became Baltazar's quarry. He gave most of his earnings away to the temple of Manaan - it kept him safe from robbers, and guaranteed him a bowl of soup those nights his skills failed him. By his mid-teens, he had already declared himself too good for Marienburg and set off for adventure on the high seas, hiring on as a deckhand on a trading ship.

Baltazar has spent the majority of his life on and around Marienburg trading vessels and caravans, "taking up collection" across the coasts and trade routes of the Old World. Posing as a bodyguard, he would help tradesmen get the upper hand on their business partners, taking a slightly-more-than-fair piece of the profits as compensation, and sampling local flavours while spending his somewhat ill-gotten gains. Baltazar has studied swordsmanship at Estalian fencing academies, lost drinking contests to Norse traders on the Sea of Claws, and even once found himself embroiled in a vendetta in the Tilean city-states.

Baltazar counts himself as experienced, powerful and skilled, as far as priests of Ranald go, even though he has never built any kind of legend around himself. Of course, many would claim that as a sign he's been truly successful.

Reason for joining: Making one (or more) last big score(s) before retiring from his career of active thievery.

Terrible secret: PM'd
Hidden 7 yrs ago 7 yrs ago Post by CelticSoldier
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CelticSoldier Knight of Avalon

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Dwarf Runesmith or Master Engineer gut?


A master engineer would be fine, though I am wary of allowing a runesmith, if only because it would be difficult to find a reason. (And yeah, they can be OP)If you wanted to be a dwarf, a slayer engineer, maybe?

Also, is the intro paragraph's first lines a play on "Ulster is the Land of no surrender" or have I gone mad.


It was not intentionally, but, after listening to it, I can see why it might seem like that. You may, or may not be mad.

Also, where does everyone want to go for their first adventure? I can give you the choice of Lustria or Cathay. Neither will give more reward than the other, it's just two different adventures. More locations will come, but I've yet to prepare the story for them.
Hidden 7 yrs ago Post by Maxwell
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Oh, I guess I just assumed Lustria. I prefer Cathay.
Hidden 7 yrs ago Post by CelticSoldier
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@Maxwell My friend, we will be travelling across the known world!
(Cathay: 1 Lustria:0)
Hidden 7 yrs ago 7 yrs ago Post by Bright_Ops
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Hidden 7 yrs ago Post by CelticSoldier
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@Bright_Ops Good, but just add a few flaws, what does he really hate? What breaks his calm façade? What does he not do right? Or what does he do too right? Of all his features, which will get him killed? You don't have to answer all those questions, but do that, I'll be willing to accept it, just so long as you remember that you're playing a fresh faced 16 year old boy. I wouldn't expect him to run from bandits, but you'll be facing far more than bandits. A lot of Fortunes development across his adventures should probably be overcoming his fear, which should be interesting! (A description of the De Vigny crest would be good to!)

Also, I'd like to remind people that it's all well and good having a horse and plate armour when you're traipsing across the prairie, but when we go to Lustria, there will be swamps, and heat, and really dense woodland. Horses and armour will end up more of a hindrance than a help.
Hidden 7 yrs ago Post by Bright_Ops
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@CelticSoldier

Added a bit more to his CS to answer some (But not all) of your questions. Also described the Crest.

I am well aware that horse and plate doesn't go well with Lustria; Fortune will have to learn the hard way through.
Hidden 7 yrs ago 7 yrs ago Post by CelticSoldier
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@Bright_Ops Okay, great! Feel free to move it to the character section.
P.S. I only mentioned the horse because that's now two people. One character was PM'd to me during the interest check.
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Hidden 7 yrs ago 3 yrs ago Post by TyrannosaursRex
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Hidden 7 yrs ago Post by Andreyich
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Runelords are, Runesmiths are not. In mordheim runesmiths get rekd by like three zombies. Runesmiths literally do two things; make the weapons of the chumps around them Armour Penetrating, null magic, or make shit, and I doubt I will literally make somebody a new Az of Grimnir or Hammer of Sigmar on the spot.

However, if a Runesmith is a no-go, can a Dwarf Ranger also be an option for the sneaky runt?

Also, I don't mind the song!Secret loyalist......
Hidden 7 yrs ago 7 yrs ago Post by CelticSoldier
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@AndreyichDwarf ranger is perfectly acceptable and very fitting. However, if you did want to play a runesmith for the character, I would allow it.
Hidden 7 yrs ago Post by Andreyich
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@CelticSoldier
Alright, I will start on the CS right now.
Hidden 7 yrs ago 3 yrs ago Post by TyrannosaursRex
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Hidden 7 yrs ago Post by CelticSoldier
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And the polls are once again neck and neck...
Lustria: 1 Cathay: 1
Hidden 7 yrs ago Post by Andreyich
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Lustria if we get to fight the damn dark elgi that sometimes go there, cathay if not.
Hidden 7 yrs ago Post by CelticSoldier
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CelticSoldier Knight of Avalon

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If you're talking about dark elves, no, I'm not planning for them to be in Lustria. No reason we can't go to Naggaroth sometime, though.

Lustria: 1 Cathay:2
Hidden 7 yrs ago 7 yrs ago Post by Andreyich
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