Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@Kost AlterLooking over the first one I think I overlooked the last part
Trapped in the web, the target can neither escape nor resist their murderer.
It should be worded better I don't think a servant, or a mage would just outright stop resisting in an attempt to escape. A better word would be "for as long as the net entangles them they are unable to escape, and their attempts to free themselves become more difficult requiring agility, or luck check to escape properly." As such it punishes slower, and or less lucky servants and doesn't sound too ridiculous.
Hidden 7 yrs ago Post by Kost Alter
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Looking over the first one I think I overlooked the last part <Snipped quote> It should be worded better I don't think a servant, or a mage would just outright stop resisting in an attempt to escape. A better word would be "for as long as the net entangles them they are unable to escape, and their attempts to free themselves become more difficult requiring agility, or luck check to escape properly." As such it punishes slower, and or less lucky servants and doesn't sound too ridiculous.

No problem. Edited accordingly^^
Hidden 7 yrs ago Post by vancexentan
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@Kost AlterAlright I just wanted to avoid a situation where you trapped someone in the net and they just flat out give up despite being you know an uber magical being. Unless I'm missing anything else it looks fine too me. I'm kind of in a weird spot at the moment. Kiyohime, and Jeanne being higher tier, and if eror chooses to join and goes with little john that means we have lower mid tier assassin, and lancer. It'll be a bit annoying to find a good mix for our opponents but I'll see what I can spit out of Nasu's magical hat.
Hidden 7 yrs ago Post by Kost Alter
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Alrighty then! My Master submission is also ready. He's up for grabs for whoever has a Master-less Servant.



@vancexentan Let me know of any issues.

@1Charak2 , @Cu Chulainn either of you interested perhaps?
Hidden 7 yrs ago Post by vancexentan
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@Kost AlterSeems fine too me he'd weaken his servant due to his lower rank in mana but it's fine.
Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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Alright I think I have an idea for Archer if for whatever reason we don't get one. I also have back up plans for caster, and lancer if they don't appear.
Hidden 7 yrs ago Post by Cu Chulainn
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Taking a bit of my time making the csheet. I came up with three NPs, and currently balancing which one I should scrap, among other things
Hidden 7 yrs ago Post by vancexentan
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Alright thanks for the info Cu. If you need help I'll try my best to help you out.@Cu Chulainn
Hidden 7 yrs ago Post by Er0r
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Whops, my bad guys. I missed the grand reveal. xD I'll get to work on my character.
1x Thank Thank
Hidden 7 yrs ago Post by Cu Chulainn
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One of Rider's Noble Phantasms will be based off of Francis Drake's Golden Wild Hunt NP (http://typemoon.wikia.com/wiki/Golden_Wild_Hunt), except less ship-y for obvious reasons. Dietrich was also known to have been the leader of the Wild Hunt in Germanic lore, so it may have the same rank if applicable.
Hidden 7 yrs ago Post by vancexentan
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@Cu ChulainnI'm not sure how you would adapt this the only thing I can think of is a small group of C class grunts appearing on horseback?
Hidden 7 yrs ago 7 yrs ago Post by 1Charak2
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One of Rider's Noble Phantasms will be based off of Francis Drake's Golden Wild Hunt NP (http://typemoon.wikia.com/wiki/Golden_Wild_Hunt), except less ship-y for obvious reasons. Dietrich was also known to have been the leader of the Wild Hunt in Germanic lore, so it may have the same rank if applicable.


@Cu ChulainnI'm not sure how you would adapt this the only thing I can think of is a small group of C class grunts appearing on horseback?


Well considering how the wild hunt is applied as less of ships (Drake) and more like soldiers on horseback, a better parallel would be a scaled down version of Iskander's noble phantasm. Reduce the number of soldiers (to about 12) and remove the presence of the reality marble and that seems about right. As it would involve summoning the wild hunt to effectively do what they always do.

Go hunting.

Edit also the rank would be unable to go above A because your not summoning an armada of ships.
Hidden 7 yrs ago 7 yrs ago Post by Er0r
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Alright, I sorta changed over from Little John... I think I filled out everything? Not sure what all I did right xD but here's my attempt.

Hidden 7 yrs ago Post by 1Charak2
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Alright, I sorta changed over from Little John... I think I filled out everything? Not sure what all I did right xD but here's my attempt.


First ability is anti-unit, due to it affecting the singular. It is also broken as all hell. No noble-phantasm should be able to make the user use other noble phantasm’s unless they are weapon based. The ability should not be able to cancel, if it should be able to ‘steal’ noble phantasm, it should only be able to steal weapon based noble phantasms or equipment such as armor. If that was the case it would be okay

Second ability is anti-army and is actually pretty good, I like it.

Hidden 7 yrs ago 7 yrs ago Post by Er0r
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@1Charak2 xD alright. I was expecting the first one to go under revisions, but his Six Labours were literally defeating his opponents with their own weapons/tactics (albeit quite minor in terms of extravagance). I was just trying to mimic that as best as I could, though I do understand the brokenness of it.

As for the Labyrinth, I actually quite like it myself. The only problem I saw would mainly be control of the minotaur and getting everyone's cooperation. Both of witch is an easy fix, but I didn't want to impose too much. Could make for a good story element though. Put in servants and masters alike and gives every char something to do.

[the type tags were a bit confusing, but there is a labyrinth tag and the ant-treasure tag was the only thing I saw dealing with phantasms.]
Hidden 7 yrs ago Post by 1Charak2
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@1Charak2 xD alright. I was expecting the first one to go under revisions, but his Six Labours were literally defeating his opponents with their own weapons/tactics. I was just trying to mimic that as best as I could, though I do understand the brokenness of it.

As for the Labyrinth, I actually quite like it myself. The only problem I saw would mainly be control of the minotaur and getting everyone's cooperation. Both of witch is an easy fix, but I didn't want to impose too much. Could make for a good story element though. Put in servants and masters alike and gives every char something to do.

[the type tags were a bit confusing, but there is a labyrinth tag and the ant-treasure tag was the only thing I saw dealing with phantasms.]


Using their own weapons is what I suggested. for instance you could steal an Archers bow, Sabers sword, Assassins axe/dagger. IF you get the idea and if the weapon can perform a noble phantasm then it is likely you could use that.

You cannot steal stuff like invoking the erinyes or cancelling it. that would be broken.
Hidden 7 yrs ago Post by Er0r
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@1Charak2 No, yeah... I agree with the physical items only. Originally that's what I was aimed to do, just trying to adapt it to a simi-unknown system tripped me up a bit. xD But I didn't think worth wile to steal just the item for a single attack without the added perks. I dunno, I just really liked something representative and liked the idea of it having limited uses.
Hidden 7 yrs ago Post by Kost Alter
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@vancexentan Should we put completed character profiles in the Character tab so that it's easier for people looking to team up to find them?
Hidden 7 yrs ago Post by Cu Chulainn
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Dietrich did have a few loyal friends with him in his adventures, although I'm not sure how they'd feel being summoned to a hunt that is (At least, in Dietrich's case) demonic in nature. I'll need to think on his abilities more.

I'll go ahead and make my Master CS first. I'll do the opposite and let someone with a servant who's interested working with him to choose him xD
Hidden 7 yrs ago Post by vancexentan
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@Kost AlterIf I have looked the cs over and found that it's fine you can place it in the character tab section.
@Er0r I would recommend changing it over to another lancer. Not to say yours is a bad choice however his six labors is going to be hard to balance at best. There's another lancer who does something similar Benkei I believe but he only copies the noble phantasm he doesn't physically take it away. Because if I say put in Cu Chulainn as an enemy lancer you could take away his lance which pierces everything. Likewise I find a it a bit discouraging about how little detail is put into the character sheet but it is a cs based on a historical character so I'm going to put it off as there's not much to write about.

I believe

typemoon.wikia.com/wiki/Lancer_(Fate/G..
typemoon.wikia.com/wiki/Lancer_(Fate/Z.. (nerfed down with his curse lance)

Maybe Li Shuwen could be ok if you somehow nerfed or changed his noble phantasm so he doesn't instant murder someone.

You can also look on this site for inspiration or thoughts:

forums.nrvnqsr.com/showthread.php/373-..
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