30 Oct 2015 15:37
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yoshua171 The Loremaster

Member Seen 20 Jan 2017 19:15

Monolith Graveyard


Player Limit: N/A.
Description: An ancient place, the Monolith Graveyard contains massive metallic structures composed of many metals such as iron, steel, copper, gold, and silver. There are a total of 500 Monoliths which are evenly spaced from one another. All Monoliths are 33 meters apart and stand at a height of 80 meters, making them truly impressive structures. The humming noise released by the Monoliths may have a variety of effects, but these effects depend on the combatants present as well as their intentions and alignment. The Monoliths tend to favor whomever is the weakest or most disadvantaged and will play to their strengths, attempting to even out the match-up through field advantage. In most cases of evenly matched opponents, the Monoliths' merely hum, and the sound produces no effect other than focusing the abilities and minds of those present to a minor degree.

The Graveyard is called as such due to a new Monolith appearing for every combatant who falls through contest within their bounds. The Monoliths are spread out in 250 rows and 250 columns. Each column is 3 meters from one side to the other, As a result the Graveyard is utterly massive and gains size for every fallen combatant. Currently it is 9000x9000 meters.

Adversaries always start 60 meters away from one another. While the pillars are not indestructible, the materials that make them up attract one another and so will return to their base form and levitate to their normal location when not manipulated by other energies. The ground of the arena is mostly level and is composed of reinforced stone. The floor conducts vibrations fairly well.

Unique Traits: The Monoliths constantly emit a faint humming noise. As the intensity of events around them raises so does the volume of the deep hum. Once the both combatants have unveiled their true power or the fight has reached a level of great intensity the monoliths begin to levitate above the rock formations that typically hold them down. The structures will move slowly from platform to platform.
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26 Mar 2016 10:30
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Avatar of Dynamo Frokane

Dynamo Frokane Meme Wielder

Member Seen 20 Jan 2017 18:06

Pirate King's Cove

Main Deck: 50x30 feet. Surrounding Area: 150x200 feet of land space.

Ship is resilient but somewhat destructible, water surrounding the ship inside the cover is very shallow only 8 feet deep at the very middle and even more shallow at the edges. Cannons on deck still work. No magical properties.




When the pirate king arrived here, the bandits waiting for him already knew who he was and how much treasure he had aboard. They outnumbered his crew 200 to 40, but the Pirate King would not run, partly because of his pride and partly because of how much loot he would have to give up if he surrendered. The ambush was a drawn out a bloody affair and despite the numbers the more skilled crew of the pirate King managed to even out the numbers very quickly. With only the pirate king and the chief bandit left. They fought on deck, with hate and rage, having lost their entire crews. The final moment of the fight was when the chief bandit casted some demonic magic at the deck to create a huge explosion, which killed them both instantly. The cost of the spell was that the demon would then erase the names and legacy of the Bandits and the Pirates from history, so nobody would know their names. The largely damaged ship now remains at the cove forever, waiting for the new pirate king to take the helm.
25 Jul 2016 1:23
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Avatar of Sikako J

Sikako J Lizard in a Mask

Member Seen 21 Aug 2016 5:47



Name: Elande Slums

Size: Large tower(s) and surrounding area.

Description: An ancient city of slums that has been build and rebuilt over centuries. The houses stacked together so high that you can barely see the sky. Made of scrap metal, half rotten wood, and poor quality mortar and bricks this arena is actually quite destructible. However much is destroyed will simply be "repaired" in time by the countless slum dwellers. Many wires connect the multileveled buildings like zip lines, but it is anyone's guess as to if they will hold.

Few slum dwellers are in the arena scattered throughout the towers and area. They are a race of human like bipeds with little ability to speak. It is unlikely they will interfere in the fight, but might attack feebly if confronted.

Player Capacity: 2 to 6

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31 Dec 2016 2:20
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Blueflame Final judgement

Member Seen 20 Jan 2017 19:21

@Dynamo Frokane
Are we allowed to use places from video games?
31 Dec 2016 2:31
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Avatar of Dynamo Frokane

Dynamo Frokane Meme Wielder

Member Seen 20 Jan 2017 18:06

@Blueflame you can use images from video games but the concept of the stage has to be your own.
31 Dec 2016 2:44
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Blueflame Final judgement

Member Seen 20 Jan 2017 19:21

Oh ok oh I got one
31 Dec 2016 2:52
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Blueflame Final judgement

Member Seen 20 Jan 2017 19:21

name: VOID

Size: seemingly infinite ( two miles long in every direction then it loops around to the other side.

Properties: bitch black yet you can see you and other thing in it, the only way to escape is to be the last one standing, things like ruins trees and such get sucked in from time to time

Player Capacity: free for all

Description: (I can't find a picture) it is a plane of existence that does not exist where anomalies and such are brought to stay for all eternity

Flavour Text: (basically optional, but can be used to give a bit of background/story to the location)
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