Hidden 10 yrs ago Post by Vordak
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Just to clarify: Claws CAN generate enough force to stop a cannonball. He just won't feel well after that.

The world record for sprinting speed is 28 MPH, while the tip of a sword can acellerate to speeds of 75 MPH or greater, since the blade actualy acts as a lever, increasing speed in exchange for force advatage closer to its tip. In other words, the tip of a sword whacks harder, but it is harder to keep the sword in position if somebody else strikes the tip, which is actualy often used in swordfighting to bat away an opponent's atacks.

So realisticaly, Claws could strike with a speed just under the sound barrier, which is roughly 700 MPH. However, that may need clarification, as tier 3 characters probably aren't allowed to be that strong, and you'll get a major nerf to swing speed or something. Still, i think my point about Claws being strong enough will stand true.
Hidden 9 yrs ago Post by Vordak
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Blooper, plz post. ;(
Hidden 9 yrs ago Post by HaltingBlooper
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HaltingBlooper Mudkips. I herd u liek dem.

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Sorry, I had stuff going on.
Hidden 9 yrs ago Post by Vordak
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Nuh-uh. First of all, there is less than 8 meters between Ido and Sol, so to reach Claws, the drill has to travel less than 3 meters. I highly doubt that Sol has the MADSKILLZ to react to that, or retract the magical energy from the drill in time (BTW, might want to ask Leeroy about that, since you didn't write anything regarding the ability to deactiviate his own spells in your CS).
Hidden 9 yrs ago Post by Eklispe
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hmm guess i'll just leave claw to deal with it then, since i indeed didn't metion such a thing
Hidden 9 yrs ago Post by Vordak
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Morever, a mere gust cannot negate the raw power of the sonic blast Ido generates. It is strong enough to shatter bone at close ranges and 7 times faster than that gust, meaning that by the time it reaches Sol, the gust would only disort the air within the range of just a little over a single meter, resulting in a rather superficial effect.

And could you please elaborate on the reasons Sol lauches that gust in first place? He has no prior knowledge of Ido's attack, nor is he fast enough to react to it, so that means it can only be an offensive measure. And launching asomething as small as a palm at the 8 foot cliff Ido is? You ought to be be kidding me, since it is obvious that it wouldn't even throw off his balance in the slightest. Wind that fast can lift people off their feet only thanks to exerting small amount of pressure over large surfaces, which Sol's attack cannot do.
Hidden 9 yrs ago Post by Vordak
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Morever, a mere gust cannot negate the raw power of the sonic blast Ido generates. It is strong to shatter bone at close range and 7 times faster than that gust, meaning that by the time it reaches Sol, the gust would only disort the air within the range of just a little over a single meter, resulting in a rather superficial effect. And could you please elaborate on the reasons Sol lauches that gust in first place? He has no prior knowledge of Ido's attack, nor is he fast enough to react to it, so that means it can only be an offensive measure. And launching asomething as small as a palm at the 8 foot cliff Ido is? You ought to be be kidding me, since it is obvious that wouldn't throw off his balance in the slightest.

double post
Hidden 9 yrs ago Post by Eklispe
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Bumillj: a spell cast in form of a palm strike, it emits a short, high frequency sonic blast, powerful enough to cause severe organ rupture through direct contact. The wave's power quickly degrades over distance, causing only nausea and light pain at 30 feet. Charging does not affect the output of the blast, but increases the optimal striking distance by 1 foot and maximum range by 15 feet per charge.

This is all the information given about this power. I have no knowledge that it is 7times faster than my gust. Or that it has bone-shattering power as it only describes that it can rupture organs with direct contact and organs are naturally rather fragile implying that its power is more in that it can travel through the body and hit weaker areas. Also my intention although I apologize for not stating it, was that when Sol launched the wind drill he noticed the attacks that were launched from Ido therefore was aware of his ability to do so. However I am at fault for believe my character has previous knowledge of your attack for I assumed that given my post's setting you would launch your attacks then dodge, but you instead canceled your attacks in favor of simply dodging mine.

The gust was meant purely to negate the attack and I had no intention of knocking Ido off balance, also if you think that it wouldn't knock off balance, then don't have it knock him off balance? Also my character can almost move twice as fast as yours so i believe that he would be able to respond that fast if he had knowledge of that attack considering all you did was jump to the side then launch an attack. I have fixed my post to remedy this mistake. While I am attempting to be considerate of your post as you no doubt have more experience than me your post is somewhat aggressive in nature I would much prefer if you took a more conversational tone.

On a less professional and more cheery side note: Yay first fight on rping
Hidden 9 yrs ago Post by Skallagrim
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When you're ready for a second fight Eklispe, I'll work with you. in a fight concise and detailed semi-closed posts are required to indicate what you want to happen and leave an out if your opponent is able to do so.

In Vodry's defense he does state he is emitting a hf sonic blast, simply a high frequency sound wave, while I am not sure you can affect it at the ranges you are at, you can indeed affect the sound wave he uses through an introduction of wind than can bend the waves of sound back and vertical because you would be affecting his sound wave propagation. However as I said at this distance you are pretty hosed. At greater distances your defense would offer you some defense.
Hidden 9 yrs ago Post by LeeRoy
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I like how I was entirely unaware of this thread, despite it being connected to the Arena I started.

Someone coulda told me that this thread exists.
Hidden 9 yrs ago Post by Eklispe
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Aplogzies Leeroy i belive Vordak posted it some time again in the main thread OOC.
@Skallagrim thanks for the offer. Also my altered post fixes my mistake and leaves out the inaccuracy of disrupting sound waves with wind
Hidden 9 yrs ago Post by Vordak
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Yeah, sorry for being all bossy and such. Point taken. :P

I thought i DID write that it shattered bone and ruptured organs at close range, but turns out it's only one of the two), but regarding the speed of Ido's attack, i thought you'd understand that i was talking about the speed of sound when i mentioned it being 7 times faster than a 100 MPH gust. Otherwise, there's nothing i can disagree with.
Hidden 9 yrs ago Post by Eklispe
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In which case now that that unpleasantry is out of the way; if you are fine with my current post then we leave it to Claw's move yes?
Hidden 9 yrs ago Post by Vordak
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Not quite. This part still irks me quite the lot: "As Ido launched a palm strike...", followed by "Sol jumped over the attack...".

Sol isn't even half as fast as he should be to dodge a sound have (or handgun bullet, for that matter, since they are nearly equal in speed) after it is launched, so you gotta watch your owrding there. It is fine if he jumps a split second before the attack is launched, predicting where Ido will land and trying to intercept him in such a manner, but otherwise, it isn't a viable move.
Hidden 9 yrs ago Post by Vordak
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You should understand that with Sol's human-ish body, he will have according reaction time. You haven't specified anyhwere that he has abnormaly high reaction speed, and while it is understood that the faster characters will have them heightened a bit, it still isn't sufficient to have significant effect on the battle's flow. 150 MPH is well within human reaction speeds, as proven by Formula 1 racers.
Hidden 9 yrs ago Post by Vordak
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It might seem tiresome at first to take all these detail into account, but once you start to understand their role in roleplaying combat, you'll see how important this is for it to be a real battle of wits (which you may or may not enjoy XP).
Hidden 9 yrs ago Post by Eklispe
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That's fine i will continue to modify and attempt to put out something that is entirely reasonable, your more friendly tone is greatly appreciated :)
Hidden 9 yrs ago Post by Skallagrim
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Eklispe, sometimes you have to kick people in the baby maker to get them to be polite to you. Trust me it works wonders.
Hidden 9 yrs ago Post by Vordak
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pffhah lol you think you can make me b polite bruv? im tough n rough n rude

On a more serious note, Sol actualy does have the ability to dodge something as fast as sound waves - ableit, not without any prior knowledge of the incoming attack and only in the horizontal plane. Going upwards, he would indeed be to slow, but dashing to the side will suceed if it is done in sync with the attack. However, there are another two factors to take into account: Sol cannot instantly reach maximum speed from a standstill, needing time to accelerate - however, this comes into play only at point blank distances, even less that the 7 meters mentioned in my post; and the second problem is reaction speed, which may actualy force the first problem to surface itself, since it decreases the time Sol has to dodge.

So yeah, do the dew math. That's why we have stats in our CSs in the first place. ;P
Hidden 9 yrs ago Post by Vordak
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Though i can stop nitpicking and let some leeway for the character actions. It might be easier that way, but if you and Blooper are okay with it, then we can try to go with some more or less precise predictios and calculations.
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