Hidden 9 yrs ago 9 yrs ago Post by AcerRo
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The Gifted


IC

Our world has changed. Our civilization has changed more in the last five years than it has in over a century. Extreme advances in the fields of engineering and medicine have drove humanity forward in an increasingly more optimistic world. The survivors of the war became the heralds of the future - Professor Alto Ganze's expertise in the field of biological engineering and his ownership of notable technology giants paved the way for the massive boom of medical technology and even directly aided in the crafting of some of 2020's finest gadgets. With the help of a range of technopaths and other Metas, technology blasted forward at a speed that none could really keep up with.

Needless to say, this new world is more connected to the system than it's ever been before. Of course, for others it's not so bright. After the Aperture disaster, the Government began working by themselves when it came to Metas. For a mercenary who simply desires to make a living from jobs that require a more violent touch, the government cracked-down hard. In this skewed world, you either live by the government's rules or you don't expose your powers whatsoever. Of course, criminal gangs still pay for Metas who can offer them aid but the life of a mercenary is no longer cost-effective. That's primarily why most became more professional and joined the corporate aspect of things. There's quite a bit of money to be made in private security these days and a Meta is always hired, no matter what their background states. Corporate Metas can also land massive contracting jobs out in the Far East as well where the pay is usually high.

There does exist, however, a group of people who have had enough of the government. A group of people who have had enough of the Reformists and their aimless peace talks. A group of people who are not afraid to use violence to achieve their own political aims. Although it is exceptionally hard to even get near them, the Underground Movement has been running for quite a number of years. It's chain of command is unblemished because it's basically impossible for the government to get anyone into the group without their intents being immediately detected. Don't get me wrong, most members of the group simply don't believe that humanity and Metas can ever get along and all of this is going to descend down into war. Some of the more fundamental members of the group, however, take a direct hand in trying to bring this war about.

The Reformist Council is a group of people all built around the ideas of integrating Metas into normal human society in a wholly peaceful way. Their ideals can sometimes seem unrealistic with the current climate of Meta-acceptance but that has yet to stop them. However, to Metas, the Reformists are so much more. They're the people who stand up to Meta discrimination and make sure to protect the Meta population. However, there does exist a shade in this group of people who are willing to destroy everything in the pursuit of justice. These people are just as dangerous as any Underground Movement Fundamentalist.

Hello everyone! First of all, I believe I should mention that I am not the sole GM of this, as much as my nice little ribbon dictates. Decisions made for The Gifted are purely democratic (unless it's something about the plot because I'll work with a limited number of people for that). My purpose is primarily as Admin for the RP because I'll be doing the organisation work but please note that most of the old-timers have an equal level of authority.

Anyways, what we're aiming for in this RP is player freedom. When we were designing the plot, we wanted to have something that the Players could choose to follow and their choices affected the outcome. This will work on a reward-punishment sort of system where we'll judge if your actions have deemed you worthy of a reward in the plot or some form of punishment. Please note that these rewards and punishments are not a way to drag you into world-events; they just serve to create a world where your actions make a difference. By all means, engage in as many side-plots as necessary and I may even post a few on here just to get the creative juices flowing.

Just to explain the groups, you still have the choice of what type of Meta your character is (Merc, Hero, Corp, none) but now you also have the choice of a faction to align yourself with. Like everything, you can choose to have no alliances to factions. I've set these factions up so that even if your character is "bad", they can still join the Reformists and become a member with darker intents. Even if your character is "good", they can join the Underground Movement by simply disagreeing with the Reformists. You're not locked into a certain faction, to put it simply. Also please note that if you find your character not fitting into a particular group, you can simply create your own (with some permission once you've explained them).

This is a RP and what we're going for is people having fun. If something limits that then please, please, please say it to me or someone else. If you find your character not being interacted with then just mention it in the OOC and someone will pick up on it! Good luck and have fun!














Titan pad: titanpad.com/69W5FrRUad
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Hidden 9 yrs ago 9 yrs ago Post by Savato
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Savato Super Peace

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Full Name
Nancy Jewels

Alias(s)
Doctor Jewels, Miss Left Handed, The Zombie

Age
25

Affiliations
Corporate
St. Bertha's Hospital


Factions
Underground Movement
Right Hand Clumsy Secretary of the Movement


Description


Powers
Necrotic Resurgence:
Nancy's ability is said to be humanity's next true step in biological evolution, the ability to no longer have the need to reproduce or worry about a butterfly effect in one's body in the scenario where a simple scratch could lead to a lethal blood infection. Nancy's body can be compared to a typical zombie's, her body is capable of staying alive as long a her brain is intact and her blood is a lot more thick and the average person's but becomes extremely fluid when exposed to air. Her blood is the result of her Metahuman power affecting her in a biological standpoint and essentially allows her to have various effects on her and other people's bodies.
  • As previously stated, like a typical zombie in fiction, her body is nearly immortal and she can essentially heal any type of wound by simply gluing parts back together. She is also capable of "borrowing" parts of both living and death organic creatures and use their flesh as substitute for lost flesh. She's also capable of acting as a medic to comrades and apply these same effects (however she'll always need to take flesh from elsewhere when helping others). The only way to kill her is to damage the brain stem, any other neurological damage can be healed, so you better aim for dead center. Poisons, drugs and similar things act strangely on her body, whether they lethal or not, and will always cause one symptom: Her vomiting a large amount of her black blood for about ten minutes. Strangely, she rarely seems to be out of said blood even when losing a large amount.
  • Nancy's blood and flesh can be used as a medium to "revitalize" already deceased cadavers by healing the most glaring wounds and relaunching their cerebral functions. Many could compare these to zombies, though they have no real desire for flesh, they simply serve Nancy like a hive mind, the infected blood and flesh of the progenitor being like a form of drug to them. She refers to them as "Heralds", and they are typically found in two forms.
    -The Heralds brought back after being dead. Their cognitive capabilities are generally slow and have almost no recollection of what they were before. They can perform basic speech and tasks. Their best usage would be as flesh shields as their are completely immune to pain and can withstand damage to their body. Damaging any part of their brain will kill them however. They can be giving weapons and they'll use them somewhat efficiently, although their skills leave much to be desired.
    -The Heralds transformed before death. These are quite difficult to come by as they require to have the host be alive beforehand and withstand a two to three hour operation by Nancy in order to become one of her Heralds. They are much faster and efficient than the dead ones, however they do hold similar weaknesses to normal humans are they're still technically alive. They have little regard for their well being despite retaining most of their individuality, and that's because of Nancy's hive mind effect on them. They can be killed by intense blood loss (shooting up the heart instantly kills them) or destroying the brain. Pain is almost a non-factor.
    Note: They can all be healed by Nancy, but it can only be a case by case thing. Also, Metahumans affected by this ability will retain their powers when brought back, but depending on how long they were dead and the amount of skill required to use the powers, there will be at least a 50% cut in their power.
  • The next step of evolution would be to reach a point where her blood can create bio hazards, to possibly act as a poison or a drug to others. Currently she'd able to release a high amount of her blood from her palm as she drowns her enemy with it by placing her hand over their mouth. The thickness of the blood easily strangles them and knocks them out. But she has a long way to go before evolution.


Skills
Pros:
  • Medical prodigy, specialize in neurology and self-taught in plastic surgery
  • All around genius in biology
  • Powerful psychological and emotional strength, considered unbreakable due to lack of pain
  • Unscrupulous
  • Strangely inconspicuous and easily regarded as dim witted (not too far from the case in various levels)

Cons:
  • Terrible social skills
  • Pretty bad in most fields out of her expertise
  • Complete klutz
  • Barely combat ready, barely knows how to punch someone, let alone shoot in the heat of the moment
  • No fashion sense
  • Absolute neat freak


Equipment
  • Surgery tool kit
  • Basic first aid equipment
  • Silenced Pistol
  • A Machete stocked somewhere in her drawers
  • A shotgun next to that machete
  • An old Sedan car


Ranking
A

Brief History
Twenty five years ago, Doctor Heinrich Jewels assisted in the birthing of his first and only daughter in Bangkok as he was enrolled in a Doctors without Borders mission involving a small rabies outbreak. He was a skilled surgeon and a caring doctor many locals quickly got accustomed too. It wouldn't be a surprise that she'd eventually follow her father's footprints. Her mother was a renown tailor in the area as well, having opened multiple boutiques in Thailand, Germany and the United States. It was safe to say she was part of the top 1% people in terms of riches. However it wouldn't be money that would help her ascend in the Hippocratic ranks. Since the age of 12 she had a strange fascination for organisms and how they were constituted, especially the beauty behind their natural composure. At 15 she was eligible for medical school under very strict conditions, considering her grades were not sufficient to simply skip grades, she had to finish highschool (and just barely), in parallel.

When highschool was finally finished, she was already terminating her thesis on neurology and the necrosis of neurons. She rarely talks about it as it is said that someone really close to her inspired her into doing this. One would think it'd be a dead relative, but both her parents are breathing and well to this day. She specialized in neurology but displayed a natural talent in reconstructive and aesthetic surgery. She's often seen assisting plastic surgeons, but has yet to perform those by herself, all the while she's had her fair share of neurosurgery.

Her metahuman powers are generally kept a secret from her entourage, and are pretty easy to hide as well. If she doesn't actively try to use them on bodies, it is impossible to know what she can do with it. Few people in her Underground entourage are aware of her healing capabilities, but only her absolute superior knows the full extent of her power. Her reasons for joining are unknown, even for the leader, but her powers and determination as well as her general lack of intimidating factors make her an asset despite the uncertainty behind her motives.
Hidden 9 yrs ago Post by OfficerHeadbutt
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OfficerHeadbutt Child of the Fence

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Everyone else has all these insanely detailed and intricate, well thought out powers, where as my character just smacks people with a chain.
Hidden 9 yrs ago Post by Savato
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@OfficerHeadbutt It's ok, it doesn't define quality. Except for me, it's always top quality. coughIsuckcough
Hidden 9 yrs ago Post by OfficerHeadbutt
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OfficerHeadbutt Child of the Fence

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Yeah I know, I was mostly trying to be funny anyways. My character is a simple guy with a simple power, suits him well. I'm toying with ideas for a couple other characters (though I'll probably only end up bringing 1 more in if I do bring any more in) that would have more intricate powers.
Hidden 9 yrs ago Post by Savato
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@OfficerHeadbutt So after Magnetism, what's the next step?
Hidden 9 yrs ago Post by Pirouette
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Well I'll certainly have to step up my thinking game if I want to compete with Ms. zombie.
Hidden 9 yrs ago Post by Savato
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Savato Super Peace

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@Pirouette Hey there Nancy :D Wassup? Got a plan?
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@Pirouette Hey there Nancy :D Wassup? Got a plan?


Nancy, darling... It's been awhile.

I'm more in favor of bring back Honey to actually use her. A healer class was overlooked last time and the power structure is pretty creative.

However, I have ideas about an Underground character. If I can play both great! If not, I'll think it over.
Hidden 9 yrs ago Post by Savato
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@Pirouette I'm all for new blood, and underground needs to rock this time!

Yeah Honey didn't get much love last time. Then again she couldn't do much with aliens and space ships, haha.

I might stick with just this chick for now. As you say, not many healers were around last time (Isabella didn't count).
Hidden 9 yrs ago Post by AcerRo
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AcerRo Struggling with Sobriety

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Play both Nancy,that the both of you.@Savato@Pirouette We need some good underground characters. I think they only had four, maybe five people last time.

I got an idea or two for another underground character.

Oh Sav, accepted.
Hidden 9 yrs ago Post by Savato
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Play both Nancy,that the both of you.@Savato@Pirouette We need some good underground characters. I think they only had four, maybe five people last time.


I'll change Fiona's name to Nancy. Just because.

Underground characters:
-My beautiful Camille
-Bee's insane Isabella
-Saph's homosexual guy I forget
-Raijin's hungry Aiden
-My batshit Patel (NPC tho)
-Someone I forget.
Hidden 9 yrs ago Post by Archmage MC
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So hey, if this is the end of Act 2 sorta thing... how do you want me to handle Light? That whole pop idol thing was more bees idea than mine and he isn't here anymore. Do you still want me to do that or what?
Hidden 9 yrs ago Post by RoflsMazoy
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So hey, if this is the end of Act 2 sorta thing... how do you want me to handle Light? That whole pop idol thing was more bees idea than mine and he isn't here anymore. Do you still want me to do that or what?


I kinda liked that celebrity thing, but if you don't feel comfortable with it then don't bother
Hidden 9 yrs ago Post by Archmage MC
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<Snipped quote by Archmage MC>

I kinda liked that celebrity thing, but if you don't feel comfortable with it then don't bother


I don't care either way, I'm just wondering if it made interacting with her difficult. I noticed in the previous topic I was often off doing things by myself or had to initiate conversations with other characters instead of people wanting to interact with her so yeah.
Hidden 9 yrs ago Post by AcerRo
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AcerRo Struggling with Sobriety

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You can do either one you want. I would like to see her power set nerfed to a point where she's beatable. I remember during the last arc someone sucked her into a vacuum that she somehow got out of. I remember reading that and thinking there is no real way to beat/kill her.
Hidden 9 yrs ago Post by Archmage MC
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You can do either one you want. I would like to see her power set nerfed to a point where she's beatable. I remember during the last arc someone sucked her into a vacuum that she somehow got out of. I remember reading that and thinking there is no real way to beat/kill her.


Thats sorta the point. She isn't killable more or less, so you gotta think outside the box to beat her. Much like how her fighting style isn't very straight forward either.

Plus name me one fight she actually won, hint, none.
Hidden 9 yrs ago Post by Savato
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Savato Super Peace

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<Snipped quote by AcerRo>

Thats sorta the point. She isn't killable more or less, so you gotta think outside the box to beat her. Much like how her fighting style isn't very straight forward either.

Plus name me one fight she actually won, hint, none.


You kind of said the only way to beat her is to constantly lock her up in something. That's barely a way to beat her. Lol

Well yeah people were allowed to auto-hit her because otherwise Potato would have kicked her out pronto. I mean there's no consequence to her losing these battles either. If she wasn't forced to be dicking around she'd win every fight lol
Hidden 9 yrs ago Post by Archmage MC
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<Snipped quote by Archmage MC>

You kind of said the only way to beat her is to constantly lock her up in something. That's barely a way to beat her. Lol

Well yeah people were allowed to auto-hit her because otherwise Potato would have kicked her out pronto. I mean there's no consequence to her losing these battles either. If she wasn't forced to be dicking around she'd win every fight lol


I could complain about the same thing with your char having an instant one hit kill on every other character in the RP that wasn't Light but I didn't complain about that now did I? Because I'd hope that you'd be moderate in evreything but if you wanna play that card your char is also one thats gotta go on the chopping block, and unlike mine, yours has no real weakness while mine gets wrecked if she gets hit by a boa or anything Batman uses.
Hidden 9 yrs ago Post by Savato
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Savato Super Peace

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<Snipped quote by Savato>

I could complain about the same thing with your char having an instant one hit kill on every other character in the RP that wasn't Light but I didn't complain about that now did I? Because I'd hope that you'd be moderate in evreything but if you wanna play that card your char is also one thats gotta go on the chopping block, and unlike mine, yours has no real weakness while mine gets wrecked if she gets hit by a boa or anything Batman uses.


Which one? Camille who had no troubles getting in or Patel, the NPC plot tool with the only goal to steamroll? Pretty sure they didn't stir anything in the administration. Pretty sure they could both die and both had weaknesses.
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