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Hidden 8 yrs ago 8 yrs ago Post by smarty0114
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"I guess i got...carried away."
Appearance: A lengthy creature just like all others. Myrid has a splattering of freckles paired with sun bleached hair and startlingly bold grey eyes.
Name: Indus Horologium
Age: 35
Position In Tribe: A soilder, making her way to the higher ranks.
Skills:
Riding: Indus Excels in bird and squirrel riding, or in most cases staying on as mounts do not appreciate riders other than their own. She has a tact at flying her own mount, Aquila, and is exceptionally agile.
Archery: Indus has trained in archery for many years with the Oakheart army. She is skilled at mounted archery specifically and usually will at least hit what she is aiming for if not the exact spot.
Personality:
A hard worker set on her goals, Indus will not let anything stand in her way. She has worked hard to get as far as she is and does not intend to give up any time soon on her goals. She his head strong and feels there is no problem that can't be solved because there needs to be an answer for her. She is partial to at least try to solve things in a non-violent way, though this doesn't guarantee anything as her tolerance is very short for those of other tribes, and only slightly better for those of her own.
Weapon: A simple wooden longbow granted to her by the army it has been thus modified with shades of blue by Indus for ascetic purposes.
Family:
Both her parents had been in the army at some point in time, Indus figures that's where they met though she doe not pry. None the less both are now happily positioned as food merchants gathering berries and mushrooms to sell at the market. While this is mostly due to their injuries; partial blindness, and one less arm than anyone is supposed to have, they are content. At least they are still helping their tribe. She has a baby brother, Pictor.
Bio:
As short tempered as she was as a child Indus has come a long way. Now days she strives to reach the highest ranks of the army as to make her parents proud. They always react with joy though it seems very distant and melancholy and Indus can't process why. She only ever tries to receive their praise. Their lack of reaction leads her to more and more daring thing, through more daring and dangerous stunts. She craves attention.
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Appearance:

“Just burn it.”

Name: Yism Leafy
Age: 57
Position In Tribe: Yism is a well respected captain in the army.

Skills:
Magic: Yism has always been a talented fire mage, and with years of dedication was able to master his control over the element. But, being that he focused all his studies on it, his other magic abilities are quite lacking; or rather non existent.

Swordplay: What he lacks in finesse with a sword, he makes up for with his ability to smash things. Yism fights with a combination of a warhammer and fire magic. His fighting style is both renowned and feared in the Oakheart army.

Flying: He’s not the best flyer, but he can perform the basic maneuver.

Personality:
While Yism does indeed enjoy the idea of a good fight, he is a surprisingly calm person. Polite, well mannered, knows his place, follows his orders, he is a soldier through and through. He lives for the Oakheart army, and treats his fellow soldiers like they are family. Yism isn’t a shy, but he is quiet; only speaking when necessary.

Weapon:


Family: Yism’s only remaining family is his senile mother.

Bio: Yim was raised by his father, Yarn, as his mother has only has always had a screw loose. Despite his father always urging him to pursue a safer career, Yism joined as soon as he was of age. Always striving to be just like his dad, who was working to become a general. But his dad died in battle as a captain. And because of this Yism decided to not accept any promotions, even after receiving many recommendations.

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"The flower doesn't dream of the bee. It blossoms and the bee comes."

Name: Isabelle Clematis

Age: 24

Position In Tribe: Belle can be classified as either a merchant or a healer. She specializes in healing and sells a variety of herbs and plants that treat and cure many symptoms and illnesses. Though her items come at a high price, their healing qualities are well worth the coin. Those who do not wish to buy herbs can pay to recieve a personal healing session, in which Belle uses her magic to do a full body treatment.

Skills: Healing Earth Magic - A unique form of magic that she developed herself. Belle combines her Earth with her Healing magic to grow and infuse plants and herbs with magical power, enhancing their medicinal properties.

Personality: Isabelle is quite the unique one. She comes across as a gentle and caring woman with a kind personality and quite a bit flirtatious charm. She's level headed, calm, and a little mysterious in the eyes of others. Though all of these things are true, that is not all there is to her. Belle is quite the manipulator, though she has to be considering her profession. She uses her charm, beauty, and kind words to snake her way into the hearts of others, until she has them wrapped around her little finger. Though she means no ill harm. It's all just business. When she is not working, she can be found relaxing or playing her flute peacefully. She is not a violent person, nor does she ever wish ill upon someone else. Overall, Belle is a kind soul.

Weapon:


Family: Belle's parents are long gone, both passing away when she was younger. She has always been one to take care of herself in tough times, and is not one to ask for help from others. Belle has been without a family for a long time. She has no one to call a friend, other than Basil. She doesn't mind this though, and prefers to be alone. She finds being too close to others to be a bit bothersome, and thus chooses not to reach out for love or the things like that. Perhaps one day.

Bio: Belle's past is shrouded in mystery and death and despair. Not many know much about her, and she prefers to keep it that way. If one were to ask out of curiosity, they would get a grand tale, a total lie, and she doesn't care if they believe her or not. She doesn't speak about her past because it is a life she would much rather forget.

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"Courage, is the greatest quality of a warrior!"

Name: Lem Bloom

Age: 26

Position In Tribe: Archer, soldier

Skill:

Archery: Lem is a highly skilled archer within the Oakheart army. His talent with a bow and arrow are immensely admired by lower-ranking archers and he is considered to be amongst the best of his profession. He has since been handed the role of a 'training officer' for archer recruits in the army.

Swordsmanship: Though Lem only has the basic skills in handling a sword, he much prefers to use a small blade or throwing weapons.

Agility: Speed is something that Lem can be a associated with. He is very light on his feet and can also scale heights at a fast pace.

Personality: Lem can come across as a little arrogant and vein. His self-confidence and over-assertiveness has often landed him in hot water a few times in the past and has often been his downfall. Despite this he is still considered a hard working member of the tribe. He will not hesitate when given an instruction and will carry it out the best of his ability. Though, it may not seem he takes his work serious enough at times, his dedication to the cause is doubtless.

Weapon: A bow made from the branch of a yew tree. The arrows are also crafted from a yew tree branch, tipped with leaftonite heads. Sparrow feather's complete the making of the arrows.

A throwing axe with a leaftonite blade.

Family: Born in to one of the more wealthier families of the tribe, Lem had a reasonably good upbringing. His father, Ringard, a former politician of the High Council, is a highly respected member of the tribe. Although he is semi-retired and enjoys the finer things in life he still likes to get involved in the Council from time to time. Lem's mother, Herriette, is a house proud Watcher, who's hobby's are to help with the cooking of the feasts for the seasonal festivals. The Bloom family also consists of their four daughter's ,Gretchen, Coral, Rosetta and Daisy, who are all older than Lem, who is their only son. Each sister has their own role within the tribe, though they all now have infant Watchers to nurture.

Bio: As mentioned above, Lem, along wth his four sisters, had a reasonably stable upbringing, He was taught how a Watcher should behave and learned of their culture and heritage. From a young age Lem was fascinated with the power of the elements. He was most intrigued by the element of fire and learned the basic spell of how to cast small bursts of fire. He enjoyed lighting up the candles around the family home and the lighting of the logs beneath the stove in which to warm the stew. This was as far as it got regarding the elements of magic, as his attention quickly turned to that of mastering a long/short bow, when his father gave him the gift of a small hunting bow on the eve of the Festival of Frost. Since then, Lem has become one with a bow.

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“What can I do for ya?”
Name: Ezri Annabelle Hartwig
Age: 27
Position In Tribe: A soldier, working her way through the ranks
Skills:
Adept swordsman: Ezri has studied the art of swordplay since she was young. Mimicking the moves of her father and older brother as they trained for battle, her only hope was that one day, she would reach their skill and join them in the ranks.

Fire magic: Out of all the elements fire was the only that seemed in tune with Ezri. Even when she was a child. She would watch the fire mage with awe and wonder. She isn't as skilled with her use of magic as she is with her sword, but she does understand how to utilize its properties, and how to manipulate it based on her needs.

Inspire: There is a certain air about the woman, those around her feel… lighter, like they can do the unthinkable. And while in battle, her presence inspires others.

Personality: Ezri is bold and outspoken, though after being constantly scolded as a child, she has been trained to choose her words more wisely. Something of which may slip from time to time. Regardless, she always has the best intentions at heart, seeking only to help others. She is be a bit awkward at times. Trying desperately to remember her father's teachings and put them into practice every day. Her temper may run hot at times, but not without an effort to keep from exploding. There is a darkness inside her, one that she tries very hard to hide. But it is what fuels her every move as she strives to become the best.

Weapon: She carries a simple short sword. A weapon handed to her by her father when she became a soldier. The weapon itself was gifted to him by a lordling, whom he saved during his younger days in the militia.

Family: Ezri never knew her mother. From tales spoken, she knew she was a beautiful woman, wonderful and gifted, who died in childbirth. The child soon grew up to be the youngest of two. Her older brother Edmund, had enlisted to become a soldier just as his father before him. As events turned unfortunate, Edmund was killed during a skirmish with the enemy. Their father had become an old man now, unable to fight in the wars. And being left injured from his last taste of battle, it was now up to Ezri to hold up the family name. She knew he wouldn’t last the winter, he was old and frail, and the years had taken their toll on the Watcher.

Bio: Ezri knew from a young age that she wanted to become a soldier. She never spent too much time thinking about how she could fill the huge boots that her father and brother walked in, rather how she could make her own foot prints in this world. She was much smaller than either of them, one might have guessed her to be the 'runt' of the pack. But her presence alone made up for her size. Her spirit, her smile, it rarely waned. There were sparse moments, when she thought she was alone, when hints of sadness would creep around her. But she was determined to never let the light be snuffed out. She would mimic her brother and father while they trained, would sneak into the training yard to watch the other soldiers prepare for battle. Now it was her turn to hold the torch of her family name. Not just to uphold their honor and settle the score of her brother's death, but for a deeper purpose, one of her own. While her aspirations are to be the best, she's never had thought towards climbing the ranks. Being the best and leading others are two different things. But if there is anything to be done to help her people, she is the first in line to do it.
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"I am what I am; someone has to be."


Name: Ulrin Grimsparrow

Age: 32

Position In Tribe: Blackwhisper Scout Chief

Skills:

  • Crossbow Mastery - Ulrin has trained relentlessly from a young age in the use of crossbows, preferring their robust reliability and stopping power over the bow's greater range and rate of fire. He is familiar with most types, and able to maintain them at full working order. Given the right tools and resources, he could also build them in the field - though a feat not often demanded of him.
  • Blackwhisper Training - Ulrin has been with the Blackwhisper Scout Corps since he was a young man, and as such, has mastered their rudimentary stealth and espionage tactics. He can move quietly through even the trickiest terrain, is a proven master of natural camouflage, and is able to remain hidden for days without moving from his spot.
  • Life by the Knife - Scouts can ill afford to lug around heavy arms, often relying on small blades to protect themselves in the event that their position is compromised. Ulrin is no exception, and can be considered to be well versed in a variety of close combat techniques that center themselves around the use of a short sword or knife. Such fighting requires the user to employ an active defence to dodge an opponent's attacks, whilst searching for a moment of vulnerability in his or her form.


Personality: Ulrin comes across as thoughtful and reserved, preferring to observe situations from a safe distance; however, he will make his thoughts known to all when he feels strongly enough to do so, and wont back down unless his concerns are met with adequate response. Not to say that he is incapable of socialising of course, but he will not often be found wasting words on fruitless conversation.

Weapons:
  • Field Crossbow - A robust crossbow, heavy to carry but packing a devastating punch. Ratchet operated, and therefore slow to load, it can be considered as a one-shot solution to most ordinary problems. Ulrin doesn't often miss, but when he does, things usually end with him rolling dice with Fate. So far, he's been lucky.
  • Serrated Knife - Twelve inches long with a circular hand guard, and made from leaftonite. It is unremarkable in appearance.


Family: Ulrin was the only child to Torin and Faith Grimsparrow, the foundiers of the Blackwhispher Scout Corps. They both died in action, not long after his 30th birthday, prompting him to take over the outfit.

Bio: Ulrin Grimsparrow was raised to be a scout from an early age, by his father Torin, and his mother Faith. Both parents co-headed a notorious offshoot of Oakheart's scouts, referred to as the Blackwhisper Scout Corps.

Whilst Oakheart scouts would spy the happenings of the forest, watching Valeheart activities and reporting them to local garrisons, the Blackwhisper Scout Corps would actively seek to degrade and destroy the enemy before they'd stepped within a mile of Oakheart territory. The tactics employed by Faith and Torin, and their followers, to achieve such ends were often looked on with disgust - to a point that many such acts were deliberately concealed to avoid the Crown's scrutiny. Indeed, there are many unmarked Valeheart graves out in the forest, and there are many Valeheart widows, mothers, fathers, sons, daughters, brothers and sisters who will never find out why their loved ones didn't return one day from a trek in the forest.

Ulrin fought alongside his parents, learning their trade first hand, and rose quickly up the ranks as they sought to make him their heir. Unfortunately, in a twist of well deserved irony, Torin and Faith themselves became the subject of a suspected Valeheart ambush, and their bodies were never recovered. Indeed, one could even speculate that they still live - but Ulrin knows in his heart that this is not the case. They were both in their 70th year at the time.

After grieving their loss, Ulrin took on the mantle deigned for him as the Scout Chief of the Blackwhisper Scout Corps, and continued his parents' mission in earnest.

With the rising power of Valeheart becoming greater and greater each day, Ulrin has found many opportunities to show his sworn enemy that their transgressions are not going unnoticed, and indeed, that he has not forgotten the loss of his beloved parents. He will often be found deep in the forest, sometimes within the borders of Valeheart, stalking unsuspecting travellers, merchants and soldiers with grim indifference. A dozen disciples follow him on his voyages of bloody murder, though few in Oakheart know the true extent of the horrors that he unleashes on the enemy.

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