Hidden 10 yrs ago Post by Pacifista
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I think we're good. Scarlet and Iris are already there, so we might as well roll with it. It might be best to have Iris not get too involved in things, just use her for foreshadowing and have her show up again in one of your arcs. Scarlet we might be able to work into some kind of a role. The underbelly of Lebara is utilized by pirates and criminals, but everyone needs wares. I was planning on introducing a criminal group so if we could work them together somehow...any ideas?

(I'll post in a few minutes)
Hidden 10 yrs ago Post by MegaraFoxfire
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Well, our doc needs some way of making a living down there when theres no one to treat....maybe he works for them on the side and Scarlet knows the group and knows they have a doctor. Something along those lines?
Hidden 10 yrs ago Post by Pacifista
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There are people coming in and out all the time, of course there are people to treat! :B

Yeah, that sounds good, I'll go with it. Also, the doctor is a lady, if you were curious.

(Also, looking back, you might want to reconsider the name of the navigator. You already have a 'bane', silly)
Hidden 10 yrs ago Post by MegaraFoxfire
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I know, I just use bane as a filler. I'm still thinking of a good name
Hidden 10 yrs ago Post by Pacifista
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Alright, I imagine the next part of the arc being Ivor and Margaret getting roped into doing the crime group a task to pay for the treatment. Feel free to timeskip to Margaret waking up after the treatment if you want.
Hidden 10 yrs ago Post by MegaraFoxfire
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Alright, sweet
Hidden 10 yrs ago Post by Pacifista
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I haven’t said anything before since it’s really (really!) not a big deal, but I am worried about the future. You need to work on how you handle actions scenes. Luckily, Balto is an NPC, but some of the things your doing could still be described as ‘god-moding’, specifically the bits in which you decide Margaret’s action and the result. Now, in these types of games, that’s perfectly fine with characters that are set up to fight her (the normal 1x1 arc fights) or characters you’re controlling, but had Balto been someone’s character, they might understandably be a little peeved. I actually was for a second, since I was planning for Balto to become a later foe, but that’s pretty much been thrown out the window since he’s clearly no threat. But like I said, that’s fine. It wasn't too hard to change that little idea so I did.

Even though he is an NPC though, I was still controlling him. Now, in the future, if we do a fight scene, it might be better to do a collab for it, but the normal way is: I make an attack, you respond and make an attack, I respond and make an attack, etc until the fight is over. For example, I had Balto attack with the wood and the bite, but I didn’t describe the wood hitting her or his teeth finding a place in her shoulder, that would have been god-moding. (Also, I suppose he just stopped trying to bite her after getting stabbed? I would imagine she’d have to respond to that before finding time to draw her blade and impale him. Like I said, work on it a little bit!) However, Margaret throwing him against the cabin or impaling him with the blade were examples of god-moding, since I didn’t have a chance to respond, you just acted and described the result. But again, don’t worry. I don’t mind this time, but I am glad it happened with a less important NPC. If it had been something I wasn’t able to work around, I’d have asked you to change it.

Now, I did god-mode a bit in the last post with Balto’s ‘escape’ in not giving Margaret a chance to stop him, since it was kind of a necessity for the plot. Unlike making Balto less important, I needed to do this, so my apologies. But yeah, in the future, don’t be afraid to ask for permission to do something like that.

Anyway, I’m trying to think of a way to divide up the arc fights. Balto’s gone, so there’s no helping that. We still have Captain Muscovy and Lieutenant Commander Barbary, but I’m not sure if you want to use Isis quite yet. Perhaps another officer can be introduced, like an Ensign? But if you have something in mind for Isis, do tell.
Hidden 10 yrs ago Post by MegaraFoxfire
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I wasn't sure what Balto could do in the fight, it's why I tried to give enough for the fight itself, but not giving the final say. With real fights, I normally post just what my oc does and wait, but this one I wasn't really sure what to do. In the past others I've played with just want me to get the fight over with when it's a npc. But thank you for telling me, now I can be sure to go the way I normally post.

And no worries on your part, it helps. And please, feel free to do that when it needs to help the story along.

Iris is a big fight for wolf and I have a few other ones I can play, like my male character has a fight with his old captian. But iris should be later on.
Hidden 10 yrs ago Post by Pacifista
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Yep, those'll probably be in your arcs. Anyway, is your solution to our lack of antagonists to have Margaret sit this one out? If not, how far shall I proceed, since you can't do much with Margaret unconscious.
Hidden 10 yrs ago Post by MegaraFoxfire
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You go for it, though I might have scarlet show up part way thru and lead a hand if need be
Hidden 10 yrs ago Post by MegaraFoxfire
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I thought it would be a twist for her powers, they will get explained once the drama is over.
Hidden 10 yrs ago Post by Pacifista
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Er, sorry to say, but I don't think I'm going to have the time to continue this game anymore. >:
Hidden 10 yrs ago Post by MegaraFoxfire
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Oh, alright. If you ever want to come back to it, just let me know. If it's because of my last post I can change it
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