Hidden 10 yrs ago Post by 1Charak2
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1Charak2 Eliminate the Impossible / What remains is Truth

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Character sheet will be up in 2-3 hours

(and it has something FERAL about it)
Hidden 10 yrs ago Post by Scarifar
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Scarifar Presto~!

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Oh joy, we'll be fighting Nevermores and Death Stalkers! Lol jk as fun as that'd be something a bit more original should be fought instead imo.
Hidden 10 yrs ago Post by LupusIntus
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LupusIntus Your Inner Wolf

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Oooh! I'd like to join!
I'll be reviving a char I used in another rwby rp... :)



Will tweak it to fit this rp's char sheet when I get home.
Hidden 10 yrs ago Post by geminironin
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geminironin

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Scarifar said
Oh joy, we'll be fighting Nevermores and Death Stalkers! Lol jk as fun as that'd be something a bit more original should be fought instead imo.


I said you'd face the same trial, not the same challenges ;)
Hidden 10 yrs ago Post by ERode
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ERode Odd One Out

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Nevermores and Death Stalkers? As in MULTIPLE boss-level Grimms?

My my, can I write my will now?
Hidden 10 yrs ago Post by Scarifar
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Scarifar Presto~!

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Only if you give everything you own to me in that will. :3
Hidden 10 yrs ago Post by Click This
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Click This Part-time Kaiserin

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Will post CS in the morning.
Hidden 10 yrs ago Post by LupusIntus
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LupusIntus Your Inner Wolf

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Here's the finished copy of my CS...

Name: Kaesicius "Kaesey" Kay (from the Latin word 'Caesicius', which means sky-blue)
Race: Human
Age: 16
Gender: Female


Bio: KK comes from a long line of hunters starting with her great-great-great-great-great-great grandfather many generations before. Her mother died on a hunter mission when she was very young and she has only the barest of memories of her, though she has seen many pictures and her father, Kallainus Kay, insists she was a dedicated and powerful woman with an aura of command that few had ever seen. Her loss weighs heavily on him to this day and since her passing the man's personality has become more and more off putting and eccentric: intently devoted to developing new hunting inventions, typically of an explosive nature. This mind-consuming fervor made it very difficult for KK growing up as he had little time to give to being a father (a job he never truly understood), though he loved her as best he could and often let her watch, or even participate, in his work. These aspirations were eventually passed to his daughter and even at a young age KK was noted to frequently blow up Grimm dolls using cherry-bombs and other improvised explosives as she stroke ever onward for her father's attention. Though relatively unknown in wider circles, he was rather infamous as a hunter for his crazy schemes and destructive fighting style which typically left a lot of collateral property damage. He taught his daughter everything she knows, from Grimm hunting to flail fighting to bomb making, and while it helped her to hone her fighting abilities it left her socially crippled, a pariah and bullying target all through her schooling.

She attended Signal Academy and did moderately well in her classes, even crafting BRIK-Breaker as her weapon making requirement, but was always a loner on the fringes of school life. When she finally graduated she was invited to apply to Beacon Academy which took an interest because of her impressive fighting demonstrations and her lineage and she quickly took up the opportunity for the hope of finding a new start and a way to finally make some friends.

Semblance: Burst – With intense focus KK can charge her aura, drawing the energy in her environment into a concentrated force centered around her person, generating a slightly stronger force-field during the act, before releasing it all in a concussive shockwave. This explosion is often enough to send enemies and allies alike tumbling away, leaving them stunned and disoriented for a few moments

Weapon: Breakr – a self-constructed morph weapon that can alternate between a chained flail and a rocket launcher. The flail head is long, baring eight retractable hooked spikes, and is quite large, comically so for its petite wielder. Its chain is extendable from the grip allowing for greatly varying attacks and, in the hands of a skilled wielder, can be used to rappel or swing from certain objects. Inside the flail head are eight dust-canisters that can be triggered to explode on contact, giving the weapon a significant ‘punch’ if the situation requires it. The canisters are all contained in a round ‘clip’ that fits just over the flail head’s end spike and that can be easily swapped to ‘reload’. In missile launcher form, the weapon actually fires out the explosive flail head still attached to the chain, allowing the wielder to slightly manipulate the direction of the rocket. All eight dust-canisters explode on contact at once, creating a much larger blast radius than when in flail form, and the flail head and chain are then drawn back into the launcher for a reload.

Strengths:
Weapon - it is a well designed and effective tool of destruction and is always well maintained. The extendable chain and flail hooks allow for great utility when moving about the battlefield.
Skill - the nature of KK's weapon requires an incredible amount of training and coordination to use lest one risk bashing their own face with the flail head. She is likely the only person alive who can wield it semi-effectively (mistakes DO happen); her hand-to-eye coordination and agility are well above average.

Weaknesses:
One-Trick-Pony - at this point, KK can really only do one thing on the battlefield: smack the enemy in the face and blow them up. Against an enemy that is resistant to these means of attack, she will find herself in a huge heap of trouble.
Socially Inept - while friendly and cheerful, no one would doubt that KK is weird. Anyone who doesn't have the patience for her quirks will find her incredibly annoying and bothersome. Furthermore, she is terrible at 'reading the room' and will often say things without thinking at painfully inappropriate times. She does not know how to open up and develop real honest friendships with those around her.

Hidden 10 yrs ago Post by geminironin
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geminironin

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OOC is up!

We have 4 characters accepted from the IC, so hurry and finalize your characters before space runs out!

(Not to mention that these four would end up as team PORK... we need students, stat!)
Hidden 10 yrs ago Post by Rirumoa
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Rirumoa

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Character Sheet:



Name: Indigo Lillemore
Race: Human
Age: 17
Gender: Male
Bio: Indigo dislikes conflict and tends to try his best to avoid it or at the very least try to settle the problem down. He is usually level-headed and would try not to let his emotions get the best of him. He's also very lazy and tries his best to do the bare minimum to achieve a goal or anything else. He is also very cunning being able to manipulate people to a certain extent, such as having people leave him alone at times, fixing a problem between friend by acting as a scapegoat to their problems, or cause a commotion to ease his boredom. Despite all this, he is also very cooperative and a great listener.

Indigo was raised in a family that captured Ursa or any other animals in order to sell them towards researchers. He was trained at a early age to catch Ursa and other minor grimm and to accomplish that was given a weapon tasked to do so. His family soon grew to be known as a reliable business and soon enough the orders to capture Faunus appeared. Corrupted nobles began showing at his parent's door and requested them to capture Faunus for whatever reasons. At first, his father rejected the request, but the next day they showed up with chests filled with dust and riches. His father accepted but requested them to agree to not harm the Faunus in any way, unable to request his son to do this task he sent his son to Beacon to find something there. Eventually he figured that moralities can be tossed way for the sake of riches.

Upon arriving at Beacon, he still has no idea what his father wanted him to find.

Weapon: 
Snare


Snare is a tonfa with a grapple hook towards the forehead of the it where it can be shot and grabbed onto something, as well as retracted at very high speeds being able to propel Indigo towards heavier targets or pull them closer towards him against lighter targets. Towards the rear and upper side of the tonfa is sharp and durable edge curving towards a piercing tip. On the rear side of the tonfa is room for a capsule of dust. This allows augmented attacks with his blade or augment his grapple hook with the element of the dust placed. It is also able to compact itself into a shape similar to a mace, with the claws protruding and the blade tucked inside. He wears this around his belt to not attract much attention.
Semblance: 
Reset

Indigo is able to touch and mark a surface. The mark resembles a indigo flower and glows weakly. What this mark enables him to do is move towards the mark at instantaneous speeds but during the travel his body and any object within 1 feet of him becomes ethereal and is unable to collide physically against anything. So far he is able to move towards marks that are within a radius of 15 meters of him.

Strength/Weakness: Choose up to two strong categories and an equal number of weaknesses from those below.

Strengths


Knowledge- He loves to settles things with as little struggle as possible, learning to use his semblance in a way that is able to capture targets in very little time. And growing up with his whole life capturing corrupted things, he has been able to recognize various signs during battle such as fatigue of a group or how much longer he can last in battle.

Aura- He has above average control of his aura being able to augment strikes with it and create concentrated shields out of it.

Weaknesses

Semblance- As of right now his semblance is really restrictive as to what he is able to do with it, He is able to tie things up in little to no time and retreat or escape, but it provides no use in terms of offensive power. Also usage of his semblance takes a large toll on his already weak endurance.

Weapon- His weapon lacks versatility in handling opponents that are faster than him, as well as opponents who are able to fight at long ranges.
Hidden 10 yrs ago Post by 1Charak2
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1Charak2 Eliminate the Impossible / What remains is Truth

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I will not Fall Victim to you again White fang I will not be your servant... oh no. I will be your destroyer

Name: Lupus argentum (wolf Silver in english)
Race: Wolf Faunus (the traits are not apparent that easy He has Elongated Canines and Whisker markings on his face which are the subtle parts but underneath his hat and bandanna are a pair of Wolf Ears. he also has a improved sense of smell)
Age: 16
Gender: Male
Bio: "Lupus Can you get The Dust from the store Your Father needs it for one of his Weapons" "Drax?" "yea that's the one Run along now before the store closes"... That was the last conversation Lupus ever had with his mother Before The white Fang slaughtered both his parents due to their knowledge of their operations prior to their desertion he was 11 years old. And he swore revenge. He managed to get enough money from around vale doing dead end work to get into Signal. and that's where another problem arose. He was a faunus and well he knew that the kids their would ridicule him. so for 5 years and counting he wore a bandanna and a hat, so the kids treated him normally. except one group of Faunus kids Who bullied him day after day Tormenting him Taking his stuff destroying the plans for his original weapon which was almost identical to his fathers.

so he Built Gemini. from scratch no plans no nothing he just built it. after that his work in class's increased better he was getting good grades and test scores. but he was still scarred from the bullying so he had little to no friends, which didn't help much. at 16 years of age he graduate along side other students. and was invited to apply for beacon He initially thought of declining not wanting to go through that bullying again. but decided to join so he could further his skills to take down the white fang. he passed the entrance exams and was invited to join because of his Determination and Fighting skills... He is still trying to battle to the top...

Weapon:

Semblance:


Strength/Weakness:
Strength's.
Skill: He has quite good skill with double handed sword wielding. able to parry and block and fight. but his true capability are reserved for dual wielding. while he has a sword in each hand his skill almost doubles he can perform stronger strikes and more complicated maneuvers. and has a easier time blocking. the problem is though is it takes a short while for him to split the sword and put it back together...
Knowledge: In Combat. hes capable of analyzing The opponent While fighting them making counters and Strategy's. however he might not always have the ability to perform said counters. and sometimes he doesn't share the knowledge he learned with others because of his distrust of other people...

Weakness
Aura (silver in color) : His Aura is Weaker then most So he is forced to parry most Shots or dodge Its because of his weak aura That he prefers to end Fights as quickly as possible. As per his Berserker Fashion Which is no Defense and all out assault. so people with sneak attacks or ability's that restrict movement will have the upper hand easily

Social: because of the Bully's of his dreaded youth he shut himself away from the world. becoming "slightly" Socially awkward. and not really knowing what a person is feeling so he can be harsh with his words
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