Hidden 10 yrs ago Post by TheDookieNut
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Story So Far

Some years ago, scientists found a fungus, usually seen growing deep in the Amazon, living on the plants in Central Park. They extracted the fungus, determining it to be the infamous Cordyceps. This fungus had never been a problem for humans. It wasn't until the heatwave that year that things started to go wrong. Mosquitoes came, some already carrying the fungus inside them. It took one infection for everything to go wrong. By the end of November, people started to panic. Occasionally families would wake in the night, screaming in terror as their loved ones awoke, changed and mutated. It took New York in two weeks. It took until the end of December for civilians to realize that whenever a infected died, spores were released. By the end of March, the whole planet was under threat. Polar regions survived the longest but even they suffered. By December that year, everyone was one of three things: Running, Dead, Infected.
Infected and Infection

For humans that have been exposed to a mutated strain of Ophiocordyceps Unilateralis, the fungus attacks the brain and begins to alter the behavior of its host. The host will then go through three known different stages of infection: Runner, Stalker, and Clicker; each stage is more dangerous than the last.

The infection is also spread directly through contact with an Infected or via their corpse - that is, the infectious spores created by the Cordyceps and released from the host's body upon death. Spore development is the last stage in the life cycle of the Infected. This lifeless carcass serves as a breeding ground for the fungus to spread throughout the environment. When an Infected feels it is close to death, it will find dark, moist corners to die in. While this may be the end of the line for the host, the fungus will live on. The spore concentration cannot build up in wide open spaces, which is why the only places with significant spore toxicity tend to be underground or abandoned buildings. In order for the fungus to infect a host body, the host must first be alive, dead victims who come into contact with the infection do not undergo transformation. Cordyceps attacks when a host in most weak. Illness is a terrible sign, as most living survivors are already infected.


Runners*
Runners are the first and weakest stage of the Infected who have recently entered their transformation. Their bodies remain mostly intact and are often the most visible sign of recent infection and potentially where life once was. Since their recent infection, they maintain many of their human instincts and will keep together in groups, most often being seen travelling in herds or travelling towards light sources. Their body language is sluggish while they are passive, suggesting they are resisting the fungus's influence. Sometimes they do not attack at all, even when non-infected individuals are right in front of them. These non-aggressive runners will only attack if attacked first or when an object is thrown at or near them, thus losing control. Much like sneezing, the urge to attack after such interactions happens involuntarily and unwillingly by the host.

Stalkers*
Stalkers are the second stage of infection and the most likely the hunt. They choose to attack and hunt at night, as it gives them the most cover. The fungus has already taken a hold of their humanity and cast it aside. Stalkers hunt alone and in packs, making dealing with them very dangerous. They have been known to leave the shelter of cities and venture out to find food. When food is spotted, they have been known to travel towards it, regardless of how long they have to do so. Stalkers have been recorded to have followed a man forty miles before killing him in his sleep.

Clickers*
Clickers are the third and most distinctly recognized stage of the Infected. They have had prolonged exposure to the fungus, and now possess strength that significantly surpasses the average human. This makes them deadlier, but at the price of being completely blind due to fungal infection overtaking their face. However, Clickers are able to maneuver through areas by utilizing echolocation, which produces noticeable clicking noises to locate sources of sound.Clickers appear less human than Runners, with faces that are skewed and scarred by fungus developed from their infected brains. Clickers are dangerous and much more aggressive than Runners, and no longer resist the fungus because their humanity has been eliminated. Avoid at all costs
Rules

-*Immunity is not a thing. It may come up in the story, but as of yet, it is not a thing.
-*Obvious rules on GM, Powerplaying, etc
-*Please do not be afraid to kill your characters
-*In accordance with the rule above, new characters can be added to keep a player around
-*All characters involved at the beginning, know each other and travel together
-*You may play more than one character, this is recommended
-*Characters may be any age, however, children must be with an adult. No child would survive alone.
-*If without a current plot, feel free to add and develop!

Character Skeleton

[Image if using]

Name*
Age*
Relations* (if any)
Equipment* (if any)
Appearance* (if not using image)
Personality*
Short Bio*
Opinions of others in group*
Other* (possible losses to be listed)
Hidden 10 yrs ago Post by TheDookieNut
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CAST BOX

Cast Box

TheDookieNut



Emilie Glen-Carter
25

Equipment* Worn Bow and Arrow set, maintaining six arrows, collectibles bag for food and water.

Personality*
Emilie is relatively private, mainly to keep any fear she does hold, back. She fears if she lets it out, she'll lose everything she has built up. She never chooses to lead, and often agrees with plans unless she sees something desperately wrong with them. She can get incredibly irritated with others if they act stupid or give away a position, but never wishes to travel alone. She fears the dark and often does the first watch, whilst its relatively light outside.

Short Bio*



Andrew Jones
36

Relations* Married - Mary Jones
Equipment* One pistol, one legal handgun

Personality*
Andrew is protective. Perhaps too much so. Despite wanting to start a family, he fully refuses as the situation would not be safe for both his wife and their child. He is reckless at times and will fight to the death should anyone disrespect himself or his wife. He is easily stressed and has, more than once, risked the lives of everyone he travels with by making stupid mistakes. He was a smoker before the outbreak and his supply has long since run out; its something he actively searches for.

Short Bio*



Mary Jones
32

Relations* Husband, Andrew Jones
Equipment* One legal hand gun, large bag with medical supplies

Personality*
Mary is patient, something which has become incredibly useful during her marriage with Andrew. She deals with his stress in any way she can and will often be found counselling others and asking them to do the same with her. She has a strong belief that they should find somewhere to live and rebuild everything there, become completely sustainable without fear. She is unaware of how unlikely this will be.

Short Bio*
FoxFired



Name* Brandon Collins
-Age* 25
-Relations* Brother of Hayden Collins
-Equipment* Columbus Denali 80L Backpack and a M14 equipped with a 4-16x50 Scope and a half empty magazine

Personality* Tends to use an unwavering amount of sarcasm as humor in day-to-day conversation. Always tries to make room for others and wants to work together with others so that they may work more efficiently. Often takes his time to think things out before taking a risk. Brandon is always looking for a better, safer place for his sister and himself. Considers giving his word an unbreakable promise.

Short Bio* Brandon Collins grew up on an old-fashioned ranch that his father built after his service in the military. His father came home as a veteran after twenty years and claimed his full military pension which he used to build his ranch. Brandon and his little sister Hayden formed an extremely strong bond even though they were separated seven years apart. Their mother and father grew ill when Brandon was eighteen and passed away leaving Brandon the ranch all to himself and Hayden. Brandon took the responsibilities his father left him and worked his ass off to keep Hayden in a well-off school. Although he grew up on a ranch, his greatest friends were from the city and he took a liking to the more modern aspects of society than he did the ranch, but nonetheless it was still his families pride and soul. The only the thing he couldn't have seen coming was the gloomy looking apocalypse that he and Hayden would have to endure next.

Other* Lost contact with most of his best friends since he's been on the move. Hopes to one day reunite with them. For the most part, just an average man with some experiences. Nothing special.



Name* Hayden Collins
-Age* 18
-Relations* Sister of Jack Collins
-Equipment* Osprey Daylite Backpack, Model S&W SD9VE, Buffalo River Maxim Bowie Knife

Personality* Extroverted, will strike up a conversation with you no matter the situation. Often gets wrapped up into difference of opinions. Only truly cares about her well-being and her older brothers. Not easily upset or riled by others.

Short Bio* Hayden was born seven years after her brother Brandon. She was expected to work in the ranch just as much as her brother and excel in school which often was the source of her continuing stress. Hayden constantly felt like her life and career had already been planned out by her parents and attempted to push away from their expectations of her as best she could. She received average grades but certainly helped on the ranch to her maximum ability. She always looked up to her brother, who she could rely on for almost anything. This reliance was reinforced after her parents passed away and is stronger than ever now.

Other* Protective of her brother.

------------------------------
Hidden 10 yrs ago Post by FoxFired
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Name* Brandon Collins
-Age* 25
-Relations* Brother of Hayden Collins
-Equipment* Columbus Denali 80L Backpack and a M14 equipped with a 4-16x50 Scope and a half empty magazine

Personality* Tends to use an unwavering amount of sarcasm as humor in day-to-day conversation. Always tries to make room for others and wants to work together with others so that they may work more efficiently. Often takes his time to think things out before taking a risk. Brandon is always looking for a better, safer place for his sister and himself. Considers giving his word an unbreakable promise.

Short Bio* Brandon Collins grew up on an old-fashioned ranch that his father built after his service in the military. His father came home as a veteran after twenty years and claimed his full military pension which he used to build his ranch. Brandon and his little sister Hayden formed an extremely strong bond even though they were separated seven years apart. Their mother and father grew ill when Brandon was eighteen and passed away leaving Brandon the ranch all to himself and Hayden. Brandon took the responsibilities his father left him and worked his ass off to keep Hayden in a well-off school. Although he grew up on a ranch, his greatest friends were from the city and he took a liking to the more modern aspects of society than he did the ranch, but nonetheless it was still his families pride and soul. The only the thing he couldn't have seen coming was the gloomy looking apocalypse that he and Hayden would have to endure next.

Other* Lost contact with most of his best friends since he's been on the move. Hopes to one day reunite with them. For the most part, just an average man with some experiences. Nothing special.


Name* Hayden Collins
-Age* 18
-Relations* Sister of Brandon Collins
-Equipment* Osprey Daylite Backpack, Model S&W SD9VE, Buffalo River Maxim Bowie Knife

Personality* Extroverted, will strike up a conversation with you no matter the situation. Often gets wrapped up into difference of opinions. Only truly cares about her well-being and her older brothers. Not easily upset or riled by others.

Short Bio* Hayden was born seven years after her brother Brandon. She was expected to work in the ranch just as much as her brother and excel in school which often was the source of her continuing stress. Hayden constantly felt like her life and career had already been planned out by her parents and attempted to push away from their expectations of her as best she could. She received average grades but certainly helped on the ranch to her maximum ability. She always looked up to her brother, who she could rely on for almost anything. This reliance was reinforced after her parents passed away and is stronger than ever now.

Other* Protective of her brother.
Hidden 10 yrs ago Post by TheDookieNut
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It's fine.

There is an edit function so you can come back to it once it's been posted. Usually takes me five attemtps
Hidden 10 yrs ago Post by FoxFired
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Right on, awesome.
I've been out of the RP scene for a bit but I'm definitely not rusty, just need to stretch my imagination back out.

Maybe some sketches of things.
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FoxFired said
Right on, awesome.I've been out of the RP scene for a bit but I'm definitely not rusty, just need to stretch my imagination back out.Maybe some sketches of things.


I find appropriate soundtrack helps. Like for this, I'm using the Walking Dead Soundtrack, The Last of Us and Tomb Raider, along with the 28 Days Later and Chernobyl Dairies
Hidden 10 yrs ago Post by Nydie
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Name: Evelyn Hayes
Age: 25
Relations: Harry Mitchel (Traveling companion)
Equipment: Intratec Tec 9 automatic pistol, 15 inch Bowie hunting knife, Leather jacket and pants. Backpack for collecting supplies
Personality: Evelyn is quiet, but not in the shy way. She generally only talks when she has something of importance to say, and even then her message is short, sweet, and straight to the point. She's not anti-social, and she has no problems working with others, she simply prefers not to clutter the air with useless chatter. She's not always the best at thinking fast on her feet, but she manages to pull out of sticky situations.
History: The middle child of five, Evelyn wasn't given much notice by her parents, often times left to her own devices while the rest of her family went about their lives. With plenty of free time to adventure out on her own, she fell in with the cliche bad crowd where she picked up some skills that weren't exactly useful for a productive future. Most of her adult life has been spent moving from place to place, supporting herself with menial jobs, and doing whatever it takes to get by.



Name: Harry Mitchel
Age: 28
Relations: Evelyn Hayes
Equipment: One shotgun, Two 17 inch bowie knives, backpack for supplies, and a canvas toolroll.
Personality: More personable than his traveling companion, Harry is friendly enough to the people that he meets, but cross him and you’ll find out he has a temper that is quick to ignite and slow to burn down.
History: Divorced, but without any children. Harry was suddenly thrust back into bachelorhood when his wife suddenly left him for his best friend. He eventually recovered from the betrayal, and was well on his way to making his life his own again when things started going downhill. Now faced with the end of the world as everyone knew it, he, along with Evelyn are simply doing what everyone else is and trying to survive.
Hidden 10 yrs ago Post by TheDookieNut
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Remember all characters are in the same group, at the start of the rp
Hidden 10 yrs ago Post by drewccapp
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I really like how similar this is to the movie Extinction... Very nice.



Name: Hunter Weiss
Age: 38
Relations: None

Equipment: Not one to pack much for weapons, Hunter's equipment consists of a hatchet with a hammer head that he uses only when he needs to. He wears a belt with a sheath for the hatchet. He has a fishing rod that he has a sling for and a belt pouch specifically made for fishing gear like hooks and sinkers plus extra line and a couple bobs. He has a running backpack with a flashlight and a half-full 12 pack of AA batteries. He has a couple cans of beans and a knife and whetstone. This knife is mostly used for gutting and cleaning out fish. He also has a pack of Marlboro Reds and a matchbox full of matches.

Personality: Hunter is a very patient man able to wait out most situations longer than many others might. He does not like to take risks that he can't afford to. He enjoys fishing more than any other thing in life. He is likely to give advice to anyone he feels will listen and enjoys calm conversation. He is unlikely to be the kind of person to take the lead though as he doesn't feel like being a leader is a good thing for him to do. He is always trying to do something as it helps him feel like he's an important part of the group that way.
Short Bio: Hunter used to be a family man. He worked. Had kids. Had a loving wife. He even owned a house that was completely paid off. His favorite job was being a father. His children were his pride and joy. He is unsure whether his wife and children survived the plague of zombies, because he was out of town on a business trip when it happened. Now his goal is to reconnect with them and survive until some kind of miracle ends the plague and saves everyone.
Other: Likes to smoke.



Name: James "Jimmy" Pearson
Age: 19
Relations: Has a crush on Hayden Collins, looks up to Hunter Weiss.
Equipment: .40 S&W Police Issue Handgun that was his fathers with 2 additional clips. Shoulder holster for the gun. School Backpack with a box of pasta, two bottles of water, several cans of food, and a Maglite with four extra batteries. He has a pot that is tied to the backpack that he uses for boiling water.

Personality: He's a gentle young man that second guesses himself often. He's very smart. He often comes to the aid of anyone that calls for it. He spends whatever free time he has playing sudoku from old newspapers or trying to chat up Hayden. He's able to set aside his natural skittishness when it really counts. He's not the most competent conversationalist.

Short Bio: Before everything happened, Jimmy was an engineering student at MIT and one of their best. He was visiting home when the outbreak started and soon everything went to hell. Mother died first, and Father followed after a few weeks. Jimmy managed to survive by completely avoiding anywhere dangerous and very carefully hiding and stealthy movements. The first survivor he met after his Father died was Hunter, and shortly after they met the group and joined them.
Other:
Hidden 10 yrs ago Post by Aladdin Sane
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Name: Harlan Hanson
Age: 30
Relations: Old partner that was separated not long after the group formed, Benson Schwartz.
Equipment: .44 revolver, a bottle of bourbon 3/4ths full, a zippo, sleeping bag, and a hand axe.

Personality: Affable and attempts to be good natured when dealing with survivors. Extremely passionate about the safety of his group and his beliefs. If the situation is going nowhere he attempts to take charge how he can. Harlan tries to act as well as he can, but can turn brutal if the situation is dire enough.

Bio: Harlan had always been around people that liked to escape from things. Whether it was getting high, drunk, lost in a person, or getting revenge on another, you name it he knew a way to obtain it. For much of his young adult life he pushed and partook in these various vices around his city, never really settling in one category. He had to become a passionate man to try to feel anything after a good few years of doing this. After a few solid years of this he had started working with his roommate and close friend Benson. Shortly after getting of on a technicality after a possession arrest, the world fell apart around him. Together with Benson, they fled the city as fast as possible, but after a while the two were ambushed while standing watch and Benson hasn't been seen since. The apocalyptic world actually proved to be a blessing for Harlan as he managed to kick his various habits and is still trying to come to terms with and repent for most of the stuff he did while civilization was still around. He tries his best to act as rationally as he can these days and tries to be a better person all around.

Others: Drowns his sorrows when depressed and will fly into a rage if somebody disrespects his old partner.


Name: Benson Schwartz
Age: 26
Relations: Harlan Hanson and fiancee he is hoping to find.
Equipment: Bow and quiver of arrows, glasses that are cracked along the left lens, various amphetamines, a first aid kit, and a machete.

Personality: Quiet and paranoid from his amphetamine abuse and estrangement from the group. He prefers to take a back seat to the action and only speak up if he has to. He has become frighteningly pragmatic during his absence from the group.

Bio: Growing up as a boy in the countryside, Benson was always an extremely quiet kid, who moved to the nearest city to get his degree in medicine. His timid nature combined with a different environment, inadvertently allowed people to walk over him. Eventually after a few years of this, he fell into a less than savory crowd and started to think more like his peers. After a few years of trying to branch out into his own activities, he met Harlan. The two quickly hit it off and became partners, helping people get whatever they need. Nearly a year later, he met a woman, who later became his fiance. When the apocalypse hit, the two ran as quickly as they could. Eventually after meeting up with a group, as Harlan begun cleaning up, he fell into drug use more, taking amphetamines to stay awake. After one night standing guard, he was forced to flee from an attack and sped off into the night, running so far he could not find the group again. His current whereabouts are unknown.

Others: Incredibly paranoid and anxious due to stimulant abuse and having being on his own currently.

I really only plan to play Benson when/if Harlan dies in the RP, if there's anything I need to revise, I'll oblige.
Hidden 10 yrs ago Post by TheDookieNut
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Cool, I like the interplayer relationship and interaction we already have :)

I've post a couple of posts to write and then I'll add characters to the cast box.

Also, will be accepting one more for now, at least until I get used to Gming again.
Hidden 10 yrs ago Post by TheMadAsshatter
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TheDookieNut said
Cool, I like the interplayer relationship and interaction we already have :)I've post a couple of posts to write and then I'll add characters to the cast box.Also, will be accepting one more for now, at least until I get used to Gming again.


Mind if I reserve that spot? I can't make a character right now, but I am definitely interested in this RP and will make a character before the end of the day.
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TheMadAsshatter said
Mind if I reserve that spot? I can't make a character right now, but I am definitely interested in this RP and will make a character before the end of the day.


That's perfectly fine, I should be able to get the IC up soon after
Hidden 10 yrs ago Post by FoxFired
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I'm actually pretty excited :D
Hidden 10 yrs ago Post by Aladdin Sane
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drewccapp, the image link to the hatchet is nothing but a bunch of garbled code. Also since everybody knows each other already, should there be some type of brief summary (a sentence or so) for how everybody perceives the other in the group? I've done this for a few RPs before and it can help if the characters know one another already.
Hidden 10 yrs ago Post by drewccapp
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Alright I can fix that.
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Aladdin Sane said
drewccapp, the image link to the hatchet is nothing but a bunch of garbled code. Also since everybody knows each other already, should there be some type of brief summary (a sentence or so) for how everybody perceives the other in the group? I've done this for a few RPs before and it can help if the characters know one another already.


That's actually a brilliant idea. Let me know if people write stuff down and I'll add them to the cast box bit!
Hidden 10 yrs ago Post by TheMadAsshatter
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FUCK!!! I just poured about an hour into a CS, only to have it deleted because my phone is goddamn pants-on-head retarded! I'm sorry, my CS may have to come somewhat later than expected.
Hidden 10 yrs ago Post by Aladdin Sane
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Yeah. The model I was thinking was something like:
Harlan
Emilie: Alright, he wishes that she didn't take up all of the daytime guards, since most of the time the nightshift falls to him. Other than that, he's relatively content with her as a companion and trusts her to be stable.

Andrew: Too impulsive for Harlan's tastes. Usually people like him in his old life lead to arrests. In this life it leads to deaths. He can sympathize with trying to kick a habit, but his annoyance with him carries over plainly.

Mary: Harlan is fond of her. Her patience with her husband astounds him to no end and agrees with trying to find a safe place to begin to rebuild. Likes working with her when cooking.

Brandon: He trusts the man implicitly, but finds his sense of humor rather off putting, especially when he tried it while Harlan was tapering off his addictions. He's gotten more used to it these days. Admires him for his sense of family.

Hayden: Harlan likes conversing with the girl whenever he's not busy. It's refreshing for him to interact with somebody her age that isn't looking to get high too, a thing that has helped with his sobriety. Likes working with her when he has to maintain the camp.

Evelyn: Likes working with her. He doesn't honestly know about her personality much since she keeps to herself, but he has noticed before that they have similar areas of expertise, so in some ways she's a kindred spirit. Likes working with her if scavenging.

Harry: Digs the whole anger thing a bit much. A lot more tolerable than Andrew and Harlan doesn't mind hanging around him, but he can't stand his temper when he gets in a mood.

Hunter: Harlan personally likes it when they work together. He's rational and calm for the most part and that helps him deals with situations when they come up. If he has to work on guard he prefers to work with Hunter.

Jimmy: The kid is hard to talk to. Harlan likes him a fair amount, but it is weird to hold conversations with him some times. He prefers to work with him while scouting.
Hidden 10 yrs ago Post by FoxFired
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Yeah I like this, should I add that kind of stuff directly to my CS?
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