Hidden 10 yrs ago 10 yrs ago Post by Skull
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Skull The Hollow Shovel Knight

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Doctor Strange's tenure as the Sorcerer Supreme is nearing its final chapter, an unexpected circumstance that nobody saw coming. He battled against a cosmic entity that lasted for a thousand years, across many different realities and dimensions, until he narrowly achieved victory. The duel has taken a toll on his mind and body, aging him significantly, even though he had only left earth's realm for an hour's time.

After exhausting all resources, he found no cure for his condition, and decided it was best to spend the rest of his time looking for worthy successors. Kamar-Taj opened its gates to the world's mystics; an invitation for capable mages and supernatural beings of the arcane arts to bare the title of Sorcerer Supreme.

Time is of the essence, for every moment spent away from guarding the mystic realms leaves unwanted devilry peeling through the cracks...



Timeline is set to current (not following any event) in the marvel comic universe. Mystic/Supernatural canon heroes (Dr.Voodoo, Clea, Ghost Rider, Iron Fist, etc.) and ocs only.




Miscellaneous











Magic

Credit to Ian Mcnee for Magic concept


Universal energies have been harnessed by masters of the mystic arts of our realm, pioneered by daring sorcerers who've traveled dimensions beyond our own. Such complex knowledge is divided into four categories:

Egocentric: Refers to magic derived from tapping into one's own spiritual energies. This particular form of magic may appear to the untrained eye to be psychic in nature, but indeed spiritual energies are tapped rather than psychic or mental energies. Egocentric skills include astral projection, hypnosis, mental domination and telepathy.

Ecocentric: This method for manipulating mystic energy, originally known as the Emerald Road, refers to the ambient mystic energies of an environment. After learning to control his/her personal energy through the study of Egocentric magic, a sorcerer may next learn how to connect his own life force to the ambient mystic energies of the surrounding environment. Once entwined, the energy may be manipulated to create a variety of effects As with individuals, some places have greater "mystic potential" than others. On Earth, magic energy flows through chartable courses called "ley lines" or lung-mei (dragon paths). Churches and temples are oftentimes built along these lines with sacred sites like Stonehenge and Glastonbury Tor occurring at points where two or more ley lines meet. Other dimensions such as the Dark Dimension or the various mystic realms have much greater mystic potential than those of the Earth Dimension, but their alien energy is far more difficult to control. (Elemental Magic)

Necromancy: This path or "forbidden path" (as it was originally known) was developed on Earth by the Elder God Chthon and is recorded in THE DARKHOLD. Witnessing his brother Set gaining power by destroying life,
Chthon became curious. He studied the release of death energies in order to master this source of power for himself and to better defend himself against the insatiable hunger of Set. Forbidden in every civilized mystic community, this potent form of magic is still practiced by twisted witches and wizards who seek power no matter the cost. Drawing on the potent energies generated by the termination of lesser energies (i.e. human sacrifice) and capable of generating swift and significant results, necromantic incantations have resulted in the destruction of entire civilizations.

Exocentric: (from the Greek: exo, "outside") This very advanced form of magic, originally known as the Golden Way, refers to the form of magic that draws upon forces from dimensions outside our own. Only very experienced sorcerers are able to communicate with powerful mystical beings that inhabit these "other dimensions" and appeal to them for assistance. To invoke the aid of godlike beings a sorcerer must learn complex incantations and master subtle gestures in order to increase the chances of receiving a positive response. The more powerful the entity (or the less powerful the sorcerer) the more complicated the ritual of invocation becomes.

Entities


Commonly invoked mystic principalities that mystics from all realms draw power from. One must be aware of who they choose, for magic always has a cost...






Character Sheet


Optional: (Picture of appearance goes here)

Name:

Age:

Species: (Human, Mutant, Alien, etc.,)

Appearance: (please include height and weight)

Personality: (Don't go into detail here. Give a short overview of your character's temperament)

Bio: (Brief history. Must include background of mystic arts training)

Primary: (Egocentric, Ecocentric, or Necromancy)
Primary Spells: (3 spell limit)

Secondary: (Whatever you did not select as your primary)
Secondary Spells: (2 spell limit)

Exocentric: (Look at list of Entities. You can also create your own.)
Exocentric Spells: (2 spell limit - one summon spell of your entity - also list drawback (long casting time - makes you physically weak after casting it - a random kitten in the world perishes as a consequence), one low powered attribute spell that your entity blesses your character)

Equipment: (Include any talismans or artifacts - explain what these items do)

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Hidden 10 yrs ago 10 yrs ago Post by Skull
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bump
Hidden 10 yrs ago 10 yrs ago Post by Burning Kitty
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Burning Kitty

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I'd be interested in a Zatanna like character. Have to research the mysticals in Marvel.
Hidden 10 yrs ago Post by ActRaiserTheReturned
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ActRaiserTheReturned

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Doctor Doom!! :D
Hidden 10 yrs ago Post by Burning Kitty
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Burning Kitty

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After researching, main there is a lot of mysticals, didn't even see half of them. I have chosen either Paradox or Madelyne Pryor.
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thedragonsimon the damned

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I am very interested in this. I'll have to do some research myself unless you would permit a Marvel'd up cthulhu mythos mage oc.
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Hey everyone! Thanks for showing interest and taking liberties by doing some research. I'll get to answering questions, as well as putting up some info about how the magic will work in the RP when I can.
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@Burning Kitty An original character inspired by her would be okay with me.

@ActRaiserTheReturned my apologies, but Dr. Doom will be a NPC, unless you'd really like to play as him I can make an exception.

@Burning Kitty Either one would make for great characters.

@thedragonsimon That sounds like a cool idea.

Because there are a vast number of spells and such within the marvel universe, I'm going to try and break a mage type into 3 categories for you to choose from:

Egocentric - astral projection, hypnosis, telepathy, mental domination. illusion-based.

Ecocentric - elemental magic

Necromancy - dark magic

All three types will have their own variation of energy blasts, conjuring of weapons, shields, and minions within their own respective themes. this will be your primary set. You can also pick a secondary type to specialize in but will not be proficient in it.

As mystics, we also have Exocentric abilities that allow us to conjure up powers from beings of different dimensions. If you've played final fantasy think of this ability as your summons. I'll provide a list of entities to choose from (you can also come up with your own). You'll be given only one entity to choose from. You can summon them to cause powerful damage, or you can use abilities powered by these entities as a subset of powers.

An example character:

Name: Damian

Primary: Necromancy
Spells: (3)

Secondary: Egocentric
Spells: (2)

Exocentric: Hoggoth
Spells: (2)

The spells part is the number limited for each type (the amount of spells for each is subject to change) . 3 spells for your primary. 2 for secondary. 2 for excocentric.

As we progress, we'll be given opportunities to level up and gain more spells and gain more entities to summon.
Hidden 10 yrs ago Post by thedragonsimon
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thedragonsimon the damned

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So... Dimensional magic? Necromancy? In a mythos sort of way.

I was actually surprised to see marvel touched the mythos a lot, through Conan mostly.
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@thedragonsimon

Yeah. I'm trying to allow as much creative freedom as possible, mainly because I don't expect anyone (myself very much included lol) to know all of the spells and entities of marvel.

It's pretty fascinating. I hope Marvel one day releases a compendium on the mystic lore behind its universes (artifacts, items, and relics included).

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thedragonsimon the damned

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Hell they can't keep straight what reality they are in! Sorry. Have some betterment issues with marvel.

I figure my character a back woods detective with powers against extra dimensional beings as well as vanquishing knowledge and techniques. Wouldn't even be here except he was told to by higher powers that he trusts.
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@thedragonsimon I dig the concept. I should have an OOC up sometime soon. Hopefully this gets some more interest.
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OOC is up!
1x Thank Thank
Hidden 10 yrs ago Post by thedragonsimon
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thedragonsimon the damned

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Bump damn you
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