Hidden 5 yrs ago 5 yrs ago Post by ScreenAcne
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ScreenAcne shit,Boo!

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For all of us halloween has passed and it's time to start to the slow, anxiety ascent into the joyful day of christmas. Bland doors switch out rotting pumpkins for blooming green wreaths and even the unseasonal neighbores who only decoration were scolding signs to trick or treaters now find it in themselves put up a light or two. Its hard to think that in the midst of the merry, annual lamppost fleshing lights that it was a time of playful horror not long ago. Sadly, it seems in the town of ChesireHill that horror has decided to follow us into the holidays this year...

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The high school christmas prom is coming up and everyone is making a big deal out of it. The apathetic and depressed wallow about its superficiality, brought along by peer pressure while the average students considers the implications of who and if they get a date this year to it will mean. It seems in the world of angst every positive to the adults has a negative to the teens themselves yet the stampede for the event has been unrelenting as the weeks follow up. For whatever reason you and a few others are the few without dates to it two weeks to the prom.

Clocks ticking...

School Schedule


The start period is counted with everyone choosing what teens they are going to be. You are allowed to make a threat and teen character although ultimately threats spots will be limited. All TEENS must pick 1 positive trait and 1 negative trait for their character. This is for the prom section. The relationship period will last 2 week real time. Players will using a layout to properly allow players to post freely without disrupting posting order.

Durring the first two weeks of the RP it will play out as a standard slice of life. Your goal durring this time is to develope relationships, accrue drama, fall in love, make enemies, make friends and generally life your live. Your prime goal is to get a prom date. The more relationships and drama you do, the more points you accrue..

The PROM: At the prom the threat will appear and it will become a fight for your life. The threat can anything, although there are likely to be multiple threats played by MULTIPLE players. Some threats may even be your friends...or your partner...The threat gets stronger and stronger based on their achievements while hunting you down. Killing you gets them points, but scaring you and playing with you effectively gets them way more points.

The clocks ticking and you must ALL make it out of each area or be DOOMED. This is counted in REAL time once the prom section activates. You must all make it out within the number of days stated, characters who don't make it out are considered DEAD by the threat of that area. You must all get to the final area with christmas eve being your last playable day. Failing this means all teens die and the game is over.





THREATS


Threats can take any form, supernatural or totally normal. They can have purely conventional motivations that range from greed to even petty revenge or some strange, mystical populsion to take live of the young. But all threats fall into these types:

Hidden

The hidden threat is a teen in the group that dosen't reveal itself until the PROM stage. Up until that segment they act as a standard teen, collecting points like them. For the hidden collecting points in the first stage is ESSENTIAL because unlike other threats the hidden gets NO points from killing and only gets HALF from scaring and tormenting his fellows. In all senses a Hidden is purely human and so has no innate special power besides from an iron will to KILL.

Hidden can turn into their teen and into the killer on the fly as long as they aren't seen. If someone finds out their identity they recieve one PM telling them when and how it happpened but not who.

Feral

A monster, a man? Hardly any differences at this point. The feral revels in killing in and of itself, becoming the very embodiment of ferocity. They lunge to attack and feel nothing more than innate, primitive, primal rage that destroys any sense of self preservation or personality. If there were anything of the man left inside, it is co-opted and controlled by this unsettling rage. Feral gain double points from kills but are unable to control themselves at the sight nor smell of blood or tears making them more predictable than most threats.

The feral has a lunge that allows them to almost fly over chest high objects and climb obstacles up to 8 feet with insane vigor. Ferals simply can act as if ONE obstacles or object simply isn't there, bypassing it in their post. This dosen't apply to barricaded doors or high/sealed walls.

Strange

Strange threats are entirely superntural and this is blatant to anyone that even gets a glimpse of their presence. No one can say if the strange are alive or dead. Even the blatantly human that fall under this catagorey have an odd, mystical air around them that would fit a fog than a man. They can take an unearthly amount of punishment and pain, by simply phasing through or absorbing it as if it were nothing.

Strange threats cannot be killed nor stunned by physical harm. Instead the only thing that can ward them is salt circles and religious relics but these only last an hour against them.

Expirement

A killing abomination made by some unknown means. They could be a simple druggie who had lost all sense of reason while in a state of pain nullified high or they could be a top secrect creation that got out into this tiny town. Whatever the case the expirement is byproduct of technology, even fantastical tech. Despite any outward appearence or personality they have an internal methodology to their manslaughter, calculating with a crude but sharpened cunning. Expirements are given RANDOM threat traits for free each week but earn only half of their points in all areas.

Expirements can trap or tinker with devices to set off or act at command or at a certain time. An expirement always knows if a device has been tampered in anyway, despite if all evidence was removed.


TO COME

Threat traits to buy.

CS.

Posting layout.

Area and town maps.

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THREATS ALWAYS PM THEIR SHEETS. I will post threat posts for them, this will be to stop metagaming.

This game needs at least 8 RP'ers min to start. I'd much prefer to havee more than the min in case of drops out, however.

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OOC rules

1: Post at least 2 paragraphs and below 6 on standard. Standard being the operative word. You can deviate from this from time to time at your judgement.

2: I am ok with allowing threats to write their own powers but be aware that my judgement on powers will be very, very strict. Generally as a rule the teens should have a decent chance to escape without careful planning on the threats part.

3: If you die as a teen or die as a threat that's it. That character is out. There's a real chance threats could become jokes if the teens organise right and the threat dosen't prepare and there's a real chance teen players can be horrifically brutalized and killed.

4:Posting frequenty is a must. This is time sensitive and I will allow posting UNDER the standard if you're really struggling, just don't make it a rule. Hell, pm me and I'll help you post if you're suffering with writers block.

5: Tags, use 'em. If you mention someone in your post. Tag 'em. People like to know when they are being thought about or shown any kind of interest in character but it also helps prompt others to react and not forget to post.
Hidden 5 yrs ago Post by Punished GN
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Punished GN OH WELL, SO BE IT

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Neat, I'm throwing in my hat.
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Hidden 5 yrs ago Post by Darth Shadow
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Darth Shadow Watching you from afar...

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Interest
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Hidden 5 yrs ago Post by rush99999
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rush99999 Professional Oddball

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A Christmas themed horror RP where I can be a monster? At last! My chance to play as Krampus has come!
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