According to my brief intro in the respective subforum I am currently on the fence, if I should put in effort to create a session of Shadowrun which may or not be turned into a full campaign. Because of this I have joined this forum with the intent of using it as a sounding board as it won´t be a run-of-the-mill Shadowrun experience but a crossover which in this case would be the Vietnam War. So I want you, the reader, to give me an honest opinion, if you or your RPG associates would deem my idea interesting or if it would be too niche to have large scale appeal.
And now to the details. The game system would be Shadowrun 1st edition because of nostalgia and the fact that only the earlier versions of this franchise honour the 80s and thus retro sci-fi in a proper way. And it doesn´t stop there. I also have interest in the Vietnam War and have read various material about this era from the perspective of people being right there at the time (e.g. Peter Scholl-Latour and American helicopter pilots). Currently I am reading "The Vietnam War" by Geoffrey C.Ward and Ken Burns.
So how would these settings now mesh together? There are in the moment two possible ideas, which are not set in stone, for such a "Weird War War/Cyberpunk" setting which would take place in an alternate timeline to not mess with the current affairs of Shadowrun:
1. Humanity reverse-engineered cyberware directly at the end of WWII with the help of downed alien crafts scattered around the globe. The aliens themselves take no part in the forthcoming events. There is no magic and thus no metahumans, no matrix and no rise of corporations ruling the world. The players would be American special-ops soldiers loaded up to the gills with cyberware and sent on various missions during the Vietnam War. Most missions would occur in the wilderness but quite a few would also take place in larger cities such as Saigon or Hanoi to have the experience of an urban area covered in neon lights and the ever present rain.
2. It´s 2050, as it is the case in Shadowrun 1st edition, and a second wave of goblinization hits the area of Indochina. This time humans in this region are suddenly turned into goblins and the turnover rate is about 99%. The idea of turning a group of people from history into goblins was stolen from the Freebooter´s Fate tabletop pirate game in which former plantation workers are represented by goblins. Various mega corporations who intend to profit from the sheer chaos which such an event creates have the intention of claiming territory in Vietnam (Cochinchina, Annam and Tonking). The mega corporations take the place of the USA, French, China and Russia who were the main players in history. The players would be individuals working for an American mega corp.
I am looking forward to your suggestions. In the meantime I am enjoying this new fantastic Vietnam War book on my balcony with a cool drink. See ya, chummer!
And now to the details. The game system would be Shadowrun 1st edition because of nostalgia and the fact that only the earlier versions of this franchise honour the 80s and thus retro sci-fi in a proper way. And it doesn´t stop there. I also have interest in the Vietnam War and have read various material about this era from the perspective of people being right there at the time (e.g. Peter Scholl-Latour and American helicopter pilots). Currently I am reading "The Vietnam War" by Geoffrey C.Ward and Ken Burns.
So how would these settings now mesh together? There are in the moment two possible ideas, which are not set in stone, for such a "Weird War War/Cyberpunk" setting which would take place in an alternate timeline to not mess with the current affairs of Shadowrun:
1. Humanity reverse-engineered cyberware directly at the end of WWII with the help of downed alien crafts scattered around the globe. The aliens themselves take no part in the forthcoming events. There is no magic and thus no metahumans, no matrix and no rise of corporations ruling the world. The players would be American special-ops soldiers loaded up to the gills with cyberware and sent on various missions during the Vietnam War. Most missions would occur in the wilderness but quite a few would also take place in larger cities such as Saigon or Hanoi to have the experience of an urban area covered in neon lights and the ever present rain.
2. It´s 2050, as it is the case in Shadowrun 1st edition, and a second wave of goblinization hits the area of Indochina. This time humans in this region are suddenly turned into goblins and the turnover rate is about 99%. The idea of turning a group of people from history into goblins was stolen from the Freebooter´s Fate tabletop pirate game in which former plantation workers are represented by goblins. Various mega corporations who intend to profit from the sheer chaos which such an event creates have the intention of claiming territory in Vietnam (Cochinchina, Annam and Tonking). The mega corporations take the place of the USA, French, China and Russia who were the main players in history. The players would be individuals working for an American mega corp.
I am looking forward to your suggestions. In the meantime I am enjoying this new fantastic Vietnam War book on my balcony with a cool drink. See ya, chummer!