Plus, the grenade was already in his hand, and he was already prepared for this move, which should significantly decrease the time it took.
MelonHead said
He was already aiming at her, and it takes significantly less time to move your arm then run across a room.Exploding the grenade was instantaneous on entering the pipe, which is also when your character began to run, so unimportant.Transforming the grenade is nearly instantaneous, throwing a grenade takes a minuscule amount of time, my character calculated your movements on the run and threw to where you ended up, I'm not really sure where your character had time to stop and observe to the point where she knew his grenade was being prepared, and I especially don't know how she finished her run, and then fired a crossbow, before the grenade was anywhere near her.
MelonHead said
As much as I like the fact that your character pulled the old 'I didn't miss' card, you probably should have stated that was what she was aiming at (as I see no reason why his position would have made that shot likely) beforehand. Instead, you've completely contradicted what I stated happened to the bolt in my post, which was that it melted through a pillar and then dissipated against the wall. Also, it might be a good time for your character to call it quits and run away, she's at least semi-succeeded and honestly there's no logical way your character can survive the ensuing bullets from the Clockwork Man in the next post after just being concussed on a pillar.
MelonHead said
You only described the damage it would do to the Clockwork Man, not anything else, I couldn't really just leave it floating around in my post. Feel free to swing the idea by. As Skallagrim is so intent on having rivalry's form from conflict I was thinking last night that one of the Mystan's captured could be the little girl the Clockwork Man escorted earlier on, that would ensure he pursued your forces.
MelonHead said
Were those last two paragraphs there when I made my post? I swear I didn't see them.