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Hidden 10 yrs ago Post by Forsythe
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Forsythe Graf von Kaffeetrinken

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i'll have something ready momentarily then :)
Hidden 10 yrs ago Post by Jangel13
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Jangel13 The angel of fortune

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their I didn't entertain anyone. I was just a beggar hack.
Hidden 10 yrs ago Post by Phobos
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Name: Eren "Son of the Demon" Strauss
Age: 21
Magic:

Magic Level: A
History:
As a young infant, Eren and his step-brother were taken away by their adoptive grandfather. Their grandfather was a very cruel, but very powerful mage. Although the era of mages was dying, he wanted his legacy to continue on through his two children. Their grandfather put them through rigorous training, leaving them on the top of a mountain peak for 2 years. While there, Eren and his brother had to defeat the many types of monsters that lived within the mountains. After surviving the training at the young age of 9, his father decided to finally train the two of them personally. The two of them were put into many scenarios where they nearly died, but they managed to survive each time. At the age of 15, the three of them traveled to a place far from Fiore, a hidden place that only their grandfather knew of. It was a massive, bottomless pit. It held countless number of mysteries. Eren asked a question "Grandfather, what is in there?" His grandfather merely grinned, patting on on the chest and leaving a scroll there. He answered "Well my son, why don't you find out" From behind, Eren's brother stabbed him and pushed him into the pit. The two left him for dead, laughing and leaving Eren, never to be seen by him again. 5 years later, Eren rose from the bottomless pit, a different man. From there, Eren has traveled back to his homeland and joined a particular guild over the days, which has begun to warm up his heart.
Personality:
Eren is hard headed, and impulsive, having a strong sense of determination and justice. Even though he was put through various cruel scenarios, he still knew what was right from wrong. Eren holds a deep hatred for both his grandfather and his brother. Eren's ultimate goal is to confront the old man that put him through hell his whole life and return the favor towards him. However, his hatred for his brother runs deeper than that. Where Eren has a strong sense of justice, his brother has a strong sense of madness. Their personalities contrasted, often conflicting with each other and fighting to the death every time they had a dispute. He plans onto making them pay for the cruel deeds they have both done.
Team Members: None as of yet
Three Strengths:
1. Animal-like senses (i.e. enhanced hearing, smelling and sight)
2 Above average physical attributes
3. Amazing cook
Three Weaknesses: (Make them Applicable)
1. Has trust issues (so often goes into battles by himself)
2. Weakness to sound-based magic/attacks(in regular and most Take Over forms)
3. Each Take Over form has the weakness of its legend (for example: Werewolf has a weakness to silver)
Greatest Love: The sky and everything relating to it
Motivation: To kill a certain someone
Appearance:

Additional Details:
- His body is surrounded in scars, which he usually covers up with clothing
- His kinder side has begun to resurface.
- His stamp is on his upper left back
Hidden 10 yrs ago Post by Dusk
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Dusk Bloop

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Question! Is it required to create new members of Phoenix Wing, or is it possible to have one that's been around for a while? OR did I completely misinterpret something and Phoenix Wing is a new guild?

Figured I should ask these things xD
Hidden 10 yrs ago Post by Riaxh
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Hope you're still happy to take new people! I'm not really familiar with Fairy Tail, but I had a look around the wiki for a bit so I hope this checks out. apologies for the TLDR history.

Name: John Magebane
Gender: Male
Age: 19

Magic: Space Compression, or the creation and manipulation of “false” pockets of space. Example uses include making a room bigger on the inside, hiding things by effectively removing them from the world, or sucking in magical and physical projectiles mid-flight then releasing them so they may be re-directed. Living things contained in false space will usually find it easy to break out of with violent movement or spell casting from the inside, as it is usually relatively unstable; however it is very difficult to break into from the outside.
Magic Level: B



Personality: John’s past and struggle with substance addiction have left him with relatively low self esteem and some insecurites. He is also rather cautious, defensive and not particularly trusting of others, especially other mages, though externally he tries to be friendly and engaging, even if he might not appear particularly enthusiastic about it. Despite this he genuinely tries to do the best he can for other people, though his relative isolation means his sense of empathy isn’t stellar. John is also not the most determined of people and can easily wavered by doubt, though he will never give up on anything he is sure about in his heart.
Team Members: n/a

Three Strengths:
1. Inquisitive and attentive to his surroundings.
2. trained in hunting/ambushing mages without magic.
3. good at problem solving.

Three Weaknesses:
1. latent substance addiction.
2. poor offensive spell repertoire.
3. Not very strong willed. He’s quite easy to deceive.

Greatest Love: Exploration. Both of the physical world and in knowledge.
Motivation: Finally being free to experience the world. Also to carry on Zepet’s work and re-discover the magical knowledge that died with him.

Appearance: John stands at about 6’ and is of an athletic and wiry build. His medium length, slightly untamed hair and imposing eyebrows are jet black, and his facial features tend to have a slightly tired and malnourished appearance, with slightly hollow cheeks, dark bags under his green eyes, and usually the slight stubble of an unshaven beard. John usually dresses for the wilderness, regardless of where he is, and so favors close fitting garments of browns and greens.
Additional Details: Since his escape John has found it harder than expected to stop taking Magebane. Although he has gradually weaned himself off the stuff and it no longer continuously hinders his magic, he still keeps it around and has the occasional relapse, especially when stressed.
Hidden 10 yrs ago Post by Forsythe
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Forsythe Graf von Kaffeetrinken

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Name: Maho "Thief" Takase
Age: 18
Magic Level: B
Magic:



History:
Born as the only child in a filthy rich family, father spoiled Maho rotten. Living a life of luxury, she has grown in a place when all she had to do to get something was ask for it. Her life of a princess ended when she one day found out she wasn't in fact his father's daughter, and thus the heiress to his wealth.

Maho's world shattered much like her father's love for her. In the span of a single day, she went from being a noblewoman to a vagrant. She felt angry and betrayed by her parents - her mother that she cheated on her husband, and her father for blaming Maho, when it was in her mind only mother's fault.

In the next year, Maho suffered greatly as she had no real skills and absolute disgust to work. She got by from what she found and scavenged, her pride still burning too hot for her to try and get a job or beg. It didn't take long and she started to take what she wanted, becoming a thief.

As her avarice grew, Maho started thinking about other ways to obtaining just about anything she wanted. Soon she found herself in an archive, stealing a tome that would change her life. The tome contained the spells of Concealment magic she hoped would aid her on her path of crime.

Thinking she couldn't ever be caught now, a disaster was bound to happen. She started taking requests rather than just stealing for herself, finding herself raiding a mansion of another mage. Unfortunately, her inexperience proved to be her downfall and she was discovered. Maho was able to get away with her life, but she had nothing again. Lucky enough there was no price on her head, she traveled far across the country seeking shelter in a magic guild, hiding who she was and pretending to be an amateur seeking more knowledge. Since joining, she took interest in telepathy.

Personality:
Maho is a typical spoiled brat who never had to do honest work. When faced with the concept she instead sunk as low as stealing. It was only after she gained her magic that she become familiar with the concept of a job, despite it still being crime.

Only recently she joined a guild whens he realized the concept was the same and there actually wasn't the danger of winding up in jail. She is still distrustful of others. Maho is also a great actor (Read: Liar) - Something that came from both her lifestyle and type of magic. One always has to investigate if what she said was in fact truth.

Team Members: None yet

Three Strengths:
1. Stealth - Her magic and physical agility allow her to move around without being noticed.
2. Acting - Maho can easily fit into a role, allowing her to easily make contact with people or infiltrate a place.
3. Self reliance - Growing alone on the streets, the girl is perfectly capable of taking care of herself in all situations.

Three Weaknesses:
1. Pathetic fighter - Neither her skills nor her magic are good in a fight, reducing her to support role, which she does quite well.
2. Skeletons in a closet - Her past is not known to the guild, and if word got out, she would probably not end well.
3. Loneliness - Despite being in the guild for some time, she still feels like the other wizards do not accept her. At times she can catch whispers about herself. She acts as if it made her angry, but it is in fact tearing her from the inside.

Greatest Love: Not much love left in her
Motivation: Survival

Appearance:


Additional Details:
- Maho is obsessed with sweets, always having a munchie of some kind to keep her mouth busy.
- Her guild mark is between her shoulder blades.
Hidden 10 yrs ago Post by lordmidget
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lordmidget The Ancestor

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Dusk said
Question! Is it required to create new members of Phoenix Wing, or is it possible to have one that's been around for a while? OR did I completely misinterpret something and Phoenix Wing is a new guild?Figured I should ask these things xD

The guild is 5 years old so it is possible to have been around for that long.
Hidden 10 yrs ago Post by Infin1teZer0
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Infin1teZer0

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I haven't been on the RP scene in a while, but summer's around the corner, so why the heck not?

CS coming soon, if you're still open.
Hidden 10 yrs ago Post by Dusk
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Name:
Elize Kaitsor

Age:
19

Magic:


Magic Level:
B, due to how much she still has to learn about her magic. Her raw power level is probably on the border of B and A, but her ability to conserve and use it is definitely B.

History:
Elize grew up in a small coastal village, with a fairly average family. Her mother and father, Maria and Peter, and her brother Marcus and herself all lived in a decently sized cottage, though it wasn't anything fancy, and their lives were nothing but normal. "Normal" included prejudices against magic, held by all Kaitsors but herself. She didn't really get it. Sure, it was all bad and scary way back when, but why couldn't people just move on? Then again, she hadn't come into contact with magic, really, so maybe it wasn't her place to judge. Elize would play with her brother, who was a year older, on the beach, looking for seashells and swimming whenever the weather permitted. It was a nice, easy life, with almost storybook-like peace. Though all things such as this eventually come to an end.

She went about her life, and she started coming down to the beach alone. Elize didn't have a particular reason to go without Marcus, other than to be alone. Though on one occasion, she was very glad that Marcus wasn't with her.

On a gorgeous, sunny afternoon after lunch, Elize had sneaked away from the house and wanted to look for sea shells. However, there was already someone there: A man in a rather nice blue and gold outfit, with several tomes hanging from his hips and pack. Out of curiosity, Elize had approached the man, who introduced himself as Blaine. He had hair of milky gold, and lovely sapphires for eyes. He seemed surprised anyone would talk to him, as he was a wizard from the city. Instantly intrigued, Elize practically assaulted him with questions and inquiries, asking what the books were, what he did as a wizard, and all sorts of things. Blaine was a bit overwhelmed, but he humored her. He was a Holder wizard, who used grimoires to cast spells, and he was part of a guild in the city, though he wouldn't answer which.

Elize begged and pleaded for him to teach her magic, as she wanted to stop the loan sharks from hurting her father and family. Blaine told her that he couldn't just teach her magic, what with the current condition of the world, as she may get herself into a situation of persecution. Elize didn't care. When it was obvious she wouldn't give in, Blaine instead gave her one of his tomes, one covering the basics of magic.

This may have been her biggest mistake, but also her biggest opportunity. Her village was mainly populated by elderly folk, prejudiced and stagnant in their beliefs about magic. They didn't trust it, or anyone with it, since they had had a few run-ins with city wizards on jobs sometimes disrupting their quiet lives with their spell flinging. Of course, Elize didn't know any better.

Over the next few weeks, she'd try to hide the tome under her bed, and read it at the beach. Elize was normally very good at hiding it, but one day and elderly couple was taking a stroll, and she couldn't hide it fast enough. Her parents found out, the mayor found out, practically everyone did in such a small hamlet. She became the village pariah, even though she wasn't doing any harm. Her family came under the village's suspicions, which couldn't be cleared just by getting rid of Elize's received tome. No, she was tainted, they said. She was probably researching Zeref and his dark arts. It wasn't long before the mayor asked them to leave, thinking that they were all involved.

Flustered and upset, they moved into the city, where they were unlikely to be pestered for Elize's studies. Her parents tried everything to get her to stop, wanting her to drop such a foolish dream. However, the city became a paradise for her, when all of the guilds began to crop up. Once she was 15, the Kaitsors had grown fed up with their daughter's ambitions, gave her some money, and kicked her out into the world. Confused and alone, she wandered the city looking for a place to go. It was then, that she found Phoenix Wing.

She signed up with Phoenix Wing as another pair of hands to help around the hall, and over the next four years, would learn her own magic: magical knives that she could make dance and shine. Elize became aware of her latent potential, and it didn't take her too long to get into the swing of things.

Personality:
Elize is a headstrong girl, never faltering in her determination and always looking for the her next challenge. This demeanor is the complete opposite of her appearance, as she believes keeping such a calm and collected look leaves her opponents and rivals off-guard. Her guild is the most important thing to her, as they filled the place her parents had left. She does have a kind side, though it may not come out right away around new folks, as they've got to show they plan to stick around. She isn't afraid to get her hands dirty in the slightest, but always tends to do so in a ridiculously elegant way.

Team Members:
She's studied and did small jobs solo, so she doesn't have a team. Although, she's wanting to change that.

Three Strengths:
1. She is determined, once she sets her mind on a goal.
2. Elize is quite graceful, able to dance around and maneuver a battlefield with ease.
3. With an analytic and quick mind, Elize can piece information together quickly

Three Weaknesses:
1. She has developed a bit of a trust issue, seeing as the people that once loved her unconditionally cast her aside.
2. Elize can sometimes rush into situations which are difficult to escape from.
3. She can hold a grudge, though it takes quite a bit for her to.

Greatest Love:
Learning and exploring the world

Motivation:
Other than to learn as much as she can about magic and their world, Elize doesn't have a long-term goal. It may be to prove to her parents that she wasn't chasing an evil fever dream. Right now, it's just to live life as she's always wanted to live it.

Appearance:


Additional Details:
-She keeps her knives in pouches strapped to the middle of her thigh.

-Elize has a love for stray cats that is unparalleled. They sometimes tend to flock to her, especially around the guild (Unfortunate for those with cat allergies)

-Her favorite food is apple dumplings.

-Her guild mark is located on her upper right arm

Got a bit wordy with the bio, but I hope everything's in order!
Hidden 10 yrs ago Post by Collection Of Arcana
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Hey! Ill be posting up a character sheet shortly, I hope you guys don't mind another A class wizard! If your not longer accepting those I think i'll be able to tone it down a notch. Unless another Idea spawns before I decide for sure its gonna be an A anyway.
Hidden 10 yrs ago Post by Collection Of Arcana
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I apologize beforehand if it ain't too great

Name: Avon the 'Inversed Prophet'
Age: 21
Magic:

Magic Level: B
History:

Was raised in a family of magicians who lived as simple fishermen and practiced their magic in secret. His family's purpose during the anti-magician era was simple; don't forget, don't lose, and carry on the way of magic. However, this was not as easy as they hoped for the magic of their kind. For them, learning their body-alteration magic required hours upon hours of practice to learn how to perform it properly. And this was not the time Avon had. For his father, who had taught him everything he knew about the copy magic of the Hekatonkheire, was never there to help him learn how to apply it. And Avon's mother knew much less then him or his father did on it due to her lack of skill and motivation. About two months before his actual practice sessions began, Avon's father died of age. With a mother who had less knowledge of the arts then he did, and only a future in fishing that awaited him if he stayed home, Avon set out to find a way to learn the rest of his family's specialization and use it to help keep his family's pride alive.

However, Avon's journey was quite uneventful. For he only floated from town to town and moved based on rumors and such. As he followed the rumors he had heard he eventually came upon the doors of Pheonix Wing, which he hoped would be his saving grace.

Personality: Avon is full to the brim with both sarcasm and motivation. He doesn't take many topics seriously and only has a few set values that he really believes in. Although there are no values that he has found himself willing to die for. He isn't exactly always willing to put up a fight, and is a bit of a wuss. However, he is loyal and can be dependable in a non-combative situation and has no problems running day in and out for friends when the world and his 'quest' isn't weighing on his shoulders, though he will often try to sneak in a few snarky comments while performing said favors. However if the opportunity arrives for him to get what he wants arrives, and he might need to step on others to achieve his goal, he will do what he has to do.
Team Members: N/A
Three Strengths:
1. His regenerative properties.
2. Good at gathering food in the wild
3. Has a little experience with 'parkour'.

Three Weaknesses:
1. Only as strong as the average man.
2. Not very loyal.
3. No real combative experience or value, other then being a ragdoll.

Greatest Love: The First town he visited while journeying, however he is never able to recall its name.

Motivation: To master his family's magic and pass it on to those who he deems to be worthy and willing.

Additional Details: He knows everything he needs to know about his family, but has no training on how to grow extra limbs, alter his size, and ect.
Hidden 10 yrs ago Post by Infin1teZer0
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(There's no preview! Gah!)

Character Sheet
Name: "Delusion Artist" Astaroth
Age: 25
Magic:

Magic Level: A

History: Astaroth was born and raised in a small hamlet on the outskirts of Fiore. Although not a "normal" kid by today's standards, he socialized with the community quite well. Starting in his teen years, he would always overhear the townsfolk complaining of frequent and surreal nightmares. There were also sightings of "ghosts" and witness accounts of hearing sourceless, eerie noises. Over the course of a few years, this eventually down spiraled into a region-wide superstition of being haunted by demons. The minds of the townspeople gradually slipped into paranoia and sheer madness. Astaroth was spooked as well, until he realized that he was unintentionally the cause. It turns out that all the mysterious "ghosts" were actually illusory projections created from Astaroth's budding magic. As he got older, the illusions got stronger, effectively breaking the minds of many innocent civilians.

With this in mind, he set off on his own, bouncing from guild to guild in search of work and training while his hometown recovered. Initially, he couldn't stay with a guild for very long, since those not strong enough to resist his subconscious magic would eventually be hurt by it. As the years went on, Astaroth gradually gained control over his demons, per say, allowing him to find a permanent home in Phoenix Wing, which he has been a part of for three years.

Personality: Astaroth is a very kind and friendly man, if not a bit dry. He genuinely cares about other's well-being, but his deadpan delivery and lack of dynamic facial expressions could come off as creepy. He's not against socialization, but tends to be very quiet, preferring to drift to the outer rim of a group and listen rather than talk. Astaroth may seem "mature" initially, but he's just as capable of unruly shenanigans as any other Phoenix Wing member. He actually enjoys some friendly antics every once in a while. His moral standards prevent him from permanently crippling or killing anyone, but his Perception Magic doesn't leave much lingering damage, if any at all.

Team Members: None at the moment, but he's more than open to grabbing a partner.
Three Strengths:
1. Very creative with his magic and has a vast understanding of what it does and what it's capable of.
2. Highly intelligent and thinks before he acts
3. Can easily get along with people and knows how to work diplomacy
Three Weaknesses:
1. Given that none of the morbid wounds Astaroth inflicts are "real", Perception Magic cannot deal damage directly. The worst it can inflict post-illusion is mental trauma, which can be overcome with little time (a few hours/days).
2. Astaroth is known to hesitate and can be incredibly indecisive.
3. Astaroth is not extremely fit compared to say, a martial artist. In fact, he fights most of his battles completely stationary in "reality".

Greatest Love: To see someone else smile
Motivation: To better himself and others. Money and alcohol doesn't hurt, either.

Appearance:
Additional Details:
-Astaroth can actually draw and sculpt pretty well. He uses it to inspire his illusions or for interior design from time to time. They also make lovely gifts.
-His guild mark is blue, and is located on the left side of his neck.
-He's never actually explained to Phoenix Wing (outside of the master) what his magic is or how it functions. Doing so would ruin its potency.
Hidden 10 yrs ago Post by dirkinz
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Oh man, there are a whole bunch of CSs to review, ill get right on that, sorry about the delay guys
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First up, Angelo
Jangel13 said
their I didn't entertain anyone. I was just a beggar hack.

looks fine now, thanks for changing it up.
Hidden 10 yrs ago Post by lordmidget
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dirkinz said
Oh man, there are a whole bunch of CSs to review, ill get right on that, sorry about the delay guys


You! Get on the thing. (Everyone Else Ignore This)
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Next up is Eren
Phobos said
Magic:

Greatest Love: None as of yet


looks good save for a couple things. As with all full body take-over magic, there is a chance that sometimes the one doing the taking-over winds up being the one taken over. This isnt likely as Eren seems to have a grasp on it but it could make for some interesting situations and so i thought i would bring it up. Also, some sort of love would be nice, be it drinking, money, that feeling you get as you bite into the neck of a helpless blood-bag, etc. Other than that, the Midget has the final say but it looks good to me.
Hidden 10 yrs ago Post by lordmidget
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dirkinz said
Next up is Eren looks good save for a couple things.

I'm really liking the magic on Eren. What Dirkinz said plus I need to know why his Old Man and brother shoved in a pit, either via PM or on this thread.
Hidden 10 yrs ago Post by Rune_Alchemist
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Rune_Alchemist Absolute Depravity

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OMG~

Fairy Tail, so much yes!~
I don't care if I don't have time for another RP, I'll make time xD

If you'll have me, that is~
Hidden 10 yrs ago Post by lordmidget
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Ok, so I'll address some things that keep coming up.

  1. WE ARE STILL ACCEPTING CHARACTERS AND WILL PROBABLY BE ALWAYS ACCEPTING CHARACTERS!

  2. WE ARE NOT ACCEPTING S CLASS WIZARDS (OR HIGHER) AT THIS TIME!

  3. Magic has only recently reappeared about 10 years ago people started practicing it publicly again, and 5 years ago was when the first guilds (including Phoenix Wing) were founded!

Hidden 10 yrs ago Post by lordmidget
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dirkinz said
First up, Angelo looks fine now, thanks for changing it up.


I don't think dirkinz addressed this but Lightning Molding Magic wouldn't really be possible as Lightning can't maintain a shape.... Also would you mind changing your character to 3rd person as this is a 3rd person roleplay.
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