G'day all, I have a rocknroll idea for a rules light fallout rpg. I will be the overseer (GM). I'm a 30yo Aussie and have been rp'ing for give or take 15 years. I've had an interest in all the fallout games for about the same length of time, though I haven't played 4, at all, yet, my pc just isn't up to it :-(
Looking for 2-3 players with proven consistency on the forum, ie can post daily, most days (we all need a day off here n there aye), and occasionally we may find time to post several times in a day (but not essential, would be cool to smash out a big fight or side quest over a weekend or something).
Now if I get 5 quality players, I'd probably make 2 groups, rather than a big unwieldy mob.
Though I'm a fallout fan, I don't know it all, and I may be canonically flexible. Do expect Americana, 'Science', erotic innuendo (essential), bizarre encounters, and a lethal wasteland. Don't expect seriousness or an easy ride. The lore will be based on the original fallout and to a lesser extent fallout 3&NV, locations may be based on fallout tactics, and time will probably be a bit later.
Still being finalised, watch this space. However to sum it up, it will be primarily inspired by the original fallout, a true RPG, except lightened significantly, no really, like a Brahmin goes into deathclaw cave, what gets thrown out is our rules, that light.
Characters will have the base stats SPECIAL and possibly 1 may be more trait (can be a perk or made up, subject to approval- pm me). Challenges are based on the relevant special stat.
Role play will be mostly freeform, the rules come into play when fighting or doing something challenging, and looting/crafting. For example, you want to hack the very easy terminal, that will require rolling under your I x 2 on a d20. You want to push that big stone, that will require rolling under your S x 2 on a d20. Marksmanship is P + A, unarmed is S + A, medicine is P + I etc etc.
Now, it's not that I don't trust y'all, but as the overseer, I'll be managing the rolls. So I'm happy for people to pm me and say I want to do these things, then I'll roll and reply then you post. Alternatively, I'm happy for open ended posts to be written, then I'll pm results for follow up posts.
Note that as this game will be starting in a vault, characters will be largely inexperienced vault dwellers. We will have experience and it will be rewarded for all things even good writing, however instead of skill points, levels will unlock perks and abilities, like the ability to use more sophisticated equipment or craft better stuff from less raw material and so on.
If you've read this far, well done. I hope this all makes sense so far, it's getting late now so stay tuned, I'll add to this in the coming days. Feel free to message me ideas/characters or post thoughts etc here.