Hidden 7 yrs ago Post by 1Charak2
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1Charak2 Eliminate the Impossible / What remains is Truth

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Questioning how he can remove buffs without being a caster.
Hidden 7 yrs ago Post by Kessir Tarkin
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@1Charak2 Yeah I am not sure exactly but it was included in a wiki about his abilities here http://typemoon.wikia.com/wiki/Skill and just gave me the title but no description, so when I then looked that up it gave me the description of what you see in the CS. Maybe it's a screw up?
Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@1Charak2I'll allow it as long as it only removes buffs on those who were royals in their past life.
Removes one enemy's buffs.
Reduces their critical attack chance for 3 turns.
is what grand order credits it with on their wiki. It also only removes buffs that increase their statistics such as mad enhancement.
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Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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Is anyone going to do anything in the IC? Jeanne has no interest in meeting new servants at the moment, and no one's responding to Walter.
Hidden 7 yrs ago Post by Kost Alter
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Is anyone going to do anything in the IC? Jeanne has no interest in meeting new servants at the moment, and no one's responding to Walter.


I thought we were waiting for more masters to arrive? That's what church man said, wasn't it? And my collab scene with Charak is also done, so I don't have much to post atm. sorry :(
Hidden 7 yrs ago Post by 1Charak2
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1Charak2 Eliminate the Impossible / What remains is Truth

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<Snipped quote by vancexentan>

I thought we were waiting for more masters to arrive? That's what church man said, wasn't it? And my collab scene with Charak is also done, so I don't have much to post atm. sorry :(


Agrreed.

I"m waiting for Cu totabitha.
Hidden 7 yrs ago Post by vancexentan
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@Kost AlterWhat I was going to is have one of you post for Walter then have another master arrive.
Hidden 7 yrs ago Post by Kessir Tarkin
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@vancexentan Have I been approved or because I should have some time to post if need be tonight.
Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@Kessir TarkinAre you done with your character? If not I have not approved of it yet.
Hidden 7 yrs ago 7 yrs ago Post by Kessir Tarkin
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EDIT: thanks to @1Charak2 I have made a couple fine detail changes such as range and ability or buff removal.


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Hidden 7 yrs ago Post by Kost Alter
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@vancexentan I've posted for the sake of progressing things by a bit, but I'm fine waiting for Kessir's characters to be approved.
Hidden 7 yrs ago 7 yrs ago Post by vancexentan
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Harp of Healing/Harp Performance (c): Is a Skill that gives the user the ability to exorcise and heal others by playing a melody with a harp.

Admonishment to the King of Knights (b): Removes a buff from opponent, only affects royals.

Grace of the Unexpected Birth (b): Charges own Noble Phantasm.


All those belong under skills

- Mana piercing wind blades (b): When he focuses his energy into his bow it grants him the power to breach through magic based armour as well as their normal armour, this drains him of his mana and cannot use all the time.


Should be renamed to Mana Burst - Wind and placed under skills as well. I'm not even sure it should be on him he's not credited with it in or out of fate/grand order. Jeanne's basis for having flame burst is the fact that her original ruler phantasm was her burning in flames for a suicidal attack.

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Your main character should not be anywhere near A- magic levels if he was given magic in the first place. It should be around E or D levels which will hamper Tristan. A level are for mages around the level of top tier magi or those with a strong/legacy name in the type moon universe like Archibald, or Edefelt. Your character was literally born without magical circuits it's ridiculous to think he'd have that high a power level. Shiro has to make a contract with the world, and Rin had to give her magical energy to him to use Unlimited Blade works. The reason I allowed it for Charak is because Kiyohime needs it to actually do anything and without opening any cans of worms I won't say anymore on the subject. The following need descriptions.
Sonic Scream (4):
Absolute Silence (4):
Hidden 7 yrs ago Post by vancexentan
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@Kost AlterAlright thanks.
Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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Taking a small break from posts not feeling well today.
Hidden 7 yrs ago 7 yrs ago Post by Kessir Tarkin
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EDIT: Changes to spells to be more clear.


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Hidden 7 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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Anyone have any comments on his cs?
Hidden 7 yrs ago Post by 1Charak2
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1Charak2 Eliminate the Impossible / What remains is Truth

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Anyone have any comments on his cs?


Range of the earth thing, bit much.

Take your final breath seems to have too many usages if its draining mana from the enem and so does Chain prison, as they both DIRECTLY interfere with Magical circuits DOING DAMAGE TO THEM PHYSICALLY.

Hidden 7 yrs ago Post by vancexentan
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@1Charak2In his defense any mage with a satisfactory magical attack, or defense can just straight up negate it by not letting the chain touch them, or if it does blow him away shortly before he attacks them. It's up to him to come up with a satisfactory response to your question however the way I see it working down is for him to actually need to get very lucky, or pick his circumstances to even get the attack to start.
Hidden 7 yrs ago Post by Kessir Tarkin
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Yes, each of these attacks are not quick release spells, if you want I can add timing for the attacks to take place, also as what was said mages of high defense or magical attack can defend against the chains. The main thing is the spikes in the chains need to have directly contacted and penetrated the skin in order to do so. Also I would add that since these spells need time he is left a little vunerable, which he is open to attack, in that case he is either knocked off or has to release. Either of those releases the wedges in the body and reconnects the circuits in the persons body giving them back their powers, might be a little drained but still able to fight unless he was given the time to fully enact his spells.

Thanks for the input and what do you think of that?

@1Charak2@vancexentan
Hidden 7 yrs ago Post by 1Charak2
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1Charak2 Eliminate the Impossible / What remains is Truth

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Yes, each of these attacks are not quick release spells, if you want I can add timing for the attacks to take place, also as what was said mages of high defense or magical attack can defend against the chains. The main thing is the spikes in the chains need to have directly contacted and penetrated the skin in order to do so. Also I would add that since these spells need time he is left a little vunerable, which he is open to attack, in that case he is either knocked off or has to release. Either of those releases the wedges in the body and reconnects the circuits in the persons body giving them back their powers, might be a little drained but still able to fight unless he was given the time to fully enact his spells.

Thanks for the input and what do you think of that?

@1Charak2@vancexentan


Pretty good actually, okay I am fine with this now.
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