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Hidden 7 yrs ago Post by Vulkan 707
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Vulkan 707 Primarch of the Salamanders

Member Seen 6 yrs ago

Character Bio's: Please put into a simple format of what your character is, what they are from, and a paragraph giving us details on the characters history before they visited the room.

Name:

Age:

Fandom (If anything):

Skills:

Fears:

Likes:

Hates:

Description:

Background*:

Items:

Other:

*Background} Decide how much information you want to give out about your character before writing on this, if you wish to keep it secret that is fine but maybe add information later as your character gives the others background information.
Hidden 7 yrs ago 7 yrs ago Post by Vulkan 707
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Vulkan 707 Primarch of the Salamanders

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Name: Jillian of Gilead (

Age: 23

Fandom (If anything): Dark Tower series Stephen King

Skills: Trained gunslinger, giving her supernatural agility, and perception. She also has a increased stamina, and constitution though not to any level that would be called 'superhuman.'. On top of that she is trained in most firearms, and has incredible skill with swords. The final thing worth mentioning is her almost unbreakable resolve, she has seen war and carnage on a massive scale, and has also seen monsters, and demons that would drive lesser men insane.

Fears: The Dark tower falling.

Likes: Horse rides, cigarettes, good food, shooting, and friendship. Also likes nice people.

Hates: Taheen, Slow mutants, robots, and the man in black. In other words all the followers of the crimson king.

Description: Jillian is 5'9, has jet black hair, almond colored eyes, and a athletic build. She has a few scars on her face, two cuts on her chin which appear parallel with one another, and a jagged looking claw mark on her right ear. On her body above her right shoulder is a puncture scar from a arrow. She wears a leather jacket with a dirty white T shirt, and a pair of faded blue jeans. On top of that she has a white cowboy hat, though it is caked in grim as well.

Background*: Jillian was raised by a single father, in the city of Gilead. Her father was a gunslinger of Gilead, and like him Jillian had ambitions to become a gunslinger as well. So she set herself to the task, applied for the classes, and started her long journey to become a gunslinger. Eventually after her rigorous trails, Jillian challenged her teacher to her "Rite of passage," and defeated him with her sword. On that day she earned her guns, and became the second female gunslinger ever.

Jillian served with honor, making her father proud, and though the kingdom of Gilead was in strife she was happy to finally achieve her life long goal... Until the day John Farson's army came to Gilead. After assassinating the king, the massive army besieged Gilead and destroyed her beloved city. She fought side by side with her father, and held him in her arms as he slowly died from the many mortal wounds he obtained through the fight. Jillian herself was already badly beaten up as well, and had lost both her pistols in the fighting. She waited for the end, her fathers pistol gripped tightly in her hand. But instead of more Taheen or slow mutants, Roland Deschain, her new king, came to her aid and pulled her out of the city. They fled with their remaining gunslinger brothers and sisters, heading towards the mountains to make one final stand.

John Farson's men caught up to the remaining gunslingers, and slaughtered them on a place known as Jericho hill. In the fighting Jillian was knocked unconscious from a impact grenade, when she came to she found herself buried in the bodies of her fellow gunslingers, and was forced to crawl out from under the dead. She searched for any sign of Roland, or any living gunslinger but to her dismay she found none. It slowly dawned on Jillian, that she was the last Gunslinger alive.

She was quickly found out from unknown means, and was chased by Farson's men for days, until finally she found a Thinny (Tear in reality.) With no other option she threw herself into the Thinny and found herself at the room.

Items: Fathers Colt .45 revolver, her gunna (Bag), tobacco, ammunition .45 x 250, water jug, rolling papers, and a notebook.

Other:
Hidden 7 yrs ago 7 yrs ago Post by Overlord Thraka
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Overlord Thraka That Which is Hateful

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Name: Horus the Avenger

Age: Over 30,000 but he's forgotten the precise amount

Fandom (If anything): Mostly original, but very loosely based on The Secrets of the Immortal Nicholas Flamel

Skills: All styles of Combat. He is a master warrior in every sense of the word. An expert with swords, spears, bows, axes, rifles, pistols, rocket launchers, you name it he's wielded it before in combat with high effectiveness.

He's also a master mechanic and tinkerer. He's no scientist however, he can build any machine, but is lousy with computers or some more advanced tech.

He's enormously strong, capable if lifting nearly 10 tons, and is surprisingly fast for his size. He is a master of virtually all martial arts from Earth as well as boxing and kickboxing. Basically he could kick your butt 7 ways to Sunday without breaking a sweat.

Limited Magic. His species has powerful magical abilities derived from their Aura. A electrical field surrounding the body. Harnessing this field his race can cast powerful magicks. Horus however has focused entirely on his physical prowess and has very little talent at magic

Fears: Losing his lover Iris. Not being able to protect those he cares about.

Likes: Combat. Tinkering. Exercising. Booze. Wrestling on TV. MMA. Disney Films (Mostly because Iris likes them). Cars. Working on Cars. Car magazines. And of course, his lover Iris and the fun times they have together.

Hates: Combat. Monsters in general. Warlords. Slavery. Arrogance. Beings who think little of humans and hurt them. Superhero movies. VW Beetles. Stand up comedy.
Description: Horus is a giant of a being. Over 9 feet tall and weighing over 1000 pounds he is built of solid muscle. His body otherwise looks pretty much human, except that his head is that of a hawk with white and black plumage and a yellow beak.
He dresses a lot like a lumberjack. Heavy working boots, jeans and usual a checkered flannel with the sleeves rolled to his elbows
His entire body is covered in old scars and wounds. There is barely a patch of skin unmarked by them

Background: Horus was born long ago in the city of Danu Talis, more commonly remembered as Atlantis. His lived among his kin, a race known as Elders. They were not all like him however as Elders starts their life looking more or less human, then become affected by something called 'The Change' as they grow older. An Elders body will change and malform seemingly at random. Horus's change gave him his massive strength, size and bird's head.

He lived on Danu Talis for many thousands of years with his parents, Isis and Osiris, and his sister, Nepthys. It was there he met his sister's best friend Iris, and fell in love. They courted for centuries when the shattering happened. Danu Talis was torn apart by dozens of natural disasters, seemingly having come out of nowhere. As a result he lost it all. His sister murdered, and his lover taken by his own parents, for they had been behind the destruction of the city.

He spent the next 10,000 years trying to find and kill his own parents for their horrible crimes, not only for the death of his sister, but for the millions of deaths they had caused by destroying Danu Talis. Finally, with the aide of a powerful Elf warlock, he managed to recover his lover and put an end to Isis and Osiris. That was over 5,000 years ago. Since then he has helped humanity from the shadows, slaying monsters and others who posed a threat to humankind.

He founds himself at the room under mysterious circumstances, having been on the run with his lover and their adopted daughter Hanna after rescuing the girl from a evil science lab

Items: Nothing of note

Other: Nothing of note
Hidden 7 yrs ago 7 yrs ago Post by 2BlackJack1
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2BlackJack1 Night Hawk

Member Seen 6 yrs ago

Name: -Lecter

Devil Hunter

Age: -Roughly over a hundred years old, if not more

Fandom: -Devil May Cry

Skills: -Lecter has a mastery over firearms and swordsmanship.

-The half Devil's senses are above the average human's, particularly his sense of smell. Lecter possesses the ability to tell whether an individual is human or Devil, simply because of how their scent is.

-Having demonic heritage, the Devil Hunter is capable of activating a Devil Trigger, an ability which enhances his regenerative capabilities, reflexes, senses, and strength. It also shifts his form to that of something more devilish, reflecting his true bloodline.

Fears: -The Human World being consumed by the Demon World (Hell).

- His demonic heritage winning against his mortal, human nature.

Likes: Cigarettes, dusters, warm beds, pistols, and Karma (His former familiar and half sibling, now deceased).

Hates: His father (Be'lak), failing those he cares for, Devils who seek to destroy humanity, and Hell.

Description: Lecter is a man of action, constantly searching for a new Devil that needs to be put down. He does not shy away from fighting other species, yet he would prefer to kill the creatures of Hell before any others. The Devil Hunter is 6' tall, and well built. Scars from his years of combat mark his body, yet most are hidden beneath his gray duster and hat. Beneath his well worn hat is a head of messy, brown hair and a pair of gray eyes.

Background: Lecter had never met his father, having only known his mother and the apartment where he was raised. She refused to ever mention Lecter's father, simply becoming upset and in need of a drink when he was brought up. Lecter had learned quickly to never mention the man who sired him.

At the age of twelve did Lecter find a hint of who his father was. A pair of cloaked, insectlike creatures called Mephistos stalked through his apartment, killing Lecter's mother in the process. Blind with fear and outrage, the boy unlocked something within himself. His skin turned to a metallic gray, and his form shifted to that of a monster. His Devil Trigger had activated. Using his newfound talents, the boy managed to defend against the Mephistos at the cost of his first scars.

His Devil Trigger gathered news from an agency of Devil Hunters, and they quickly took the boy in as their own. Honing his talents and ensuring he wouldn't be a threat to humanity, Lecter eventually set out to find out more of who he was, and where he came from.

His search led him to the Devil Be'lak, a servant of the former King of Hell, Mundus, before Mundus was slain. Be'lak was actually Lecter's father, who seeks to claim the Human World as his own, or to watch it burn in the process. The Devil has attempted to turn Lecter to his cause, yet all attempts have been unsuccessful. Instead, the Devil Hunter has spent his life trying to slay his father, willing to spend his life away in the process.

The Devil Hunter's journeys lead him to Hell, and he accidentally stumbled upon the Room when returning from his father's homelands.

Items of Note: -Lecter carries an M1911, modified by his own hand. It is designed to kill Devils, yet still works against mortals.

-Twin arm blades, infused with Lecter's blood to increase their strength.

-Karma, a blade reminiscent of a Dao. It is all that remains of his familiar, who shifted into the weapon in her last moments of life.
Hidden 7 yrs ago 7 yrs ago Post by Sgt Vandingo
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Sgt Vandingo Grammar Nazi

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Name: Zeta

Age: Between late teens to late twenties.

Fandom: Granblue Fantasy

Skills: Superb lancer(good with spears), above average hand-to-hand combatant, and is slightly faster than most people due to extreme training.

Fears: The Society, dying.

Likes: Good alcohol taste, good people, watching people have fun, her spear, Eustace, sleeping in, shopping, and nail-painting.

Hates: Having prolonged contact with Vaseraga, getting drunk. Beatrix, swimsuits, cold food that should not be cold (pizza, pasta, etc).

Description: Average build for a female of her unknown age, so she isn't too muscly and isn't too thin, though she really isn't strong compared to others in the room. She's 5'6'', with bright blue-green eyes, and blonde hair. She stands tall and proud, though she is harbouring some dark secrets inside her. On top of that, she is athletic as fuck, able to outmanoeuvre many foes at once, and do so all without getting hit, though if she does get him, she's going to feel it just as much as the next person.

Background: Brought into a noble house on an island in the Phantagrade Skydom as an orphan, Zeta grew up with combat, training to be a knight from the moment she could hold a spear. She attained the rank of knight, and began leading a contingent of troops around the island's territory, slaying monsters and keeping the population of the island safe from danger. She lead a good life for a while, but chose to let it all go when she found out that the island's ruler wished to adopt her into his family. She thought this to be a way to get closer to her, and perhaps he wanted her to be more than she could handle, and thus she left, leaving behind both the friends she made in her lifetime, the country she grew up in, and the rank of knight.

She wandered the skydom for a while, assisting when she came across people who required it, and doing odd-jobs for money and food, however it was nothing like she experienced in her previous life, and so the difficulty of living was high. Sometime after she left, she was approached by a group of people from the organisation 'The Society', a group built around the eradication of Primal Beasts, ancient weapons created by the Astrals during their invasion of the Skydoms. They offered her a job, and many benefits that came with it, namely companionship once more, food, water, money, and a special spear, that could never be replicated, no matter how skilled the blacksmith. She spent a couple years working for them, building up her skill and athleticism as she went on, and making better bonds with her other three comrades, Vaseraga, Eustace, and Beatrix, although she secretly despises Beatrix, and is a fair bit afraid of Vaseraga.

Her good times came to an end when she accidentally stumbled upon a ledger in The Society's HQ. The ledger contain- Information deemed unfit for public viewing on the count of extreme meta-gaming and lack of surprise, enacted on and by the authority of The Society and its members.

Items: Her red armour, which does not cover the entirety of her body, due to the stereotypical fashion of female armour in many fantasy universes. It is significantly stronger than the other armour of its time, however it still can be pierced by strong blows or armour piercing projectiles, such as bullets.

Spear of Arvess, perhaps the one thing that makes Zeta leagues different from any other off-the-mill knight with a spear. A highly advanced piece of technology, the spear can function on its own, without a bearer. Imbued both with magic, ancient technology derived from ancient Astral weapon, and the blood of Primal Beasts. By itself, it can let off explosions rivaling the destructive force of thermite, however, with the aid of Zeta, that explosion can be directed at something, and the spear itself has the ability to protect itself and its bearer of the explosion itself. Easily the most remarkable thing Zeta has owned and will ever own.

Ledger of the Society. Contains information the Society does not want to get out.

Other: N/A
Hidden 7 yrs ago 6 yrs ago Post by Vulkan 707
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Vulkan 707 Primarch of the Salamanders

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Hidden 7 yrs ago 7 yrs ago Post by 2BlackJack1
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2BlackJack1 Night Hawk

Member Seen 6 yrs ago

Name: -Be'lak

Age: Undetermined, but confirmed to be ancient

Fandom: Devil May Cry

Skills: Manipulation, regeneration, practical immortality, enhanced senses and strength, mastery of elements, creation, Dark Arts, and more.

Fears: N/A

Likes: Hell, Devils, power, loyalty, and greed.

Hates: Mortals, the Human World, weakmindedness, and usurper.

Description: Be'lak is a Devil of many forms, though prefers to appear as an armored humanoid figure with clawed hands and tendrils sprouting from his back. His actual appearance is unknown to mortals, as none have survived the encounter.

Background: Be'lak is a former servant of the Demon King Mundus, before Mundus was slain by Dante. Be'lak later carved out his own Devil empire in Hell, and seeks to merge the Human World with Hell, with Humanity being a source of slavery and entertainment for his Coven.

Be'lak also seeks to turn Lecter's loyalty to his own side, as he is of the same bloodline. His first attempt to capture his son ended with Lecter's mother being murdered, and caused Lecter himself to flee across the country.

Lecter's presence in the Room caught Be'lak's attention, and the Devil has already made attempts to harm the Room while claiming his son.
Hidden 7 yrs ago 6 yrs ago Post by Vulkan 707
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Vulkan 707 Primarch of the Salamanders

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Hidden 7 yrs ago Post by Overlord Thraka
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Overlord Thraka That Which is Hateful

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Name: Taboo Stripe-paw

Age: 24

Fandom (If anything): Mix of homebrew and a couple book series (Wereworld, Secrets of the Immortal Nicholas Flamel)

Skills: Gymnastics, acrobatics, combat, knife fighting, free-running, parkour, dancing

Fears: Losing her family, giant monsters, death.

Likes: Her family, dancing, jewelry, gems, gold, wine, music, causing pain, embarrassing people, various kinds of drugs and the high they give, human flesh (in more than one meaning of the phrase)

Hates: Were-Jaguars and Were-Wolves, being bored, Mergoux, slow music, whiskey, constricting clothing, thieves, being hurt, having to do something she doesn't want to.

Description: Taboo is a woman of rather average height and build. Her face is pretty, but not quite attractive enough to be called beautiful by most, her most notable asset is her flaming red hair, always looking straight out of a commercial it's very full and voluminous and flows down her back and over her shoulders in thick waves.
Her skin is well tanned and she's very fit. She likes wearing loose pants, large amounts of jewelry and not much else.

Background: Taboo was raised by her father, after her mother was killed by a vengeful warrior. Her twin brother Togan was her best friend, and otherwise she had none. She grew up the pampered princess surrounded by slaves who waited on her hand and foot, always given everything she ever desired. Despite this she grew bored in her late teens and begged her father to join him and her brother in work, there she proved herself a capable warrior and expert infiltrator. She would often sneak into towns her father deemed targets and scout the land out before her father, brother and their party of bandit-slavers attacked. In this way she learned to put on a false face before those she found repulsive and was able to infiltrate them easily.

More recently though she's lost track of her brother, she worries for him daily and is hurt by her father's lack of care. Above all else though, she wishes to punish the warrior she blames for the death of her mother.

Items: Large amounts of jewelry that she wears at all times. Twin steel daggers she keeps hidden in her loose pants

Other: N/A
Hidden 7 yrs ago 7 yrs ago Post by Sgt Vandingo
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Sgt Vandingo Grammar Nazi

Member Seen 5 yrs ago

Name: Vaseraga.

Age: Unknown. Presumably old enough to be your daddy.

Fandom: Granblue Fantasy.

Skills: Extreme strength, inability to feel pain due to dulled nerve receptors. Extremely knowledgeable when it comes to combat. No actual need to eat or drink, partly cause his helmet never comes off.

Fears: Nothing.

Likes: Fighting. Spending time with his team from the Society. Enjoying life.

Hates: People who threaten his team from the Society. People who put themselves in front of others. Primal Beasts.

Description: Somewhere between eight to ten feet tall, closer to ten to be honest, extremely heavily built, with almost all of his body-mass being muscle. Tanned to dark skin heavily riddled with scars of varying shapes and sizes, all of them notable in themselves. Only wears armoured pants and a helmet, although he has a cloak draped around his shoulders at near all times, which is held there by heavy and pointy pauldrons. He's grizzled in every manner, his skin coarse to touch and difficult to penetrate due to the amount of weathering it's gone through.

Background: Vaseraga's childhood is a raging torrent of confusion in Vaseraga's eyes, all he knows is his Draph family died, and he was orphaned like so many others. After some time, he eventually joined a skyfarer crew, where he spent a long time of his life adventuring the skies, battling beasts, taking up quests and generally being a good person. However, one day, he and his companion on his skyfaring adventure came across a Primal Beast, and, against his companion's advice, began combat with the gargantuan beast. After it felled him, his companion was struck down and killed while he attempted to save Vaseraga. Vaseraga crawled away from both the beast and his friend's body, returned to the airship, and languished in agony at both his wounds and the loss of his best friend. Afterwards he traveled the skies looking for ways to get stronger, and through various rituals that ripped his body asunder, he emerged after several years of traveling, with the strength of several beasts, and the inability to feel pain in his body, due to the stress and magical affliction it had been put through. He wandered the islands alone, forever searching for the beast that killed his friend, the sight that continues to haunt his dreams to the current times. Sometime during his wandering, he stumbled upon The Society, a organisation bent on destroying Primal Beasts and maintaining the skydom's in more ways than one, some of which Vaseraga doesn't agree with, and others he does. After spending some time, he rose the ranks quickly, and met with his fellow team-members; Eustace, Zeta and Beatrix. Although it took a while, he eventually made a bond with each of the team, and found something worth fighting for again. His temporary respite came crashing down, however, when Zeta found the book of the Society, which documented every dealing they have had and will have, and ran away from the Society. He currently pursues her to the Room, which both she and him arrived at through unknown means, only explainable by reading the Society's ledger. He is accompanied by his other two team-mates, Eustace and Beatrix.

Items: Great Scythe Grynoth, a massive scythe made with the ancient technology of the Astrals, imbued with the blood of Primal Beasts, and the most advanced technology of Vaseraga's age. It responds to his voice, and can function very simply on its own. Helmet and pauldrons of an unknown material, which is very difficult to penetrate.

Other: Kill your shit.
Hidden 7 yrs ago Post by 2BlackJack1
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2BlackJack1 Night Hawk

Member Seen 6 yrs ago

Name: Finnick Rachten

Age: 74

Fandom: Dragon Age

Skills: Various magic arts, intelligence, and cunning

Fears: Being possessed, losing Elewynn, running out of alcohol and drugs, and becoming a Tranquil

Likes: Drugs, magic, crude humor, Elewynn (non-romantically), prostitutes, dwarves, and bar fights

Hates: The Chantry, Templars

Description: Finnick is an older man, with his age being quite evident from the stress he's undergone in his life. However, the mage is still quick to
laugh, fight, dance, or whatever else he feels like. Finnick is almost always seen wearing a robe, and makes sure his white beard is well trimmed.

Background: Finnick was born on the eastern coast of Ferelden, and spent his late teens as a slave to a Qunari raiding party. There, he worked in a mining camp, relying on his wits to save himself from death. Whether by luck or the Maker's intervention, even Finnick doesn't know, he began to manifest a strong connection to the Fade, allowing himself great magic capabilities. However, he had never received any training, and was barely able to stop himself from causing his own gory demise while he used his newfound talents to slip away from the camp.

Even with the cruelties done to him, Finnick holds no grudge against the Qunari, but does hold a grudge against their doctrines and belief system. Likewise, while traveling the world, he learned of the cruelties that the Chantry were capable of, and quickly began to despise them.

Finnick spent his later years advancing his own magical talents, and studied unorthodox magic. During one test, he accidentally interrupted a Harrowing test, and slayed the demon before the mage in training was able to. After introducing himself to the novice, he created a plan to rescue the elf, and to get some select items from the Templars that housed her. Paying off some less than loyal Templars, Finnick was able to launch a small raid, which to his own surprise, went of surprisingly well. Not that he would admit he expected anything else.

Items: Finnick has a staff with him, originally created by a Dalish elf, Finnick has added his own traits and quirks to it.
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